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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Patch 3.3 0 Members and 4 Guests are viewing this topic.
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Author Topic: Patch 3.3  (Read 539885 times)
Soulflame
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Posts: 6487


Reply #315 on: October 21, 2009, 08:34:36 AM

At this point, 68 gold is enough to cover eight wipes for my paladin.

I can see maybe forming a PUG for kicks, and seeing what dungeon it selects for your displeasure.  HUK?  Fine.  HOK or HOc?  Hell fucking no.
Musashi
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Posts: 1692


Reply #316 on: October 21, 2009, 08:40:50 AM

Anything that encourages less of the current formula of 'You must have 226 ilvl gear to go to dungeon that drops ilvl 219' has got to be a good thing.  Personally, I always say form your own groups.  But the internet is full of social retards.  Think of this as speed dating for loot.

AKA Gyoza
AutomaticZen
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Posts: 768


Reply #317 on: October 21, 2009, 08:46:15 AM

It apparently will also teleport you directly to the dungeon, so makes it easy to get a foot into the boiling water.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #318 on: October 21, 2009, 09:12:33 AM

That sounds great fun. I do the daily heroic in PUGs every day and have a nearly zero ratio of terrible:excellent groups, but maybe I'm just lucky on my server.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Delmania
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Posts: 676


Reply #319 on: October 21, 2009, 09:38:20 AM

I'm looking forward to that tool, it has a promise of making it a little tolerable to run a dungeon.  Anyways, here's my character.  Looking for suggestion on how to improve her:
http://www.wowarmory.com/character-sheet.xml?r=Andorhal&n=Delily

Fordel
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Posts: 8306


Reply #320 on: October 21, 2009, 10:19:34 AM

I assume this is just the armory bugging out, but equip some rings if not  Oh ho ho ho. Reallllly?

and the gate is like I TOO AM CAPABLE OF SPEECH
Delmania
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Reply #321 on: October 21, 2009, 10:40:04 AM

I noticed that myself, I'm using the two SP rings from the HH/

AutomaticZen
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Reply #322 on: October 21, 2009, 11:18:25 AM

Another new model. Lavaman.

People are assuming that due to the bottom part it's definitely Bolvar, per the 'Immolated Champion' comment in Ulduar.

Bolvar as he appeared before he died.

My first thought is it was a human form for Deathwing.

Lakov_Sanite
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Posts: 7590


Reply #323 on: October 21, 2009, 11:52:43 AM

Another new model. Lavaman.

People are assuming that due to the bottom part it's definitely Bolvar, per the 'Immolated Champion' comment in Ulduar.

Bolvar as he appeared before he died.

My first thought is it was a human form for Deathwing.



No question, it's bolvar.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Draegan
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Reply #324 on: October 21, 2009, 11:54:54 AM

They should use that frame for the human PC model.
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #325 on: October 21, 2009, 12:18:54 PM

I noticed that myself, I'm using the two SP rings from the HH/

Those are good starters.  The MP5 is somewhat wasted on one of the rings.  You could replace that will the titantium spellshock or the ring from H UK.

-You could start doing Wintergrasp.  25 marks could net you a nice SP or hit trinket. Some pvp gear will be upgrades for you.  
-There's a trinket at the start of the Icecrown quests that's a decent crit trinket.  
-Get a new weapon.  Either buy a titansteel spellblade or do enough argent tournament to get the weapon there.  You're missing out on a couple hundred SP.  Offhands should be cheap AH purchase (or make them with inscription)
-Very nice cloak you can get out of Ebon Blade for only honored rep.
-There's a decent neck piece you can get out of HVH I think, along with a hit trinket.  It's easy so if you're doing shit dps it likely won't matter.
-You should only be gemming really for SP or hit at your level of gear.  
-Get some cheap enchants on your stuff that's actually decent. No reason your gloves and legs shouldn't have enchants.  No reason your belt shouldn't have a socket.
-Faction want out of the Oracles is nice.
-Replace the Siphon Life glyph for a COA glyph in your DPS spec.
-Hat Wintry Doom should be cheap and it has a slot for a meta.

That should be enough to get you started.  Run heroics and buy yourself some tier 8.
« Last Edit: October 21, 2009, 12:21:05 PM by Rasix »

-Rasix
Ashamanchill
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Reply #326 on: October 21, 2009, 02:48:55 PM

You guys are better at this than I am...when do y'all think the patch will be out? Ballpark. I know it's futile to ask most times, but depending on how long it is I may not be in the country any more.

Edit: Thanks.
« Last Edit: October 21, 2009, 10:19:01 PM by Ashamanchill »

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Ingmar
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Reply #327 on: October 21, 2009, 02:55:44 PM

They've got the raid fights starting testing in the PTR now so I'd guess no more than a month, month and a half tops.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Drubear
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Reply #328 on: October 21, 2009, 04:37:15 PM

re: Random Dungeon LFG. What level was your char? And I see icons for Tank, Heal and DMG, but what's the crown? Also, if you're 80 can you sometimes get random classic Deadmines? That's an easy 68g...
Sjofn
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Truckasaurus Hands


Reply #329 on: October 21, 2009, 09:24:32 PM

The crown means you're willing to be the leader.

God Save the Horn Players
Simond
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Reply #330 on: October 22, 2009, 03:36:06 PM

Hey, this is a pretty nifty bug: http://www.youtube.com/watch?v=fSyj0IGZwo4
...and it still works on the Test servers, too.
« Last Edit: October 22, 2009, 03:38:40 PM by Simond »

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
SurfD
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Reply #331 on: October 23, 2009, 07:11:55 AM

Supposedly you can do the "random" dungeon daily with an already selected group of 5 people if you want to avoid the "pugs suck" part.  You just wont get the extra rewards that scale based on the number of random people in your party.   Just form a group and spin the wheel.   So basicly, if you know a good tank and a good healer, you could form a 2 person (or 3 person) group, and let the wheel of disaster pick 2 dps to fill the spots for you to carry.

Darwinism is the Gateway Science.
Oban
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Reply #332 on: October 23, 2009, 07:20:20 AM

Hey, this is a pretty nifty bug: http://www.youtube.com/watch?v=fSyj0IGZwo4
...and it still works on the Test servers, too.

Err, can other people see you in the new model or is it a client side glitch only?

Palin 2012 : Let's go out with a bang!
Malakili
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Reply #333 on: October 23, 2009, 07:30:25 AM

Supposedly you can do the "random" dungeon daily with an already selected group of 5 people if you want to avoid the "pugs suck" part.  You just wont get the extra rewards that scale based on the number of random people in your party.   Just form a group and spin the wheel.   So basicly, if you know a good tank and a good healer, you could form a 2 person (or 3 person) group, and let the wheel of disaster pick 2 dps to fill the spots for you to carry.

A friend and I once leveled a warrior/priest combo together under the assumption that "as long as we've got a tank and healer, we can find any 3 idiots to dps."  This was during Burning Crusade.   As it turns out, any three random people most often could not actually DPS well enough  (and more often, no CC well enough, cause this is back when CC mattered quite a lot).

Nowadays is a much more reasonable plan I think though.
Sheepherder
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Reply #334 on: October 23, 2009, 09:03:47 AM

Err, can other people see you in the new model or is it a client side glitch only?

It will be client only.  The server won't be polling your client for model data when it has all that shit stored on-site, right?
Signe
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Muse.


Reply #335 on: October 23, 2009, 05:12:29 PM

If you're doing the Halloween quests and have some weighted pumpkins to throw at people, throw it just as they leave on a gryphon.  It'll follow them as far as you can see in the distance.  It's funny!  I'm sure it's even more funny if you turn your camera around while you're the one being chased. 

My Sig Image: hath rid itself of this mortal coil.
Gobbeldygook
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Reply #336 on: October 23, 2009, 05:14:28 PM

New PTR notes up and put below in the spoiler, diffs courtesy of World of Raids.


All of those changes are good.
K9
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Reply #337 on: October 23, 2009, 05:58:24 PM

If you're doing the Halloween quests and have some weighted pumpkins to throw at people, throw it just as they leave on a gryphon.  It'll follow them as far as you can see in the distance.  It's funny!  I'm sure it's even more funny if you turn your camera around while you're the one being chased. 

You can do this on the deeprun tram too.

I love the smell of facepalm in the morning
Rasix
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I am the harbinger of your doom!


Reply #338 on: October 23, 2009, 08:05:53 PM

Quote
* Knockbacks no longer dismount players. If on a flying mount, you will be knocked back a short distance before being able to resume flying.

Hah, fuck you, moonkin!

-Rasix
Fordel
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Reply #339 on: October 23, 2009, 08:16:21 PM

Quote
* Knockbacks no longer dismount players. If on a flying mount, you will be knocked back a short distance before being able to resume flying.

Hah, fuck you, moonkin!


 Cry

and the gate is like I TOO AM CAPABLE OF SPEECH
Nevermore
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Reply #340 on: October 23, 2009, 09:21:11 PM

All of those changes are good.

Nerfing the new Predatory Swiftness buff to near uselessness is good?

Over and out.
Fordel
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Reply #341 on: October 26, 2009, 03:17:48 PM

« Last Edit: October 26, 2009, 03:21:44 PM by Fordel »

and the gate is like I TOO AM CAPABLE OF SPEECH
Rasix
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I am the harbinger of your doom!


Reply #342 on: October 26, 2009, 03:19:08 PM


-Rasix
K9
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Reply #343 on: October 26, 2009, 05:48:36 PM

Heirloom ring is pretty cool; might actually have a go at this one.

I love the smell of facepalm in the morning
SurfD
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Reply #344 on: October 27, 2009, 02:25:10 AM

If you're doing the Halloween quests and have some weighted pumpkins to throw at people, throw it just as they leave on a gryphon.  It'll follow them as far as you can see in the distance.  It's funny!  I'm sure it's even more funny if you turn your camera around while you're the one being chased. 

You can do this on the deeprun tram too.
This works with pretty much any in game projectile visual effect that has a travel time.  If you can get your speed up to a point where you are slightly faster then the projectile, it NEVER goes away untill it actually hits your character model.  I once spent about 10 minutes flying around Outlands with a bunch of Shadowbolts chasing me because i could out run them while in flight form :P    Another fun one to do is see how many Booterangs you can get following you around Netherwing Ledge (i think my best count was about 45 or so).

Darwinism is the Gateway Science.
WindupAtheist
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Badicalthon


Reply #345 on: October 27, 2009, 03:08:21 AM

I will totally PVE more if I can just click "throw me in as DPS for what the fuck ever" and forget about it, like I was queueing for a BG.

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
Flinky
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Reply #346 on: October 27, 2009, 03:13:11 AM

If you're doing the Halloween quests and have some weighted pumpkins to throw at people, throw it just as they leave on a gryphon.  It'll follow them as far as you can see in the distance.  It's funny!  I'm sure it's even more funny if you turn your camera around while you're the one being chased. 

An old trick (don't know if it still works) used to use snowballs. Stand near the flight master and toss a snowball just as a party member takes off. It dismounts them to play the knockdown animation, the game cuts to a loading screen and then they instantly appear at their destination. Used to be fantastic for those long haul cross-continent flights.

Proud member of the Gnome Brigade.
Signe
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Muse.


Reply #347 on: October 27, 2009, 06:33:57 AM

I've done it with snowballs and other stuff.  I had just never seen it done with the Jack O Lantern head.  It was very cute.   Ohhhhh, I see.

My Sig Image: hath rid itself of this mortal coil.
AutomaticZen
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Reply #348 on: October 28, 2009, 06:00:21 AM

Updated Patch 3.3 Notes:

Quote
Players can join as individuals, as a full group, or a partial group to look for additional party members.

Groups using this tool will be able to teleport directly to the selected instance. Upon leaving the instance, players will be returned to their original location. If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance. awesome, for real

Players can choose the Random Dungeon option.

The Heroic Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Frost no more than once a day.
The normal Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Triumph no more than once a day.
Continuing to complete Wrath of the Lich King Heroic instances using the Daily Random Dungeon option will award players two additional Emblems of Triumph each time. awesome, for real

Daily Heroic and normal dungeon quests have been removed. These quests have been replaced with weekly raid quests (see the "Quests" section for details).

Level-appropriate rewards will be offered to players who choose the Random Dungeon option for pre-Wrath of the Lich King dungeons.

Players can be placed in a group for a random dungeon no more than once every 15 minutes.

Random Dungeon rewards will be placed in each player's inventory automatically upon completion of the dungeon (final boss killed). A pop-up notification will display any rewards earned through the Dungeon System.

Instead of choosing a random dungeon, players can also choose specific dungeons appropriate for their level range. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time.

Pick-Up Groups
Cross-realm instances are now available and use an improved matchmaking system to assist players in looking for additional party members. As with Battlegrounds, the realms in each Battlegroup are connected.

As part of the matchmaking system,  some of the more difficult dungeons will have a minimum gear requirement.Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met.

Only conjured items and loot dropped in a dungeon for which other party members are eligible can be traded between players from different realms.

A Vote Kick feature will be available in the event a member of a party is not performing to the expectations of the other members.

Players who leave the group prematurely are subject to a Deserter debuff preventing them from using the Dungeon System tool for 15 minutes.

If an existing group loses a member, the leader will be asked if he or she wants to continue the dungeon. Choosing to continue will automatically place the group back into the Dungeon System queue.

A Player will not be placed in a group with people on his or her Ignore list.

Players who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon System will receive extra rewards, up to and including the coveted Perky Pug non-combat pet. The more random players with whom one groups, the faster the pet can be obtained.

The Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon System and has been updated.
Need Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spell power items, and classes are limited to their dominant armor type (ex. paladins for plate). All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item.
Players will be able to roll on items with a required minimum level higher than a player's current level.

Quote
Paladin
Sacred Shield: The damage absorption effect from this ability now triggers only once every 30 seconds.
Damn.

And hiding in the wings, but not in the patch:

Quote
Paladin
Holy
Sacred Shield can now only occur every 30 sec. (Up from 6 sec)
Lay on Hands can no longer be cast on yourself.
Infusion of Light now also reduces the cooldown on the effect of Sacred Shield by 12/24 sec.
Aura Mastery now lasts 6 sec. (Down from 10 sec)
ACK!

Quote
Will of the Forsaken now shares a 45-second cooldown with similar effects, including the Medallion of the Horde, Titan-Forged runes, Insignia of the Horde, etc.
I'd care, but I don't play Undead.
« Last Edit: October 28, 2009, 06:05:07 AM by AutomaticZen »
Nebu
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Reply #349 on: October 28, 2009, 06:16:23 AM

Quote
Paladin

Lay on Hands can no longer be cast on yourself.

That change may be enough to get me to start playing again.  I doubt it will ever make it to live though. 

I hate Belfadins with a passion in pvp.   

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
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