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Topic: Cracks starting to show? (Read 654500 times)
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Seeing me rage ... what? I'm perfectly happy to wander off once shit turns grey to me. However, 1-60 is not the problem. It's the older expansion shit no one wants to do right now. Hmm, maybe I'm thinking of someone else. I remember someone commenting that leveling is too fast right now because the last quests in a zone usually end up greyed out. I do think it's too fast, mostly because I think grey quests at the end shows they got the pacing wrong, but I think it was a couple of other people here who REALLY disliked it.
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God Save the Horn Players
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Selby
Terracotta Army
Posts: 2963
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I do think it's too fast, mostly because I think grey quests at the end shows they got the pacing wrong, but I think it was a couple of other people here who REALLY disliked it.
The pacing is definitely off. That should be fixable.... but hey, who cares in the end. I was a little annoyed with it, but that's because I've got like 20 alts who've done all the old content so I had the place memorized as to how to 1-80 most efficiently and now the 1-60 is all screwed up and I know nothing. But I don't complain ;-)
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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It was too fast. I took off my heirloom gear and I still outleveled every zone pretty easily. I don't mind doing gray quests and some of the story lines were worth seeing all of the way through.
The content was incredibly uneven, however. They really phoned it in for some zones (high amounts of reuse and some illogical choices integration of reuse and new content). Ashenvale was a fucking disaster for this as it had some horrible reuse and a lot of annoying bugs all over the place. Tanaris/Un'goro/Feralas were barely touched and the changes made were pretty poor.
Still, there were some amazing zones like Azshara, Thousand Needles and Stonetalon. The Barrens was pretty solid as well. Stonetalon might be my new favorite surpassing even my beloved Nagrand.
Still, you went through it incredibly fast and that was with only doing one path. There were two major paths and either path railroaded you down a certain set of zones. So if you had a particular favorite, it might be down a path different from what you're currently on (disrupted the experience a bit).
edit: Yah, I was wrong about Un'goro. They made the zone less painful and added some flavor. Forgot. Always liked the zone anyhow, even if it was a pain in the ass to navigate.
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« Last Edit: July 09, 2011, 11:58:13 PM by Rasix »
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-Rasix
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Huh, I thought Un'Goro and Feralas were definitely improved, personally. Un'Goro in particular was a lot less annoying ... although still a little annoying. I still haven't actually done Tanaris ... I always blast through that level band.
Stonetalon and Azshara went on too long for my tastes, on the other hand. Azshara in particular.
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God Save the Horn Players
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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I went back and did the quests in Un'goro just to find out what the hell was doing all the zany yell emotes as I was digging up arch fossils. Worth it, although a couple of the original quest lines were just as good too, and they got removed.
A DRAGON!
DRAGON, I SHALL RUN YOU THROUGH!
Also memorable as one of the few quests that made me feel bad as an innocent civilian lady was senselessly murdered.
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Azuredream
Terracotta Army
Posts: 912
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beloved Nagrand.

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The Lord of the Land approaches..
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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A DRAGON!
DRAGON, I SHALL RUN YOU THROUGH!
I loved that quest series. 
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God Save the Horn Players
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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In FUCK YOU CATA, I'M OUT! Today I bring you Boradin's epic post on why the casual player has nothing to do in this game. He's aptly named.
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CPA, CFO, Sports Fan, Game when I have the time
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luckton
Terracotta Army
Posts: 5947
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In FUCK YOU CATA, I'M OUT! Today I bring you Boradin's epic post on why the casual player has nothing to do in this game. He's aptly named.
Sounds like he came to WoW looking for an EVE experience.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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As far as PvP is concerned, the most fun I had PvP in WoW was the old TMvsSS days. The occasional original AV was fun, too, if too long of a game. But that's what made it better. It felt less like a 'match'. To me, at least.
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luckton
Terracotta Army
Posts: 5947
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I, for one, loved the concept of AV when it was first proposed. The idea of gathering materials together, sending in attack waves, giant NPCs to help conquer...neutral NPCs to conquer for loot. It sounded epic.
And then everyone cried and now it all boils down to how fast you can get your cat herd from one end of the map to the other and kill the final dude.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Amaron
Terracotta Army
Posts: 2020
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AV was so much fail compared to what they promised. WoW missed something like a couple million extra subs by not copying dota directly into a battleground.
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Malakili
Terracotta Army
Posts: 10596
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AV was so much fail compared to what they promised. WoW missed something like a couple million extra subs by not copying dota directly into a battleground.
I thought it delivered early on. I remember some really REALLY long AV matches when it was in its original form, It really felt like a long battle. Granted, we had to organize AV day on our server forum because it wouldn't pop unless you got a lot of peopel organized from both sides to queue up at the same time, so.... I guess it wasn't exactly well loved by the population either. Still, I remember some very epic days in old AV.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The duration was simply too long for something you couldn't drop into and out of at will. It wasn't just that it took 8+ hours, it was the fact that it was instanced on top of that and you could sit for an hour without getting in that made it suck.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Fordel
Terracotta Army
Posts: 8306
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AV had a fuckload of balance issues at launch, and I don't mean Alliance vs Horde map problems.
All the shit, the turn in items, the land mines, the bosses, the side quests, the entire size of the zone, was designed for a un-instanced zone that hundreds of people were supposed to fill.
Then they realized not one server had an equal H:A pop and instanced it at 40. There simply weren't enough bodies in the zone to work it properly at release.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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side note. I remember being in the first AV that ever came up on my realm, for 12 hours straight.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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The best version of AV was the middle one, where you'd still do turn-ins and such (although Alliance rarely bothered summoning our tree guy, because he was a loser) but it wasn't an 8 hour grindfest for the lucky 40 people to actually have it pop for them.
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God Save the Horn Players
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Lakov_Sanite
Terracotta Army
Posts: 7590
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So they've opened up testing of the cross-realm real-id grouping to all players. Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends" ?
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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So they've opened up testing of the cross-realm real-id grouping to all players. Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends" ?
The first hit is free.
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CPA, CFO, Sports Fan, Game when I have the time
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Rendakor
Terracotta Army
Posts: 10138
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It's what they've done with all premium features so far: remote AH, remote guild chat, etc.
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"i can't be a star citizen. they won't even give me a star green card"
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Today in FUCK YOU CATA, I'M OUT! Calletha's burned out. This one's for Rokal!
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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It's what they've done with all premium features so far: remote AH, remote guild chat, etc.
Yes though so far none have them have really been in game. I do thin it'll be an issue but probably not as big as it could be, it really only lets you group for dungeons which are arguably players least favorite thing right now.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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So they've opened up testing of the cross-realm real-id grouping to all players. Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends" ?
You mean like how beta is free and then they have the gall to start charging a subscription fee when the game releases?
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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The Real ID thing doesn't let you cross-faction, though. So boo, hiss, no thanks.
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The past cannot be changed. The future is yet within your power.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Yeah, if it did I would be considering it for sure.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Amaron
Terracotta Army
Posts: 2020
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Wait so you can now do cross server raids via RealID? Isn't that going to open up the whole can of worms over real names again?
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Rokal
Terracotta Army
Posts: 1652
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I believe raids and PvP are specifically disabled, it's 5-mans only unless something has changed.
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caladein
Terracotta Army
Posts: 3174
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Wait so you can now do cross server raids via RealID? Isn't that going to open up the whole can of worms over real names again?
Not raids, just dungeons. From http://us.battle.net/wow/en/blog/3119305 (emphasis mine): Players can now invite Real ID friends of the same faction to a 5-player normal or Heroic dungeon group, regardless of what realm their friends are on. This system is designed to make it easier for real-life friends to play together.
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« Last Edit: July 14, 2011, 03:33:56 PM by caladein »
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"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I'll let someone else yell at you. I'm tired.
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-Rasix
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caladein
Terracotta Army
Posts: 3174
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I was answering a question with a citation! ... it's longer now.
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"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Today in FUCK YOU CATA, I'M OUT! Dreezy wonders where all his peeps is at?
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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There's just no real reason to make friends anymore in wow. You run cross server dungeons and pvp, then you never see the people again.
RealID is a huge wasted opportunity, instead of trying to make facebook they could have simply made it like steam or xbox live. No one wants to share their real name with random pugs but if you were with a healer you really liked, sharing a usertag would have been a great way to keep in touch. It really seems like that's what they were wanting with the realID dungeon groups except they still don't realize that people don't want to log onto wow to be themselves.
It just boggles me, that they don't seem to understand that realID as they wanted it, will never be a success.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Lantyssa
Terracotta Army
Posts: 20848
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WoW is having it's own WoW-effect. They're chasing after Facebook like other MMOs chase after WoW, all the while misunderstanding what people like about the services. Apparently no one is immune to looking for greener pastures.
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Hahahaha! I'm really good at this!
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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WoW is having it's own WoW-effect. They're chasing after Facebook like other MMOs chase after WoW, all the while misunderstanding what people like about the services. Apparently no one is immune to looking for greener pastures.
It just seems to be an odd thing to do. Cross realm without giving out names would have been unbelievably successful. If they loosened the reigns on the guild requirements it has the potential to revitalize the game. No longer is some guy on another server impossible to invite again if he's good? That's a big win, and an even bigger win if they move it to raids. It knocks down the unnecessary invisible wall that existed between servers still. HOWEVER, they added another very real barrier to it by requiring names.
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Just look at google plus, they are actively moving AWAY from facebook in the form of having circles. They realize that you don't want everyone knowing everything about your life. Having a simple toggle on your real name would solve everything for realID but no, they want it to be facebook.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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