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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Mass Effect 3 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mass Effect 3  (Read 405303 times)
Simond
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Reply #1155 on: March 07, 2012, 10:14:22 AM

A developer showing that they just didn't care enough to expend any sort of real effort for the big reveal of a fan-favourite isn't an issue in your world?

...

You're part of the problem.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Rokal
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Posts: 1652


Reply #1156 on: March 07, 2012, 10:16:08 AM

I wonder if unlimited ammo can be modded back in.  I can't believe they kept it from ME2.

The DLC companion quest actually gives you a rifle that has infinite ammo, but a large 'cooldown' if you expend a full clip without letting it recharge.  awesome, for real

After playing the DLC quest, yeah, they should have included this with the main game. There are some really cool bits of lore and seeing bits of the last 'failed' cycle, the consequences of an even more-advanced race failing to defeat the reapers, shows how high the stakes are.
luckton
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Reply #1157 on: March 07, 2012, 10:40:51 AM

A developer showing that they just didn't care enough to expend any sort of real effort for the big reveal of a fan-favourite isn't an issue in your world?

...

You're part of the problem.

And here I thought I was going to scolded for posting another Kotaku article  awesome, for real

Stay classy, f13!   why so serious?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Sjofn
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Reply #1158 on: March 07, 2012, 10:42:37 AM

Simond has an amazing sense of perspective.

God Save the Horn Players
Simond
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Reply #1159 on: March 07, 2012, 11:20:16 AM

It's not easy, being right all the bloody time.  awesome, for real

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Ingmar
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Reply #1160 on: March 07, 2012, 11:33:48 AM

The first couple hours the melodrama is turned up to 11 and I found that pretty annoying. I like the halfway point they found between ME1 and ME2 with inventory/mods/levelup stuff. I don't have much more to add as yet. I don't mind the scanning stuff, I'll say that.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #1161 on: March 07, 2012, 11:39:43 AM

Are you playing this on the PC? Because so long as you rotate your camera to land your crosshairs on someone, you can target anyone you have LoS to. Or maybe I'm not understanding what you mean by "select."
How do you do that in the shift-pause screen? (Yeah, PC, kbam) Guess I didn't see a way to move the camera.

Scanning seems clunkier than I remember. Navigating the galaxy map also seems clunkier. It feels like I should be using a gamepad to play this, except it's an FPS so  swamp poop
Pezzle
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Reply #1162 on: March 07, 2012, 12:28:08 PM

LT Roidrage stays on my ship and complains about it!  DLC guy comes with me most times because of the fun.  I dislike the system scanning immensely!  The rest is reasonable enough, though the hit parade of previous NPC's continues (as does new characters mostly being boring and terrible).  I guess that says bad things about your game?  The previous installments nostalgia factor is pretty high.  At least the scenes have started to entertain me.
tmp
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POW! Right in the Kisser!


Reply #1163 on: March 07, 2012, 12:43:51 PM

How do you do that in the shift-pause screen? (Yeah, PC, kbam) Guess I didn't see a way to move the camera.
You can pan around holding down right mouse button in ME2; i'm presuming this didn't change in ME3.

in other, worse/funnier news, going by the official forums multiplayer servers may have trouble remembering your unlocks. Fun especially for people who burnt cash/BioWare points to get them, i'm sure Oh ho ho ho. Reallllly?
Tarami
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Posts: 1980


Reply #1164 on: March 07, 2012, 04:11:00 PM

It's <spoiler>  The worshippers would raise hell even if it was visage of robot raptor jesus.

(that said, it is pretty lulzy/lazy)
My issue is more that the photo is *terrifying*. It doesn't look like a different lifeform, it just looks like a horrifically mutilated (human) woman, like a bomb victim.

Which is rather awesome, for real in one sense - given the expectations - but in my guess so very not intentional.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Nightblade
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Reply #1165 on: March 07, 2012, 04:30:34 PM

Ratman_tf
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Reply #1166 on: March 07, 2012, 04:35:21 PM

It's <spoiler>  The worshippers would raise hell even if it was visage of robot raptor jesus.

(that said, it is pretty lulzy/lazy)
My issue is more that the photo is *terrifying*. It doesn't look like a different lifeform, it just looks like a horrifically mutilated (human) woman, like a bomb victim.

Which is rather awesome, for real in one sense - given the expectations - but in my guess so very not intentional.

Wat? She looks like a chick that someone drew on her face with a magic marker. I'm not seeing the bomb victim angle, though I will say with that ginormous lens flare I'm barely able to make out much anyway.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Tarami
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Reply #1167 on: March 07, 2012, 05:10:14 PM

So it's just me? I saw the side-by-side in the spoiler thread and spontaneously found it disturbing in the ACK! way.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Sjofn
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Reply #1168 on: March 07, 2012, 05:22:50 PM

How do you do that in the shift-pause screen? (Yeah, PC, kbam) Guess I didn't see a way to move the camera.
You can pan around holding down right mouse button in ME2; i'm presuming this didn't change in ME3.

Yep, that's the way.

God Save the Horn Players
Quinton
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Reply #1169 on: March 07, 2012, 05:27:43 PM

How do you do that in the shift-pause screen? (Yeah, PC, kbam) Guess I didn't see a way to move the camera.
You can pan around holding down right mouse button in ME2; i'm presuming this didn't change in ME3.

Well it's massively slower at panning while the button is held now.  Annoying.
tmp
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POW! Right in the Kisser!


Reply #1170 on: March 07, 2012, 05:45:27 PM

Well it's massively slower at panning while the button is held now.  Annoying.
Is it always slower now? In ME2 it'd sometimes glitch and pan very very slow on seemingly random occasions, but return to regular, decent panning speed when unpaused and then paused again. Maybe that bug is still in..?
Sjofn
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Reply #1171 on: March 07, 2012, 06:22:34 PM

I pan slowly if I'm doing that to start with, so I have no idea. I haven't noticed any particular slowness, though.

God Save the Horn Players
rk47
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Reply #1172 on: March 07, 2012, 07:02:42 PM

Going through the Kingdom of Amalur Demo tonight to check out the Chakram Launcher & Reckoner Armor.

That Indra Sniper promo was a strange idea. Clip size of 25 for a sniper is amazing, but full auto and low damage? Err...I'll keep the Widow, thanks.

Colonel Sanders is back in my wallet
koro
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Reply #1173 on: March 07, 2012, 08:03:11 PM

There was a similar pre-order/DLC sniper rifle for ME2: high magazine capacity, full-auto, low damage.

It was about as useless.
rk47
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Reply #1174 on: March 07, 2012, 08:07:37 PM

Yeah I thinks the devs themselves don't understand how power and rifles synergy together.
Stasis + Widow is insta-kill at Rank 6 +50% dmg on target for most targets.

When I equip the Indra, the Stasis was broken in one headshot, yet the guy is still alive with minor damage. What???

Colonel Sanders is back in my wallet
Miasma
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Stopgap Measure


Reply #1175 on: March 07, 2012, 08:30:48 PM

Yeah I thinks the devs themselves don't understand how power and rifles synergy together.
Stasis + Widow is insta-kill at Rank 6 +50% dmg on target for most targets.

When I equip the Indra, the Stasis was broken in one headshot, yet the guy is still alive with minor damage. What???
I looked it up before deciding to join whatever the heck that alienware thing is and noticed the terrible damage so I didn't bother.  It's description says something like it's very good at destroying shields but has a massive penalty to health damage so I don't know what good it is.
Pezzle
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Reply #1176 on: March 07, 2012, 08:32:02 PM

Yeah, it is a terrible weapon.  At least it is free!  Already get the Dell spam from partnerships at work so why not?  why so serious?

Sniper rifles still inspire awe.  Not using the Widow at the moment, but AP mods plus disruptor ammo is doing silly things to the enemy right now. 

On a different note, you know what this game needs?  MOAR KROGAN (and cowbell).

Dammit, now I want to go back and play ME1, and I swore to never do that again.
« Last Edit: March 07, 2012, 08:37:06 PM by Pezzle »
Margalis
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Reply #1177 on: March 07, 2012, 08:53:24 PM

Spoilers involving that image:


vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Ratman_tf
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Reply #1178 on: March 07, 2012, 08:59:40 PM




 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Simond
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Reply #1179 on: March 08, 2012, 09:56:56 AM


"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Outlawedprod
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Reply #1180 on: March 08, 2012, 09:58:14 AM



No idea if legit but I saw it linked on a few places.
Ingmar
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Reply #1181 on: March 08, 2012, 11:15:08 AM

We have a spoiler thread for a reason, people!

For Xbox users, the disc switching is a lot more annoying in ME3 than it was in ME2, if that influences your platform choice at all.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
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Reply #1182 on: March 08, 2012, 11:18:16 AM

Yah, it asked me to switch disks on like the second side mission I got.   Ohhhhh, I see.

-Rasix
Miasma
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Reply #1183 on: March 08, 2012, 03:39:01 PM

How many cigarettes do you think I would have to smoke to sound like admiral Hackett?  It might be worth the cancer.
Simond
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Reply #1184 on: March 08, 2012, 04:49:27 PM

We have a spoiler thread for a reason, people!
Is that reason "because people have no self-control and keep clicking the shiny bold spoiler link"?  tongue

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Ingmar
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Reply #1185 on: March 08, 2012, 04:55:04 PM

No, the reason is not to clog this one up with page after page of nothing but posts with spoiler tags.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ratman_tf
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Reply #1186 on: March 08, 2012, 05:30:16 PM

Does the combat feel worse in this game than 2? I'm about 3 hours into the game, doing some mission against Cerberus. I swear to god, I'm firing at a turret, Pa-pow! Pa-pow! Pa-pow! And this Cerb engineer guy walks calmly into my line of fire, walks up point blank, and without missing a beat, I blow him away. WTH kind of AI is that? Did the dude lose the will to live?  awesome, for real
The cover mechanic is as frustrating, if not more so than in ME2. I'm constantly popping in and out of cover ,or jumping over it accidentally. Or just standing there while Cerb flanks me and blows me away while I'm humping a wall.
Grrr. I wish they'd tried to fix their shitty 3rd person shooter mechanics while they were making pretty cutscenes.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Sjofn
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Reply #1187 on: March 08, 2012, 05:34:57 PM

Combat felt the same to me, personally. Except for my teeny, tiny, sometimes really hard to see crosshairs.

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rk47
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Reply #1188 on: March 08, 2012, 06:45:23 PM

Does the combat feel worse in this game than 2? I'm about 3 hours into the game, doing some mission against Cerberus. I swear to god, I'm firing at a turret, Pa-pow! Pa-pow! Pa-pow! And this Cerb engineer guy walks calmly into my line of fire, walks up point blank, and without missing a beat, I blow him away. WTH kind of AI is that? Did the dude lose the will to live?  awesome, for real
The cover mechanic is as frustrating, if not more so than in ME2. I'm constantly popping in and out of cover ,or jumping over it accidentally. Or just standing there while Cerb flanks me and blows me away while I'm humping a wall.
Grrr. I wish they'd tried to fix their shitty 3rd person shooter mechanics while they were making pretty cutscenes.

Being turned into semi-husk trooper does that to you.

Colonel Sanders is back in my wallet
Trippy
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Reply #1189 on: March 08, 2012, 06:53:53 PM

Is anybody else getting horrific amounts of stuttering on the PC version? I turned off the fucking in-game Origin interface and that helped a bit but it's still really bad, especially during cut scenes. Is there anything else I can try to fix the problem?
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