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Author Topic: Mists of Pandaria  (Read 574563 times)
luckton
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Reply #2065 on: August 22, 2012, 05:48:09 PM

Well ,fine then.  I guess DKs just continue to be fucked with  Ohhhhh, I see.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Merusk
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Reply #2066 on: August 22, 2012, 06:03:32 PM

Are they getting rid of staves?

I'm also confused. Staves were usable on the beta, I don't see any reason why you'd have to stop using Benediction. Are they removing staves from item tables in 90 content or something?

No, they are not.  I think the fear comes from lack of proper communication of the weapon system change + Monk entering the fray and competing with staff users for AGI and INT staffs.

Also: the expectation that Wands + offhand will be > staves for all casters to ensure they pick them up over taking Monk loot.

Well ,fine then.  I guess DKs just continue to be fucked with  Ohhhhh, I see.

Well, duh.  What part of the last 2 expansions didn't underline this for you?  awesome, for real

Oh, and they've said multiple times about dual-wielding DKs that it was a mistake and they wish they'd never done it in the first place.  2h was always supposed to be superior and only the constant press from the DK community was what kept it viable at all.

The past cannot be changed. The future is yet within your power.
Rokal
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Reply #2067 on: August 23, 2012, 08:52:59 PM

The mobile guild chat and AH are now free for all players.

Nice change, it was silly that they were charging for these minor perks when Rift was offering better versions of the service for free. Next up is making server transfers free  Ohhhhh, I see.
Sheepherder
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Reply #2068 on: August 24, 2012, 07:59:19 AM

Add to that the 2-hand passive that Brew 'does' get for 40% melee haste, and there's no argument.  If anything, they're making the same mistake they made with DKs; just because you CAN dual wield doesn't mean it's viable or that you're supposed to.  Just lock down the DW skill to Frost and Windwalkers already.  They didn't have a problem with doing this to Shamans.

Or they could pull their heads out of their asses and make the offending abilities and procs weapon/wield agnostic.
Lantyssa
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Reply #2069 on: August 24, 2012, 08:19:25 AM

That doesn't follow the Vision.  Look how long it took them to crack on appearance items.

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Sheepherder
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Reply #2070 on: August 24, 2012, 09:18:23 AM

That's the part I don't get.  There are working examples of that in the game right now, some of them dating in one form or another to 2005ish.
Merusk
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Reply #2071 on: August 24, 2012, 09:37:03 AM

None of which have ever resolved well-enough to anyone's satisfaction.  You either felt gimped because your Dual-Wield weapon couldn't match the damage output of a 2h weapon because the skill was tied to weapon damage; or you were way overpowered because your weapon was hitting 1.5-2x faster than a 2h weapon and getting more procs.

They could tie abilities to the DPS of weapons instead of their damage range - like Diablo III - but that would require a complete and total overhaul of the combat from the ground up.  Something better served for a sequel or another game, not updating your waning flagship.

The past cannot be changed. The future is yet within your power.
Sheepherder
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Reply #2072 on: August 24, 2012, 02:49:10 PM

They could tie abilities to the DPS of weapons instead of their damage range - like Diablo III - but that would require a complete and total overhaul of the combat from the ground up.

Or it would require them to copy Bloodthirst, like they did with Heroic Strike and Cleave.
luckton
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Reply #2073 on: August 25, 2012, 06:06:08 AM

Looks like Bliz is making one exception to the "no more rep grinding through tabards" rule.  The Horde and Alliance Pandaren factions will have a rep tabard available through their mount vendors, which is pretty much the only reason to get Exalted with them anyways.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Rendakor
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Reply #2074 on: August 25, 2012, 08:11:22 AM

How are you supposed to rep grind now, if not via tabard?

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luckton
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Reply #2075 on: August 25, 2012, 08:16:53 AM

How are you supposed to rep grind now, if not via tabard?

Why do you think they took the 25 daily quest cap away?   why so serious?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Zetor
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Reply #2076 on: August 25, 2012, 08:21:11 AM

Funny thing is, I thought getting rep as a 'side effect' of dungeon runs was a lot less grindy and tedious than doing eleventy billion solo daily quests for them instead.

luckton
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Reply #2077 on: August 25, 2012, 08:28:59 AM

Maybe, but it didn't get people out in the world doing things, which is what they want people enjoying more of instead of instance grinding.  Considering that Valor gear is now acquired through getting Revered with the various MoP factions (not just one, but ALL, because they spread the pieces across them), it gives them another time barrier to work with.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Rendakor
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Reply #2078 on: August 25, 2012, 08:42:15 AM

How are you supposed to rep grind now, if not via tabard?

Why do you think they took the 25 daily quest cap away?   why so serious?
...shit, you're serious. I fucking hate dailies.

"i can't be a star citizen. they won't even give me a star green card"
luckton
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Reply #2079 on: August 25, 2012, 01:50:01 PM

Was reading over Mr. Robot's blog regarding the changes to Hit, Expertise, and other stuffs for patch 5.0.4 and MoP.  Might be good info for some.



Quote
Casters:Get 15% Spell Hit
- Expertise now gives you Spell Hit
- Racial weapon bonuses count toward Spell Hit

Hunters & Melee DPS:Get 7.5% Hit and 7.5% Exp
- Rogues, Enh Shamans, etc, no longer need to worry about Spell Hit caps since it ‘lines up’ now (see picture)
- Hunters now need to get Expertise since their attacks can be dodged (previously, they could not be dodged).

Tanks:Get 7.5% Hit and 15% Exp
- Expertise isn’t “twice as good” as Hit anymore!
- Expertise reduces your chance to be dodged up to 7.5%, then the next 7.5% reduces your chance to be Parried. Previously, Expertise affected both at the same time.

Combat Table Coverage (Tanks)
- CTC (Combat Table Coverage) used to work nicely with a 1-roll system. You had a chance to dodge, parry, block or be hit by a boss. With a 1-roll system, you could max your dodge, parry, and block so that you always mitigated the boss’s attack.
- However, now it’s a 2-roll system. The first roll determines if you dodge, parry or get hit. If you get hit, there is a second roll to determine if you block the attack or get hit. This means your chance to block would need to be ridiculously high (and not currently possible) to ensure that you block all of those attacks.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Merusk
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Reply #2080 on: August 27, 2012, 07:03:12 AM

So.. I didn't realize the huge amount of changes going in tomorrow also included the alterations to zone tech to allow cross-realm and instanced zoned solutions.

I will now predict a good 3-4 days of total server clusterfucks as the bugs get worked out.   I think I should take a few shots of the actual pets I have in case they disappear and never come back like they did on test.

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Azazel
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Reply #2081 on: August 27, 2012, 07:17:43 AM

Maybe, but it didn't get people out in the world doing things, which is what they want people enjoying more of instead of instance grinding.  Considering that Valor gear is now acquired through getting Revered with the various MoP factions (not just one, but ALL, because they spread the pieces across them), it gives them another time barrier to work with.

If they wanted people out in the world doing things, they could have decided not to make the entire 80-85 game into a solo instance. Ah well, the second half of my sub expires over Christmas. Probably time for a 11-month break then and come back when they pull their heads slightly out of their arses.


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luckton
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Reply #2082 on: August 27, 2012, 07:35:53 AM

I don't think that matters to Bliz now.  At this point, any new server architecture stuff (a la phased server mergers) is just stuff they're testing for Project Titan.  That'll be the GW2 killer  why so serious?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Lantyssa
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Reply #2083 on: August 28, 2012, 08:28:07 AM

Too bad we'll be on GW3 by the time we even find out what Titan is.

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Rokal
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Reply #2084 on: August 28, 2012, 08:57:58 AM

Too bad we'll be on GW3 by the time we even find out what Titan is.

According to the leaked schedule it's supposed to come out at the end of 2013. They just announced that there would be a Blizzcon in 2013. I think chances are high that we're going to hear about Titan at or before then.
Lantyssa
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Reply #2085 on: August 28, 2012, 09:41:10 AM

There was any doubt of there being a Blizzcon in 2013?

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Merusk
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Reply #2086 on: August 28, 2012, 10:34:10 AM

There was any doubt of there being a Blizzcon in 2013?

Yes, since there isn't a Blizzcon 2012.

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Lantyssa
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Reply #2087 on: August 28, 2012, 01:26:26 PM

Seriously?  Huh.  Didn't know that.

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Paelos
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Reply #2088 on: August 28, 2012, 01:47:31 PM

Well they couldn't announce their release of nothing in Calendar 2013.

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Rokal
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Reply #2089 on: August 28, 2012, 06:46:00 PM

There was a BoP 1H sword that dropped from trash in Dragon Soul like this.

http://www.wowhead.com/item=78878/spine-of-the-thousand-cuts

Speaking of which, I logged in today and noticed that this is now just a regular one-handed sword so you can use it for transmog. Progress!
Merusk
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Reply #2090 on: September 10, 2012, 04:57:55 AM

So I decided to play beta over the weekend for a 'little while' because, hey, I've only diddled around with pet battles and the new talents so far.

I haven't enjoyed leveling content this much since Vanilla and Nagrand in BC. (Hated the 1st 2 zones)  WOTLK was nice but never 'clicked' for me.  Something about this is different. I got sucked-in and gained 2 levels when I planned on only playing around for a few hours.

Perhaps it's that I'm not too manly for Pandas. (Oh noes, they'll give me teh immaturity!)  But the zones are gorgeous thus far and remind me a lot of Nagrand.  Probably because there's just so much damned green.  I'm eager for launch now.
« Last Edit: September 10, 2012, 06:16:47 AM by Merusk »

The past cannot be changed. The future is yet within your power.
luckton
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Reply #2091 on: September 10, 2012, 05:05:15 AM

I'm hoping they say "Fuck it all!" and open up the Theramore scenario this week instead of next. 

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
cmlancas
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Reply #2092 on: September 10, 2012, 05:13:12 AM

Our guild eagerly awaits the changes as well.  There's something exciting about conquering dungeons that's lost at the end of an expansion.  I'm hoping scenarios can bottle that magic mid-5.1 once the new wears off of the dungeons.

Oh, also, if you haven't checked out videos of the new Scholomance... Heart Heart Heart

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Hawkbit
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Reply #2093 on: September 10, 2012, 10:45:08 PM

What level can one feasibly start MoP zones?  I came back for a week on a 7day, and I don't really feel like playing my main toon anymore.  I have an 80DK I might consider rolling around in frost, but I really am not sure I have the patience to level to 85 again with Cata zones. 
Rendakor
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Reply #2094 on: September 10, 2012, 10:55:23 PM

IIRC you needed 80 to start the Cata quests at all, so I'd say you need to get to 85.

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Merusk
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Reply #2095 on: September 11, 2012, 05:30:46 AM

IIRC you needed 80 to start the Cata quests at all, so I'd say you need to get to 85.

Yes, you have to be 85.  There's an intro quest from King V. or the orc guy that get you on the airboats to Pandaria.  You can't get them until you're 85 and there's no other method to the continent.  (After those quests portals open up.)

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Draegan
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Reply #2096 on: September 11, 2012, 12:57:02 PM



Heh.
luckton
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Reply #2097 on: September 11, 2012, 01:26:20 PM

 why so serious? DRILLING AND MANLINESS

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Azazel
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Reply #2098 on: September 11, 2012, 08:13:26 PM

 Head scratch

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Hutch
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Reply #2099 on: September 12, 2012, 05:02:38 AM


Plant yourself like a tree
Haven't you noticed? We've been sharing our culture with you all morning.
The sun will shine on us again, brother
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