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Author Topic: "Oh btw, FFXIV Online in 2010"  (Read 521368 times)
Lantyssa
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Reply #1050 on: October 05, 2010, 05:43:35 PM

We need an emoticon for COCKBLOCK.   In the meantime here is a sad panda Sad Panda
Sad red panda is perhaps a bit more apropos. Sad Red Panda

Hahahaha!  I'm really good at this!
Fabricated
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Reply #1051 on: October 05, 2010, 06:59:07 PM

Best part of that review video:
"God damn this is boring"

from page 1 of this thread:
Hopefully it isn't as terrible as FF11.

Oh... how naive we were...
Square always goes beyond your expectations.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Samprimary
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Posts: 4229


Reply #1052 on: October 05, 2010, 10:32:13 PM

I guess tracking active subscribers is in order, to see how much the active subscribers drop from box sales between now and Cataclysm.
Shatter
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Reply #1053 on: October 06, 2010, 05:07:42 AM

I guess tracking active subscribers is in order, to see how much the active subscribers drop from box sales between now and Cataclysm.

Does canceling my preorder before it launched count?
01101010
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You call it an accident. I call it justice.


Reply #1054 on: October 06, 2010, 05:10:02 AM

I guess tracking active subscribers is in order, to see how much the active subscribers drop from box sales between now and Cataclysm.

Honestly, at this point I believe the point is moot. Bad game is bad. Everyone hangs their hat on subs being a golden marker of success while the success part is where the interpretation falls - or should. Sure it funs to watch a game's playerbase march out in a mass exodus and pat ourselves on the back for playing Nostradamus - but at this junction, it's like predicting the sun will come up in the morning.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Shatter
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Posts: 1407


Reply #1055 on: October 06, 2010, 07:28:52 AM

I guess tracking active subscribers is in order, to see how much the active subscribers drop from box sales between now and Cataclysm.

Honestly, at this point I believe the point is moot. Bad game is bad. Everyone hangs their hat on subs being a golden marker of success while the success part is where the interpretation falls - or should. Sure it funs to watch a game's playerbase march out in a mass exodus and pat ourselves on the back for playing Nostradamus - but at this junction, it's like predicting the sun will come up in the morning.

Stop crapping on my feel good moment
Hawkbit
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Reply #1056 on: October 06, 2010, 08:07:56 AM

I guess tracking active subscribers is in order, to see how much the active subscribers drop from box sales between now and Cataclysm.

That would require someone to admit they actually bought this crap.  Seeing how we'd never relent in mocking them publicly, I'm guessing we'd have to get our tracking information from less reliable sources.  Unless someone was comped a copy/sub... then it might be okay, maybe.
Samprimary
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Posts: 4229


Reply #1057 on: October 06, 2010, 08:30:00 AM

Quote
Honestly, at this point I believe the point is moot. Bad game is bad. Everyone hangs their hat on subs being a golden marker of success while the success part is where the interpretation falls - or should. Sure it funs to watch a game's playerbase march out in a mass exodus and pat ourselves on the back for playing Nostradamus - but at this junction, it's like predicting the sun will come up in the morning.

I still feel compelled to document an (expected) decline, because FFXIV is an amazingly neat case.

Here's what interests me: Square Enix botching this like it has allows us to cut out many comorbid factors that help tank MMO's: we can be sure they weren't limited in funding, or backing, or name recognition for the franchise, or availability of expertise, or inexperience in the genre. That leaves the state of the product in its current form entirely attributable to shitty design and development processes. I want to do a long-form article on why the MMO market is a morass of carcasses, and FFXIV becoming a carcass makes for a stunning opener. It's got large, grotesque failings barely concealed by annoying limitations (It's entirely plausible that they stalled the release of an auctionhouse system because they want to delay/conceal the inevitable fucked crafter economy; it's most likely they instituted the leveling limitations to buy them a short, desperate timeframe for filling in an obvious lack of high-end content), and other large, grotesque failings that you're forced to deal with minute by minute and whose presence in an MMO made after 2005 could be used as an official sign of clinical retardation on the part of the game's designers (inventory management/UI, copypasted terrain).
Mrbloodworth
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Reply #1058 on: October 06, 2010, 08:56:08 AM

Yeah, but the marketing and merchandising is impressive.  awesome, for real

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Samprimary
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Reply #1059 on: October 06, 2010, 09:21:27 AM

I could also probably add to that their complete failure to adequately support mouse control was likely for the purpose of encouraging the sale of peripherals and/or leveling the playing field for the ps3.
01101010
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Reply #1060 on: October 06, 2010, 10:36:10 AM

I could also probably add to that their complete failure to adequately support mouse control was likely for the purpose of encouraging the sale of peripherals and/or leveling the playing field for the ps3.

Well considering that SE have failed to have a PvP system (fuck you ballista-whatever-the-fuck) in that or this MMO, there is no playing field to level. The mouse control is indeed clownshoes though. Seriously... had a problem with it in Alpha and Beta and they said they were looking to fix it since I dl'd the client way way back. Never did happen...

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Samprimary
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Reply #1061 on: October 06, 2010, 10:53:31 AM

Square Enix uses HARDWARE MOUSE "SUPPORT"

...it's not very effective...
LK
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Reply #1062 on: October 06, 2010, 11:31:49 AM

Squaresoft making a PC game would be like Blizzard making a console game. They're plain just not good at it from never having put that much effort into developing them.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Rasix
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Reply #1063 on: October 06, 2010, 11:34:41 AM

I'd wager they'd do a bit better than Squaresoft considering they have a rule about not releasing complete crap (we'll see how that pans out in Cat  why so serious?).

-Rasix
Samprimary
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Reply #1064 on: October 06, 2010, 11:41:47 AM

Yeah, blizzard seems to have a functioning, competent system of professional developmental review and they're willing to can shit that isn't going to make it as a quality product. That combined with the fact that it looks like the processes that made XIV bad translate to development on any system ..
LK
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Reply #1065 on: October 06, 2010, 11:42:05 AM

Right. Blizzard is so successful that it can waste millions of dollars on something they are going to shitcan eventually but seemed like a good idea at the time. Though I don't know if keeping their employees paid, part of the institution, and developing themselves is that much of a waste. More a waste for the consumer.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
waffel
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Reply #1066 on: October 06, 2010, 11:47:37 AM

Anyway, this is just like Warhammer online without Paul Barnett.

Overhyped MMO released in fall. Game is pretty shitty. WoW x-pac to be released a month or two later. Game will probably have high box sales based on hype/name value. WoW x-pac will stab an already bleeding game, causing it to spill more blood.

The only thing this has going for it is a PS3 release to sucker even more people.
Velorath
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Posts: 8996


Reply #1067 on: October 06, 2010, 12:19:25 PM

Quote
Honestly, at this point I believe the point is moot. Bad game is bad. Everyone hangs their hat on subs being a golden marker of success while the success part is where the interpretation falls - or should. Sure it funs to watch a game's playerbase march out in a mass exodus and pat ourselves on the back for playing Nostradamus - but at this junction, it's like predicting the sun will come up in the morning.

I still feel compelled to document an (expected) decline, because FFXIV is an amazingly neat case.

Here's what interests me: Square Enix botching this like it has allows us to cut out many comorbid factors that help tank MMO's: we can be sure they weren't limited in funding, or backing, or name recognition for the franchise, or availability of expertise, or inexperience in the genre. That leaves the state of the product in its current form entirely attributable to shitty design and development processes. I want to do a long-form article on why the MMO market is a morass of carcasses, and FFXIV becoming a carcass makes for a stunning opener. It's got large, grotesque failings barely concealed by annoying limitations (It's entirely plausible that they stalled the release of an auctionhouse system because they want to delay/conceal the inevitable fucked crafter economy; it's most likely they instituted the leveling limitations to buy them a short, desperate timeframe for filling in an obvious lack of high-end content), and other large, grotesque failings that you're forced to deal with minute by minute and whose presence in an MMO made after 2005 could be used as an official sign of clinical retardation on the part of the game's designers (inventory management/UI, copypasted terrain).


All of this is only noteworthy if you ignore the fact that Square has been in decline for around a decade, has most of their fanbase on consoles, has previously shipped a beautiful but shitty MMO (which took two years to make it to the U.S.), has been having some serious issues developing their recent Final Fantasy games (FFXIII and FFXIII Vs.), etc...

Draegan
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Reply #1068 on: October 06, 2010, 01:24:44 PM

Anyway, this is just like Warhammer online without Paul Barnett.

Overhyped MMO released in fall. Game is pretty shitty. WoW x-pac to be released a month or two later. Game will probably have high box sales based on hype/name value. WoW x-pac will stab an already bleeding game, causing it to spill more blood.

The only thing this has going for it is a PS3 release to sucker even more people.

Was FFXIV really overhyped?  I never saw any hype really other than from FFXI fanboys and there aren't many of those.
Murgos
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Reply #1069 on: October 06, 2010, 01:26:59 PM

You have to buy Crysta at 10 USD per 1000 to pay for your account?  If you are in England it cost 10 GBP for 1000 Crysta?

So, let me guess, there are a thousand auctions on ebay selling pre-paid $10 dollar cards for 9 pounds ea?

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Hawkbit
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Reply #1070 on: October 06, 2010, 02:31:31 PM

I think there's half a chance that this game is going to tank so badly that we'll never see the PS3 version.  Stopped into local Gamestop today, the guy said they had 20 total preorders and only 8 actually came in to get the game. 
Reg
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Reply #1071 on: October 06, 2010, 03:20:12 PM

I shudder to think of the extra restrictions they'll implement for you to pay your way past if they go free to play.
UnSub
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Reply #1072 on: October 06, 2010, 07:26:39 PM

Ignoring the reportedly crappy game quality: the PC market isn't necessarily where FFXIV expects to succeed. They are looking at the PS3 as a platform that they already dominate.

However... I can't imagine that console players want to get their ass kicked by a ladybug either.

Count Nerfedalot
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Reply #1073 on: October 06, 2010, 08:34:49 PM

You have to buy Crysta at 10 USD per 1000 to pay for your account?  If you are in England it cost 10 GBP for 1000 Crysta?

So, let me guess, there are a thousand auctions on ebay selling pre-paid $10 dollar cards for 9 pounds ea?

Sounds like it might be priced about right when it hits Japan, if they charge 10 yen for it.   Grin

Yes, I know I'm paranoid, but am I paranoid enough?
Velorath
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Reply #1074 on: October 07, 2010, 02:57:05 AM

And now for your daily dose of insanity:

FFXIV received it's first full review from a major U.S. game site with Gamespot giving it a score of 4 out of 10.  Reactions from people on most forums seems to be that this is about what they expected.

Over on the MMORPG forums though (I'm sure you can all see where this is going), one man decided to go batshit insane.


raydeen
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Reply #1075 on: October 07, 2010, 03:50:55 AM

And now for your daily dose of insanity:

FFXIV received it's first full review from a major U.S. game site with Gamespot giving it a score of 4 out of 10.  Reactions from people on most forums seems to be that this is about what they expected.

Over on the MMORPG forums though (I'm sure you can all see where this is going), one man decided to go batshit insane.

Hell, it gave one dude hiccups he was laughing so hard.




I was drinking when I wrote this, so sue me if it goes astray.
Rendakor
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Reply #1076 on: October 07, 2010, 05:09:16 AM

Ignoring the reportedly crappy game quality: the PC market isn't necessarily where FFXIV expects to succeed. They are looking at the PS3 as a platform that they already dominate.

However... I can't imagine that console players want to get their ass kicked by a ladybug either.
I think a lot of people will buy it simply because it's a number FF title and they don't realize it's an MMO. I imagine they'll quit after their first battle, if they even make it out of the starting city. Maybe they're going for Cryptic's "sell box, lolretention?" strategy.

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Simond
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Reply #1077 on: October 07, 2010, 05:22:01 AM

And now for your daily dose of insanity:

FFXIV received it's first full review from a major U.S. game site with Gamespot giving it a score of 4 out of 10.  Reactions from people on most forums seems to be that this is about what they expected.

Over on the MMORPG forums though (I'm sure you can all see where this is going), one man decided to go batshit insane.
Read post before following link, thought "Geldon?"
Clicked link, nodded sagely to self. "Geldon"
 awesome, for real

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Mrbloodworth
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Reply #1078 on: October 07, 2010, 05:30:34 AM

And now for your daily dose of insanity:

FFXIV received it's first full review from a major U.S. game site with Gamespot giving it a score of 4 out of 10.  Reactions from people on most forums seems to be that this is about what they expected.

Over on the MMORPG forums though (I'm sure you can all see where this is going), one man decided to go batshit insane.





Quote
Wow, I knew you guys were pretty desparate to slam the game, but hacking the web page of a major game site so a user review masquarades as an official one?  Pretty impressive.

 awesome, for real


Wow, website hack accusations.

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Bzalthek
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Reply #1079 on: October 07, 2010, 05:42:34 AM


"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Samprimary
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Reply #1080 on: October 07, 2010, 06:11:03 AM

... what the fuck.
Murgos
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Reply #1081 on: October 07, 2010, 06:14:06 AM

Hai guys!  Let's not be that web site that stalks, and thus validates, Geldon.   why so serious?

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Shatter
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Reply #1082 on: October 07, 2010, 06:19:31 AM

 Facepalm
Hutch
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Reply #1083 on: October 07, 2010, 06:43:28 AM

Hai guys!  Let's not be that web site that stalks, and thus validates, Geldon.   why so serious?

Oh, I can see that you're new here. Welcome to F13. We not only kick people off the island, we then proceed to follow them around in our speedboats.

Plant yourself like a tree
Haven't you noticed? We've been sharing our culture with you all morning.
The sun will shine on us again, brother
Murgos
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Reply #1084 on: October 07, 2010, 08:08:07 AM

Oh, I can see that you're new here. Welcome to F13. We not only kick people off the island, we then proceed to follow them around in our speedboats.

Typically, we're far to self-centered to actually *effort*.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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