Author
|
Topic: Cataclysm (Read 1533766 times)
|
WindupAtheist
Army of One
Posts: 7028
Badicalthon
|
You'd hate to be the guy releasing another generic diku who has to compete with "WoW rebuilt from level 1 with everything Blizzard learned over 5 years".
|
"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
|
|
|
Lantyssa
Terracotta Army
Posts: 20848
|
Good. Maybe we'll get some other options then.
|
Hahahaha! I'm really good at this!
|
|
|
Ratman_tf
Terracotta Army
Posts: 3818
|
I always found BRD to be the best instance in WoW, ever. Not design-wise, it was a horrible play experience unless you knew exactly what to do. But the feeling of a sprawling dungeon with multiple paths is unique in WoW. Clearing all of it with a group of five back in Vanilla was a feat, hell just getting to the final boss required some good group coordination. It also had plenty of "fun" quests to complete and secrets (such as the enchantment books, opening of the vaults, several ways to get past the bar etc.). It was an experience, rather then a roller-coaster ride of mobs and bosses.
Agree. The dungeons and raids have evolved to be more efficient, but lost a lot of character doing it.
|
 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
|
|
|
Malakili
Terracotta Army
Posts: 10596
|
I always found BRD to be the best instance in WoW, ever. Not design-wise, it was a horrible play experience unless you knew exactly what to do. But the feeling of a sprawling dungeon with multiple paths is unique in WoW. Clearing all of it with a group of five back in Vanilla was a feat, hell just getting to the final boss required some good group coordination. It also had plenty of "fun" quests to complete and secrets (such as the enchantment books, opening of the vaults, several ways to get past the bar etc.). It was an experience, rather then a roller-coaster ride of mobs and bosses.
Agree. The dungeons and raids have evolved to be more efficient, but lost a lot of character doing it. Hell, the stupid little gauntlet room in UP seems to trip up PUGs STILL sometimes, imagine if people had to do The Lyceum, ick. Incidentally, one of my favorite things I did at the end of vanilla when I was overgeared was duoing every boss in BRD with me (druid), and a friend of mine (another druid).
|
|
|
|
K9
Terracotta Army
Posts: 7441
|
Kara was the last raid with character.
|
I love the smell of facepalm in the morning
|
|
|
Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
|
Oh, I don't know, I like Ulduar's character. But I like Titany crap, so that might be part of it. I do miss Kara, though. Even though I ran it enough to get exalted on multiple characters.  That must count for something, rite?
|
God Save the Horn Players
|
|
|
Hindenburg
Terracotta Army
Posts: 1854
Itto
|
Eh, I actually liked ToC, made sense and fit the setting somewhat well. Hearing the announcer the first time, with the audience and everything, was very good, and as much as we like to bash jousting, the overall performance increased drastically over the course of a few weeks. When it was just released, it was common to see puggers getting dismounted and killed, nowadays it's a rarity.
|
"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
|
|
|
Mattemeo
Terracotta Army
Posts: 1128
|
Oh, I don't know, I like Ulduar's character. But I like Titany crap, so that might be part of it. I do miss Kara, though. Even though I ran it enough to get exalted on multiple characters.  That must count for something, rite? What I've seen of Ulduar so far I've really liked, it's a sort of mad giant's playground. I don't get much of a feeling of genuine hostility off it as yet, more malfunction - I'd be interested to see exactly how it's been corrupted malignantly by Yogg Saron etc - for now it's massive tinkertoys on the rampage! And X(treme) T(antrum) Toddlerbot is the best of all! No no no NO NO NO NO NO NO!I also really enjoyed Kara, though I've only been once and at a speed that rendered the details somewhat blurred.
|
|
« Last Edit: August 28, 2009, 10:50:11 AM by Mattemeo »
|
|
If you party with the Party Prince you get two complimentary after-dinner mints
|
|
|
Khaldun
Terracotta Army
Posts: 15189
|
You'd hate to be the guy releasing another generic diku who has to compete with "WoW rebuilt from level 1 with everything Blizzard learned over 5 years".
You'd think. Doesn't seem to stop multimillion dollar development teams from sticking their feet in the beartrap and wiggling vigorously on the trigger.
|
|
|
|
Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
|
Thinking upon it further, I think PART of what made Karazahn fun for me was the silly little quest line. It totally acknowledged you were going to go in there a jillion times, and I don't mind quest series that take you into a dungeon multiple times if I'm at the level cap, because I AM going to go in there multiple times. WotLK is sorely, sorely lacking in any quests to really tie into the raids (although there will supposedly be one for the three Icecrown five mans, if I remember right), and it does hurt the character of them somewhat, I think.
OS is the very worst offender of this, but I've babbled about that already.
And yes, XT is rad. I love his voice acting. <3
|
God Save the Horn Players
|
|
|
Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
|
I remember you...
...in the mountains.
|
But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
|
|
|
Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
|
Holy shit, that XT song is fantastic.
|
The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
|
|
|
Lakov_Sanite
Terracotta Army
Posts: 7590
|
I like ulduar most because it's got a single coherent storyline that extends from all the things you were doing in storm peaks including even HOL and HOS. Even Algalon is explained in a reasonable way. Whether you enjoy the actual aesthetic of the dungeon or not, it's got a purpose other than "there's things to kill in here"
It actually took me a second time doing storm peaks quests to realize razorscale was the broodmother you help thorim get.
|
~a horrific, dark simulacrum that glares balefully at us, with evil intent.
|
|
|
sickrubik
Terracotta Army
Posts: 2967
|
Holy shit, that XT song is fantastic.
That's going to be a mandatory listening download and listening party thing for the XT fight.
|
beer geek.
|
|
|
Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
|
I like ulduar most because it's got a single coherent storyline that extends from all the things you were doing in storm peaks including even HOL and HOS. Even Algalon is explained in a reasonable way. Whether you enjoy the actual aesthetic of the dungeon or not, it's got a purpose other than "there's things to kill in here"
It actually took me a second time doing storm peaks quests to realize razorscale was the broodmother you help thorim get.
I also like that the fights mostly have logic to them. As much as I like doing the Heigan dance in Naxx, it doesn't really make any *sense*.
|
The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
If your friends can't dance then they're no friends of the lich king, obviously.
|
|
|
|
Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
|
I like ulduar most because it's got a single coherent storyline that extends from all the things you were doing in storm peaks including even HOL and HOS. Even Algalon is explained in a reasonable way. Whether you enjoy the actual aesthetic of the dungeon or not, it's got a purpose other than "there's things to kill in here"
That's why I hates OS so much in general terms. Yes, apparently the comic explains wtf all that shit is and why we would ever care about it, but in game? There is not even a teeny little peep about it. It's the most blatant "there are things in here to kill for loots" raid, and I guess I prefer to have window dressing for that. 
|
God Save the Horn Players
|
|
|
Vash
Terracotta Army
Posts: 267
|
I like ulduar most because it's got a single coherent storyline that extends from all the things you were doing in storm peaks including even HOL and HOS. Even Algalon is explained in a reasonable way. Whether you enjoy the actual aesthetic of the dungeon or not, it's got a purpose other than "there's things to kill in here"
That's why I hates OS so much in general terms. Yes, apparently the comic explains wtf all that shit is and why we would ever care about it, but in game? There is not even a teeny little peep about it. It's the most blatant "there are things in here to kill for loots" raid, and I guess I prefer to have window dressing for that.  Actually the Cataclysm announcement explains OS just as good as any comic I imagine. Deathwing is leading a new dragonflight, the Twilight Dragonflight. Vesperon, Tenebron, and the other drake in OS are all the first brood of Twilight Drakes, the first sucessful results in attempts to create a new breed of dragons. Sartharion is there to guard them (presumably under orders from Deathwing). So really OS was a giant foreshadowing of Cataclysm apparently.  ( I honestly haven't read the comic or talked to anyone who has, I was able to put all that together just from the Cataclysm annoucements and in game text/dialogue)
|
|
|
|
Simond
Terracotta Army
Posts: 6742
|
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
|
I like ulduar most because it's got a single coherent storyline that extends from all the things you were doing in storm peaks including even HOL and HOS. Even Algalon is explained in a reasonable way. Whether you enjoy the actual aesthetic of the dungeon or not, it's got a purpose other than "there's things to kill in here"
That's why I hates OS so much in general terms. Yes, apparently the comic explains wtf all that shit is and why we would ever care about it, but in game? There is not even a teeny little peep about it. It's the most blatant "there are things in here to kill for loots" raid, and I guess I prefer to have window dressing for that.  Actually the Cataclysm announcement explains OS just as good as any comic I imagine. Deathwing is leading a new dragonflight, the Twilight Dragonflight. Vesperon, Tenebron, and the other drake in OS are all the first brood of Twilight Drakes, the first sucessful results in attempts to create a new breed of dragons. Sartharion is there to guard them (presumably under orders from Deathwing). So really OS was a giant foreshadowing of Cataclysm apparently.  ( I honestly haven't read the comic or talked to anyone who has, I was able to put all that together just from the Cataclysm annoucements and in game text/dialogue) Oh, I know the story behind it, I knew it before the Cataclysm thing, but not from anything at ALL in-game. And that's my objection. I shouldn't have to think "what the fuck are we doing here, anyway?" to myself and then go look it up on WoWwiki or whatever. I don't mind it as much when it's shit that happened in the RTS games (WotLK does do a pretty good job of telling you what the Lich King's deal is through quests though, imo), but throwing in shit from non-game sources and expecting me to know or give a crap about what is going on drives me crazy. On the other hand, I hate that I knew who Rhonin was before WotLK. 
|
God Save the Horn Players
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
From what little I pay attention to, the Lich King has fallen on hard financial times, and has been using the players as an excuse to downsize his management staff.
|
|
|
|
Lakov_Sanite
Terracotta Army
Posts: 7590
|
I always think of it as part of his plan. Just like the argent crusade is trying to find the strongest warriors, so is the lich king. Look at all the vrykuls storylines and the combats that go on between them to find the strongest. Atm arthas has just about all the expendable ghouls he'll ever need, right now he's looking for champions.
|
~a horrific, dark simulacrum that glares balefully at us, with evil intent.
|
|
|
Koyasha
Terracotta Army
Posts: 1363
|
That's about the only reasonable and slightly rational explanation for why he repeatedly encounters the player and doesn't smite them. All in all it feels kind of silly, but there's a slight bit of reason to it so it doesn't feel entirely dumb, only mostly dumb. Seriously dude, just kill everyone, raise them, and THEN let them fight it out to see who's fit to be your champion. After they're under your control and pose no serious threat to you. Besides which, shouldn't he have learned his lesson about strong-willed underlings from Sylvanas, not to mention oh, say, himself (as related to his relationship with Kil'jaeden)? So yeah, still feels mostly dumb.
On the other hand, they said they want to make Deathwing a strong presence and pointed to how they did the Lich King, but I see no reason why Deathwing would encounter someone and not squash them. So hopefully they won't do it in the same 'funny, we just keep running into each other' method.
|
-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.- Ailanreanter, Arcanaloth
|
|
|
Slyfeind
Terracotta Army
Posts: 2037
|
There's this good group of dragons, fighting an evil group of dragons. Some of them are flying around their big tower, while others are camping out in their basement. Kill them all. Or is there more?
|
"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want. Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
|
|
|
Soulflame
Terracotta Army
Posts: 6487
|
The lich king is convinced that you'll corrupt yourself so much in the process of going through Northrend, that you'll end up on his side.
|
|
|
|
Merusk
Terracotta Army
Posts: 27449
Badge Whore
|
The lich king is convinced that you'll corrupt yourself so much in the process of going through Northrend, that you'll end up on his side.
If I could betray my companions mid fight, I would. That would be fantastic.
|
The past cannot be changed. The future is yet within your power.
|
|
|
K9
Terracotta Army
Posts: 7441
|
Oh, I don't know, I like Ulduar's character. But I like Titany crap, so that might be part of it. I do miss Kara, though. Even though I ran it enough to get exalted on multiple characters.  That must count for something, rite? Oh I like Ulduar a lot, and it's leaps and bounds ahead of Naxx 2.0, VoA and EoE for atmosphere. Especially the first time after you down Mimiron and you walk the descent into madness, that part of the zone is especially cool. Actually I was probably being overly-hasty saying Kara was the last raid with character. What I meant to sat is that Kara was the last raid where the all the elements of zone felt like they belonged together. It was a house gone mad, and the layout of the raid felt like you were progressing through a house. This is something which Ulduar sort of has, and does far better than Naxx, but isn't quite on. The scrapyard area makes some sense, and the descent into madness; but a lot of the interior just feels like a nicely painted box to house mobs. In kara, the ballroom was haunted by dancers, the stables by skeletal steeds and the bedrooms by succubi. The element Kara captured best for me was the sense that, even if you weren't there, the mansion and it's denizens would continue on that course. In Ulduar, as with so many other raids, you feel like the mobs are there solely to face you, and aren't linked to any particular part of the instance. What would the Iron Dwarves be doing in Ulduar if you weren't there? The mimiron trash sort of makes sense, but most of the rest of it lacks an implied reason to be there that you are interrupting.
|
I love the smell of facepalm in the morning
|
|
|
K9
Terracotta Army
Posts: 7441
|
Thinking upon it further, I think PART of what made Karazahn fun for me was the silly little quest line. It totally acknowledged you were going to go in there a jillion times, and I don't mind quest series that take you into a dungeon multiple times if I'm at the level cap, because I AM going to go in there multiple times. WotLK is sorely, sorely lacking in any quests to really tie into the raids (although there will supposedly be one for the three Icecrown five mans, if I remember right), and it does hurt the character of them somewhat, I think.
OS is the very worst offender of this, but I've babbled about that already.
And yes, XT is rad. I love his voice acting. <3
This too, I really liked the Violet Eye rep, it wasn't necessary in anyway, but you felt like you were getting something even on bad nights. I'm not sure when Blizzard changed to feeling that raid reps were a bad thing; also raid-quests. Ulduar would have been perfect for this as there are NPCs right at the start who's sole purpose is to... vanish. Seems like an undeveloped resource. The voice acting in Ulduar is also really great; although I also like Jaraxxus in ToC, since he's sort of Malchezzar Redux.
|
I love the smell of facepalm in the morning
|
|
|
Paelos
Contributor
Posts: 27075
Error 404: Title not found.
|
Nothing beat Darkshire for me in terms of best quest hub. It's probably the only zone that felt immersive to me in the entire old world. I probably made that word up.
|
CPA, CFO, Sports Fan, Game when I have the time
|
|
|
Azazel
|
What? Immersive? Really? 
|
|
|
|
Paelos
Contributor
Posts: 27075
Error 404: Title not found.
|
What? Immersive? Really?  It needs to be added to the spellcheck then.
|
CPA, CFO, Sports Fan, Game when I have the time
|
|
|
Fabricated
Moderator
Posts: 8978
~Living the Dream~
|
Darkshire is quite possibly the best zone in the game for overall theme, design, and especially writing. There's a lot of good writing that people never see there since people complain about having to run across the zone (you can get mounts at 20 now, so shut the fuck up about it).
You know how all of the vendor NPCs used to have a dialog when you'd click on them to shop? There's a mod that re-enables that as an attached window to the shop window. Get that. There's unique stuff to Darkshire that rules.
|
"The world is populated in the main by people who should not exist." - George Bernard Shaw
|
|
|
Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
|
You know how all of the vendor NPCs used to have a dialog when you'd click on them to shop? There's a mod that re-enables that as an attached window to the shop window. Get that. There's unique stuff to Darkshire that rules.
Oh sweet, I actually miss the dialogue stuff on vendors n' crap. Maybe when I finally start installing mods again (I am so laaaaazy!), I'll try to find that one.
|
God Save the Horn Players
|
|
|
Slyfeind
Terracotta Army
Posts: 2037
|
Damn, I don't know how you all got so much theme and style out of Kara. To me it was the weirdest mish-mash of illogical stuff. You literally walk from a werewolf theater to a trash compactor to a spaceship or some weird stuff, then all of a sudden there's a museum owned by robots next to a feces factory or whatever.
It was someone's mansion all this time?
|
"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want. Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
|
|
|
Simond
Terracotta Army
Posts: 6742
|
You know how all of the vendor NPCs used to have a dialog when you'd click on them to shop? There's a mod that re-enables that as an attached window to the shop window. Get that. There's unique stuff to Darkshire that rules.
Oh sweet, I actually miss the dialogue stuff on vendors n' crap. Maybe when I finally start installing mods again (I am so laaaaazy!), I'll try to find that one. Here you go: http://wow.curse.com/downloads/wow-addons/details/gossipmonger.aspx
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
|
 |