Welcome, Guest. Please login or register.
April 28, 2024, 06:36:30 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: F13's 1.1 Fantasy Patch Notes 0 Members and 2 Guests are viewing this topic.
Pages: [1] 2 3 4 Go Down Print
Author Topic: F13's 1.1 Fantasy Patch Notes  (Read 37069 times)
Samprimary
Contributor
Posts: 4229


on: January 14, 2012, 08:48:33 AM

- Sprint no longer toggled off on death
- High-res textures re-implemented, because we foolishly tried to do without and that unsurprisingly didn't work
- GM's and CS reps brought out of hibernation
- Your friendly super helpful companions no longer interrupt GCN browsing with a pat on the back and a rousing salutations
- Dual spec implemented, because we foolishly tried to do without and that unsurprisingly didn't work
- You can change your legacy title for, like, credits or whatever
- The thingies that made the green laser light skybeam walls of death have been put away for now
- Orbital stations at planets have been set to satisfyingly self destruct, last words of station tenders was "you may now land your ship on the planet directly, godspeed ace, tell my mother i"
- Resolve bar in PvP now correctly does anything, anything at all
- New class feature for Guardians/Juggernauts: "Non-Uselessness" kicks in at level 10 and scales roughly with other classes
- Combat animations,
- The GTN's interface is now actually quite literally the WoW auctionhouse interface, plagiarized directly, we even installed auctioneer for you
- You no longer lose item endurance if you die to an elevator, because that shit happens. You do, however, get a laughtrack.
- Macros and intense UI customization enabled, dev team gets a paddling for every day this was not in effect
- The macro keybindings are permitted to be frankly fucking permissive because of the sheer quantity of skills you have to rotate through
- Combat responsiveness has been altered to disable 'playing with a giant sponge over your keyboard' feel
- Shadow graphics no longer assassinate video cards, with thousands of their tiny little evil cuts
- You can take the hood that is on your head and put it down or up at user convenience, like that one guy did in those every movies
- Cloaks no longer make your ass look big, honey
- If a companion says they want to talk to you they are not lying anymore
- You can preview weapons, and/or everything at not super-low resolution
- Qyzen Fess has cleaned up his act, is no longer high on opiates for every fight, promises to stay clean and responsive this time
- Game no longer hates your individual preference for font size
- Huttball,
- Companions are done with that silly little in-joke where they would congratulate themselves for failure or prostrate themselves and beg forgiveness for critical success
- NPC's offering heroic quests have a different quest icon over their head so that you have a way to determine they are offering heroic quests
- No like seriously before you have a conversation with them and then look at the thematically identical quest concept and see a [HEROIC 2: FUCK YOU]
- If you force leap through the huttball jets, you no longer end up floating in the negaverse, disconnected from reality, forced to confront a visceral emptiness of the soul
- You can sell something back when you accidentally bought it because you were trying to preview it
- The stuff that we put on people's clothing which is obviously supposed to be a 3-D object, like cloak broaches, are now actually modeled in 3-D, not terribly bump mapped
- Tiny Satele is now a feature, not a bug
- Sprint now available at level Before Fucking Coruscant/Dromund Kaas
- Cantina music replaced with stuff like Ratatat and Squirrel Nut Zippers which still sounds cantina-ey but doesn't make you want to murder the band forever
- We looked deep within ourselves, did some soul-searching, had a drum powwow, and found a way to make crafting trades other than biochem useful
- Operatives and scoundrels downgraded from god-king emperors of pvp to officious prime ministers of pvp
Fabricated
Moderator
Posts: 8978

~Living the Dream~


WWW
Reply #1 on: January 14, 2012, 09:01:34 AM

I'd be happy with:

-UI graphics trimmed down, all bars made movable/sticky, UI-Scale added, 2 more action bars added.
-Macros enabled.
-Target of Target frame enabled.
-Threatened HeroEngine with letter bombs until they gave us a couple engineers to unfuck our shaders and texture pipeline. High res textures enabled for people with aspergers, 30% FPS improvements otherwise. Walls of green shimmering light banished.
-All incoming crew-skill quest completions are filed in "pending" section, no popups.
« Last Edit: January 14, 2012, 09:08:19 AM by Fabricated »

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Samprimary
Contributor
Posts: 4229


Reply #2 on: January 14, 2012, 09:09:24 AM

-All incoming crew-skill quest completions are filed in "pending" section, no popups.

That'd have to be a user toggle set off on default. The lowest common denominator am not understand the small glowing pending screen, as readily as they miss the Exit Area button. But yeah.
Maledict
Terracotta Army
Posts: 1047


Reply #3 on: January 14, 2012, 09:25:04 AM

- every planet, hallway and corridor has been shrunk by 33%.
- Nar Shadda has been obliterated. We're sorry.
Fraeg
Terracotta Army
Posts: 1015

Mad skills with the rod.


Reply #4 on: January 14, 2012, 10:16:41 AM

- get rid of the fucking plexiglass door that I have to wait behind in warzones while I can see the enemy getting ready to score or plant a bomb on the door. (I get why they did it, but FFS it is like making people wait in traffic as part of the gaming experience, they really need to rethink this)

"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
apocrypha
Terracotta Army
Posts: 6711

Planes? Shit, I'm terrified to get in my car now!


Reply #5 on: January 14, 2012, 10:43:03 AM

That'd have to be a user toggle set off on default. The lowest common denominator am not understand the small glowing pending screen, as readily as they miss the Exit Area button. But yeah.

- Exit Area button made a lot, lot bigger. And maaaybe highlighted somehow, like a big arrow and a glow and some dancing elves or something.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Lantyssa
Terracotta Army
Posts: 20848


Reply #6 on: January 14, 2012, 10:53:34 AM

- Sprint no longer toggled off on death
- Sprint now available at level Before Fucking Coruscant/Dromund Kaas
Passive.  From level 1.  Have a "Woah! Slow Down Bessie!" button if walk isn't good enough.

Otherwise much of my fantasy list matches yours.

Hahahaha!  I'm really good at this!
CmdrSlack
Contributor
Posts: 4388


WWW
Reply #7 on: January 14, 2012, 10:55:29 AM

- Sprint no longer toggled off on death
- Sprint now available at level Before Fucking Coruscant/Dromund Kaas
Passive.  From level 1.  Have a "Woah! Slow Down Bessie!" button if walk isn't good enough.

Otherwise much of my fantasy list matches yours.

Doesn't yours include "everyone gets a Jawa companion" rather close to the top?

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #8 on: January 14, 2012, 11:01:17 AM

- Sprint no longer toggled off on death
- Sprint now available at level Before Fucking Coruscant/Dromund Kaas
- Added "Go to destination" button which moves you straight to quest destination, with cutscene of travel montage.

Notes for Patch 1.1.b

- Made the travel cutscene skippable.
cironian
Terracotta Army
Posts: 605

play his game!: solarwar.net


Reply #9 on: January 14, 2012, 11:14:54 AM

- Added "Go to destination" button which moves you straight to quest destination, with cutscene of travel montage.

Now I'm imagining a sped up travel montage with Benny Hill music and hilarious misadventures (sorry mr. emperor, wrong planet) to replace the plain loading screens. why so serious?
proudft
Terracotta Army
Posts: 1228


Reply #10 on: January 14, 2012, 11:19:39 AM

Right now my one OH GOD PLEASE PATCH THIS is my Next Target button won't remap.  I've used T instead of Tab since City of Heroes and even after a month of this I apparently can't be retrained, so please, please, just make the remapping actually work.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #11 on: January 14, 2012, 11:43:14 AM

Any note listed already that involves the GTN I wholeheartedly approve of. Fucking blight on the galaxy, is the GTN.

God Save the Horn Players
Samprimary
Contributor
Posts: 4229


Reply #12 on: January 14, 2012, 11:55:06 AM

- the unadjustable mapping of the \ key to "open ticket window with open ticket ready to go have to do a confirmation dialogue to get back out jesus christ" has been taken out back and shot
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #13 on: January 14, 2012, 12:20:14 PM

- the unadjustable mapping of the \ key to "open ticket window with open ticket ready to go have to do a confirmation dialogue to get back out jesus christ" has been taken out back and shot

PLEASE

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
Terracotta Army
Posts: 8306


Reply #14 on: January 14, 2012, 01:04:11 PM

- the unadjustable mapping of the \ key to "open ticket window with open ticket ready to go have to do a confirmation dialogue to get back out jesus christ" has been taken out back and shot

PLEASE

As they say "this".



and the gate is like I TOO AM CAPABLE OF SPEECH
Mattemeo
Terracotta Army
Posts: 1128


Reply #15 on: January 14, 2012, 03:53:03 PM

- Jawa Companions for all classes, available via in-game mail order from Jawanet, your friendly galaxy supplier of adorable glowy eyed mystery gunbunnys.

- Sprint available at level 7. Players can now actually use it on the first planet they previously had to traipse through in slow-motion.

- Some sort of Crew Skills tutorial added that doesn't render the whole affair completely incomprehensible bullshit for dinosaurs of a simpler MMO era.

- Orbital Stations nuked from... some slightly higher Orbital Bombardment platforms that can move. Players allowed to land their vehicles in the fucking massive Spaceports that are already on every Planet.

- Companions taught that no matter how many birds suddenly appear, every time you are near, they don't need to have to be so goddamn close to you. 

- A Follow key that is useful. One that lets you follow targetted mobs. Because Follow for any other reason doesn't make any sense.

- A crack team of demolitions experts has been unleashed on Taris and now large holes have been blown through a variety of walls that previously made travelling through the zone a logic nightmare.

- A crack team of interior designers has been unleashed on Coruscant to make everything outside of the Senate Plaza less bloody depressing.

- C2-N2 has been supplied with a 'mute' function.

- Corso has been supplied with a yo-yo to replace Harpoon Gun. We're very sorry, we have no idea what we were thinking with that one.

- The Boom-mic operator with the weak arms has been fired and will no longer plague every outdoors conversation cutscene in Taris with his ineptitude.

- Jedi Knights and Consulars will be given new Dark Side choices to their actions and dialogue chains that do not fall squarely under the remit of 'pants-on-head silly'

- Qyzen's weapon of choice can be both easily found and upgraded.

- Any player attempting to name a character 'Malcolm Reynolds' or any possible variation thereof will be automatically added to a special server where they will find themselves surrounded by like-minded, like-named players.

- Purveyors of HEROIC quests will now wear massive clown-shoes in order for players to tell them apart and make discerning mission choices. This includes Mission Information Kiosks.

- Commendation Modifications have had their prices lowered so that it makes more sense to buy 2 mods instead of one whole item and stripping the mods for half the price.

If you party with the Party Prince you get two complimentary after-dinner mints
eldaec
Terracotta Army
Posts: 11842


Reply #16 on: January 14, 2012, 03:53:32 PM

 - A quick travel terminal has been installed in all starships, as well as within each of the three flashpoint lobbies, and at the GTN. These are accessible from any planet.
 - Quick travel cooldown has been reduced to 5 minutes.
 - When in your spaceship you can now quick travel to unlocked locations on any planet.
 - Speeders are now allowed within spaceports and orbital stations.
 - Companion quests are now triggered at reasonable levels of affection that do not require you to pander to slaves or give them endless gifts.
 - Companion gift cooldown has been reduced to 2 seconds.
 - Light armour pants now exist.
 - All classes can now recruit a tank, healer, and dps companion before they leave Nar Shaddaar.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
sam, an eggplant
Terracotta Army
Posts: 1518


Reply #17 on: January 14, 2012, 04:32:49 PM

These are pretty good lists. If they were implemented, I might decide to start playing again. I haven't played TOR in over 2 weeks now and plan to cancel my sub.

Also, this isn't intended to bait Trippy into a fury or trigger a discussion about pros/cons-- but I'd like to see LFD too.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #18 on: January 14, 2012, 04:43:14 PM

Qyzen isn't the only one with the techblade, by the way, one of the trooper companions uses it too. In fact, it's probably his fault they're in the game at all.

God Save the Horn Players
Cadaverine
Terracotta Army
Posts: 1655


Reply #19 on: January 15, 2012, 11:11:36 AM

 - Pazaak is now playable in any cantina.

Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.
Lantyssa
Terracotta Army
Posts: 20848


Reply #20 on: January 16, 2012, 07:10:05 AM

Doesn't yours include "everyone gets a Jawa companion" rather close to the top?
Well, me at least. Grin

Just a pet though.  They're actually more adorable shooting wildly but not any actual threat.

Hahahaha!  I'm really good at this!
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #21 on: January 16, 2012, 07:26:36 AM

I want an Ortolan!

CPA, CFO, Sports Fan, Game when I have the time
Miasma
Terracotta Army
Posts: 5283

Stopgap Measure


Reply #22 on: January 16, 2012, 07:40:10 AM

 - Stop making me kill those adorable little rolly droids, it feels like I'm cutting up R2-D2 and it hurts my soul.
DraconianOne
Terracotta Army
Posts: 2905


Reply #23 on: January 16, 2012, 07:48:03 AM

- Surnames are no longer tied to the Legacy System. Each character can specify their own surname at level 10 character creation.
- Majority of weapons restrictions lifted. Bounty Hunters can use blaster rifles etc.
- C2-N2 will buy any unwanted goods from you.
- You've installed a mail box on your spaceship and sliced into the GTN  to gain full access from your navicomp.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
cironian
Terracotta Army
Posts: 605

play his game!: solarwar.net


Reply #24 on: January 16, 2012, 08:04:44 AM

 - Quests belonging to the planet quest chain are marked with a prefix of [Planet] in your quest log, so that you will no longer miss half the story content on a planet by accident.
ajax34i
Terracotta Army
Posts: 2527


Reply #25 on: January 16, 2012, 09:19:02 AM

New:

- All elevator buttons are bigger, and the pop-up description indicates the destination (no more "Elevator").  If there's only one destination, clicking button takes you there, no more choice-box asking you to pick where to go.

- Flashpoint elevators work, even if the other members of your group are in combat.

- Combat text log (don't think it's been mentioned - sorry if it has and I missed it).

- Datacrons clickable from anywhere in the zone - if you can see it, that's good enough, you can click and get its bonus.

Already mentioned, strongly agree:

- Ships landing on every planet, and one transition from the closest flightpoint on the planet to your ship.  You walk through the green, you get on the ship, you're in space ready to fly.  Cutscene optional.  Going along with that, if re-using the same spaceport map for multiple planets, each class hangar is in the same place within the spaceport for all planets.

- Customizable UI (every element can be moved, at the very least).

- Every class should get a tank, a healer, and a DPS companion by level 20.  Every class should get the romance interest (both male and female) as early as possible.  Droids, also.  More companions, in general, are good, even if their function is duplicated - there's plenty of space on the ship for them.

Soln
Terracotta Army
Posts: 4737

the opportunity for evil is just delicious


Reply #26 on: January 16, 2012, 12:36:23 PM

- added LFD

or

- added teleport for people into Flashpoints or Heroic instances.  <No need to navigate through the Works and down the trail to the Jedi Temple we go... just to take an elevator and turn left (Enemies of the Rep instance).  Instead, you instazone into the group event.  Done.>
Samprimary
Contributor
Posts: 4229


Reply #27 on: January 16, 2012, 01:07:46 PM

- C2-N2 will buy any unwanted goods from you.
- You've installed a mail box on your spaceship and sliced into the GTN  to gain full access from your navicomp.

Haha, I put stuff like this in "We want a community, we just don't want to have to deal with people" territory. Cutting up the world into instant-zone-to-instances-or-sit-on-instanced-ship-for-everything kinda turns the world massively singleplayer, though it be convenient.
Koyasha
Terracotta Army
Posts: 1363


Reply #28 on: January 16, 2012, 02:34:40 PM

Eh.  When I go to the GTN, I don't pay attention to chat or anything around me anyway, I'm looking at the auction window and making comparisons with my gear and my companions' gear.  Putting that on my ship wouldn't hurt at all because doing that doesn't cause me to interact with people at all, other than through the GTN interface itself.  Same really applies to mail and vendoring.

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
Ailanreanter, Arcanaloth
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #29 on: January 16, 2012, 02:36:51 PM

I want an Ortolan!

Yes please! They're adorable.

God Save the Horn Players
Fabricated
Moderator
Posts: 8978

~Living the Dream~


WWW
Reply #30 on: January 16, 2012, 08:49:15 PM

Oh wait, one more after my experience on Hoth today.

-Elite enemies now cannot have a stun, a knockback, AND a pull ability. They are limited to one of the three.

One of the area quests had me doing pulls where I would literally spend the first half of the fight either being pulled, knocked away, or stunned. Sometimes all three at once.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #31 on: January 16, 2012, 09:33:16 PM

Have you tanked the first boss of Maelstrom yet?  awesome, for real

As a tank I call that encounter "facedown tanking". I get maybe two GCDs worth of 'doing stuff' after I charge the boss before I'm knocked down for ~4 sec, knocked back (ending with another knockdown, ~2sec this time) and have to run ~10y to get in charge range again.

Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #32 on: January 16, 2012, 09:45:24 PM

The more I play, the more I want this patch note:

-added a /hood command

God Save the Horn Players
DraconianOne
Terracotta Army
Posts: 2905


Reply #33 on: January 17, 2012, 12:04:46 AM

- C2-N2 will buy any unwanted goods from you.
- You've installed a mail box on your spaceship and sliced into the GTN  to gain full access from your navicomp.

Haha, I put stuff like this in "We want a community, we just don't want to have to deal with people" territory. Cutting up the world into instant-zone-to-instances-or-sit-on-instanced-ship-for-everything kinda turns the world massively singleplayer, though it be convenient.

I don't see it as any different to player housing/cities in SWG. No-one complained that the lack of mailboxes (instant mail iirc) or player shop vendors etc made the world massively singleplayer even though people would spend all their time in their own shops or houses (which could be locked - essentially turning them into private instances). If I'm on my ship doing Space Combat or travelling between story missions, then it's just convenient. GTN isn't essential but if you already have a cargo hold, why not mail and someone to sell your junk too (an extension of "hey minion, go sell my crap!")

Another one:

- The customs desk at planetary spaceports are now helpful enough to offer directions to the local cantina and other amenities.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #34 on: January 17, 2012, 04:37:53 AM

- The customs desk at planetary spaceports are now helpful enough to offer directions to the local cantina and other amenities.

Cantinas are all labeled on the map quite clearly; the problem is there's only one per planet.  I'd rather see

- All Quest Hubs now have an area designated as a cantina.  Quick travel binds have all been located inside of cantinas.

The past cannot be changed. The future is yet within your power.
Pages: [1] 2 3 4 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: F13's 1.1 Fantasy Patch Notes  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC