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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 8 Guests are viewing this topic.
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Author Topic: SWTOR  (Read 2102417 times)
01101010
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Reply #9170 on: August 16, 2011, 10:23:40 AM

What is Vince from Slap Chop doing there introducing this?

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Reply #9171 on: August 16, 2011, 10:37:31 AM

Bounty Hunter...."all about doing damage."

And here I thought they Bounty Hunted?   awesome, for real  I have a sinking feeling that smugglers won't smuggle either....just rogues with Han Solo vests.   Man, between this and having just watched a few GW2 vids, I'm really regretting my pre-order.  I guess we'll have to see if my fanboi quotient is greater than my please-no-more-wow quotient.
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Reply #9172 on: August 16, 2011, 10:40:33 AM

How are you going to hunt bounties in a raid? 

"Sorry guys, brb, just saw my mark hiding behind some trash cans."

Don't care about raiding, it can look as dumb as it wants.

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Threash
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Reply #9173 on: August 16, 2011, 10:41:17 AM

You didn't really think there was gonna be smuggling did you? there is tanking, dps, healing and support.

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Reply #9174 on: August 16, 2011, 10:44:46 AM

Well, I imagine there are smuggling elements in the personal story line quests.  But yah, you're not going to beat an instance because you got some illegal bantha-wang powder past customs.

-Rasix
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Reply #9175 on: August 16, 2011, 10:47:42 AM

I live in my own world...what can I tell you.

As reality hits though, this is World of Starwarscraft.  I guess it has been said in the thread in one form or another.  We knew the game would be the same.  Few people laughed, few people cried...most people were silent.  Now I am become SWTOR, copier of WOW.

Makes sense though, that they can't take any chances whatsoever.  What with the IP and all.
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Reply #9176 on: August 16, 2011, 10:50:53 AM

Well, I imagine there are smuggling elements in the personal story line quests.  But yah, you're not going to beat an instance because you got some illegal bantha-wang powder past customs.

lol.  There could still be hope that this sort of thing is present.  Maybe the wang powder doesn't beat the instance, but gives some sort of bonus buff or talent that couldn't be present without a smuggler.

Ah but then..."LFG need smuggler.  Must have wang powder."

Yea, I should just wait till the game comes out...
Nebu
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Reply #9177 on: August 16, 2011, 10:53:13 AM

As reality hits though, this is World of Starwarscraft.

Of course it is.  I don't think anyone here expected anything different. 

I'm excited about it because it's new content for me to burn through.  That's easily worth the box cost to me.

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Reply #9178 on: August 16, 2011, 10:59:07 AM

lol.  There could still be hope that this sort of thing is present.  Maybe the wang powder doesn't beat the instance, but gives some sort of bonus buff or talent that couldn't be present without a smuggler.

Ah but then..."LFG need smuggler.  Must have wang powder."

Yea, I should just wait till the game comes out...

In group settings, especially when your sizes don't force at least one of each class, putting stuff like that in is a recipe for disaster.  Your (main) quests and such appear to be a different matter.  (There's an outside chance of something like the Star options from DA2 that depended on specific companions or stat, but if they do come up, I doubt they'd offer any mechanical differences.)

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
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sam, an eggplant
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Reply #9179 on: August 16, 2011, 11:31:32 AM

this is World of Starwarscraft.  I guess it has been said in the thread in one form or another.  
Mmmhmm.
Amaron
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Reply #9180 on: August 16, 2011, 11:35:13 AM

WoW was just World of Everquest.  Not that I think  SWToR will be able to repeat the jump between those two games.   I still see some things they've talked about that are genuine improvements over WoW though.
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Reply #9181 on: August 16, 2011, 12:06:42 PM

Ok Ok, but what does SWTOR bring to the table that is even partially new?  Anything?  (How long do we have on that NDA)



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Reply #9182 on: August 16, 2011, 12:08:05 PM

Dialogue Wheel Time.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
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Reply #9183 on: August 16, 2011, 12:10:06 PM

Ok Ok, but what does SWTOR bring to the table that is even partially new?  Anything?  (How long do we have on that NDA)





Why does it need to bring something completely new? Serious question. Mozart used the same instruments and musical forms as his contemporaries and immediate predecessors, after all. Innovation is great and all, but iteration and refinement usually make for a bigger improvement in actual quality.

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Ginaz
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Reply #9184 on: August 16, 2011, 12:10:31 PM

We've been over this. It's not 262GB.

It's 40TB. Get it right.

Close.  

Edit: Wait.  40 TB?  I read it as 40 GB.  My bad.

Edit 2: I wish there was no NDA right now.  So much info I'd like to share. Oh ho ho ho. Reallllly?
« Last Edit: August 16, 2011, 12:16:31 PM by Ginaz »
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Reply #9185 on: August 16, 2011, 12:15:55 PM

Ok Ok, but what does SWTOR bring to the table that is even partially new?  Anything?  (How long do we have on that NDA)
Why does it need to bring something completely new? Serious question. Mozart used the same instruments and musical forms as his contemporaries and immediate predecessors, after all. Innovation is great and all, but iteration and refinement usually make for a bigger improvement in actual quality.

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Reply #9186 on: August 16, 2011, 12:18:10 PM

We've been over this. It's not 262GB.

It's 40TB. Get it right.

Close.  

Edit: Wait.  40 TB?  I read it as 40 GB.  My bad.

Edit 2: I wish there was no NDA right now.  So much info I'd like to share. Oh ho ho ho. Reallllly?

Would be nice, wouldn't it?  Could show some nice pictures of the enterprise storage system the beta ships on.

-Rasix
Amaron
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Reply #9187 on: August 16, 2011, 12:26:28 PM

Would be nice, wouldn't it?  Could show some nice pictures of the enterprise storage system the beta ships on.

I heard they will only ship one class per box because of oracle licensing fees.    why so serious?
Kirth
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Reply #9188 on: August 16, 2011, 12:28:35 PM

Is there a collectors collector edition that I can purchase with a Star Wars themed server rack?
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Reply #9189 on: August 16, 2011, 12:41:50 PM

Would be nice, wouldn't it?  Could show some nice pictures of the enterprise storage system the beta ships on.

I heard they will only ship one class per box because of oracle licensing fees.    why so serious?

No, all the classes are there, you just have to buy one copy for each core in your processors.

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Ginaz
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Reply #9190 on: August 16, 2011, 02:43:29 PM

Any word if they going to be doing the lifetime sub thing for TOR?  I hope they are. Heart
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Reply #9191 on: August 16, 2011, 03:13:22 PM

Any word if they going to be doing the lifetime sub thing for TOR?  I hope they are. Heart

I can't really see what incentive they'd have to do so for this game.   They don't need upfront cash and they'd lose money from many players long term.
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Reply #9192 on: August 16, 2011, 04:31:24 PM

That video did not make me happy in my pants.

 Ohhhhh, I see.

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Reply #9193 on: August 16, 2011, 04:38:25 PM

Urge to buy fading... fading... fading... RISING... fading... fading...
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Reply #9194 on: August 16, 2011, 04:42:23 PM

And you can see here the Juggernaught is applying a SHAMWOW to soak up all that damage! And here the agent is tossing Vitapaks at the Juggernaught with streams of light.

I mean fuck, can we just call a spade a spade you bunch of shit-eating toolboxes?

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Malakili
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Reply #9195 on: August 16, 2011, 04:52:02 PM

Even though I am not surprised by anything I've seen, I still always feel less interested in buying this game every time I actually see gameplay.  The star wars geek in me keeps stringing me along though, but the gamer in me wants to kill it with fire.
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Reply #9196 on: August 16, 2011, 04:56:54 PM

Yea, I'm not demanding anything completely new.  Just not an exact copy.  If I wasn't utterly sick of the fantasy theme, this wouldn't even be a contest between swtor and gw2.
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Reply #9197 on: August 16, 2011, 05:02:10 PM

What exactly is the end game in GW2, anyway?  The only mmos I've seen that don't have raid-type mechanics as the end game are the purely sandbox games or the ones with no end game at all.

Over and out.
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Reply #9198 on: August 16, 2011, 05:05:30 PM

GW2 has large scale server vs server RvR.


The SWTOR video looks way better then I expected.

and the gate is like I TOO AM CAPABLE OF SPEECH
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Reply #9199 on: August 16, 2011, 05:32:25 PM

What exactly is the end game in GW2, anyway?  The only mmos I've seen that don't have raid-type mechanics as the end game are the purely sandbox games or the ones with no end game at all.

I'd be happy with the 3 realm RvR.  Check out 5:25 of this vid:  http://www.youtube.com/watch?v=xBC_ig73aMs

The dungeon system seems interesting as well:  http://www.guildwars2.com/en/the-game/dungeons/

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Reply #9200 on: August 16, 2011, 05:37:43 PM

The bounty hunters made me laugh. In a good way.

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Reply #9201 on: August 16, 2011, 06:06:21 PM

I'm going to chalk my earlier anger at that video at the announcer being a douchebag. The gameplay didn't bother me.

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Reply #9202 on: August 16, 2011, 06:07:17 PM

God damn people standing there taking cannon fire right in the fucking face and returning fire with a tiny pistol looks even more fucking retarded than i thought.

I had to laugh at this. Watching people jump up to the cannon for a melee attack and then drop to the ground like sacks of potatoes was pretty funny too.

I thought the second fight actually looked pretty cool though.
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Reply #9203 on: August 16, 2011, 06:23:40 PM

I'm going to chalk my earlier anger at that video at the announcer being a douchebag. The gameplay didn't bother me.

It was an obviously scripted fight too.  I mean the Agent did an orbital bombardment on pretty much nothing, just cause the announcer said they were using one.  Also the part at the end where the boss does the knockback, only the camera view character was far enough away to not get hit by it.
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Reply #9204 on: August 16, 2011, 06:39:27 PM

Yea it was pretty clear they all died to the boss on purpose there.  Makes me wonder if it's not finished or they just didn't want to show it.
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