Welcome, Guest. Please login or register.
July 19, 2025, 03:30:04 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dragon Age 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 22 23 [24] 25 26 ... 100 Go Down Print
Author Topic: Dragon Age  (Read 939584 times)
Lum
Developers
Posts: 1608

Hellfire Games


Reply #805 on: November 07, 2009, 04:13:53 PM

Playing Dragon Age on the Cowboy Stadium monitor would be fairly  DRILLING AND MANLINESS
gryeyes
Terracotta Army
Posts: 2215


Reply #806 on: November 07, 2009, 04:17:14 PM

For such an interesting world they sure seem to be trying their hardest to hide it behind the most generic plot imaginable.
ffc
Terracotta Army
Posts: 608


Reply #807 on: November 07, 2009, 04:40:51 PM

It might help if you tell us what size your TV is. 1080P monitors range anywhere in size from around 20" diagonal to ~172 feet (the monitor at Cowboy stadium).

Also, using video clips on the Internet to judge text quality is a horrible idea even at "high resolution". Just like JPEG has a difficult time dealing with text so too do your standard video codecs.

40" diagonal.  Videos not being accurate with text gives me hope.  My main text size concern is with dialogue options.  I'm used to rolling off my couch to read static things once like skill descriptions.
Venkman
Terracotta Army
Posts: 11536


Reply #808 on: November 07, 2009, 04:46:55 PM

I personally find text fairly small even on my 20.1". It's certainly legible from 18 inches (45cm) away, but I wouldn't want to scale that presentation to 10 feet (3m) away.

Localized measures for my EU friends smiley
jakonovski
Terracotta Army
Posts: 4388


Reply #809 on: November 07, 2009, 06:01:41 PM

Oh my, why is it 4AM already? I suppose I have to sleep a bit before resuming my attempts to get friendly with Morrigan. She's touchy and a total whiner who just doesn't get the concept of pretending you're goody two shoes just to get good loot!

It's really funny how much this game resembles Baldur's Gate. Even the bad things are the same, namely bad AI (I had to turn tactics off entirely to avoid throwing my mouse at the monitor) and pathfinding.
gryeyes
Terracotta Army
Posts: 2215


Reply #810 on: November 07, 2009, 06:22:15 PM

Line of sight is also completely fucked. Great game, most uninteresting aspect being the "main" quest thats uber generic. They spent a good deal of effort to flesh out the world with words and the intros to have such a forgettable plot. Giant evil dragon monster with no name,personality or motive. And the peoples hero going full Vader who would not be out of place with a handlebar mustache. Stingy with the loot as well, and what little unique loot exists tends to share the same models as the normal crap.

Vast improvement over ME and NWN2 (1st expansion is close in quality). Very Witchery in presentation.
caladein
Terracotta Army
Posts: 3174


WWW
Reply #811 on: November 07, 2009, 06:35:38 PM

Not having anyone fill in the typicall "cleric" role is nice too with a only a 4 person party.


"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Xilren's Twin
Moderator
Posts: 1648


Reply #812 on: November 07, 2009, 08:05:18 PM

Not having anyone fill in the typicall "cleric" role is nice too with a only a 4 person party.



"..but I'm by no means normal." - Schild
Falwell
Terracotta Army
Posts: 619

Ghetto Gear Solid: Raiden


WWW
Reply #813 on: November 07, 2009, 09:01:33 PM

The tab key is god. Also..


EDIT:  
« Last Edit: November 07, 2009, 09:18:35 PM by Falwell »
schild
Administrator
Posts: 60350


WWW
Reply #814 on: November 07, 2009, 09:32:25 PM

I switched local map to tab and show all names to T, works well.
Falwell
Terracotta Army
Posts: 619

Ghetto Gear Solid: Raiden


WWW
Reply #815 on: November 07, 2009, 09:40:46 PM

For those asking about the Dwarf earlier, I'm using him fairly often now and he hits like a fucking train. Spectacular mage killer. Pommel strike, two maybe three swings = dead caster. The only problem is you have to pour a bunch of points into his Con to get him to the point of not neccesitating a pocket healer, much like Sten. Once you hit this point however, he's a wreckin machine.

Xilren's Twin
Moderator
Posts: 1648


Reply #816 on: November 08, 2009, 12:07:16 AM

23 hours in; 15% seen :)

"..but I'm by no means normal." - Schild
schild
Administrator
Posts: 60350


WWW
Reply #817 on: November 08, 2009, 12:17:13 AM

11 hours in, 20% of the world seen. And I've missed nothing.

Did you by mistake turn "run" off?
schild
Administrator
Posts: 60350


WWW
Reply #818 on: November 08, 2009, 12:38:41 AM

The mage's tower is so easy as a mage that by the time I got to the fade part it has become a boring torturous area that was obviously designed by a sadist. Snore.
schild
Administrator
Posts: 60350


WWW
Reply #819 on: November 08, 2009, 12:42:43 AM

I think this place is going to make me quit the game. This is incredibly poorly designed.
schild
Administrator
Posts: 60350


WWW
Reply #820 on: November 08, 2009, 12:47:01 AM

schild
Administrator
Posts: 60350


WWW
Reply #821 on: November 08, 2009, 12:58:05 AM

Oh, and this shapeshifting shit to extend the level in a non-meaningful way is a bunch of total scrappy mechanics.

As our old friend Joe said, "Who let the intern design this?" Buckets of ass.
Velorath
Contributor
Posts: 8996


Reply #822 on: November 08, 2009, 12:58:41 AM

The mage's tower is so easy as a mage that by the time I got to the fade part it has become a boring torturous area that was obviously designed by a sadist. Snore.

I loved the Fade part of the mage's tower.  Not to mention you get a crazy amount of stat boosts out of it.
schild
Administrator
Posts: 60350


WWW
Reply #823 on: November 08, 2009, 01:00:28 AM

The mage's tower is so easy as a mage that by the time I got to the fade part it has become a boring torturous area that was obviously designed by a sadist. Snore.
I loved the Fade part of the mage's tower.  Not to mention you get a crazy amount of stat boosts out of it.
You are a terrible person and are solely to blame for this shit existing.
apocrypha
Terracotta Army
Posts: 6711

Planes? Shit, I'm terrified to get in my car now!


Reply #824 on: November 08, 2009, 01:37:39 AM

Playing the 360 version I realize I am giving up some tactical options but the combat is still great.  Plus, I can lay on my couch and have random_guard01 tell me his fucking life story. :)

Could you elaborate on that a bit? I'm eyeing this up for the PS3 and am interested to know how it plays compared to the PC version. What kind of tactical options do you lose?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Mosesandstick
Terracotta Army
Posts: 2476


Reply #825 on: November 08, 2009, 01:57:35 AM

Velorath
Contributor
Posts: 8996


Reply #826 on: November 08, 2009, 02:14:58 AM

The mage's tower is so easy as a mage that by the time I got to the fade part it has become a boring torturous area that was obviously designed by a sadist. Snore.
I loved the Fade part of the mage's tower.  Not to mention you get a crazy amount of stat boosts out of it.
You are a terrible person and are solely to blame for this shit existing.

Forgive me if I don't take your complaints too seriously.  You were about ready to quit two pages back because you didn't read that cunning affects lockpicking.
schild
Administrator
Posts: 60350


WWW
Reply #827 on: November 08, 2009, 02:26:52 AM

The mage's tower is so easy as a mage that by the time I got to the fade part it has become a boring torturous area that was obviously designed by a sadist. Snore.
I loved the Fade part of the mage's tower.  Not to mention you get a crazy amount of stat boosts out of it.
You are a terrible person and are solely to blame for this shit existing.

Forgive me if I don't take your complaints too seriously.  You were about ready to quit two pages back because you didn't read that cunning affects lockpicking.
Forgive me if I think having an ability maxed out means you have the stat needed to do shit at it's peak for that particular ability. I'm a fan of logical game design.
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #828 on: November 08, 2009, 02:40:04 AM

Well, there isn't much of shit written to figure some of those details out. Not a very well documented game imo... and I don't even mean in a spreadsheeting fag kind of way. I mean, I didn't even know what some entire specializations were at first.
Velorath
Contributor
Posts: 8996


Reply #829 on: November 08, 2009, 02:48:43 AM

Well, there isn't much of shit written to figure some of those details out.

...

It's right there in the description of Device Mastery feat (which I'd assume you'd at least have to glance at since it isn't named something obvious like Pick Locks).
schild
Administrator
Posts: 60350


WWW
Reply #830 on: November 08, 2009, 02:50:21 AM

Well, there isn't much of shit written to figure some of those details out.

...

It's right there in the description of Device Mastery feat (which I'd assume you'd at least have to glance at since it isn't named something obvious like Pick Locks).
You mean the one with the icon of an opening lock.

Yea, iconography. That happens in games post 1992.
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #831 on: November 08, 2009, 02:52:03 AM

Well, there isn't much of shit written to figure some of those details out.

...

It's right there in the description of Device Mastery feat (which I'd assume you'd at least have to glance at since it isn't named something obvious like Pick Locks).

Well I wasn't talking about that skill specifically (just sorta chiming in here). Haven't done much with Rogues yet (I'm scurrred... heard they suck :P ).
Velorath
Contributor
Posts: 8996


Reply #832 on: November 08, 2009, 03:05:46 AM

Well, there isn't much of shit written to figure some of those details out.

...

It's right there in the description of Device Mastery feat (which I'd assume you'd at least have to glance at since it isn't named something obvious like Pick Locks).
You mean the one with the icon of an opening lock.

Yea, iconography. That happens in games post 1992.

If you can figure out the effects of even 5% of the abilities in this game just based on the icon, you're a better man than me.
schild
Administrator
Posts: 60350


WWW
Reply #833 on: November 08, 2009, 03:11:25 AM

If you can figure out the effects of even 5% of the abilities in this game just based on the icon, you're a better man than me.
What's up, straw man?

I never claimed such a thing and I can't figure out why you're being so defensive of what is obviously just poor game design. Also, if you couldn't figure out what the icons for a man in a hood holding a dagger and skulking about or a lock being picked stood for, then you've got bigger problems.
Slyfeind
Terracotta Army
Posts: 2037


Reply #834 on: November 08, 2009, 03:26:57 AM

If you guys didn't argue about lockpicking, I would have never figured it out. Thanks!

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Big Gulp
Terracotta Army
Posts: 3275


Reply #835 on: November 08, 2009, 04:43:07 AM

For such an interesting world they sure seem to be trying their hardest to hide it behind the most generic plot imaginable.

Yeah, don't get me wrong, I enjoy the game.  But aren't the Grey Wardens=Spectres=Jedi?
Tannhauser
Terracotta Army
Posts: 4436


Reply #836 on: November 08, 2009, 04:47:21 AM

Glad I'm not the only one to dislike the Fade level.  Worst part of the game.  It's so platformey.  I half-expected a mule/simian hybrid to throw barrels at me forcing me to jump them or climb ladders.

My new group is
Elf Mage-DPS/AoE out the wazoo. I have gear that gives me +40% fire damage. Maxxed in fire/electricity. 
Alister-Tank.  Also a Templar so it's great fun to smack Blood Mages AND drain their mana.
Lilianna-Support/Archer DPS  She snipes the mages who hang back Wynne-Heal bot

 
Lucas
Terracotta Army
Posts: 3298

Further proof that Italians have suspect taste in games.


Reply #837 on: November 08, 2009, 04:51:17 AM

For such an interesting world they sure seem to be trying their hardest to hide it behind the most generic plot imaginable.

Yeah, don't get me wrong, I enjoy the game.  But aren't the Grey Wardens=Spectres=Jedi?

Morrigan vs. Wrex vs. Vader: who wins?

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Tannhauser
Terracotta Army
Posts: 4436


Reply #838 on: November 08, 2009, 04:53:34 AM

I find your lack of faith disturbing.
Tarami
Terracotta Army
Posts: 1980


Reply #839 on: November 08, 2009, 05:04:07 AM

Took me 36 hours (effective) to get through the main plot and what I'm guessing is a majority (but certainly not all) of the side-quests, mainly with this group;

Me - Berserker;
Sten - Berserker;
Alistair - Tank;
Morrigan - Healer/CC

So I like two-handers. Sue me.

Oh, and about the final encounter:
« Last Edit: November 08, 2009, 05:05:58 AM by Tarami »

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Pages: 1 ... 22 23 [24] 25 26 ... 100 Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dragon Age  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC