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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Modern Warfare 2, Prestige edition, -or- hey, blow your wad on this! 0 Members and 1 Guest are viewing this topic.
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Author Topic: Modern Warfare 2, Prestige edition, -or- hey, blow your wad on this!  (Read 197653 times)
Rishathra
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Reply #245 on: November 12, 2009, 03:02:34 PM



I bet it took a lot of effort to squeeze into that.

He's not balanced for lean.

/thread

"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
tgr
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Just another victim of cyber age discrimination.


Reply #246 on: November 12, 2009, 03:07:06 PM


Cyno's lit, bridge is up, but one pilot won't be jumping home.
Nightblade
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Reply #247 on: November 12, 2009, 03:39:02 PM

Cyrrex
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Reply #248 on: November 12, 2009, 03:41:49 PM



I bet it took a lot of effort to squeeze into that.

He's not balanced for lean.

I think you knew it when you wrote it, but that's one of the funniest damn things I've ever seen around here in a long ass time.

"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
LK
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Reply #249 on: November 12, 2009, 03:52:47 PM

HAH.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
tgr
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Just another victim of cyber age discrimination.


Reply #250 on: November 12, 2009, 03:59:54 PM

Oh wow. Look at how much better the multiplayer experience is. I feel like they've really progressed and evolved the game to a higher stage of excellence.

I do hope they will continue with this tactic, for it is surely a winning tactic.

Or as lorekeep so succinctly put it, "HAH".

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Morfiend
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wants a greif tittle


Reply #251 on: November 12, 2009, 04:19:47 PM



I bet it took a lot of effort to squeeze into that.

He's not balanced for lean.

I think you knew it when you wrote it, but that's one of the funniest damn things I've ever seen around here in a long ass time.

Thank you for that Ras. Made my crappy day a bit more funny.
Ookii
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is actually Trippy


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Reply #252 on: November 12, 2009, 05:05:38 PM

I hope all you haters realize the single player experience in MW2 is one of the best ever for any videogame.

Fuck the multiplayer though.

schild
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Reply #253 on: November 12, 2009, 05:19:43 PM

I hope all you haters realize the single player experience in MW2 is one of the best ever for any videogame.
Time to invoke the "You like Lily Allen" clause.

And I love single player in CoD, but they're not getting my money because they are retards.
caladein
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Reply #254 on: November 12, 2009, 05:25:45 PM

I never "got" playing shooters in single-player.  It may be a result of growing up playing Tribes 1 (and subsequently RtCW/ET, BF1942, DoD, UT2k4, TF2) but I always went straight at the multiplayer and never looked back.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
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LK
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Reply #255 on: November 12, 2009, 05:34:30 PM

Call of Duty and Half-Life are two examples of games that turned single player campaigns of shooters into compelling stories.  Serious Sam they are not.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
ahoythematey
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Reply #256 on: November 12, 2009, 07:02:56 PM

The most fun I ever had with single-player fps was with Doom 2.  why so serious?



I bet it took a lot of effort to squeeze into that.

When I find myself in moments of doubt, wondering why I'm wasting so much goddamn money on videogames, assholes like this guy are the things I'm thinking about.  When I was crazy addicted to pen&paper games, I was rightfully ashamed.
Ookii
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Reply #257 on: November 12, 2009, 08:52:39 PM

I hope all you haters realize the single player experience in MW2 is one of the best ever for any videogame.
Time to invoke the "You like Lily Allen" clause.

And I love single player in CoD, but they're not getting my money because they are retards.

You should seriously try it out, I didn't feel like giving activision my money yet I strangely got to play it anyway on my computer.  It's CoD times 100, the only epicless moment is the arbitrary "Do your best at the range" mission, other than that your engaged in the most awesome shit done in a video game yet.  It's God of War epic in a FPS.

Jimbo
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Reply #258 on: November 12, 2009, 08:57:28 PM

Cod 4, 5, & 6, don't have any type of aim assist or cross hair centering, nor does Halo 2 or 3, at least for the Xbox 360 they don't.

You all are showing your age, my son and his friends (13 year olds) can jump from the mouse-keyboard to the game controller, and still do some crazy stuff.

I wish they would have made the team size bigger (25 vs 25 seems to be the most xbox 360 can handle right now), and the CoD has done better than the BF series on the Xbox 360 so far.  
AcidCat
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Reply #259 on: November 12, 2009, 09:05:37 PM

Fuck the multiplayer though.

You sir are off your rocker. Time to refill your meds.

I played a few missions into single player to refresh my memory of all things Modern Warfare. Then I hit multiplayer and hours flew by as if I was caught in some time vortex.

It is improved over the already addictive Modern Warfare. It seems at every turn you are earning some random achievement. You are constantly rewarded for just playing. I love the little titles and badges you can earn - just a nice little way to customize your faceless character online.

Of course the gunplay is as tight as ever. I really really enjoy how deadly the game is - 9 times out of 10 if you see the enemy player first you've got him down. It's a game of environmental awareness and quick trigger fingers.

I love the new care package drops and how you can steal them.

So far I really dig the new maps.

Graphics are noticeably improved. Not a huge leap but nice.

I never cared about the dedicated server thing. This new system is perfect for someone like me that just wants to hit one button and get into a match with randoms asap. It just works. In over 3 hours of online play I only got into one game that was laggy. Within less than a minute I was out of that game and into another. The lower player caps, which I was initially wary of, are not an issue at all. The game just flows very well with the player counts and map layout.

Overall I am really pleased and the game is everything I expected.

ffc
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Reply #260 on: November 12, 2009, 09:09:05 PM

It's CoD times 100, the only epicless moment is the arbitrary "Do your best at the range" mission, other than that your engaged in the most awesome shit done in a video game yet.  It's God of War epic in a FPS.

Too much froth.  MW2 is just about pressing forward and looking at the pretty.
Nightblade
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Reply #261 on: November 12, 2009, 09:25:46 PM

Fuck the multiplayer though.

Graphics are noticeably improved. Not a huge leap but nice.

I never cared about the dedicated server thing. This new system is perfect for someone like me that just wants to hit one button and get into a match with randoms asap. It just works. In over 3 hours of online play I only got into one game that was laggy. Within less than a minute I was out of that game and into another. The lower player caps, which I was initially wary of, are not an issue at all. The game just flows very well with the player counts and map layout.

Overall I am really pleased and the game is everything I expected.


You don't have a problem, therefor; nobody has a problem. IWNet was a well thought out idea, and it was executed flawlessly.



The campaign itself is fun, despite how ridiculously short it is; but I can't shake the feeling that I'm playing through an interactive movie rather than a game.
« Last Edit: November 12, 2009, 09:27:24 PM by Nightblade »
AcidCat
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Reply #262 on: November 12, 2009, 10:05:27 PM



You don't have a problem, therefor; nobody has a problem. IWNet was a well thought out idea, and it was executed flawlessly.




Do I give a shit if someone else has problems? It works great for me and that's all I care about.
Azazel
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Reply #263 on: November 12, 2009, 10:25:39 PM

The campaign itself is fun, despite how ridiculously short it is; but I can't shake the feeling that I'm playing through an interactive movie rather than a game.

I've been saying this for the last few CoD games - it's not a game, but an experience you play through.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Mosesandstick
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Reply #264 on: November 12, 2009, 11:58:16 PM

Do I give a shit if someone else has problems? It works great for me and that's all I care about.

But that's the problem. As a PC gamer we can do more (I'm not going to say whether it's better, on the PC you can undoubtedly do more) and IW is not giving you the opportunity to do that. Most people who play shooters on the PC probably play them for a reason and anyone who plays multiplayer has a better idea of what they want. The fact is we don't have a choice. It doesn't matter whether or not it works for some people, that's obviously a given! IW has fucked over everyone who wants the flexibility, though to be fair even saying that feels wrong as these options have existed in games for god knows how long and for good reason.

MW 2 MP is stripped down and they're charging us more for it.  ACK!

I found the COD 4 SP stupidly tedious. I played it through on the 360, and if I wanted a 'challenge' I had to deal with all the game's retardness, like infinite AI spawns and magically homing grenades. I got past the chernobyl level by running around like a headless chicken and hoping my invisible sniper friend would own everyone. Luckily my brother is a console idiot and he pays for these games  awesome, for real
Nightblade
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Reply #265 on: November 13, 2009, 01:09:18 AM

Quote
Do I give a shit if someone else has problems? It works great for me and that's all I care about.

Quote
You sir are off your rocker. Time to refill your meds.
tgr
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Just another victim of cyber age discrimination.


Reply #266 on: November 13, 2009, 01:33:42 AM

http://www.youtube.com/watch?v=4vOMuAhz6rE

I suppose I should've seen this one coming.  awesome, for real

Do I give a shit if someone else has problems? It works great for me and that's all I care about.

http://en.wikipedia.org/wiki/First_they_came...

I'm guessing it's already too late, though.

Edit: Or, alternatively, I'll re-quote something relevant to "works great":
« Last Edit: November 13, 2009, 01:59:29 AM by tgr »

Cyno's lit, bridge is up, but one pilot won't be jumping home.
01101010
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You call it an accident. I call it justice.


Reply #267 on: November 13, 2009, 02:58:46 AM

Cod 4, 5, & 6, don't have any type of aim assist or cross hair centering, nor does Halo 2 or 3, at least for the Xbox 360 they don't.


 Ohhhhh, I see.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
K9
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Reply #268 on: November 13, 2009, 03:31:30 AM

Does it have local splitscreen multiplayer?

I love the smell of facepalm in the morning
Venkman
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Reply #269 on: November 13, 2009, 07:33:27 AM

Graphics are noticeably improved. Not a huge leap but nice.

Can't see how they could get that much better honestly. Not when this is the third in the series for the same default hardware (X360 and PS3). If this was just a PC title, I'd expect some sort of leap from CoD4 to supermaxxed Crysis maybe.

You all are showing your age, my son and his friends (13 year olds) can jump from the mouse-keyboard to the game controller, and still do some crazy stuff.

I totally fess up to that. I hate controllers. They work for me when it's obvious (pointing a wii-mote like a gun) or it's some arcade-like port (most early XBLA stuff). But otherwise, I'm too accustomed to k+m and will always defer to that as long as someone is willing to make a game for it.

But I do get the privilege of pointing out that at least the keyboard and mouse don't need to get redesigned every generation. It already works. smiley

My beef really is just with dedicated servers, map size and lean. Any one of those things alone wasn't a deal-breaker, but all three together is.
Sky
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Reply #270 on: November 13, 2009, 08:23:31 AM

Call of Duty: Continental Army. You'll just stand in formation with other players on your team across a field from the enemy team, also in formation. Then fire your muskets until one side is dead.

On the upside, players upped to 64v64!
Venkman
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Reply #271 on: November 13, 2009, 09:19:02 AM

A whole field? Muskets are more the width of my front lawn  Oh ho ho ho. Reallllly?
LK
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Reply #272 on: November 13, 2009, 10:16:08 AM

I did have the lag out issue and Host Migration doesn't appear to be working on console. I.E. I've had three server timeouts that resulted in being booted back to the lobby and one instance where a temporary lag out resulted in me being killed.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Malakili
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Reply #273 on: November 13, 2009, 01:19:07 PM

It seems IW copied a bunch of user made maps from a mapping competition they had for CoD4, and used them for CoD: MW2.

http://forums.steampowered.com/forums/showthread.php?t=1023649

Is this as bad as I think it is?
Nightblade
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Reply #274 on: November 13, 2009, 01:24:53 PM

It seems IW copied a bunch of user made maps from a mapping competition they had for CoD4, and used them for CoD: MW2.

http://forums.steampowered.com/forums/showthread.php?t=1023649

Is this as bad as I think it is?

So they not only take a shit on the PC community, but they steal the custom made maps they created as well.

Is this some budget measure? "Hey guyz , let's focus all of our efforts on the criminally short single player campaign, half ass the multiplayer, and charge ten dollars more for the actual game... Oh, and let's not bother making any multiplayer maps; we'll just swipe some custom maps from the community we just shat on."

Are they just doing everything in their power to piss people off at this point?
« Last Edit: November 13, 2009, 01:31:36 PM by Nightblade »
Venkman
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Reply #275 on: November 13, 2009, 01:28:22 PM

I would bet the contest had the best intentions but then they wimped out on actual recognition. Or that person quit. Or someone in legal got worried. Whatever it was, I'm sure there's fine print somewhere that says IW owns all the output of whatever their engine creates, so they're within legal rights to do whatever the heck they want.
Malakili
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Reply #276 on: November 13, 2009, 02:20:42 PM

I'm sure there's fine print somewhere that says IW owns all the output of whatever their engine creates, so they're within legal rights to do whatever the heck they want.

Oh, I don't doubt its technically legal, but its just fucking lame as all hell.
Ard
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Reply #277 on: November 13, 2009, 02:58:37 PM

This is like the gift that keeps on giving.  Except we all know that Activision won't learn anything from any of this given the money hats they just got a few days ago.
LK
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Reply #278 on: November 13, 2009, 03:12:14 PM

No auto-aim option in multiplayer aside from the prescribed method of the game adjusting your view slightly when you are not aiming and an enemy runs through your crosshairs.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Amaron
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Reply #279 on: November 13, 2009, 06:12:14 PM

Cod 4, 5, & 6, don't have any type of aim assist or cross hair centering, nor does Halo 2 or 3, at least for the Xbox 360 they don't.

You all are showing your age, my son and his friends (13 year olds) can jump from the mouse-keyboard to the game controller, and still do some crazy stuff.

You are wrong.   CoD4 definitely has aim assist on the 360.   Someone in this very thread was explaining the aim assist in MW2 as well?  Plus the hit boxes have been made bigger to make up for gamepads.  Making the hit boxes too big is just as bad as auto aim.

I'll agree there are people who are good with game controllers but that has never had anything to do with age.  Even the best game controller users can't do whip turns, precision aiming and other such things which are essential to high end play.  The controller just doesn't support such things.
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