Prospero
Terracotta Army
Posts: 1473
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Holy forgotten translations Batman.
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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I'll start dumping silvers in the resource stockpile? The 6 slots are they just 6 allocated to me? Or to the whole town members?
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Colonel Sanders is back in my wallet
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Prospero
Terracotta Army
Posts: 1473
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The whole town by all appearances. I'm going to swing by and drop off the stuff for a barracks and some money.
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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darn, i guess i'll start collecting wood or something like that when i have the time.
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Colonel Sanders is back in my wallet
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Aez
Terracotta Army
Posts: 1369
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The Avalon guys haven't been attacking us though have they? Or did I just not notice?
Yeah, they stopped attacking us once I started to perma KO their town back in lvl 20-25. Then they called the Coopers for help. It was hard at first but Cooper gave me some free lvl by losing while trying to KO me with the zergs. It was funny because I went up a lvl before they dropped my healt so I was back at 100% healt. Then I got a new gun and it was game over for Cooper. So they called Eagle, of which one guy still win 50% of the time against me.
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Amarr HM
Terracotta Army
Posts: 3066
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Don't put anything into the stockpile unless it's on the needed list. You only get six slots to start with and if you fill them up with random items, you need to destroy stuff to make room.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Aez
Terracotta Army
Posts: 1369
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Gratz on the fort BTW. Looks fun.
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Samwise
Moderator
Posts: 19274
sentient yeast infection
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Don't put anything into the stockpile unless it's on the needed list.
Where is this "needed list"? Talk sense.
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K9
Terracotta Army
Posts: 7441
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Do we need money in the fort treasury?
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I love the smell of facepalm in the morning
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K9
Terracotta Army
Posts: 7441
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Don't put anything into the stockpile unless it's on the needed list.
Where is this "needed list"? Talk sense. If you click on the HQ in the fort it shows you what's needed. For now: HQ (lvl2) - 2 toolboxes, 2 saws, 2 maps Barracks (lvl1) - 2 rolls of cloth, 2 cotton, 1 hammer Resource Stock (lvl2) none I think those three are the priority to build up; I'd do the resource stock first. I saw a couple of forts on world 1 that had level 3-4 stockpiles less than a day after being founded; and it gives us a lot more slots for products.
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I love the smell of facepalm in the morning
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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Yeh Avalon haven't attacked us ever
Not true. They were among the very first to attack us in week 1. In fact their leader attacked me while I was working on some menial level 10 leveling job, attacked me again an hour later and knocked me out, and then sent me a telegram two days later when I was out of town (to avoid being dueled by her yet again) begging me to join her town. I think my reply was along the lines of "You're schizophrenic - I already made a deal with your other personality." They then had some other soldier KO'ing our workers in weeks 2-3 and we complained, and that stopped. Then after a couple of abortive attempts at trying to get the Coppers to understand the meaning of the term 'truce', we told Copper Creeps that we would only consider peace with them if they kicked out half their members and declared war on the Avalon folks. So they ran to the Avalon folks who came back with a handful of people for a couple of days. We ignored them.
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The camera adds a thousand barrels. - Steven Colbert
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Amarr HM
Terracotta Army
Posts: 3066
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I wasn't aware Righ missed all that. Where is this "needed list"? Talk sense.
It's a work in progress dude just saying nobody dump their wares in there just yet. K9 has it.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Samwise
Moderator
Posts: 19274
sentient yeast infection
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Where is this "needed list"? Talk sense.
It's a work in progress dude just saying nobody dump their wares in there just yet. K9 has it. That's better. Don't refer to things that don't exist.
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LK
Terracotta Army
Posts: 4268
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I have tool boxes and one map. Might be time to start going back to chat actively again.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Amarr HM
Terracotta Army
Posts: 3066
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That's better. Don't refer to things that don't exist. I actually started one in the town forums just hasn't been finalised. But yeh best to start with barracks and then not sure what the rest do seems a lot of stuff isn't doing anything yet.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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K9
Terracotta Army
Posts: 7441
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Does anyone know what the benefits of levelling up buildings are?
The help file says that resource stocks gain 6 slots per level (probably useful to get level 2 or 3 first here, then switch). The barracks improves the player recovery with each level. There's no explanation of what improving the HQ does. I'm guessing that improving the defensive structures (walls, gates, towers) increases the number of people who can use them, or the bonus they grant.
edit: levelling up the resource stock allows you to bank more money in the fort for construction. N.B. Money paid into the fort cannot be recovered by any means (or so says the help file).
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« Last Edit: July 21, 2009, 05:19:19 PM by K9 »
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I love the smell of facepalm in the morning
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Amarr HM
Terracotta Army
Posts: 3066
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I know the towers and protective barrier are supposed to give specific bonuses to the defenders in battle, but not sure if it has been implemented yet.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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LK
Terracotta Army
Posts: 4268
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Oops, only have 6 Toolboxes. Should be enough for now. We could use cash in that fort too to keep constructing.
I'm going to work on resource items once I hit Lv. 53 and can use my new dueliing weapon (< 100 XP).
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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K9
Terracotta Army
Posts: 7441
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We should probably ally Trammel into the fort.
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I love the smell of facepalm in the morning
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schild
Administrator
Posts: 60348
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Christ, we have GOT to get that resource stock up.
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Amarr HM
Terracotta Army
Posts: 3066
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Yeh Hawkbit just did that thing I was warning about earlier
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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K9
Terracotta Army
Posts: 7441
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World one has a fort battle called on a large fort (the county one in and one up from the bottom-right corner). It starts in 17 hours or so. The fort only has a couple of thousand construction points, so I guess we should be on our toes from the get-go.
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I love the smell of facepalm in the morning
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sidereal
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Someone just dropped a bunch of bullshit in the fort. I had to delete the wood to make room for cloth. Regardless, barracks is now unlocked, whatever that means.
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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Amarr HM
Terracotta Army
Posts: 3066
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Nice one sidereal means we can start building it.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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schild
Administrator
Posts: 60348
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Man, these forts are going to be a grind. Also, just figured out you can't remove stuff and can only delete stuff. Wish I'd read your post before I went to the other screen. >_<
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sidereal
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It looks like the stuff gets consumed right when you unlock (as opposed to when you get finished building it), so unless I'm misunderstanding something there's nothing preventing us from churning a bunch of goo in there and unlocking the buildings quickly, even with only 6 slots.
Unless, you know, some douche clogs up the works.
J'accuse!
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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Amarr HM
Terracotta Army
Posts: 3066
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If anyone has a nail put it in there it will swallow up some items by unlocking the gates building.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Samwise
Moderator
Posts: 19274
sentient yeast infection
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If anyone has a nail put it in there it will swallow up some items by unlocking the gates building.
Probably need a builder for that one; it comes from a high level Construction job.
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Amarr HM
Terracotta Army
Posts: 3066
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Schild as your punishment I demand you find us a nail Xanthipe might have one.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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schild
Administrator
Posts: 60348
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I definitely don't. I'm too hybrid for any sort of high skill anything. Also, I just deposited every red cent I had into the fort, so I can't afford one fo the new guns. And since I'll be building the fort, I won't be able to make money. I r almost useless.
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Phildo
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I came to deliver some more maps, but you already had enough. So I'm gonna go KO some fools and hope that we get Acid back.
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schild
Administrator
Posts: 60348
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4 Hours queued up for working on the stocks. If you need me, I'll be unavailable.
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Reg
Terracotta Army
Posts: 5281
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I've got a couple of Nails. I'll head over and deposit them soon as I'm done clearing this forest.
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Amarr HM
Terracotta Army
Posts: 3066
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Just put one in for now reg, thanks for that.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Reg
Terracotta Army
Posts: 5281
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OK I put in the nail and unlocked the Gate. Then I added in a couple of other items I had and unlocked something else. There are currently two empty slots in the resource bin.
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