Welcome, Guest. Please login or register.
March 28, 2024, 08:33:02 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Simple questions. Simple answers. Complex questions. Flow charts. 0 Members and 1 Guest are viewing this topic.
Pages: [1] 2 3 ... 19 Go Down Print
Author Topic: Simple questions. Simple answers. Complex questions. Flow charts.  (Read 158501 times)
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


on: January 04, 2010, 10:34:25 AM

Well, since there seems to be a lot of "how do I spec" or "how do I DEEPS HARDS?" questions floating around in other threads, I'd though it might be prudent to stick all of that somewhere.  Yes, I'm ripping off EJ.

So, if you have a class, game mechanic, or general WOW question that doesn't pertain to a particular topic, try to post it in here.  This will also help those of us that are paralyzed with posting indecision as to what thread to derail with our non-pertinent questions.  

Let your noob flag fly.

-Rasix
Nebu
Terracotta Army
Posts: 17613


Reply #1 on: January 04, 2010, 10:59:09 AM

For PvP, what point in gearing is going with Survival > Marks.  I find that if I give up a little utility, that my ability to drop a target fast seems to increase while playing Marks.  It could just be that I'm not particularly familiar with the finer points of survival and may need to consider a better rotation. 


I'm considering resubbing, but have been disappointed with the play of my hunter in pvp.  Warriors, Paladins, and rogues really take the fun out of the pvp game.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Sheepherder
Terracotta Army
Posts: 5192


Reply #2 on: January 04, 2010, 03:47:01 PM

For PvP, what point in gearing is going with Survival > Marks.  I find that if I give up a little utility, that my ability to drop a target fast seems to increase while playing Marks.  It could just be that I'm not particularly familiar with the finer points of survival and may need to consider a better rotation. 


I'm considering resubbing, but have been disappointed with the play of my hunter in pvp.  Warriors, Paladins, and rogues really take the fun out of the pvp game.

1. Anything not in full pvp purples at this point is rogue candy.
2. Survival is a higher DPS spec than marks last time I checked (patch 3.2, I think).
Musashi
Terracotta Army
Posts: 1692


Reply #3 on: January 04, 2010, 04:16:43 PM

If your goal is PvP, then Survival is the way to go.  You have much better Burst, and more instants to fire off on the move.  The Survival flavor talents, like Scatter Shot, Deflection, and Entrapment, are also much better suited to PvP.  I think Marksman is still better pure DPS standing still, but it isn't really the optimal PvP spec as its power relies heavily on Steady Shot that can't be used when moving.

As far as gear goes, as was mentioned, you need pretty good PvP specific gear to live very long no matter what spec.  Ofc, it's much less painful in battlegrounds.  But luckily, with the latest patch, PvP gear is pretty easily had.

AKA Gyoza
Nebu
Terracotta Army
Posts: 17613


Reply #4 on: January 04, 2010, 04:30:47 PM

I guess I wanted more specifics.  I'll check elitestjerks.  I want a pure dps comparison using the common marksman vs survival rotation.   When I'm in WG, I dont' need to be on the move as I'm often grouped with a healer and can do nothing but concentrate on using dps to drop targets.  In BG's, I'm often solo and I can see how survival spec would benefit play for utility, but can't imagine how I'd ever match my marks level of damage (especially since I'm near the to-hit cap).   My gear is all pvp purples (which is why I never commented nor asked about gear) and I still have a tough time with warriors, paladins, and rogues.  My guess is that this is all about class balance.  Even with a properly glyphed survival toon, I doubt that I'd ever beat a well-played warrior, paladin, or rogue 1v1.  I can kill paladins solo in the bg's, but it takes me a year to whittle through 2 full health bars and I have to kite them all over the map while draining their mana. 

Thanks for taking the time you two.  I should have read the thread heading and kept this to a more fundamental questioning level. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Selby
Terracotta Army
Posts: 2963


Reply #5 on: January 04, 2010, 04:41:06 PM

My gear is all pvp purples (which is why I never commented nor asked about gear) and I still have a tough time with warriors, paladins, and rogues.
What ilvl purples?  The 213 vs. 232 can make a big difference.  Not that gear solely makes up for it, some classes are just plain hard to kill (the ones you specifically bring up ;-) ).
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #6 on: January 04, 2010, 04:41:35 PM

Survival should theoretically be stronger against plate since it has a lot of non-physical damage between explosive shot and black arrow, no?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nebu
Terracotta Army
Posts: 17613


Reply #7 on: January 04, 2010, 05:08:21 PM

What ilvl purples?  The 213 vs. 232 can make a big difference.  Not that gear solely makes up for it, some classes are just plain hard to kill (the ones you specifically bring up ;-) ).

It' sa mix of honor + WG gear, so I'd assume 213 since I never do arena.   I think the game just has some serious class balance issues when pvp is considered and I need to just be ok with that.  The pvp is fun, but can sometimes be frustrating when I need to play perfectly to win while other classes just faceroll to victory. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #8 on: January 04, 2010, 05:09:41 PM

If you're willing to do the random instance thing, you can get furious gear with badges now.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nebu
Terracotta Army
Posts: 17613


Reply #9 on: January 04, 2010, 05:18:04 PM

If you're willing to do the random instance thing, you can get furious gear with badges now.

I didn't know that.  Thanks.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Register
Terracotta Army
Posts: 133


Reply #10 on: January 04, 2010, 05:57:07 PM

If you're willing to do the random instance thing, you can get furious gear with badges now.

Question :

1) The furious gear bought with emblems do not have rating requirement, right?

2) Can honor buy furious gear? Does it need Arena points? Does it need ratings?

Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #11 on: January 04, 2010, 06:20:14 PM

1) correct, no rating reqs
2) honor + AP I think, with deadly for just honor alone. That version I think still has a (low) arena rating requirement.

EDIT: If S8 ever starts, then furious will probably go to just honor, relentless will be honor + AP, and the new set will I believe be called wrathful.
« Last Edit: January 04, 2010, 06:27:22 PM by Ingmar »

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Sheepherder
Terracotta Army
Posts: 5192


Reply #12 on: January 04, 2010, 06:35:56 PM

Nebu:

EJ is where I'm getting the DPS comparison.  Hunter simulationcraft thread.  Survival is better for stand up and punch holes in things by a small margin in T9+ gear.  So you should do more damage in an early season pvp set as marks, but I doubt it would be significant.  Anecdotally, my brother claims his hunter performs better single target as survival while instancing and he's in ~ iLevel 219 purples.  This might indeed be an issue with the way you do your rotations, but don't respec if you can't learn it, obviously.

You can go past the hit cap for pvp'ing.  A number of specs (AFAIK: ret paladin, sub rogue, frost mage) can talent extra chance to be missed, some of these will appear regularly, some are for more esoteric specs.  Anything between 5% and 10% +hit is still effective to some degree in pvp.

For those specific classes: do not viper sting ret paladins (the drain was nerfed); do use stoneform to fuck up rogues and warrior rotations (Hunger for Blood and Taste for Blood require a bleed, rogue poison damage is a large part of their DPS); and tranq shot off everything that isn't easily/cheaply reapplied (Blessings, Hand of Freedom).
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #13 on: January 04, 2010, 07:01:48 PM

Are crabs still the pvp pet of choice?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rendakor
Terracotta Army
Posts: 10131


Reply #14 on: January 04, 2010, 07:12:15 PM

1. No, no rating requirement on the emblem bought gear.

Fakeedit: beaten

"i can't be a star citizen. they won't even give me a star green card"
Lt.Dan
Terracotta Army
Posts: 758


Reply #15 on: January 04, 2010, 08:54:37 PM

What's the best way to gear up a freshly minted level 80?  Run heroics to gear for normal ToC and ICC 5 mans? Then heroics for badges?
Selby
Terracotta Army
Posts: 2963


Reply #16 on: January 04, 2010, 08:58:02 PM

What's the best way to gear up a freshly minted level 80?
Random heroics.  Run as many as you possibly can, get the gear from them that is an upgrade, get the upgrades from badges once you have enough (30 or 50 for the T9 stuff).  If you can get a good group of people chain running and they are willing to have you, even better!
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #17 on: January 04, 2010, 09:17:52 PM

What's the best way to gear up a freshly minted level 80?
Random heroics.  Run as many as you possibly can, get the gear from them that is an upgrade, get the upgrades from badges once you have enough (30 or 50 for the T9 stuff).  If you can get a good group of people chain running and they are willing to have you, even better!

BOO. BOOO BOOOOOOOOOOOOOOOOOOOOO. 

1. Buy BoE blues or epics if you can afford them.  If you're a melee, try to get a decent weapon.
2. Get easy faction and buy some faction gear.  If you've leveled up via questing, most of this should be available. 
3. Do some WG and get some easy gear there.
4. Look at your talents.  Get out of your leveling spec. If you do some sort of 71/0/0, I will kill you through the internet.
5. AFTER THAT go hit up random heroics or the purple rain 5 man instances. 

This is really only for DPS.  If you're a healer or tank, ugg, good luck man.  Probably a bit easier if you're a healer. 

Just don't be THAT guy (more like "those guys" nowadays).

-Rasix
Sheepherder
Terracotta Army
Posts: 5192


Reply #18 on: January 04, 2010, 09:32:56 PM

If you're a chain pulling tank or healer with minimal downtime you can manage ~21+ badges an hour depending on what instances you get, and how fast you get past the queue (my server tanks queue and are in instantly).  At that rate you could be 4/5 T9 + non-set Triumph peace in a half a day /played.  The hard part is getting to where you can do instances this way, which has been solved quite handily by normal instances which drop iLevel 200 and 219 epics..
Arinon
Terracotta Army
Posts: 312


Reply #19 on: January 04, 2010, 10:29:16 PM

Every class has a DPS spec they can use while gearing up for a tank or healer role.  The gear level of your average random heroic group makes all the non-ICC heroics three/four manable.  Tanking or healing while starting from green/blue quest shit is asking for grief though.  If you are worried about being a drain or hit a couple of people doing the same thing just bail.  The group will re-queue when you leave and DPS slots get filled almost instantly.
apocrypha
Terracotta Army
Posts: 6711

Planes? Shit, I'm terrified to get in my car now!


Reply #20 on: January 04, 2010, 11:13:59 PM

This is really only for DPS.  If you're a healer or tank, ugg, good luck man.  Probably a bit easier if you're a healer. 

Ack no! If you're a healer you will need to get as good gear as you possibly can before entering the random heroics. They go at insane speed now and keeping up with the tanks is nigh on impossible without a fuckton of mp5, a huge mana pool and some seriously big numbers coming out of your healing buttons.

Speaking of which how do I make a macro that when I press it marks me with a raid icon (a rarely used one like the pink diamond or something) and says in party chat "Pink diamond is your healer, please don't run off ahead of me if you want to be healed"?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Musashi
Terracotta Army
Posts: 1692


Reply #21 on: January 05, 2010, 12:03:33 AM

What's the best way to gear up a freshly minted level 80?
Random heroics.  Run as many as you possibly can, get the gear from them that is an upgrade, get the upgrades from badges once you have enough (30 or 50 for the T9 stuff).  If you can get a good group of people chain running and they are willing to have you, even better!

BOO. BOOO BOOOOOOOOOOOOOOOOOOOOO. 

1. Buy BoE blues or epics if you can afford them.  If you're a melee, try to get a decent weapon.
2. Get easy faction and buy some faction gear.  If you've leveled up via questing, most of this should be available. 
3. Do some WG and get some easy gear there.
4. Look at your talents.  Get out of your leveling spec. If you do some sort of 71/0/0, I will kill you through the internet.
5. AFTER THAT go hit up random heroics or the purple rain 5 man instances. 

This is really only for DPS.  If you're a healer or tank, ugg, good luck man.  Probably a bit easier if you're a healer. 

Just don't be THAT guy (more like "those guys" nowadays).

 Yahoo!

Don't listen to him.  Be that guy.  Honestly, if you can do 2k dps in the blues you came in on, you're fine in pretty much any heroic.  Anyone who berates you in your instance is just being a dick.  If you're a tank and you know how to pull, then gem all stam after defense cap, and keep queuing because you're the bottleneck.  People aren't going to boot you unless you super-suck.  If you're a healer, make sure you tell the tank to watch your mana because your gear is balls.  If you're a 2k dps monkey in blues, everybody's gotta start somewhere.  A couple people will probably throw a fit.  They'll get over it somehow, and you can laugh and their nerdrage in the privacy of your own home.

It's seriously never been this easy to gear out a dude.  I'm like leveling up everything I can think of just for the sweet purple euphoria.

AKA Gyoza
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #22 on: January 05, 2010, 12:25:33 AM

I'm not sure I agree with gear requirements for healers either, though you DO need to get lucky with a geared tank. For example, my drood is in full 'welfare' gear (got all of my loot from badges + the new heroics, who needs raids anyway?  why so serious?) and in some heroics I barely need a healer at all; for the rest, I just innervate the healer when it's up and keep pulling. You need decent gear to heal the new heroics, but you won't be able to enter those while you're still in greens. And heck, even heroic halls of reflection (hardest instance atm) is easy as long as at least the tank, healer and one dps have good gear and the rest of the group can follow directions; I had a flawless H-HOR run the other day with a 4k dps ret pally, me doing 3.2k-ish as tank, a guildie healer, and two pug DPSers around 1.6k-1.8k.

About the only person who needs good gear to ensure a smooth run is the tank (both to hold aggro and enable the dps to go all out, and to make the healer not have to heal much at all). It IS possible to get through heroics with a fresh 80 tank who's not defense capped and has 19k hp (after all that's what everyone did a year ago), but it can be a stressful experience.

So yeah, if you have crap gear, just queue as dps (or even healer) and enjoy the purpz. F the haters.  awesome, for real

caladein
Terracotta Army
Posts: 3174


WWW
Reply #23 on: January 05, 2010, 06:04:51 AM

I definitely agree on "Get into a good spec" and "start working on your reputations".  The latter is especially true if this is your first 80 on the server.

As a healer, I've done Heroics with new tanks and ~2k DPS and finished them just fine.  It's not as exciting as chain-pulling with a group of raid-geared players and finishing an instance in 10-15 minutes, but I still enjoy it for the most part.  If DPS can follow directions, they're almost all the way there when it comes to running Heroics.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #24 on: January 05, 2010, 06:10:21 AM

Yahoo!

Don't listen to him.  Be that guy.  Honestly, if you can do 2k dps in the blues you came in on, you're fine in pretty much any heroic.  Anyone who berates you in your instance is just being a dick.  If you're a tank and you know how to pull, then gem all stam after defense cap, and keep queuing because you're the bottleneck.  People aren't going to boot you unless you super-suck.  If you're a healer, make sure you tell the tank to watch your mana because your gear is balls.  If you're a 2k dps monkey in blues, everybody's gotta start somewhere.  A couple people will probably throw a fit.  They'll get over it somehow, and you can laugh and their nerdrage in the privacy of your own home.

It's seriously never been this easy to gear out a dude.  I'm like leveling up everything I can think of just for the sweet purple euphoria.

Heh, show me a freshly minted 80 that's doing 2k DPS, because you don't see them in my groups.  Hell, I had a person with the same gearscore as me pull sub 2k (trash I can understand, but bosses?) in an instance last night. I'd be happy with anything above 1300.  If you hit that, you'll be doing about 50% more damage than most of the chucklefucks infecting the queue.

All I'm saying is don't ignore obvious upgrade paths before jumping in.  You will do better.  That and making sure your specs/glyphs (you get 3 major now) are in order will put you above most of the "lol combat daggers" rabble you see.

Also, as a DPS, your likely only weapon upgrades will come from the regular 5 man ICC instances (random isn't likely going to put you in HTOC).  These will be your biggest DPS upgrade.  Not sure what the gear threshold for queueing for those instances is.

-Rasix
Selby
Terracotta Army
Posts: 2963


Reply #25 on: January 05, 2010, 06:37:56 AM

Heh, show me a freshly minted 80 that's doing 2k DPS, because you don't see them in my groups.
A good hunter or a good mage can easily do that without a load of purples (just ilvl 200 BoE blues).  Granted, they are the exception, but it is possible.  Melee classes are going to have trouble just because of the lack of good weapons outside of the new ICC heroics and raids.

As far as "don't be that guy" my raid geared mage pulls 4k-4500 DPS on the average heroic now, but I won't hold it against anyone for being new and not putting out numbers like mine.  Hit at least 1200-1400 and I know you are at least trying and won't hold anything against you (especially since stuff dies so fast to me ;-) ).  The times I really get frustrated is when I am doing 4k, the tank is doing 1k, and the other 2 DPS are in the 500-700 range.  I get annoyed because I am essentially carrying 2 people who aren't doing anything beyond white damage or some strange rotation that they think is awesome.  That doesn't even take into account WAY undergeared healers in H-PoS or H-FoS or a tank that can't maintain aggro through one of my spell rotations.
Gobbeldygook
Terracotta Army
Posts: 384


Reply #26 on: January 05, 2010, 06:42:30 AM

Heh, show me a freshly minted 80 that's doing 2k DPS, because you don't see them in my groups.
My rogue did 2k the day he hit 80 and that was pre-3.3.  Pure classes own you, etc.
Dren
Terracotta Army
Posts: 2419


Reply #27 on: January 05, 2010, 07:27:03 AM

Heh, show me a freshly minted 80 that's doing 2k DPS, because you don't see them in my groups.
My rogue did 2k the day he hit 80 and that was pre-3.3.  Pure classes own you, etc.
My DK at 80 in greens/blues was doing 1.7k.  The only class I can think of that I've had trouble with is my Shadow Priest and he still was over 1k.  Within days, each of my "trouble" classes had improved to 2k+ with little effort.  Between emblems, drops, faction, etc. Upgrades are an hourly occurence anymore.  I now have 2 chars over 230 iLvl, 1 over 220, and a fourth over 200.  This isn't hard at all.  Visit Elitist Jerks if you are having trouble.  Each time I did, I would increase my dps by the hundreds just with small tweaks.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #28 on: January 05, 2010, 09:39:25 AM

Last time I ask a rhetorical question.  Heh.   For reference my DK and shaman both started out at around 1.7K, but they were at least sporting a lolsteel weapon.  Of course, they're still in Naxx level gear while my warlock is in far, far better thanks to this system.  I know we're all rockstars, but the entry level folks I've seen have been barely more DPS than autoattack and a broken castrandom macro. 

I'll add my own noobish question to attempt a derail: what's a good rule of thumb of when to AE instead of single target? I usually go with 4 mobs.  And does backdraft affect the channel time of Rain of Fire?  I find that my AE DPS is pedestrian at best and even on a fight like Onyxia I'm doing about as much single target damage as AE (5.5-6.5K+. Varies a lot it seems). 

-Rasix
Draegan
Terracotta Army
Posts: 10043


Reply #29 on: January 05, 2010, 10:25:26 AM

I always AOEd on 3+ mobs, different class though.
Morfiend
Terracotta Army
Posts: 6009

wants a greif tittle


Reply #30 on: January 05, 2010, 10:44:08 AM

Could someone take a look at my gear and suggest an upgrade path for me. Currently I am sitting on 250 emblems because I am unsure how to spend them.

Ret Pally

Here is the problem:

My chest and shoulders are better than t9 pieces. My helm is subpar, so I can get the t9 helm, and I should probably get the legs too. I am unsure about the gloves, as I cant find any info on if the set pieces are better than the PVP gloves (+5% CS damage).

Should I try and get 4 pieces, ether going with the lesser shoulders and/or chest for the 4piece set bonus?

It seems like a ton of the gear has ArPen on it, which is not a great stat for Ret Pallies.
Musashi
Terracotta Army
Posts: 1692


Reply #31 on: January 05, 2010, 10:52:24 AM

Last time I ask a rhetorical question.  Heh.   For reference my DK and shaman both started out at around 1.7K, but they were at least sporting a lolsteel weapon.  Of course, they're still in Naxx level gear while my warlock is in far, far better thanks to this system.  I know we're all rockstars, but the entry level folks I've seen have been barely more DPS than autoattack and a broken castrandom macro. 

I'll add my own noobish question to attempt a derail: what's a good rule of thumb of when to AE instead of single target? I usually go with 4 mobs.  And does backdraft affect the channel time of Rain of Fire?  I find that my AE DPS is pedestrian at best and even on a fight like Onyxia I'm doing about as much single target damage as AE (5.5-6.5K+. Varies a lot it seems). 

Yea, I'm just assuming those 900 dps people don't live here.

As far as AoE, I'm not real sure how warlock AoE works.  My hunter's dps increases on 3 or more mobs.  On Ony, I'm easily hitting the cap at around 10k if I drop a trap before I start volley spam.

AKA Gyoza
Musashi
Terracotta Army
Posts: 1692


Reply #32 on: January 05, 2010, 11:18:55 AM

Could someone take a look at my gear and suggest an upgrade path for me. Currently I am sitting on 250 emblems because I am unsure how to spend them.

Ret Pally

Here is the problem:

My chest and shoulders are better than t9 pieces. My helm is subpar, so I can get the t9 helm, and I should probably get the legs too. I am unsure about the gloves, as I cant find any info on if the set pieces are better than the PVP gloves (+5% CS damage).

Should I try and get 4 pieces, ether going with the lesser shoulders and/or chest for the 4piece set bonus?

It seems like a ton of the gear has ArPen on it, which is not a great stat for Ret Pallies.

Are you primarily PvPing?  Since your gloves are your only piece of PvP gear, I'm going to assume no.  So, for PvE, the Paladin tier 9 (the set you can buy outside ToC for the regular badges) set bonuses look like they're pretty good.  So you should for sure replace gloves, legs, and helm with tier 9 (ilvl 232).  And possibly your BP, even though it will only be a sidegrade, it will also give you the 4 piece which is 5% crit on judgments.  All that is if you don't plan on raiding enough to get frost badges. 

If you do plan on raiding enough to get frost badges, forget all that and spend your regular badges on the 245 gear you can get from the badge vendor in Dalaran.  Then spend your frost badges on the tier 10 stuff you can get from the vendor inside an ICC raid instance.

But yes, you really should only PvE with PvP gloves if it's the only option, as the item budget is wasted on resilience in PvE.

As far as ArPen for Ret, yes it's not a very highly desired stat.  From a cursory glance at the EJ Ret Thread, it looks like you prioritize hit until cap, strength, expertise to cap, and then crit.  So pass that ArPen plate/trinkets/rings/necks to DPS warriors, and get strength/crit. 

AKA Gyoza
Jayce
Terracotta Army
Posts: 2647

Diluted Fool


Reply #33 on: January 05, 2010, 11:30:54 AM

As a fresh 80 warrior tank, I looked at tankspot's "easy to get tank items" thread and did some targetted questing/championing in normal instances to get to the def cap and to about 20-25k health and armor before starting heroics.  I also got the tanking weapon (Teldrassil Protector) from the Argent Tournament.  That probably took the longest, but if you are able to do the half hour per day or so, it's 9 days from scratch.

After that, aside from the random heroics, normal TOC and normal ICC 5-mans give you some nice tanking upgrades.  Also, gem and enchant everything.  It's a little expensive, but hey, gold flows like water now.

The hardest part for a tank is trinkets. I still actually have one green trinket because I haven't seen either the drop from Loken or the TOC stamina trinket (actually I saw it once and lost the roll to some tree).

edit: oh yeah, I also bought the crafted helm and shield (titansteel).
« Last Edit: January 05, 2010, 11:32:26 AM by Jayce »

Witty banter not included.
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #34 on: January 05, 2010, 11:32:44 AM

Yeah I feel bad for tanks coming along now who missed their chance to farm up the 2 brewfest stamina trinkets.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Pages: [1] 2 3 ... 19 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Simple questions. Simple answers. Complex questions. Flow charts.  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC