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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Cracks starting to show? 0 Members and 2 Guests are viewing this topic.
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Author Topic: Cracks starting to show?  (Read 654500 times)
Sjofn
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Reply #2100 on: July 09, 2011, 08:09:45 PM

Seeing me rage ... what? I'm perfectly happy to wander off once shit turns grey to me. However, 1-60 is not the problem. It's the older expansion shit no one wants to do right now.

Hmm, maybe I'm thinking of someone else.  I remember someone commenting that leveling is too fast right now because the last quests in a zone usually end up greyed out.

I do think it's too fast, mostly because I think grey quests at the end shows they got the pacing wrong, but I think it was a couple of other people here who REALLY disliked it.

God Save the Horn Players
Selby
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Posts: 2963


Reply #2101 on: July 09, 2011, 08:12:00 PM

I do think it's too fast, mostly because I think grey quests at the end shows they got the pacing wrong, but I think it was a couple of other people here who REALLY disliked it.
The pacing is definitely off.  That should be fixable.... but hey, who cares in the end.  I was a little annoyed with it, but that's because I've got like 20 alts who've done all the old content so I had the place memorized as to how to 1-80 most efficiently and now the 1-60 is all screwed up and I know nothing.  But I don't complain ;-)
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #2102 on: July 09, 2011, 08:19:28 PM

It was too fast.  I took off my heirloom gear and I still outleveled every zone pretty easily.  I don't mind doing gray quests and some of the story lines were worth seeing all of the way through.  

The content was incredibly uneven, however. They really phoned it in for some zones (high amounts of reuse and some illogical choices integration of reuse and new content).  Ashenvale was a fucking disaster for this as it had some horrible reuse and a lot of annoying bugs all over the place.  Tanaris/Un'goro/Feralas were barely touched and the changes made were pretty poor.

Still, there were some amazing zones like Azshara, Thousand Needles and Stonetalon.  The Barrens was pretty solid as well.  Stonetalon might be my new favorite surpassing even my beloved Nagrand.

Still, you went through it incredibly fast and that was with only doing one path. There were two major paths and either path railroaded you down a certain set of zones.  So if you had a particular favorite, it might be down a path different from what you're currently on (disrupted the experience a bit).  

edit: Yah, I was wrong about Un'goro. They made the zone less painful and added some flavor. Forgot.  Always liked the zone anyhow, even if it was a pain in the ass to navigate.
« Last Edit: July 09, 2011, 11:58:13 PM by Rasix »

-Rasix
Sjofn
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Truckasaurus Hands


Reply #2103 on: July 09, 2011, 08:57:09 PM

Huh, I thought Un'Goro and Feralas were definitely improved, personally. Un'Goro in particular was a lot less annoying ... although still a little annoying. I still haven't actually done Tanaris ... I always blast through that level band.

Stonetalon and Azshara went on too long for my tastes, on the other hand. Azshara in particular.

God Save the Horn Players
Miasma
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Stopgap Measure


Reply #2104 on: July 09, 2011, 09:57:01 PM

I went back and did the quests in Un'goro just to find out what the hell was doing all the zany yell emotes as I was digging up arch fossils.  Worth it, although a couple of the original quest lines were just as good too, and they got removed.

A DRAGON!

DRAGON, I SHALL RUN YOU THROUGH!


Also memorable as one of the few quests that made me feel bad as an innocent civilian lady was senselessly murdered.
Azuredream
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Reply #2105 on: July 09, 2011, 11:54:31 PM


The Lord of the Land approaches..
Sjofn
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Truckasaurus Hands


Reply #2106 on: July 10, 2011, 01:16:09 AM

A DRAGON!

DRAGON, I SHALL RUN YOU THROUGH!


I loved that quest series.  Heart

God Save the Horn Players
Paelos
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Reply #2107 on: July 13, 2011, 12:19:35 PM

In FUCK YOU CATA, I'M OUT! Today I bring you Boradin's epic post on why the casual player has nothing to do in this game. He's aptly named.


CPA, CFO, Sports Fan, Game when I have the time
luckton
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Reply #2108 on: July 13, 2011, 12:23:08 PM

In FUCK YOU CATA, I'M OUT! Today I bring you Boradin's epic post on why the casual player has nothing to do in this game. He's aptly named.


Sounds like he came to WoW looking for an EVE experience. 

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Hawkbit
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Like a Klansman in the ghetto.


Reply #2109 on: July 13, 2011, 12:26:26 PM

As far as PvP is concerned, the most fun I had PvP in WoW was the old TMvsSS days.  The occasional original AV was fun, too, if too long of a game.  But that's what made it better.  It felt less like a 'match'.  To me, at least.
luckton
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Reply #2110 on: July 13, 2011, 12:31:31 PM

I, for one, loved the concept of AV when it was first proposed.  The idea of gathering materials together, sending in attack waves, giant NPCs to help conquer...neutral NPCs to conquer for loot.  It sounded epic.

And then everyone cried and now it all boils down to how fast you can get your cat herd from one end of the map to the other and kill the final dude.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Amaron
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Posts: 2020


Reply #2111 on: July 13, 2011, 12:34:47 PM

AV was so much fail compared to what they promised.   WoW missed something like a couple million extra subs by not copying dota directly into a battleground.
Malakili
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Reply #2112 on: July 13, 2011, 12:40:50 PM

AV was so much fail compared to what they promised.   WoW missed something like a couple million extra subs by not copying dota directly into a battleground.

I thought it delivered early on. I remember some really REALLY long AV matches when it was in its original form, It really felt like a long battle.   Granted, we had to organize AV day on our server forum because it wouldn't pop unless you got a lot of peopel organized from both sides to queue up at the same time, so.... I guess it wasn't exactly well loved by the population either.  Still, I remember some very epic days in old AV.
Ingmar
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Reply #2113 on: July 13, 2011, 12:46:27 PM

The duration was simply too long for something you couldn't drop into and out of at will. It wasn't just that it took 8+ hours, it was the fact that it was instanced on top of that and you could sit for an hour without getting in that made it suck.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
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Reply #2114 on: July 13, 2011, 01:25:42 PM

AV had a fuckload of balance issues at launch, and I don't mean Alliance vs Horde map problems.


All the shit, the turn in items, the land mines, the bosses, the side quests, the entire size of the zone, was designed for a un-instanced zone that hundreds of people were supposed to fill.


Then they realized not one server had an equal H:A pop and instanced it at 40. There simply weren't enough bodies in the zone to work it properly at release.

and the gate is like I TOO AM CAPABLE OF SPEECH
Morfiend
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Reply #2115 on: July 13, 2011, 02:10:20 PM

side note. I remember being in the first AV that ever came up on my realm, for 12 hours straight.
Sjofn
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Reply #2116 on: July 13, 2011, 02:28:55 PM

The best version of AV was the middle one, where you'd still do turn-ins and such (although Alliance rarely bothered summoning our tree guy, because he was a loser) but it wasn't an 8 hour grindfest for the lucky 40 people to actually have it pop for them.

God Save the Horn Players
Lakov_Sanite
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Reply #2117 on: July 14, 2011, 11:59:49 AM

So they've opened up testing of the cross-realm real-id grouping to all players.  Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends"  ?

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Paelos
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Reply #2118 on: July 14, 2011, 12:01:54 PM

So they've opened up testing of the cross-realm real-id grouping to all players.  Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends"  ?

The first hit is free.

CPA, CFO, Sports Fan, Game when I have the time
Rendakor
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Reply #2119 on: July 14, 2011, 12:20:30 PM

It's what they've done with all premium features so far: remote AH, remote guild chat, etc.

"i can't be a star citizen. they won't even give me a star green card"
Paelos
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Error 404: Title not found.


Reply #2120 on: July 14, 2011, 12:28:57 PM

Today in FUCK YOU CATA, I'M OUT! Calletha's burned out. This one's for Rokal!


CPA, CFO, Sports Fan, Game when I have the time
Lakov_Sanite
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Reply #2121 on: July 14, 2011, 12:46:13 PM

It's what they've done with all premium features so far: remote AH, remote guild chat, etc.

Yes though so far none have them have really been in game. I do thin it'll be an issue but probably not as big as it could be, it really only lets you group for dungeons which are arguably players least favorite thing right now.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Ingmar
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Reply #2122 on: July 14, 2011, 12:47:15 PM

So they've opened up testing of the cross-realm real-id grouping to all players.  Anyone else think it's an incredibly bad idea to give your playerbase something like this only to later say "ok now pay us to keep grouping with your friends"  ?

You mean like how beta is free and then they have the gall to start charging a subscription fee when the game releases?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Merusk
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Reply #2123 on: July 14, 2011, 12:59:34 PM

The Real ID thing doesn't let you cross-faction, though.  So boo, hiss, no thanks.

The past cannot be changed. The future is yet within your power.
Ingmar
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Reply #2124 on: July 14, 2011, 01:02:45 PM

Yeah, if it did I would be considering it for sure.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Amaron
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Reply #2125 on: July 14, 2011, 02:10:32 PM

Wait so you can now do cross server raids via RealID?  Isn't that going to open up the whole can of worms over real names again?
Rokal
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Reply #2126 on: July 14, 2011, 03:14:02 PM

I believe raids and PvP are specifically disabled, it's 5-mans only unless something has changed.
caladein
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WWW
Reply #2127 on: July 14, 2011, 03:23:22 PM

Wait so you can now do cross server raids via RealID?  Isn't that going to open up the whole can of worms over real names again?

Not raids, just dungeons.  From http://us.battle.net/wow/en/blog/3119305 (emphasis mine):

Quote
Players can now invite Real ID friends of the same faction to a 5-player normal or Heroic dungeon group, regardless of what realm their friends are on. This system is designed to make it easier for real-life friends to play together.
« Last Edit: July 14, 2011, 03:33:56 PM by caladein »

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Rasix
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Reply #2128 on: July 14, 2011, 03:25:10 PM

I'll let someone else yell at you.  I'm tired.

-Rasix
caladein
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WWW
Reply #2129 on: July 14, 2011, 03:33:17 PM

I was answering a question with a citation!  ... it's longer now.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Paelos
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Error 404: Title not found.


Reply #2130 on: July 15, 2011, 08:27:32 AM

Today in FUCK YOU CATA, I'M OUT! Dreezy wonders where all his peeps is at?


CPA, CFO, Sports Fan, Game when I have the time
Lakov_Sanite
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Reply #2131 on: July 15, 2011, 08:44:26 AM

There's just no real reason to make friends anymore in wow. You run cross server dungeons and pvp, then you never see the people again.

RealID is a huge wasted opportunity, instead of trying to make facebook they could have simply made it like steam or xbox live.  No one wants to share their real name with random pugs but if you were with a healer you really liked, sharing a usertag would have been a great way to keep in touch. It really seems like that's what they were wanting with the realID dungeon groups except they still don't realize that people don't want to log onto wow to be themselves.

It just boggles me, that they don't seem to understand that realID as they wanted it, will never be a success.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Lantyssa
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Reply #2132 on: July 15, 2011, 08:51:27 AM

WoW is having it's own WoW-effect.  They're chasing after Facebook like other MMOs chase after WoW, all the while misunderstanding what people like about the services.  Apparently no one is immune to looking for greener pastures.

Hahahaha!  I'm really good at this!
Paelos
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Error 404: Title not found.


Reply #2133 on: July 15, 2011, 08:59:33 AM

WoW is having it's own WoW-effect.  They're chasing after Facebook like other MMOs chase after WoW, all the while misunderstanding what people like about the services.  Apparently no one is immune to looking for greener pastures.

It just seems to be an odd thing to do. Cross realm without giving out names would have been unbelievably successful. If they loosened the reigns on the guild requirements it has the potential to revitalize the game. No longer is some guy on another server impossible to invite again if he's good? That's a big win, and an even bigger win if they move it to raids. It knocks down the unnecessary invisible wall that existed between servers still. HOWEVER, they added another very real barrier to it by requiring names.

CPA, CFO, Sports Fan, Game when I have the time
Lakov_Sanite
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Posts: 7590


Reply #2134 on: July 15, 2011, 09:04:30 AM

Just look at google plus, they are actively moving AWAY from facebook in the form of having circles.  They realize that you don't want everyone knowing everything about your life.  Having a simple toggle on your real name would solve everything for realID but no, they want it to be facebook.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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