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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Re: LOTRO Goes Free to Play : Sept 10 (Sept 8 for Cool Kids) 0 Members and 2 Guests are viewing this topic.
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Author Topic: Re: LOTRO Goes Free to Play : Sept 10 (Sept 8 for Cool Kids)  (Read 193217 times)
Sir T
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Reply #560 on: November 04, 2010, 09:59:03 AM

i cant argue with it either. It always felt off to me too. Very laboured.

Hic sunt dracones.
Tebonas
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Reply #561 on: November 04, 2010, 10:08:05 AM

Well, I got Mirkwood and 30 Vault slots for free from my accumulated points, and another 15 Slots next month.

Not playing has never been this much fun. Maybe I'll even log in once in a while to fill the new expanded vault with crappy tradeskill items.  awesome, for real
Soulflame
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Reply #562 on: November 04, 2010, 10:17:57 AM

... so my question to myself "Where is the fun?" is actually a rational question?
Tebonas
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Reply #563 on: November 04, 2010, 10:22:53 AM

It has been since the creation of the first MMOG.
UnSub
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Reply #564 on: November 04, 2010, 06:02:07 PM

I'm not sure if anyone is able to answer this outside of Turbine, but how well was LOTRO travelling before it went F2P? The perception is that a sub title that starts offering a F2P option is in trouble and I'm wondering if this is the same of LOTRO.

koro
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Reply #565 on: November 04, 2010, 10:49:03 PM

I'm not sure if anyone is able to answer this outside of Turbine, but how well was LOTRO travelling before it went F2P? The perception is that a sub title that starts offering a F2P option is in trouble and I'm wondering if this is the same of LOTRO.
The lady in charge of the F2P stuff for both DDO and LOTRO has stated flat-out that LOTRO's F2P transfer wasn't done because the game was doing poorly, but that was done entirely for extra profit with little loss.
HaemishM
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Reply #566 on: November 05, 2010, 07:47:22 AM

LotRO went free to play because it had nothing to lose in doing so. MMO's at its age aren't generally going to get massive growth spikes no matter what they do. They'll get some return growth upon release of a new retail box, or a new expansion, but they won't really see any steady uptick in revenue. So what did they have to lose? DDO had already shown them you could revitalize the revenue stream by going F2P so if they managed nothing more than maintaining the revenue plateau they were on, it was successful. The fact that it doubled revenue short term just makes it super successful.

I'm still surprised EQ1 or WAR hasn't gone F2P, especially the latter. Talk about an MMOG in need of a shot in the arm. In fact, there isn't an MMOG not named WoW that probably couldn't use a switch to F2P.

Mrbloodworth
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Reply #567 on: November 05, 2010, 08:15:30 AM

The MMO I'm most confused about not going free to play is Planetside.

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Nebu
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Reply #568 on: November 05, 2010, 09:50:23 AM

The MMO I'm most confused about not going free to play is Planetside.

There's no good way to make money off of microtrans that I could envision.  You need some consistent income stream to pay for upkeep.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
HaemishM
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Reply #569 on: November 05, 2010, 09:56:23 AM

Are you kidding me? Cosmetic shit for Planetside should be free money for them. You could do small charges to increase XP for a little while (consumables), maybe even the ability to have an extra set of skills available for switch. You could even sell vehicles that can be painted with clan colors. There's tons of things you could sell in PS.

Nebu
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Reply #570 on: November 05, 2010, 09:59:58 AM

Maybe you're right. 

I played the game for a month and it had zero stickiness for me.  If I were to play a free FPS, I'd much rather choose one of the other FPS games available.  The MMO aspects really never added any incentive for me with PS.

"Always do what is right. It will gratify half of mankind and astound the other."

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5150
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Reply #571 on: November 05, 2010, 10:13:39 AM

The MMO I'm most confused about not going free to play is Planetside.

I'd play it for free but I'm not giving SOE any more money.

and that might be the issue, they tried free Planetside for a year with in game adverts, maybe SOE just know that FPS players either don't give a crap about cosmetics (how often do you notice your existing Outfit logo on stuff?) and/or that they've pissed alot of people off over the years?
5150
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Reply #572 on: November 05, 2010, 10:19:18 AM

Well that sucks!

After finally getting the client downloaded [again!] It errors a few files into install saying it's correct.

Re-run the downloader which thinks everything is peachy

Removed the first .bin file thinking the downloader will be intelligent enough to just download that file again but no it deletes all the bin files and starts the whole bloody thing again

Not happy - really dont understand why they couldnt just update the preview client.
Mrbloodworth
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Reply #573 on: November 05, 2010, 10:21:37 AM

and that might be the issue, they tried free Planetside for a year with in game adverts,

Not...really. The fodder program however was highly successful as far as bodies in the game.

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Chinchilla
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Reply #574 on: November 06, 2010, 07:23:02 AM

When you guys say the fighting feels like undewater... are you referring how it almost feels like semi-turn by turn?  I'm just curious because I did play the game for a very long time, but I haven't been ingame in awhile and not very sure what you are referring to.

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Sir T
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Reply #575 on: November 07, 2010, 05:54:23 PM

Its probably an exaggeration but I guess my feeling was that all the animations fully completed before you could go anything else. So you could not instantly swap to a new attack if the situation changed.

I mean it did not bother me all that much, but it eventually felt pretty tedious, just pressing 1234 and seeing "Thunk *pause* thunk *pause* thunk" all the time. I never felt I was totally 'there'. That and the increasing tedious traveling around combined to make me quit around level 34.

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Fordel
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Reply #576 on: November 07, 2010, 06:49:47 PM

I have this issue with pretty much every non-WoW MMO.


In WoW, if I have an ability not on cooldown and I press that ability, that action happens instantly.

In LotRO (or every other MMO I've played), if I have an ability not on cool down and I press the ability, it fires off when it feels like it, a couple seconds after I've inputted my action. Feels like I am giving my characters suggestions and spectating rather then actually playing.

and the gate is like I TOO AM CAPABLE OF SPEECH
Spiff
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Reply #577 on: November 07, 2010, 11:46:20 PM

They did address the unresponsive combat a while ago, to a certain extent anyway.
I believe it was around the time Mirkwood launched they divided your actions into 'fire when ready', 'fire soon'ish' and 'fire nao!' categories, which certainly helped.

Although it did help some classes a lot more than others; monster players for instance had most actions changed to 'fast' or 'immediate', Runekeepers and Wardens felt a lot more dynamic as well, but Loremasters still had to 'fill out form 345-E to use fireball'.
Falconeer
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Reply #578 on: November 08, 2010, 01:18:53 AM

Sir-T description is fitting. And yes, WoW does the job pretty well, but so does Age of Conan, and to be honest LoTRO still feels like the least responsive of them all. Even EQ2 feels more "instantly" responsive to me. And yes, they say they fixed it, but what can I say? It still feels inherently "lagged" to me. It's just the worst of them all combat wise.
« Last Edit: November 08, 2010, 05:49:15 AM by Falconeer »

Mrbloodworth
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Reply #579 on: November 08, 2010, 05:35:59 AM

I believe it was around the time Mirkwood launched they divided your actions into 'fire when ready', 'fire soon'ish' and 'fire nao!' categories, which certainly helped.

Some of you may wish to use those settings.

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Falconeer
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Reply #580 on: November 08, 2010, 05:50:14 AM

I did. I WANTED it to be better!. But it is not.

Numtini
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Reply #581 on: November 08, 2010, 06:48:28 AM

They fixed LOTRO enough for me to be able to play it, but it still feels a bit removed and sluggish. I feel the same thing with movement. The whole thing feels like a car with a really loose steering wheel with a lot of play in it. Or like the difference between a car and a boat.

If you can read this, you're on a board populated by misogynist assholes.
Falconeer
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Reply #582 on: November 08, 2010, 07:04:43 AM

True. It's ridiculous that when you "steer" left and right there's some inertia on your character turning, even if you are not running. What the hell.

Fordel
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Reply #583 on: November 08, 2010, 11:37:52 AM

I had THAT issue the last time I tired to play DaoC. Felt like running on ice.

and the gate is like I TOO AM CAPABLE OF SPEECH
waffel
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Reply #584 on: November 08, 2010, 10:54:42 PM

My favorite is to start casting fireball, and when the spell bar is at 80% I'll issue a forward move command, jitter forward, stop again as the bar reaches 100%, shoot the fireball, then warp forward again.

Between that and the rubberbanding lag I get pretty occasionally, I find myself logging out not because of nothing to do but because my tolerance for the bullshit reaches empty.

There is no doubt I'd enjoy the game more if it didn't feel like I was playing Quake on my old 28.8k modem.
DraconianOne
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Reply #585 on: November 09, 2010, 03:09:43 AM

I got used to the combat again after a while but yeah, sluggish and unresponsive still seems to be the order of the day.  I play a champion and it just sometimes feels like I'm hitting an action and it takes far longer to execute than the GCD should take (and without any visible indication that another action is performing.) That's probably not quite right and it may largely be personal perception thing.  Warden, though, is still cool. Similarly sluggish but feels better.

Another occasional annoyance that I have is the quest design and how serious it takes itself sometimes. E.g. in Evendim, I did one of those "Getting the approval of the rangers" quests where you go hunt 10 old pottery shards and return them to the antique collector ranger dude. So far so typical. But then he says "Thanks for getting these back to me. Now, could you sort them out in order for me on this mat what I am standing next to."  And I want to say "No! Fuck you! You sort them out yourself you lazy shit! You're standing right next to the fucking mat and you're asking me to sort them out for you? Do I look like your fucking scivvy?"

Also, that whole emo Aragorn sending you to go talk to Elrond. Why can't you talk to him yourself, you bastard? Had a lovers tiff have you? This is Important Stuff you're discussing here - take it from me, it's better you do this face to face rather than have me be your errand boy.  And don't you fucking dare say "thither" to me again or I'll lamp you.

I don't know why I can put up with similar quest design in other games but not here - probably because it feels a bit too forced in relation to the lore of the game and because it takes itself a little too seriously.

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Azazel
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Reply #586 on: November 09, 2010, 04:45:54 AM

When on a long break from WoW, I started up with some friends. Had a very good time for quite awhile, but after awhile it started to become painful. Things like needing to stand on top of the mailbox to use it, items not instantly-stacking, and the shop interface were painful, but passable. Quest text is a joke. I'm one of those nerds who actually reads all that shit. Well, I was. After 30-odd levels I stopped reading the six paragraphs of flavour to the quest which would be "kill 10 orcs".

That "all roads lead to Elrond" chain was extraordinarily painful, but the zone outside of Moria was quite a lot of fun. Once we got inside Moria, that was it for me. Apparently Lorien is locked by another immense rep grind made of dailies as well.

Anyway, I went back to WoW for a pre-cata trial, and holy fuck. The polish after a long time off and playing LOTRO. Not to mention the responsive, fast combat.

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Arthur_Parker
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Reply #587 on: November 09, 2010, 05:11:39 AM

Lorien rep grind stopped me logging in months ago, silly line in the sand to stop me exploring, ok well done it worked.
Nebu
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Reply #588 on: November 09, 2010, 06:56:09 AM

Lorien rep grind stopped me logging in months ago, silly line in the sand to stop me exploring, ok well done it worked.

I survived that one, but got burned out getting kindred on Men of Andraig in Enidwaithe.  I spent a month logging on, doing the dailies, and logging off.  Now that I have kindred, I just canceled and will quit when my sub ends. 

There's just not much to do in any of these games without a dedicated group.  Still, the 3 months I played was a decent value for $30. 

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-  Mark Twain
AlteredOne
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Reply #589 on: November 09, 2010, 08:12:01 AM

LOL I had the exact same experience with the Enedwaith Andraig reputation grind.  Those daily quests bored the snot out of me, to the point that now I'm just logging in occasionally to chat and share humor video links with my kinship.  Oh, I'm a lifetime member, so I don't have to cancel when I get bored...
Reg
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Reply #590 on: November 09, 2010, 08:23:39 AM

Are you sure you guys are playing the game properly? I thought you were supposed to buy your way past the tedious grind in the LOTRO store.
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Reply #591 on: November 09, 2010, 02:45:53 PM

Are you sure you guys are playing the game properly? I thought you were supposed to buy your way past the tedious grind in the LOTRO store.

95% of the time that would be a troll but here's a case where it isn't.  The Return to Enedwaith skill is ~$2 and is the primary reward for a pretty long rep grind (which is getting a bit easier come next patch).  The gear isn't spectacular and the horse is mechanically the same as the much-easier-to-get Grey Company one (which I also find better looking).  I guess you could be going after the World Renown deed that's active with the next patch, but then you're just a mental.

That said, trying to grind out a reputation like the Algraig in any game is asking for burn-out.  It's a bit like logging in only to do the Oracles dailies in Sholazar Basin.

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Ashamanchill
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Reply #592 on: November 09, 2010, 03:22:25 PM

Quote
It's a bit like logging in only to do the Oracles dailies in Sholazar Basin.
Quote

Eh heh. Funny you should mention that.  embarassed

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Azazel
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Reply #593 on: November 11, 2010, 10:40:41 AM

Just had an awesome lotro session. Logged in and bought the Dusky Nimblefoot Goat which was 50% off. Bought 2 personal teleport skills, and logged off! (lifetime sub TPs)


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Reg
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Reply #594 on: November 11, 2010, 11:13:23 AM

Think of all the time you've saved yourself by purchasing those items that could normally only be attained by way of a tiresome, boring, irritating rep grind!  awesome, for real
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