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Topic: Cataclysm (Read 1274745 times)
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Rokal
Terracotta Army
Posts: 1652
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Apparently Darkmoon Faire is also where you'll go to get sets that are no longer available, lilkely stuff like the DK starter set.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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So, to get the old armor sets for Transmogrification you'll need to grind what looks like vehicle quests for DMF tokens of some sort?
Meh. The faint interest that had been rekindled in me because of Mogging has evaporated quickly.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I'm not sure why that hurt your interest, as prior to that knowledge the way to get old dungeon 1 sets was "you can't."
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God Save the Horn Players
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SurfD
Terracotta Army
Posts: 4037
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Yes, I suppose my beef with Recuperate is mainly a PvP one, but not so much a PvP one, as a "ganging in daily hubs issue".
Recuperate, with a properly specced Sub rogue (which it seems is what nearly all PvP rogues i run into are), is just broken. Especially in areas like the molten front. You give something like Recup to a Sub rogue, who has obscene ability to control nearly every aspect of a fight, gets crazy movement speed bonuses, has the ability (as mentioned before) when rolling in a group with anyone else to simply generate free combo points out of thin air, and they can keep recuperate rolling almost indefinately without any effort after popping off the first one as long as they can make quick kills (hey, guess what rogues are good at!). Then you add that to a place like Molten front, where there are always plenty of people half way dead fighting quest mobs, and it is a ganker's paradise for someone like a Sub rogue.
I think, honestly, the biggest beef i have with recuperate is that it is a passive over time heal on a class with the best ability to lock down an opponent for an extended period of time while still damaging them. If it worked like LoTP, i wouldnt mind as much, but when a rogue can throw up a 5 point recuperate before even leaving stealth, then jump you, cc the crap out of you while damaging you, while his passive heal is running, it gets a little frustrating.
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« Last Edit: August 26, 2011, 01:13:32 AM by SurfD »
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Darwinism is the Gateway Science.
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Rokal
Terracotta Army
Posts: 1652
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So, to get the old armor sets for Transmogrification you'll need to grind what looks like vehicle quests for DMF tokens of some sort?
Meh. The faint interest that had been rekindled in me because of Mogging has evaporated quickly.
You can either A) collect a different armor set B) Complete the Darkmoon minigames for tickets C) PVP/Dungeon/Raid with your "Darkmoon Envoy (pet?)" for tickets or D) Come to these forums and complain instead.
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Fordel
Terracotta Army
Posts: 8306
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You can do both!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I think, honestly, the biggest beef i have with recuperate is that it is a passive over time heal on a class with the best ability to lock down an opponent for an extended period of time while still damaging them.
But Warlocks don't get recuperate. Oh.. you think Kidney Shot is better than their fears, horrors & stuns 1v1. That's funny.
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The past cannot be changed. The future is yet within your power.
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Fordel
Terracotta Army
Posts: 8306
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Interrupts, Disorients and Immunities are pretty rad though. There's also that fucking Curse of Tongues poison.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Merusk
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Posts: 27449
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I'll give you mind poison, but there's only one interrupt - kick- and using it means a lot less damage because it's not cheap. The Disorients - Bllind & Gouge - both break on damage, so no stabby-stabby afterward and you'd better have blind glyphed to strip dots or some random "I'm helping!" DK who's spamming pisass diseases everywhere will ruin it. CoS is a run-away and doesn't help to "lock down the target while doing damage"
Rogues are great at lockdown, I'm not denying that. It's my favorite part of them and I use it to piss of healers to no end. I take issue with the quoted statement of lockdown AND damage. The only ability they get to do that is Kidney Shot, which is on a 20s CD, requires 5 combos for the full 10s duration (meaning build-up time or reduced damage) unlike fears.
Rogues are gankers through and trough, though. Straight-up fights against a non-weakened opponent they get eaten quite often by equally-geared opponents. (If you're dying to one often, I'll bet they've got better gear.) I don't fear them on the DK, Pally, Rogue or Mage unless they find me weak or vastly outgear me. It's the locks you get pissed at for their abillty to survive stupid shit AND kill your ass from 40 yards away before demon-portaling to the next victim.
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The past cannot be changed. The future is yet within your power.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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I'm not sure why that hurt your interest, as prior to that knowledge the way to get old dungeon 1 sets was "you can't."
I don't know either, but how I feel is how I feel. You can either A) collect a different armor set B) Complete the Darkmoon minigames for tickets C) PVP/Dungeon/Raid with your "Darkmoon Envoy (pet?)" for tickets or D) Come to these forums and complain instead.
I'll have a D please Bob.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Nevermore
Terracotta Army
Posts: 4740
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I take issue with the quoted statement of lockdown AND damage. The only ability they get to do that is Kidney Shot, which is on a 20s CD, requires 5 combos for the full 10s duration (meaning build-up time or reduced damage) unlike fears.
Oh, if only Sub Rogues had a way to use Cheap Shot and Garrote while not stealthed. Are you sure you play a Rogue?
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Over and out.
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Simond
Terracotta Army
Posts: 6742
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I'm not sure why that hurt your interest, as prior to that knowledge the way to get old dungeon 1 sets was "you can't."
I don't know either, but how I feel is how I feel. You can either A) collect a different armor set B) Complete the Darkmoon minigames for tickets C) PVP/Dungeon/Raid with your "Darkmoon Envoy (pet?)" for tickets or D) Come to these forums and complain instead.
I'll have a D please Bob. Or option E: Microtransactions. Which, to be honest, I am surprised that Activision didn't insist on.
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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SurfD
Terracotta Army
Posts: 4037
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I take issue with the quoted statement of lockdown AND damage. The only ability they get to do that is Kidney Shot, which is on a 20s CD, requires 5 combos for the full 10s duration (meaning build-up time or reduced damage) unlike fears.
Oh, if only Sub Rogues had a way to use Cheap Shot and Garrote while not stealthed. Are you sure you play a Rogue? Also, dont forget I was talking mainly about one sided one v one ganking of half dead PvE equipped characters in quest hub areas also, where for Sub Rogues, rupture / glyphed hemo / garrote does not break gouge due to sanguinary veins. They may not be able to stunlock you from 100% to zero any more, but nothing is preventing them from Stunlocking you to 60%, tosing out a Gouge watching you bleed out, blinding you at 40%, vanishing and repeating it all over agin till you die.
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« Last Edit: August 26, 2011, 01:19:09 PM by SurfD »
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Darwinism is the Gateway Science.
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Fordel
Terracotta Army
Posts: 8306
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Kick is like what, 10, 15 energy and off the GCD. What do you qualify as 'cheap' then? Gouge can be used as another interrupt and/or as a way to build up more energy/time. I also forgot Garrote even existed, that's another silence. Cloak of Shadows is totally for kicking the fuck out of a caster, since they can no longer fight back when its up. Fear also has a damage cap, someone who feared you isn't pumping damage into you. Stuns do not.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Cloak of Shadows is weirdly underrated. I PvP as an assassination rogue (lol) (haven't for months, though) and it is easily my most awesome thing.
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God Save the Horn Players
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Simond
Terracotta Army
Posts: 6742
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Rendakor
Terracotta Army
Posts: 10134
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The DK starter gear looks better than almost all of those old sets.
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"i can't be a star citizen. they won't even give me a star green card"
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Setanta
Terracotta Army
Posts: 1518
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The DK starter gear looks better than almost all of those old sets.
Starter gear and the DK questing gear (pre-60). I lost the Saronite boots though - thought I had the full set :(
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Mrbloodworth
Terracotta Army
Posts: 15148
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Wow, they added cosmetics. Its about time. I never thought they would do it.
But it looks like they have made it as complicated as they can as a coin sink.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I've lost the will to even check in on how dumb they are being now.
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CPA, CFO, Sports Fan, Game when I have the time
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Lantyssa
Terracotta Army
Posts: 20848
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Is that your final entry for the "I quit" series?
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Hahahaha! I'm really good at this!
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Simond
Terracotta Army
Posts: 6742
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I've lost the will to even check in on how dumb they are being now. Yeah, fancy adding a monkey in a hat! Whoever thought that would be a good idea?
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Is that your final entry for the "I quit" series?
Yeah pretty much. I've stopped caring. Life has moved on. It's not worth even bothering with them wanting to change or needing to change or losing money. Nobody in their right mind believes Cataclysm was a good thing at this point.
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CPA, CFO, Sports Fan, Game when I have the time
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caladein
Terracotta Army
Posts: 3174
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Yeah, it's widely known that the hierarchy of crazy goes:
How Hunter Pence looks Most despots Me Axe murderers
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"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Is that your final entry for the "I quit" series?
Yeah pretty much. I've stopped caring. Life has moved on. It's not worth even bothering with them wanting to change or needing to change or losing money. Nobody in their right mind believes Cataclysm was a good thing at this point. Some of it was. Some of it was awesome! <holds her paladin(s) close>
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God Save the Horn Players
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Agreed, some of it was. Just not enough.
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CPA, CFO, Sports Fan, Game when I have the time
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Simond
Terracotta Army
Posts: 6742
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Cataclysm was great up until about L60 or so.
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Ingmar
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Posts: 19280
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Yeah the low level content is great (and in my opinion needed to happen.) I think if all that effort had been put into the endgame and level 80-85 in addition to what was already there, we'd be having a different, happier conversation about the state of the endgame in Cataclysm probably, but endgames are temporary and leveling content is forever, in a sense. The next expansion will be able to focus a lot more on making people happy with the endgame I suspect, unless they decide they need to rewrite Outland (or maybe they will add new 60-70 zones in the new content? That would be sort of odd but possible.)
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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ajax34i
Terracotta Army
Posts: 2527
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I thought they were going to rewrite Azeroth as floating-islands. Cataclysm and all that. No?
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Rokal
Terracotta Army
Posts: 1652
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New dev-blog up about the direction they want to take tanking. Aside from getting too detailed about blood DKs in the second half, it's a pretty good example of how the format can work well. Much more interesting/informative than a Q&A series with canned answers about when the dance studio is coming or player housing.
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Simond
Terracotta Army
Posts: 6742
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But when is player housing coming?
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Rokal
Terracotta Army
Posts: 1652
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But when is player housing coming? If the next expansion has 5 levels of content and focuses on revamping 60-80, maybe we'll see player housing announced when they lose another 1-2 million subs.
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« Last Edit: August 31, 2011, 04:15:27 PM by Rokal »
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Ingmar
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Posts: 19280
Auto Assault Affectionado
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New dev-blog up about the direction they want to take tanking. Aside from getting too detailed about blood DKs in the second half, it's a pretty good example of how the format can work well. Much more interesting/informative than a Q&A series with canned answers about when the dance studio is coming or player housing. I've been trumpeting that tank dps matters thing for years, and nobody ever listens. I am nearly certain, though, that my tanking with dps weapons made the difference in a non-zero number of wipes over the years though. Much more often than the other way around.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Rokal
Terracotta Army
Posts: 1652
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I've been trumpeting that tank dps matters thing for years, and nobody ever listens. I am nearly certain, though, that my tanking with dps weapons made the difference in a non-zero number of wipes over the years though. Much more often than the other way around.
Yeah it's funny how everyone disregards it (including myself). There have been plenty of 1-3% wipes where everyone looks at damage meters and says "man, I sucked on that fight, I usually do 19k and I was only doing 18k. Another 1k dps would have been enough to kill this boss". Meanwhile the tank was doing 10k. Maybe they could have done 13k with the proper rotation. Nobody brings it up because nobody expects tanks to cover dps gaps. Other games like DDO have experimented with the idea of tanking where it ends up being another flavor of DPS. Look at MOBA games like League of Legends, where 'tanks' are still heavily focused on damage/offense. In those games it works extremely well, and playing a tank doesn't exclude you from the excitement of dps. I'm not sure how well it'd work in WoW. The old model worked pretty well, and it would probably be the biggest mechanical shift the game has seen. DKs were an attempt to move towards that model, obviously, with each tree originally being 'tank-able' in concept, and using a 2H weapon instead of a shield.
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luckton
Terracotta Army
Posts: 5947
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And now Blizzard is trolling us hardhttp://us.battle.net/wow/en/blog/3401307#blogIn patch 4.3, we’ll be introducing worgen racial mounts to the stables of Azeroth. These sleek horses have been constant companions for the denizens of Gilneas since time immemorial, and your worgen characters will now be able to claim their ancestral mounts.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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