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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Assassin's Creed 3 takes place in... 0 Members and 1 Guest are viewing this topic.
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Author Topic: Assassin's Creed 3 takes place in...  (Read 61169 times)
HaemishM
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Reply #105 on: September 10, 2012, 07:57:45 AM


This is still day one purchase for me.  I can't wait to see what they've done with this era.

This.

Since the (full) ending of AC1, I've been itching to see how the story ends.  Day 1 for me as well, especially given the deprecated DRM.

The ending of AC1 made me want to punch monkeys in the solar plexus. Talk about a fucking tease.

Azazel
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Reply #106 on: September 15, 2012, 06:42:35 AM

I'm not especially worried about that, given the game is being made by a studio in Montreal, owned by a company in France. But I guess they were on our side during the Revolution.  why so serious?

I think their current allegiance is to "don't alienate the money."  Ohhhhh, I see.

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Maledict
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Reply #107 on: September 15, 2012, 10:45:38 AM


This is still day one purchase for me.  I can't wait to see what they've done with this era.

This.

Since the (full) ending of AC1, I've been itching to see how the story ends.  Day 1 for me as well, especially given the deprecated DRM.

The ending of AC1 made me want to punch monkeys in the solar plexus. Talk about a fucking tease.

The ending to AC2 was amazing. I got to punch the pope!

Plus the end section when Minerva looks directly at the screen and addresses Dresmond directly was fantastic.
Kail
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Reply #108 on: September 15, 2012, 11:30:09 AM

The ending to AC2 was amazing. I got to punch the pope!

Plus the end section when Minerva looks directly at the screen and addresses Dresmond directly was fantastic.

I dunno, I thought it was pretty much the same as the ending of AC1, a dramatic revalation that doesn't reveal much when you think about it but drives you to buy the sequel by not actually resolving anything and implying that some of the weirdness will be explained in the next episode.

I'm hoping AC3 won't have the same problem, with Desmond's story allegedly reaching a conclusion, but I really hate "buy next game plz" cliffhangers.
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Reply #109 on: September 15, 2012, 07:45:18 PM

Although I think the overall gameplay of Assassin's Creed: Revelations was a bit tired, the in-game narrative was fantastic at the end. Altair gets some actual character and Ezio draws a suitable end to his time as an Assassin.

The aliens stuff is just ridiculous though.

CmdrSlack
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Reply #110 on: October 30, 2012, 08:50:25 AM

So I picked this up last night. I played for a few hours and got through the second memory sequence. So far, it's been a longish "opening credits" piece with a bunch of missions  that start to introduce new abilities.

Obviously, being someone who got the game at midnight meant that I got to get interesting feedback from the game with regard to my stats compared to the other morons who were out late to get this game. At one point, I'd officially used a human shield against a musket line more than some large percentage of players.

The setting works well so far, but I've been in Boston 99% of the time. So far, the assassin hood/cloak looks works within the context of the period dress. We'll see how it goes once I get further in towards what the screens and trailers indicate is coming.

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kildorn
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Reply #111 on: October 30, 2012, 10:29:10 AM

Am I going to spend most of AC3 thinking "I miss Ezio", or is the new assassin suitably interesting?

I'm going to be hard pressed to wait for the PC release on this, I like the AC games :(
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Reply #112 on: October 30, 2012, 10:51:17 AM


I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
DraconianOne
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Reply #113 on: October 30, 2012, 12:39:51 PM

Quick q about AC1 (because it's on my "to finish by end of year" list) - what compelling reason do I have to do the optional side missions? Do they give me some bonus or not or are they just for completionists only?

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Rasix
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Reply #114 on: October 30, 2012, 01:17:32 PM

No value add to the game.  Just for achievement whores.

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jakonovski
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Reply #115 on: October 30, 2012, 01:56:45 PM

All I need to know: is it as dumb as the trailers would have us believe?
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Reply #116 on: October 30, 2012, 02:20:01 PM

So far, not yet. I'll let you know once I've gotten further into it.

So far, it's a nice change to the old mechanics of the previous games -- the controls are a bit more streamlined.

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
jakonovski
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Reply #117 on: October 30, 2012, 03:45:28 PM

Giant Bomb just had a live quick look, game looked and played like complete ass.
kildorn
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Reply #118 on: October 30, 2012, 04:45:28 PM

360 version looks shitty compared to PC AC:Rev. I presume this is just a PC thing, and the PC version will be pretty again. Play wise though, it plays like every other AC game. I can't imagine anyone who enjoyed the prior gameplay hating this one's gameplay. It's the same thing, with slightly more realistic guns.

Early game plot twist is <3

edit: I will say the QTEs against wolves are completely out of place for the series imo, and stupid.
« Last Edit: October 30, 2012, 04:50:20 PM by kildorn »
Hawkbit
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Reply #119 on: October 31, 2012, 04:48:37 AM

I played an hour on PS3.  The character models are decent, but the environment textures are 2006, and the object textures and models are PS2 era.  The scope of the game appears enormous, so I can forgive it a bit.  However, it's not exactly a pretty game.
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Reply #120 on: October 31, 2012, 07:01:44 AM

AC3's metacritic ratings are sitting around 85-87 range, which does not bode well considering the combination of their advertising budget and how worthless the gaming media is.

A few honest reviews and some devs aren't getting bonuses!

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Sky
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Reply #121 on: October 31, 2012, 07:17:45 AM

If you're working in the gaming industry, the first question in the interview should be "is my pay and/or bonuses tied to metacritic?"

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LK
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Reply #122 on: October 31, 2012, 03:26:00 PM

Whole industry's in a real fucked place right now.

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Reply #123 on: October 31, 2012, 09:38:32 PM

85-87 isn't a good score? I sort of hate Metacritic so I'm not really familiar with how they rate things, but that seems solid to me particularly from some sort of reviews-aggregate site.

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brellium
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Reply #124 on: October 31, 2012, 10:26:20 PM

85-87 isn't a good score? I sort of hate Metacritic so I'm not really familiar with how they rate things, but that seems solid to me particularly from some sort of reviews-aggregate site.
I love Metacritic, mainly just so I know how much critics are "in the bag".  the A titles with 90+ Metacritic scores but 70 player scores? and the 70 metas with 90 player.

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Ingmar
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Reply #125 on: November 01, 2012, 12:16:57 AM

The player scores are even more useless than the reviewer ones.

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Fabricated
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Reply #126 on: November 01, 2012, 03:51:29 AM

85-87 isn't a good score? I sort of hate Metacritic so I'm not really familiar with how they rate things, but that seems solid to me particularly from some sort of reviews-aggregate site.
For some reason it seems that bonuses (or possibly everyone not being fired) at devs these days is now based on metacritic scores. Obsidian missed out on getting bonuses because their metacritic score for New Vegas was 84 rather than 85 or higher IIRC.

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Sky
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Reply #127 on: November 01, 2012, 07:08:14 AM

That's reason #2 why I didn't hesitate to throw money at their KS. It's refreshing to see someone come off a giant FU like that by bypassing the juggernauts and going right to the fans.

The funny thing about the communication age is you really shouldn't listen to most people. The talk rarely matches the walk, and even when it does it's rarely walk worth listening to. Or something.
kildorn
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Reply #128 on: November 01, 2012, 08:52:01 AM

Metacritic's user reviews are indeed pretty useless, considering there's a seemingly high troll ratio that use it to spike ratings for unrelated reasons.

The idea of the demo just needs to come back. Not the "we made a demo six weeks after the game was released and had a bunch of preorder exclusives to tempt you into buying before it was out", same with review embargoes ending the day of release and shit.
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Reply #129 on: November 01, 2012, 05:02:50 PM

Gaming media and game companies folks.

Idiot media flak in charge of the AC3 twitter feed gets snippy with GiantBomb guys, not knowing who they were, back pedals furiously.



Note: never mind that the AC3 guy would've gotten my support if he had said, "who gives a shit who you are, internet reviewer douche". Pfft, like I'm kissing the ass of ANY game reviewer.

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Hawkbit
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Reply #130 on: November 01, 2012, 05:21:11 PM

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Reply #131 on: November 01, 2012, 05:38:03 PM

Buddy is a bad word now?

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Reply #132 on: November 01, 2012, 05:43:35 PM

Sure is, pal.

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Samwise
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Reply #133 on: November 01, 2012, 11:38:04 PM

I don't care for your tone, friendo.
Rasix
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Reply #134 on: November 01, 2012, 11:58:51 PM

I'm not your friendo, guy.

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lamaros
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Reply #135 on: November 02, 2012, 05:36:23 AM

Can it, champ.
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Reply #136 on: November 02, 2012, 06:34:36 AM

Sure thing, sport.

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Rishathra
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Reply #137 on: November 02, 2012, 06:45:33 AM

Yeah, I didn't read it as idiot media flak at all.  My first impression was asshole talking shit and media guy responding with "buddy."  Which I thought was good work on his part as my first choice would have been "fuckweasel."

The other part that stood out to me was the "you gotta be more deferential!  Even to jerks" line.  I guess this is one of my pet peeves.  If you are being an asshole, it shouldn't matter what my job is.  YOU need to stop being an asshole.  I know that's not how it works, but yeah.


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Sky
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Reply #138 on: November 02, 2012, 06:53:17 AM

While I didn't find the Buddy line upsetting in the least, I'd never do it professionally. When someone says something like 'you need to get your shit together', they get a terse summary of their issue and and possible solution/reason and the conversation is over. I love people who expect me to help them after they act jerky.
Mazakiel
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Reply #139 on: November 04, 2012, 05:42:05 PM

I've been playing this on the PS3, but I don't think I'll be finishing it.  Maybe if they patch it up a bit, but I've never had so many bug issues in what's supposed to be a flagship series for a studio.  Missions not loading, characters not loading, mission markers/objectives not loading correctly, and spotty controls.  Additionally, whether it's the writing, the VA, or both, I don't like Connor, at all.  This will be the first AC game I didn't finish ASAP. 
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