Welcome, Guest. Please login or register.
June 28, 2025, 10:05:39 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Guild Wars 2  |  Topic: Guild Wars 2 0 Members and 3 Guests are viewing this topic.
Pages: 1 ... 11 12 [13] 14 15 ... 69 Go Down Print
Author Topic: Guild Wars 2  (Read 713134 times)
Koyasha
Terracotta Army
Posts: 1363


Reply #420 on: May 27, 2010, 08:21:07 PM

I do think it had some annoyances, but yeah, no forced click to move ever.  And moving via WASD wasn't tremendously clunky like in L2 or something, either.

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
Ailanreanter, Arcanaloth
Draegan
Terracotta Army
Posts: 10043


Reply #421 on: May 28, 2010, 03:31:46 AM

I havnt played in years but I do remember that the wasd movement wasn't smooth.  Something was off on it but its been too long to say what it was.
KallDrexx
Terracotta Army
Posts: 3510


Reply #422 on: May 28, 2010, 05:59:47 AM

I havnt played in years but I do remember that the wasd movement wasn't smooth.  Something was off on it but its been too long to say what it was.

Probably the fact that space was autoattack, so you'd accidentally hit space and your character would start running towards the person you had targeted.
Numtini
Terracotta Army
Posts: 7675


Reply #423 on: May 28, 2010, 06:22:05 AM

I always thought click to move made sense in a game like GW where you're always zoomed way out.

If you can read this, you're on a board populated by misogynist assholes.
Ratman_tf
Terracotta Army
Posts: 3818


Reply #424 on: May 28, 2010, 08:19:03 AM

I havnt played in years but I do remember that the wasd movement wasn't smooth.  Something was off on it but its been too long to say what it was.

WASD in Guild Wars was(is?) very soupy. Like keyboard turning in other MMORPGS times 3 or 4.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Nevermore
Terracotta Army
Posts: 4740


Reply #425 on: May 28, 2010, 10:06:03 PM

It feels that way because you can't change the default turn speed, which is very slow.

Over and out.
Draegan
Terracotta Army
Posts: 10043


Reply #426 on: May 29, 2010, 09:17:51 AM

That could be it.
Modern Angel
Terracotta Army
Posts: 3553


Reply #427 on: June 04, 2010, 05:07:57 AM

Scuttlebutt is that GW2 is being demoed at PAX. There are a lot of signs pointing to a release not super long from now. I sort of like that there's no release date yet even though it seems to be in a pretty advanced state.
Ollie
Terracotta Army
Posts: 202


Reply #428 on: June 04, 2010, 05:29:22 AM

They'll be at PAX Seattle, though Germans get a peek even before September, apparently. According to Chris Lye, ArenaNet will unveil their first hands-on public demo at Gamescom in Cologne, Germany on August 19th.

No E3 presence, though.

Hug me, I'm Finnish!
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #429 on: June 04, 2010, 12:44:03 PM

Very interesting...

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Draegan
Terracotta Army
Posts: 10043


Reply #430 on: June 09, 2010, 03:04:18 PM

Aez
Terracotta Army
Posts: 1369


Reply #431 on: June 09, 2010, 04:10:12 PM

They are tough motherfuckers, taking all those heavy hits like it's nothing.
Fordel
Terracotta Army
Posts: 8306


Reply #432 on: June 09, 2010, 07:02:19 PM

GuildWars 2 makes me want to believe!


and the gate is like I TOO AM CAPABLE OF SPEECH
DLRiley
Terracotta Army
Posts: 1982


Reply #433 on: June 09, 2010, 08:55:30 PM

They are tough motherfuckers, taking all those heavy hits like it's nothing.

Well the warrior in guild wars 1 has the highest armor, making stacking him with healing/defense oriented skills pretty worthless in pvp and medicore in pve. Instead warriors sported the highest dps in the game.
Tarami
Terracotta Army
Posts: 1980


Reply #434 on: June 10, 2010, 08:26:53 AM

That went way above your head, didn't it?

- I'm giving you this one for free.
- Nothing's free in the waterworld.
DLRiley
Terracotta Army
Posts: 1982


Reply #435 on: June 10, 2010, 09:49:31 AM

You know that rush skill looks like rush + bullstrike on visual steroids. Probably has a large damage number + a 1 knockdown at the end... I hate to be the monk being yelled at to keep those warriors from fucking your team sideways.
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #436 on: June 10, 2010, 11:23:28 AM


Draegan
Terracotta Army
Posts: 10043


Reply #437 on: June 10, 2010, 03:55:21 PM

DLRiley
Terracotta Army
Posts: 1982


Reply #438 on: June 10, 2010, 04:18:27 PM

Either they neglected to mention the negative side effect of frenzy or they made it very noob friendly. also the max number of attributes you can use(20) limited most effective builds to 3 attributes line for any given build. Meaning that if you put points into half the attributes lines available you won't dilute your character... anyway i think that confirms how un-customizable the weapons are. Buying guild wars 2 to say fuck you to every mmo that still treats rerolling attributes as a sin against god? Worth it.
Draegan
Terracotta Army
Posts: 10043


Reply #439 on: June 10, 2010, 04:38:18 PM

I just like the attitude that's coming across all of the posts is that they want you to try different builds and they want to make it easy for you to do that.  I like the idea of respeccing on the fly anywhere and at no cost.
Typhon
Terracotta Army
Posts: 2493


Reply #440 on: June 10, 2010, 04:44:25 PM

GuildWars 2 makes me want to believe!

lol, god help me, me too!
pxib
Terracotta Army
Posts: 4701


Reply #441 on: June 11, 2010, 08:16:04 AM

It is amazing how much I hate those voice clips already.

if at last you do succeed, never try again
Brogarn
Terracotta Army
Posts: 1372


Reply #442 on: June 14, 2010, 02:50:25 PM

Nebu
Terracotta Army
Posts: 17613


Reply #443 on: June 14, 2010, 05:48:27 PM


I may be the odd man out, but I always hated the trait concept.  It was a combination of Pokemon "gotta catch em all" with major build micromanagement for each zone/encounter.   It's almost like a CCG meets MMO.  You have all these cool abilities, but you can only ever take a subset with you.  It makes me miss the 6 action bars worth of options I have in other games.   

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Lantyssa
Terracotta Army
Posts: 20848


Reply #444 on: June 14, 2010, 05:56:28 PM

I hate, hate, hate having endless skill bars.  It always makes me feel like I'm inferior for only being able to handle 5-6 abilities.  It's a system that works well for me, and I'm glad there is a game balanced around it.

Hahahaha!  I'm really good at this!
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #445 on: June 14, 2010, 06:07:45 PM

I hate, hate, hate having endless skill bars.  It always makes me feel like I'm inferior for only being able to handle 5-6 abilities.  It's a system that works well for me, and I'm glad there is a game balanced around it.

This.

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
kildorn
Terracotta Army
Posts: 5014


Reply #446 on: June 14, 2010, 07:24:39 PM

I'm far too cynical. Every time GW2 announces some neat feature, I slide more into "it'll never be released" or "Age of Conan/Warhammer 2.0 here we come!"

I want to believe, but I've been burned too often!  ACK!
Draegan
Terracotta Army
Posts: 10043


Reply #447 on: June 14, 2010, 07:49:28 PM


I may be the odd man out, but I always hated the trait concept.  It was a combination of Pokemon "gotta catch em all" with major build micromanagement for each zone/encounter.   It's almost like a CCG meets MMO.  You have all these cool abilities, but you can only ever take a subset with you.  It makes me miss the 6 action bars worth of options I have in other games.   

Ugh, 6 action bars of options?  No thanks.  I'll take 5-6 with a few situationals with Lanty
DLRiley
Terracotta Army
Posts: 1982


Reply #448 on: June 14, 2010, 07:49:57 PM

But funcum and mythic has a history of making medicore mmo's and areanet has a history of making good games.
Draegan
Terracotta Army
Posts: 10043


Reply #449 on: June 14, 2010, 08:58:42 PM

Well ArenaNet is one for one I guess.
Typhon
Terracotta Army
Posts: 2493


Reply #450 on: June 15, 2010, 06:17:18 AM

If the game got better with every expansion, you probably should give them more credit then just 1 for 1.

Not having played any of the expansions, I wouldn't know firsthand, but they seemed well recieved.
Draegan
Terracotta Army
Posts: 10043


Reply #451 on: June 15, 2010, 09:50:38 AM

To be fair I give Blizzard 1 for 1 in the mmog department.
DLRiley
Terracotta Army
Posts: 1982


Reply #452 on: June 15, 2010, 12:09:12 PM

To be fair I give Blizzard 1 for 1 in the mmog department.

good game >> good mmog
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #453 on: June 15, 2010, 01:32:22 PM

If the game got better with every expansion, you probably should give them more credit then just 1 for 1.

Not having played any of the expansions, I wouldn't know firsthand, but they seemed well recieved.
Yeah I think the expansions were steadily improving as well (the original campaign looks a bit dated nowadays, though playing "Undead Lich" and Prince Rurik-related drinking games is always fun  awesome, for real) and introduced new kinds of content without obsoleting older stuff. Having a near-flat character power curve really really helps, imo.

The weakest point is probably Eye of the North.. it's not a bad expansion (mission pack? whatever) but it's kind of on the grindy side with title tracks that you grind to grind your title tracks, dawg.

Nebu
Terracotta Army
Posts: 17613


Reply #454 on: June 15, 2010, 08:54:04 PM

The weakest point is probably Eye of the North.. it's not a bad expansion (mission pack? whatever) but it's kind of on the grindy side with title tracks that you grind to grind your title tracks, dawg.

I bought that expansion.  Funny thing is that by the time I finished getting skills and gearing up my two mains to do it, I was bored with the game and left.  I have yet to play the expansion. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Pages: 1 ... 11 12 [13] 14 15 ... 69 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Guild Wars 2  |  Topic: Guild Wars 2  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC