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Topic: E3 '11 (Read 63088 times)
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caladein
Terracotta Army
Posts: 3174
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That's really it.
It splits up their audience between the MMO lifers that already check out fansites and such and the mainstream (gaming) press that gets a pretty trailer to link to and maybe some demo to write about.
Standing up a presser and saying "Behold, Diku combat!" isn't an effective marketing strategy.
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"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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There's pretty much a shit-ton of gameplay out there to look at though. Oh, my mistake. I was responding to Sjofn, and I was referring more to when there is no gameplay available anywhere, just a bunch of cryptic ads which says absolutely nothing about the game itself. SWTOR has had tons of gameplay videos out there, so I wasn't including SWTOR at all in my post.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Velorath
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Ah, sorry. I wasn't entirely sure if you were talking about SWTOR or not, but it seemed like it due to some of the other posts.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I think I've gone to most of the TOR videos through links from f13
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jakonovski
Terracotta Army
Posts: 4388
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GT Video of Wii U controller in action. Tech demo "experiences" or not, I'm underwhelmed. It's like the Wii managed to get more annoying to play. Golf was mentioned separately, placing the Wii U controller on the ground for its display to show the ball on the virtual ground. That's a neat idea but I don't see anybody awkwardly swinging a second Wii U controller around as a club. So while the Wii U may come with one Wii U controller I think the waggle controllers are staying around as alternate / multiplayer inputs. Watching actors play like that is the uncanny valley of human behaviour.
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luckton
Terracotta Army
Posts: 5947
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I think I've gone to most of the TOR videos through links from f13 You're welcome 
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Murgos
Terracotta Army
Posts: 7474
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Mrbloodworth
Terracotta Army
Posts: 15148
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That combat looks horrible. Then again, I am completely jaded with tab-target-stand-in-place combat currently. Also: HOW MANY TIMES YOU GOTA HIT A GUY WITH A LIGHTSABER!! 
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« Last Edit: June 08, 2011, 07:09:09 AM by Mrbloodworth »
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luckton
Terracotta Army
Posts: 5947
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That combat looks horrible.
Then again, I am completely jaded with tab-target-stand-in-place combat currently.
They make it seem like you can jump around and fight and stuff...kinda hard to do when every vendor's monster size speakers are blaring at 11, plus having to conduct a Q&A sessions at the same time. As for the graphics, they had to both tune it down so it could stream easier, and the stream itself degraded it further. The demo itself was just that...only the content needed to show the demo was in the build. They claim that the build testing right now is feature complete with all animations, vocals, etc. online and functional.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Mrbloodworth
Terracotta Army
Posts: 15148
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« Last Edit: June 08, 2011, 07:17:05 AM by Mrbloodworth »
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Murgos
Terracotta Army
Posts: 7474
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That's a segment from the 45 minute demo I posted above where he is deliberately trying to be killed to show off the rez system and is not fighting back. Also: HOW MANY TIMES YOU GOTA HIT A GUY WITH A LIGHTSABER!!  What? You actually think that because someone has a lightsaber they were only going to have 1 hit kills? Really?
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« Last Edit: June 08, 2011, 07:27:51 AM by Murgos »
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Mrbloodworth
Terracotta Army
Posts: 15148
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You didn't post a 45 min video. Even so, my mistake, combat still looks terrible and stiff to me.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The combat is what it is. That's never going to be the draw on an RPG that's gone MMO. IF they can emphasize story, IF they can remove the grouping stumbling blocks, IF they can get the world feel right, and IF they design for the player they have and not the one they want, they will be fine.
It's a lot of IF's though.
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CPA, CFO, Sports Fan, Game when I have the time
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Mrbloodworth
Terracotta Army
Posts: 15148
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The combat is what it is. That's never going to be the draw on an RPG that's gone MMO.
I can't agree to this, there are games coming down the pipe shedding this type of system. The sooner the better. Like I said, I'm very jaded right now though. Even WAR's combat was much more frantic than this. Every video I have seen its slow, stiff, pondering combat that makes SWG-Post-NGE look good. What? You actually think that because someone has a lightsaber they were only going to have 1 hit kills? Really?
I did not expect 5 minute saber fights, no.
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luckton
Terracotta Army
Posts: 5947
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Even WAR's combat was much more frantic than this.
If by frantic you mean 'waiting for a bugged global-cooldown timer to work properly before I get use my skills again, then yes, WAR was very frantic gameplay 
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I did preface my comments with being completely burned out with this type of system. If combat was anywhere near that reactive and visceral, I wouldn't say anything.
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« Last Edit: June 08, 2011, 08:23:39 AM by Mrbloodworth »
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luckton
Terracotta Army
Posts: 5947
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We gave WAR the opportunity to get all the way to live on it's hype train express before it crashed and burned. We could at least extend the same courtesy to TOR. I still say we're not seeing the finished product, and that's intentional.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Malakili
Terracotta Army
Posts: 10596
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What? You actually think that because someone has a lightsaber they were only going to have 1 hit kills? Really?
We had this discussion in the TOR thread like, a year or more ago. Almost all lightsaber fights end in one hit kills (maybe a glancing blow here or there). What makes them go on a long time is NOT getting hit in the first place. I think thats why it feels so odd to see someone get beat on with a lightsaber. You could accomplish the same sort of thing as a health meter with a kind of block meter v. lightsabers, and when it runs out then you get one shot by the Jedi and it would "feel" much better IMO. I'd say this applies to SW games in general, I'm not so invested in SWTOR that I really care either way though of course.
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K9
Terracotta Army
Posts: 7441
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I haven't really been paying any attention to TOR, but that UI is complete arse.
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I love the smell of facepalm in the morning
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Mrbloodworth
Terracotta Army
Posts: 15148
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What? You actually think that because someone has a lightsaber they were only going to have 1 hit kills? Really?
We had this discussion in the TOR thread like, a year or more ago. Almost all lightsaber fights end in one hit kills (maybe a glancing blow here or there). What makes them go on a long time is NOT getting hit in the first place. I think thats why it feels so odd to see someone get beat on with a lightsaber. You could accomplish the same sort of thing as a health meter with a kind of block meter v. lightsabers, and when it runs out then you get one shot by the Jedi and it would "feel" much better IMO. I'd say this applies to SW games in general, I'm not so invested in SWTOR that I really care either way though of course. Yes, thats what I mean. Most videos I see have sand people taking 10-15 hits of a saber full on.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The combat is what it is. That's never going to be the draw on an RPG that's gone MMO.
I can't agree to this, there are games coming down the pipe shedding this type of system. The sooner the better. Like I said, I'm very jaded right now though. Even WAR's combat was much more frantic than this. Every video I have seen its slow, stiff, pondering combat that makes SWG-Post-NGE look good. Ok, what examples of games are you referencing that shed this system?
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CPA, CFO, Sports Fan, Game when I have the time
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luckton
Terracotta Army
Posts: 5947
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Mrbloodworth
Terracotta Army
Posts: 15148
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The combat is what it is. That's never going to be the draw on an RPG that's gone MMO.
I can't agree to this, there are games coming down the pipe shedding this type of system. The sooner the better. Like I said, I'm very jaded right now though. Even WAR's combat was much more frantic than this. Every video I have seen its slow, stiff, pondering combat that makes SWG-Post-NGE look good. Ok, what examples of games are you referencing that shed this system? FireFall, Planetside 2, APB, Global Agenda, Vindictus, Possibly Warhammer 40000: Dark Millennium, Battlestar Galactica Online, Cabal Online, Blade & Soul, World of tanks, World of Warplanes, Mortal online, WWIIO, TERA Online. I am sure I have missed a bunch, and yes, they are of varying qualities..
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« Last Edit: June 08, 2011, 09:02:59 AM by Mrbloodworth »
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luckton
Terracotta Army
Posts: 5947
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FireFall, Planetside 2, APB, Global Agenda, Vindictus, Possibly Warhammer 40000: Dark Millennium, Battlestar Galactica Online, Cabal Online, Blade & Soul, World of tanks, World of Warplanes, Mortal online, WWIIO. I am sure I have missed a bunch, and yes, they are of varying qualities..
So you want twitch game-play in your MMO, unless it's a vehicle-based game it which you apply vehicle mechanics. Got it. Also, you didn't mention Archie-Age 
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Mrbloodworth
Terracotta Army
Posts: 15148
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I am unsure of arche age systems.
I want ACTION, not more dam numbers, and number to counter numbers, with numbers to counter those numbers and 40 bazillion abilities to counter 40 bazillion abilities while I sit in one place and whack off an ewok with a lightsaber. At least games like AOC and Tabula rasa TRIED! Even WAR's system (despite its high end flaws) had a more engaging combat system.
I have done this for 10+ years now.
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« Last Edit: June 08, 2011, 09:10:27 AM by Mrbloodworth »
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luckton
Terracotta Army
Posts: 5947
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I am unsure of arche age systems.
I want ACTION, not more dam numbers, and number to counter numbers, with numbers to counter those numbers and 40 bazillion abilities to counter 40 billions abilities while I sit in one place and whack off an ewok with a lightsaber. At least games like AOC and Tabula rasa TRIED! Even WAR's system (despite its high end flaws) had a more engaging combat system.
I have done this for 10+ years now.
Don't get me wrong, I whole-heartedly agree with you...would love to have some twitch in the standard MMO affair. If a really twitch game like ABP showed us anything, it's that gamers with reflex skills will dominate, and everyone else will just go home. So then who do you have left to play with? The number's system, while archaic, at least is something that everyone knows to expect and how it works. I'm sure when the 10mil WoW kiddies grow up and are ready for something more too, then we'll get something going. Until then, I'll settle for a MMO that offers me a hell of a lot more engaging storyline than just the standard "Here you are, go do whatever" affair.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Mrbloodworth
Terracotta Army
Posts: 15148
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The story part looks compelling, but hell its ripped from mass effect, and look at that combat system.
Fuck this shit ^
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« Last Edit: June 08, 2011, 09:17:22 AM by Mrbloodworth »
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ghost
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I agree with Bloodworth. This game (meaning TOR) looks like complete garbage. It looks like someone reskinned Fallen Earth.
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« Last Edit: June 08, 2011, 09:19:38 AM by ghost »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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but hell its ripped from mass effect

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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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That's some geldon quality stupid.
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-Rasix
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Mrbloodworth
Terracotta Army
Posts: 15148
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That's some geldon quality stupid.
Sure.  Like I said, I am completely disenfranchised with this type of combat system. If you want to make my personal opinions and preference as some " OMG they have to do it this way or they will fail" That's on you. Games got a lot going for it, the combat, for me, is not one. I agree with Bloodworth. This game (meaning TOR) looks like complete garbage. It looks like someone reskinned Fallen Earth.
I can't go this far, its clearly not garbage.
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« Last Edit: June 08, 2011, 09:28:42 AM by Mrbloodworth »
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Murgos
Terracotta Army
Posts: 7474
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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That's some geldon quality stupid.
Sure.  Like I said, I am completely disenfranchised with this type of combat system. If you want to make my personal opinions and preference as some " OMG they have to do it this way or they will fail" That's on you. but hell its ripped from mass effect
 Just wanted to clarify for your own peace of mind.  Continue thy crusade.
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-Rasix
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