Welcome, Guest. Please login or register.
July 16, 2025, 02:30:51 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online (Moderator: tazelbain)  |  Topic: WAR to be released... 0 Members and 2 Guests are viewing this topic.
Pages: 1 ... 5 6 [7] 8 9 ... 34 Go Down Print
Author Topic: WAR to be released...  (Read 485412 times)
WayAbvPar
Moderator
Posts: 19270


Reply #210 on: July 17, 2008, 07:42:18 AM

Probably a good thing I am not a paid CM, since I would take great pleasure in weeding out those types. Best way would be to remove their posts and then give them read only access to the forums. That should torture them properly.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #211 on: July 17, 2008, 08:22:20 AM

One of the Netdevil developers was talking about Auto Assault, Betas, and NDAs in a recent interview.  His "lesson learned" is that Beta tests for MMOs are little more than Demos and NDAs in beta usually mean your game isn't that good and probably shouldn't be in Beta in the first place.


If everything I touched turned to shit, I'd be that cynical too.  After all, I'm the most gifted and talented person on the planet, so if *I* can't pull it off, everyone else's projects must be complete shit.

The past cannot be changed. The future is yet within your power.
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #212 on: July 17, 2008, 08:56:33 AM

Damnit Lum. Now you have me excited that whatever you are working on might be Robot Jesus covered in a delicious candy shell.

Does it have FFA?  Why did you cut that class that never made it beyond concept art, it was my favorite one?  Why isn't the world larger?  Why does it feel more like a game than a world?  Why are you trying to make an artsy world and neglect gameplay?  Why aren't there elves?  Why doesn't it support same-sex avatar marriage, are you racist?  You OWE me explanations as someone who might buy your game!  Why do you want to restrict player's freedoms?  I HATE YOU I HATE YOU WHY ARE U SO GAY I QUIT

Can I have your stuff?

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
slog
Terracotta Army
Posts: 8234


Reply #213 on: July 17, 2008, 09:03:40 AM

One of the Netdevil developers was talking about Auto Assault, Betas, and NDAs in a recent interview.  His "lesson learned" is that Beta tests for MMOs are little more than Demos and NDAs in beta usually mean your game isn't that good and probably shouldn't be in Beta in the first place.


If everything I touched turned to shit, I'd be that cynical too.  After all, I'm the most gifted and talented person on the planet, so if *I* can't pull it off, everyone else's projects must be complete shit.

This is one of the reasons I'm watchin Jumpgate:Evolution so closely.  It will be interesting to see how it plays out.

Friends don't let Friends vote for Boomers
pants
Terracotta Army
Posts: 588


Reply #214 on: July 17, 2008, 06:13:39 PM

the one that says the Tiger watches a waterfall or something to that effect

I dont know if its good or bad that as soon as you said that, I thought of the inn in Highpass.  And I haven't played EQ for about 7 years...
mutantmagnet
Guest


Email
Reply #215 on: July 18, 2008, 06:02:27 AM

[I've been begging for that 50k niche PVP game that doesn't suck for years now.

You and I both.  I've come to the realization that my tastes are niche.  I just need someone to come to the conclusion that a game can be both niche and profitable.

This basically then boils down to what are your graphic, visual enhancement requirements?
Nebu
Terracotta Army
Posts: 17613


Reply #216 on: July 18, 2008, 08:13:39 AM

This basically then boils down to what are your graphic, visual enhancement requirements?

What?  I don't even know what you're attempting to say.  Games don't need to be visually spectacular to be fun.  They merely need to stay out of the way of the fun. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #217 on: July 18, 2008, 08:56:13 AM

[I've been begging for that 50k niche PVP game that doesn't suck for years now.

You and I both.  I've come to the realization that my tastes are niche.  I just need someone to come to the conclusion that a game can be both niche and profitable.

This basically then boils down to what are your graphic, visual enhancement requirements?

What kind of shiny does it have? Well, I do like WoW graphically. Really, it doesn't have to be so goddamn shiney it blinds me, it needs to RUN WELL ON MY MACHINE. I'd settle for mid-range Battlefield 2 level of shiney, personally.

WayAbvPar
Moderator
Posts: 19270


Reply #218 on: July 18, 2008, 09:35:33 AM

I agree about lack of shiny being ok (I am playing Diablo 2, for Christ's sake), but I hate the WoW cartoony graphics. HATE. Really really LOATHE. Like more than Jimmy Tudeski hates mayonnaise.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #219 on: July 18, 2008, 10:24:47 AM

Again though, as long as the art style is consistent and well-done, all the shiney in the world is superfluous, especially if it means the game runs well on a lot of different configurations. X-Box level graphic quality is fine with me if the art direction is good, animation is smooth and the gameplay is fun.

Simond
Terracotta Army
Posts: 6742


Reply #220 on: July 29, 2008, 11:28:24 PM

This been posted yet?

http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/
Quote
Speaking to VG247 at Develop in Brighton today, Mythic’s Paul Barnett confirmed the news hundreds of thousands of pre-orderers will be thrilled to hear: Warhammer Online is finished and ready to ship.

“The game’s finished,” said the developer. “It’s just being polished and cooked.

“We’re in a position now where every day we get to polish it it polishes a little nicer. At some point you say, ‘That’s polished enough now. See you later.’”

Barnett wouldn’t be drawn on a specific release date, but said he would be comfortable if the game shipped now.

“We just won Game of the Show from IGN, G4 and GameSpy from E3 and they all said the same thing: they’ve never seen an MMO prior to launch that’s as polished and slick and ready to go as our game is. Our game looks great, feels great, plays great.

“Is it in a shippable state? Yeah, we could ship it now.”

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
JWIV
Terracotta Army
Posts: 2392


Reply #221 on: July 30, 2008, 12:52:31 AM



Paul is certainly the hype man of this production.
Lakov_Sanite
Terracotta Army
Posts: 7590


Reply #222 on: July 30, 2008, 05:07:20 AM

buzzwords! awesome, for real

and I thought WE overused the term polish

This also to me makes them say they are directly going after wow as polish is the wow buzzword du jour. The designers may not be but this statement seems to make it clear they are saying "do you like polished(wow) games? Well WAR is damn polished(wow) and so good right now but we're making it even MORE polished(wow).  Now, I'm not saying this is necessarily a bad thing, in fact I really do want a game to come out and be a real overachiever. I doubt WAR will be it though and there's probably going do be a disconnect with marketing/design somewhere.

needs more buzzwords though.
« Last Edit: July 30, 2008, 05:11:30 AM by Lakov_Sanite »

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Hawkbit
Terracotta Army
Posts: 5531

Like a Klansman in the ghetto.


Reply #223 on: July 30, 2008, 05:26:34 AM

If it were truly ready to ship, they'd drop the NDA. 

After AoC, I won't buy another MMO at launch if they don't drop the NDA in the 7-14 day period before launch.  It's my personal rule going forward. 
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #224 on: July 30, 2008, 07:51:58 AM

If it were truly ready to ship, they'd drop the NDA. 

And start an open beta. Until you're confident enough to do those things, your game is not ready to ship.

sam, an eggplant
Terracotta Army
Posts: 1518


Reply #225 on: July 30, 2008, 08:26:45 AM

Is it in a shippable state? I suppose that depends on how you look at it. MMOs have shipped in pretty bad condition. As to whether I would ship it in its current condition, shrug, NDA.
Draegan
Terracotta Army
Posts: 10043


Reply #226 on: July 30, 2008, 08:49:51 AM

Why does a game have to drop an NDA or have an open BETA?
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #227 on: July 30, 2008, 08:52:16 AM

Why does a game have to drop an NDA or have an open BETA?

Faith and confidence, is the point i think people are making.

If those two things don't happen, leads to thoughts of "Cover up". Well founded due to history sadly.













Then there are those that just want a free trial.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Lakov_Sanite
Terracotta Army
Posts: 7590


Reply #228 on: July 30, 2008, 08:57:17 AM

Any movie that isn't first released to critics you know is shit and this is the same principle. It has nothing to do with the players wanting a free trial or expectations. The fact remains that holding a beta and releasing info on your game prior to release generates 'buzz' and in turn will make you the developer more money, to NOT do it is a bad business move and one can only reasonably assume there are reasons for keeping things hidden that outweigh the benefit of generating that buzz.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #229 on: July 30, 2008, 09:03:42 AM

NDAs should drop so people can give opinions prior to release.  Open beta is folks wanting a trial before they lay their money out.  Nobody wants to spend money on a shit sandwich come launch day. Having at least one of the above means there's more valid opinions out there than game-rags who suck cock for cash AND don't play any game more than 10 hours. As you know its complete bullshit to evlauate the whole of an MMO on so little time in game. (Unless it's horribly, horribly broken.. which yo still don't hear from game rags.)

So you might say, "just wait until after launch and see what real players say."  Well, that's a heresy to most veteran MMOers/ achievers.  It's Launch Day or Nevar! It stems from the idea that if you're not there on launch day you're simply left-behind and may as well not play.  In a MMO that used to be a very big deal because if you were behind the curve, you were never going to have the opportunity to see a large chunk of content without some extreme catassing along the way. OR, in a pvp world, you were going to be fodder for a long, long, long time because 99% of the server was farther along than you.

Nowadays with instancing and private raids and general accessiblity as standard feature and PvP worlds with safe zones? Not so much.  Unless, of course, you're really concerned about "world firsts" and "we were the first to XYZ".

Oh.. also, not dropping your NDA makes folks think you're hiding broken, horrible features.  Secrets you force others to keep are 'always' bad.. so if you're telling other people to STUFU.. things must be horrible.

The past cannot be changed. The future is yet within your power.
Evildrider
Terracotta Army
Posts: 5521


Reply #230 on: July 30, 2008, 09:47:59 AM

Well I just got an email about my preorder, and it seems that the launch date is now Sept. 16.
Hawkbit
Terracotta Army
Posts: 5531

Like a Klansman in the ghetto.


Reply #231 on: July 30, 2008, 10:02:45 AM

Take with not a grain, but a shaker of salt:

On Gamestop's page they have 9/16/08 listed and noted below is "Servers will not go live until 9/18/08 at 10 AM EST"
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #232 on: July 30, 2008, 10:02:50 AM

Why does a game have to drop an NDA or have an open BETA?

Because I want a free trial and because if the game is good, they have nothing to hide. If the game is facefuckingly buggy, an NDA serves them well, but makes me think about the facefucking part entirely too much.

Triforcer
Terracotta Army
Posts: 4663


Reply #233 on: July 30, 2008, 10:04:15 AM

Well I just got an email about my preorder, and it seems that the launch date is now Sept. 16.

THE DAY AFTER I GO TO JAPAN.  I AM SURE MY PREORDER WILL NOT FOLLOW ME.  GAIJIN SMASH. 
« Last Edit: July 30, 2008, 10:09:46 AM by Triforcer »

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
sam, an eggplant
Terracotta Army
Posts: 1518


Reply #234 on: July 30, 2008, 10:05:38 AM

Yeah they're concerned about WOTLK, due in late october/november, and rightfully so. The market's forcing them to either launch by september or delay until Q1 2009.
Hawkbit
Terracotta Army
Posts: 5531

Like a Klansman in the ghetto.


Reply #235 on: July 30, 2008, 10:10:20 AM

Yeah they're concerned about WOTLK, due in late october/november, and rightfully so. The market's forcing them to either launch by september or delay until Q1 2009.

The only fault in this logic is that I'll be putting whatever I'm playing on hold for WotLK for 2-3 months when it comes out.  It would serve them better to launch 3 full months post WoW's xpac. 

I foresee a real drop in first month WAR subs because of WoW.  Maybe that'll rebound a few months after, but it's not a time period I would launch around *if* I had the ability to change it.
Nebu
Terracotta Army
Posts: 17613


Reply #236 on: July 30, 2008, 10:13:22 AM

Selling before WotLK isn't a terrible idea in terms of boxes sold.  There's nothing to play at the moment and the only other anticipated title is the WoW expansion.  Sell before WotLK and you'll hook a few waiting for WotLK.  Wait until after and you may miss many potential sales.

Now... if you're talking about subscription revenue, waiting may be a better option.  Tough call.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Riggswolfe
Terracotta Army
Posts: 8046


Reply #237 on: July 30, 2008, 10:50:36 AM

Yeah, I just got my release date email from Gamespot as well. Since it mentions sever start times I'm going to assume this is no longer a case of "this is our best guess." A full month early!

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Montague
Terracotta Army
Posts: 1297


Reply #238 on: July 30, 2008, 11:01:27 AM

Minimum system requirements:

PC SYSTEM REQUIREMENTS

For Windows XP

· 2.5 GHz P4 processor or equivalent
· 1 Gigabyte RAM
· A 128 MB Video Card, with support for Pixel Shader 2.0
· At least 15 GB of hard drive space

For Windows VISTA

· 2.5 GHz P4 processor or equivalent
· 2 Gigabyte RAM
· A 128 MB Video Card, with support for Pixel Shader 2.0
· At least 15 GB of hard drive space


When Fascism comes to America it will be wrapped in the flag and carrying a cross - Sinclair Lewis.

I can tell more than 1 fucktard at a time to stfu, have no fears. - WayAbvPar

We all have the God-given right to go to hell our own way.  Don't fuck with God's plan. - MahrinSkel
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #239 on: July 30, 2008, 11:24:10 AM

Why does a game have to drop an NDA or have an open BETA?
It doesn't have to, but it was Mark Jacobs himself (iirc) that correlated amount of time the game is put in beta without protection of NDA, and the overall quality of the product. In simple terms, if there's nothing to hide, there's no reason to hide.
cevik
I'm Special
Posts: 1690

I've always wondered about the All Black People Eat Watermelons


Reply #240 on: July 30, 2008, 11:45:29 AM

In theory the NDA is there to keep your competitors from being able to steal all your ubar ideas and implementing them before you ship.

Most of the time it's just used to hide the fact that your game is shitty so that you can get as many box sales as possible around release.

If people don't lift the NDA it makes me suspicious.

The above space is available for purchase.  Send a Private Message for a complete price list and payment information.  Thank you for your business.
Kirth
Terracotta Army
Posts: 640


Reply #241 on: July 30, 2008, 11:57:08 AM

In theory the NDA is there to keep your competitors from being able to steal all your ubar ideas and implementing them before you ship.

Most of the time it's just used to hide the fact that your game is shitty so that you can get as many box sales as possible around release.

If people don't lift the NDA it makes me suspicious.

Maybe it is to control the flow of information. It is, IMO, more related to marketing and Hype and less about how done the game might be.
cevik
I'm Special
Posts: 1690

I've always wondered about the All Black People Eat Watermelons


Reply #242 on: July 30, 2008, 12:16:48 PM

Maybe it is to control the flow of information. It is, IMO, more related to marketing and Hype and less about how done the game might be.

So you are saying there is some information that could be told to me by a beta tester that would make me not want to play the game, thus the NDA is there to keep that beta player from telling me said information so I will eventually play the game?

Because if that's what you are saying the NDA is for, that was kinda my point.  If they are using the NDA to hide information from me that would keep me from playing the game, as what is typically done, then it make it no different than any other NDA and it makes me want to avoid the game.

If the only information coming from beta testers would make us WANT to play the game, they'd lift it in a heartbeat.

The above space is available for purchase.  Send a Private Message for a complete price list and payment information.  Thank you for your business.
Triforcer
Terracotta Army
Posts: 4663


Reply #243 on: July 30, 2008, 12:29:01 PM

Maybe it is to control the flow of information. It is, IMO, more related to marketing and Hype and less about how done the game might be.

So you are saying there is some information that could be told to me by a beta tester that would make me not want to play the game, thus the NDA is there to keep that beta player from telling me said information so I will eventually play the game?

Because if that's what you are saying the NDA is for, that was kinda my point.  If they are using the NDA to hide information from me that would keep me from playing the game, as what is typically done, then it make it no different than any other NDA and it makes me want to avoid the game.

If the only information coming from beta testers would make us WANT to play the game, they'd lift it in a heartbeat.

This isn't quite fair.  For instance, WAR beta was ongoing a year ago.  If there was no NDA then, we'd hear bitching from retards about how a game barely out of alpha has bugs and imbalanced classes.  People who weren't aware that the game had only existed for 18 months at that point would then think "this sux" and never play it when it comes out. 

Its a different story two months from release, of course, but claiming NDAs should never be used is not wise. 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
cevik
I'm Special
Posts: 1690

I've always wondered about the All Black People Eat Watermelons


Reply #244 on: July 30, 2008, 12:35:57 PM

This isn't quite fair.  For instance, WAR beta was ongoing a year ago.  If there was no NDA then, we'd hear bitching from retards about how a game barely out of alpha has bugs and imbalanced classes.  People who weren't aware that the game had only existed for 18 months at that point would then think "this sux" and never play it when it comes out. 

Its a different story two months from release, of course, but claiming NDAs should never be used is not wise. 

I wasn't saying that at all, sorry if I came across that way.  Considering that I develop products for a living and have real competitors I live and die by NDAs.  They are useful things and every mmog should limit the beta testers to an NDA; however, not lifting your NDA towards the end of development, when you claim to be ready to ship and the odds of your competitors stealing your ideas in the limited timeframe left before the ship date are extremely low makes me very suspicious.

I have no problem with NDAs, but we're a month away from printing disks for the game if today's release dates are to be believed, thus if the NDA isn't lifted soon, it is a bad sign from my perspective.

EDIT:  But I highly suspect that we're arguing a moot point, I bet Jacobs is smart enough to lift the NDA any second now.
« Last Edit: July 30, 2008, 12:39:22 PM by cevik »

The above space is available for purchase.  Send a Private Message for a complete price list and payment information.  Thank you for your business.
Pages: 1 ... 5 6 [7] 8 9 ... 34 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online (Moderator: tazelbain)  |  Topic: WAR to be released...  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC