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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Mass Effect 2 *spoilers around pg 29/30* 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mass Effect 2 *spoilers around pg 29/30*  (Read 629729 times)
Ingmar
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Reply #105 on: October 16, 2009, 12:35:17 PM

I can run out of ammo now?  ACK!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
AutomaticZen
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Reply #106 on: October 16, 2009, 12:46:55 PM

I can run out of ammo now?  ACK!

Limited Ammo + NPC Party Members = Fail.

Perhaps there's a reload now.  You don't actually lose ammo, but you have a certain size clip before you have to reload.  I'd be down with that.
schild
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Reply #107 on: October 16, 2009, 12:49:06 PM

That would be "Increased Clip Size." Unless they got an intern to write it who doesn't have a firm grasp on the nuances of space warfare.
AutomaticZen
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Reply #108 on: October 16, 2009, 12:58:54 PM

That would be "Increased Clip Size." Unless they got an intern to write it who doesn't have a firm grasp on the nuances of space warfare.

I hope so.   Because it was bad enough when the fuckers used their cooldowns before I could.  You're all ready to execute your perfect plan only to find out Liara wasted Stasis or something on the first guy who died.
Ingmar
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Reply #109 on: October 16, 2009, 01:08:27 PM

I can run out of ammo now?  ACK!

Limited Ammo + NPC Party Members = Fail.

Perhaps there's a reload now.  You don't actually lose ammo, but you have a certain size clip before you have to reload.  I'd be down with that.

Or maybe only you yourself can run out of ammo, a la Fallout 3?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Velorath
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Reply #110 on: October 16, 2009, 01:16:19 PM

I'm pretty sure they've said that only Heavy Weapons have limited ammo.
Riggswolfe
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Reply #111 on: October 16, 2009, 01:35:59 PM

I'm pretty sure they've said that only Heavy Weapons have limited ammo.

That's my guess as to what they're referring to with the Terminus armor especially since it comes with a heavy weapon.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Fordel
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Reply #112 on: October 20, 2009, 06:19:25 AM

Fuck Ammo, just let me shoot my space gun!

and the gate is like I TOO AM CAPABLE OF SPEECH
Sky
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Reply #113 on: October 20, 2009, 06:48:01 AM

Fuck Ammo, just let me shoot my space gun!
No place for hidin' baby
No place to run
You pull the trigger of my
Spaaace Guuuun!
FatuousTwat
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Reply #114 on: October 20, 2009, 06:25:22 PM

I think that they just replaced the overheating mechanic with a reloading one...

Has anyone really been far even as decided to use even go want to do look more like?
SnakeCharmer
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Reply #115 on: October 20, 2009, 07:37:02 PM

Quote
• The Terminus Armor is designed for use in extreme planetary conditions, increasing run speed and personal shields, and augmenting weapons with an additional magazine of reserve ammo.
Wait, what?

I don't read it as having X number of ammo, since in ME1 you could switch out different types of ammo for various effects and damage types.  Though it does sound like they're now going to limit the number of ammo types you can carry with a certain number of available slots.  Before you could 'carry' 20 different types of armors, 20 different guns, and 30 different ammo types.  So there's probably a storage box/bin on the Normandy (or whatever) that you store your gear then outfit your character before each mission.
Riggswolfe
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Reply #116 on: October 21, 2009, 01:34:51 AM

The overheating mechanic is still in but now there is apparently an ejectable heatsink that can be used to instantly cooldown and get back into the fight. Of course, the question becomes are these ejectable heatsinks "ammo".

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Bunk
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Reply #117 on: October 21, 2009, 06:04:20 AM

The impression I got was that some or all classes could switch ammo mid fight. They mention somewhere in one of the demos a Soldier switching his assault rifle to incindiary rounds with a single button press.


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Stormwaltz
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Reply #118 on: October 21, 2009, 07:43:24 AM

Just to say, there was ammo in ME1 -- grenades.

I don't know how things changed after I left, so I can't say more than that.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Riggswolfe
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Reply #119 on: October 21, 2009, 08:39:20 AM

Just to say, there was ammo in ME1 -- grenades.

I don't know how things changed after I left, so I can't say more than that.

I only used grenades on Feros and then only if I was being a Paragon. In general they just didn't have enough bang. Literally. I could kill 1000X faster by using a gun, tech power, or biotic power every single time.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Goreschach
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Reply #120 on: October 21, 2009, 10:19:55 AM

Just to say, there was ammo in ME1 -- grenades.

I don't know how things changed after I left, so I can't say more than that.

I only used grenades on Feros and then only if I was being a Paragon. In general they just didn't have enough bang. Literally. I could kill 1000X faster by using a gun, tech power, or biotic power every single time.

I didn't use them a lot, but there were a couple places in the game where the large aoe spread of grenades really came in handy. Mostly in certain indoor areas where you'd open a door and a half dozen things would come in after you.
Lantyssa
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Reply #121 on: October 21, 2009, 10:57:01 AM

Large spreads?  Like two feet?  I always missed with grenades.

Hahahaha!  I'm really good at this!
AutomaticZen
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Reply #122 on: October 21, 2009, 10:59:12 AM

I used them on Geth all the time.  Loved them.

Perhaps it was easier to use them on PC?
Prospero
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Reply #123 on: October 21, 2009, 11:16:29 AM

Grenades were rad. No better way to clear out a bunch of jackasses who thought they were so smart because they were behind crates. It was also fun to throw one towards a vortex a bunch of people were getting pulled into.
Ingmar
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Reply #124 on: October 21, 2009, 11:32:57 AM

They were very good for big mobs of those cyber zombie guys too.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
FatuousTwat
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Reply #125 on: October 21, 2009, 05:52:26 PM

I used them when a bunch of guys were in cover close together. Wasn't there a weapon mod that made the grenades explosion radius larger? Instead of fiery or whatever.

Has anyone really been far even as decided to use even go want to do look more like?
Tannhauser
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Reply #126 on: October 22, 2009, 03:56:38 PM

Grenades are not that awesome for damage but they do have some tactical uses.  Plus they are hella fun.
Sky
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Reply #127 on: October 23, 2009, 06:47:42 AM

Wasn't there a weapon mod that made the grenades explosion radius larger? Instead of fiery or whatever.
Iirc, it was all about the grenade mods. I don't really remember using them, I guess that says something about the combat after all, even though I mostly liked it. But I remember having grenade mods in there, so I must've used them...
Stormwaltz
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Reply #128 on: November 05, 2009, 11:39:58 AM

BioWare continues their fine tradition of marketing games by tossing out massive plot spoilers like Halloween candy.

The character introduced at the end is mine. It was supposed to be a surprise, something you discover in the course of playing. Heck, when I left it was still highlighted in the IP guide as "do not mention this in PR presentations, ever."

EDITED BECAUSE EVERYONE'S A FUCKING CRITIC
« Last Edit: November 05, 2009, 07:30:26 PM by Stormwaltz »

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Murgos
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Reply #129 on: November 05, 2009, 11:59:51 AM

I've stopped reading Mass Effect 2 preview content.  I know I will buy the game and Bioware has been just awful with the spoilers lately.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Morat20
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Reply #130 on: November 05, 2009, 12:16:56 PM

BioWare continues their fine tradition of marketing games by tossing out massive plot spoilers like Halloween candy.

The party member introduced at the end is mine. It was supposed to be a surprise, something you discover in the course of playing. Heck, when I left it was still highlighted in the IP guide as "do not mention this in PR presentations, ever."
A spoiler like when  the Episode One trailer showing Darth's Maul's lightsaber was double-ended? Or a spoiler like showing Darth saying "I AM your father!" in an Empire Strikes Back trailer? (yes, that never happened, I know).

Because I still think that was a total fuck-up there. It added nothing to the trailer, yet having that as a surprise in the movie would have really upped the tension while watching it for the first time.
Khaldun
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Reply #131 on: November 05, 2009, 12:18:32 PM

I am not looking.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #132 on: November 05, 2009, 05:21:39 PM

I am not looking.

Yeah, damnit...must...resist...the clicking!

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
tmp
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Reply #133 on: November 05, 2009, 06:36:40 PM

Stopped watching anything ME2 related about half way through Normandy trailer... it's one of these games i really want to play as unspoiled as it's still possible swamp poop
Phire
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Reply #134 on: November 05, 2009, 06:54:22 PM

BioWare continues their fine tradition of marketing games by tossing out massive plot spoilers like Halloween candy.

The party member introduced at the end is mine. It was supposed to be a surprise, something you discover in the course of playing. Heck, when I left it was still highlighted in the IP guide as "do not mention this in PR presentations, ever."

Wow...you know what? You spoiled it worse than the video did! And all because you said this 'person' is a party member and not an enemy as the video suggests! I figured it would end up going this way but thanks for confirming it!  awesome, for real


PS. I don't care about spoilers I just find your revealing rant to be rather funny
« Last Edit: November 05, 2009, 08:53:04 PM by Phire »
caladein
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Reply #135 on: November 05, 2009, 08:27:21 PM

EDITED BECAUSE EVERYONE'S A FUCKING CRITIC

We still Heart you Stormwaltz.

That said, I don't mind spoilers in terms of what character to choose since I'm going to run to a wiki or FAQ anyway to figure out what party I want to go after.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
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AutomaticZen
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Reply #136 on: November 06, 2009, 06:08:05 AM

Like most others, I was missing most videos before now, and now I'm semi-avoiding them.

It's Mass Effect, I don't need to know much more.
Tannhauser
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Reply #137 on: November 06, 2009, 03:43:23 PM

Yeah same policy, but I'm avoiding all videos from here on out.  I know I'm going to buy it.  Just.  Need.  Willpower.
Stormwaltz
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Reply #138 on: November 08, 2009, 03:02:03 PM

For those who do want more, here's nine minutes of gameplay footage. First part is dialogue, second part is combat.

Spoilers aren't as atrocious as what the the previous one blew. You do see an ME1 character. And there's a pretty obvious bug with the background music playing too loudly over cutscene dialogue. :P

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Lucas
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Further proof that Italians have suspect taste in games.


Reply #139 on: November 27, 2009, 02:03:57 AM

Ok, I was kinda expecting it, but hey, look who's back (of course, if you don't want to be spoiled, be a good guy/girl, and STAY AWAY from the link :P) :

http://kotaku.com/5413616/an-old-friend-returns-in-new-mass-effect-2-videos-screens
 
Heart awesome, for real




" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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