Welcome, Guest. Please login or register.
July 19, 2025, 02:30:04 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dragon Age 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 20 21 [22] 23 24 ... 100 Go Down Print
Author Topic: Dragon Age  (Read 938796 times)
Venkman
Terracotta Army
Posts: 11536


Reply #735 on: November 06, 2009, 02:01:54 PM

Ok, any reason why I can't get my previously-created characters into the game? I'm logged into the game, have confirmed these characters are on my online profile at the Bioware site from when I created them weeks ago. I just don't see an option to start a game with one of these.
From what i managed to figure out the game gives option to import the characters if their files are in Documents/Bioware/Dragon Age/Pre-release Characters folder on your hard drive, the online profile is used only for export to show off. The character creator asks you if you want to keep these files when you uninstall it so it's possible you clicked "No" when it did?

Otherwise, the option to import them is under the "New Game" button, after the movie plays. Though the import seems to be somewhat borked but apparently they fix it in a patch. (without the patch you can get the import work mostly right by going to character attributes stage then back all way to character selection. or something to that effect)

edit: the patch is at http://social.bioware.com/game_patches.php

Thanks tmp. I used the character creator on one computer and installed the full game on another, under this apparently misguided assumption that uploading these characters did more than, ya know, create some stupid useless bitmap of the face on some site I forgot existed.

Also don't know why I couldn't find the patch last night. Saw the notes, just no button to download. Maybe they added it or maybe I got dumb. I would have thought the EA Download Manager woulda taken care of this. So it's good to know I can turn that thing off again, because even though it says "Game Content is Available", it keeps timing out on trying.

Auspicious start. Beginning to lose my patience with this shit.
« Last Edit: November 06, 2009, 02:16:55 PM by Darniaq »
Daeven
Terracotta Army
Posts: 1210


Reply #736 on: November 06, 2009, 02:18:23 PM

Here's what happens with my character that I am trying to make be a pure archer.

She shoots a bunch of people at range. Someone runs into melee and slaps her. After finishing off whatever shot she is on, she switches out to her melee weapons.

I put a script in place to make her always swap to range weapon. But this happens every time, so every time a character gets into close range and hits her, she pulls out her melee weapons, then pulls out her bow again. It's super annoying, since I took the Melee Archer talent. You'd think they wouldn't do that after you have that talent.

WHat happens if you put ranged weapons in both slots?

"There is a technical term for someone who confuses the opinions of a character in a book with those of the author. That term is idiot." -SMStirling

It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #737 on: November 06, 2009, 02:24:42 PM

I put a script in place to make her always swap to range weapon. But this happens every time, so every time a character gets into close range and hits her, she pulls out her melee weapons, then pulls out her bow again. It's super annoying, since I took the Melee Archer talent. You'd think they wouldn't do that after you have that talent.
Could it be you also have a tactic set up which tells her to use a skill that requires melee weapon to execute, like the rogue's stun or the shield bash?
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #738 on: November 06, 2009, 02:32:27 PM

Toolset editor is now available.

http://social.bioware.com/toolset.php
"Also included is a dedicated cutscene editor with a wide variety of powerful cinematic capabilities. The cutscene editor is a movie-making toolset in its own right; it is quite capable of producing stand-alone works of machinima if one so desired."

now i wonder what's going to get released first. The nude patch or elaborate sex scenes to replace the stock content Oh ho ho ho. Reallllly?
Nonentity
Terracotta Army
Posts: 2301

2009 Demon's Souls Fantasy League Champion


WWW
Reply #739 on: November 06, 2009, 02:40:09 PM

I put a script in place to make her always swap to range weapon. But this happens every time, so every time a character gets into close range and hits her, she pulls out her melee weapons, then pulls out her bow again. It's super annoying, since I took the Melee Archer talent. You'd think they wouldn't do that after you have that talent.
Could it be you also have a tactic set up which tells her to use a skill that requires melee weapon to execute, like the rogue's stun or the shield bash?

Nah, no melee skills, that was the first thing I checked.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Teleku
Terracotta Army
Posts: 10516

https://i.imgur.com/mcj5kz7.png


Reply #740 on: November 06, 2009, 02:42:31 PM

Toolset editor is now available.

http://social.bioware.com/toolset.php
"Also included is a dedicated cutscene editor with a wide variety of powerful cinematic capabilities. The cutscene editor is a movie-making toolset in its own right; it is quite capable of producing stand-alone works of machinima if one so desired."

now i wonder what's going to get released first. The nude patch or elaborate sex scenes to replace the stock content Oh ho ho ho. Reallllly?
I really have to buy the game now  awesome, for real

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
AutomaticZen
Terracotta Army
Posts: 768


Reply #741 on: November 06, 2009, 02:43:07 PM

Interesting.  Tried a human mage.  Much easier than my Warrior as Heal was the first thing I grabbed.

I was pondering if
Threash
Terracotta Army
Posts: 9171


Reply #742 on: November 06, 2009, 02:48:15 PM

Does this really turn into "mage and a bunch of guys who carry his bags" after a few levels like regular D&D?

I am the .00000001428%
kildorn
Terracotta Army
Posts: 5014


Reply #743 on: November 06, 2009, 03:10:58 PM

Does this really turn into "mage and a bunch of guys who carry his bags" after a few levels like regular D&D?

Not really. Mages are pretty mean, but as long as you're playing on Normal or Hard, friendly fire keeps them from being too dominant. Warriors wreck shit pretty well, I'd say rogues are the only real token "unlock shit, please" class, and even they can dps it up if you micro them well enough.
Venkman
Terracotta Army
Posts: 11536


Reply #744 on: November 06, 2009, 03:16:01 PM

Anyone have a problem with the patch breaking the launcher? I hit Play and nothing happens. All the other buttons work fine.

Common problem it seems according to the boards.

Edit: fixed. They borked something with a library or somesuch, so had to install a Microsoft Patch from July.
« Last Edit: November 06, 2009, 03:21:45 PM by Darniaq »
Reg
Terracotta Army
Posts: 5281


Reply #745 on: November 06, 2009, 03:20:46 PM

Rasix found a patch for the patch that fixes it apparently a few messages up.

http://forums.f13.net/index.php?topic=13728.msg727572#msg727572
Tannhauser
Terracotta Army
Posts: 4436


Reply #746 on: November 06, 2009, 03:29:37 PM

I put a script in place to make her always swap to range weapon. But this happens every time, so every time a character gets into close range and hits her, she pulls out her melee weapons, then pulls out her bow again. It's super annoying, since I took the Melee Archer talent. You'd think they wouldn't do that after you have that talent.
Could it be you also have a tactic set up which tells her to use a skill that requires melee weapon to execute, like the rogue's stun or the shield bash?

Nah, no melee skills, that was the first thing I checked.

Try changing your Behavior from Default to Archer.  I had the same issue, now she stands in melee and plinks away.
Tannhauser
Terracotta Army
Posts: 4436


Reply #747 on: November 06, 2009, 03:39:44 PM

Just finished a 10 hour run on the game, yay catass!  I'm having a lot of fun and just got done with a very challenging dungeon.  Used all of my potions and all of my wound treatment kits and the last fight was down to my hero and an orange blood mage.  FUN. 
  I'm running Templar as my tank, Archer and Dual Rogue as dps and my hero Mage.  Good combo, shit drops fast but I burn through healing pots.  Archer is good dps but that dual spec rogue carves shit up!  Rogues have some great talents that's for sure.

Checkers
Terracotta Army
Posts: 62


Reply #748 on: November 06, 2009, 04:33:36 PM

I just hit Ostagar on my human warrior.  I hope things pick up from here on out because I'm really starting to wonder what all the fuss is about.  
« Last Edit: November 06, 2009, 04:36:50 PM by Checkers »
gryeyes
Terracotta Army
Posts: 2215


Reply #749 on: November 06, 2009, 04:41:04 PM

So you have played an hour if that? Dont worry you get some side boob pretty soon.
Checkers
Terracotta Army
Posts: 62


Reply #750 on: November 06, 2009, 05:17:13 PM

So you have played an hour if that? Dont worry you get some side boob pretty soon.

I hope so.  That sure would beat circling around foot deep water and knee-high precipices, or watching my party auto-slaughter mobs while I run around looting.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #751 on: November 06, 2009, 05:38:44 PM

Used all of my potions and all of my wound treatment kits and the last fight was down to my hero and an orange blood mage.  FUN. 

Hah, I did that one today.  Tough house. Not a lot of room to avoid all of the cheapass mage tactics the mobs like to use there.  Luckily, there are lots of doorways.

-Rasix
rattran
Moderator
Posts: 4258

Unreasonable


Reply #752 on: November 06, 2009, 06:20:07 PM

The Ogre was annoying, I ended up having to cheese/kite him. And yeah, just got to the first town after Othragar, seems like many hours for effectively a tutorial/setup.
schild
Administrator
Posts: 60350


WWW
Reply #753 on: November 06, 2009, 06:56:46 PM

Oh god Kolgrim is raping me.
schild
Administrator
Posts: 60350


WWW
Reply #754 on: November 06, 2009, 07:21:41 PM

ghost
The Dentist
Posts: 10619


Reply #755 on: November 06, 2009, 07:36:20 PM

Played about 20 minutes of this today.  Holy shit I'm going to dig it.  Too bad I have to finish about 3 games first.  Booo.
schild
Administrator
Posts: 60350


WWW
Reply #756 on: November 06, 2009, 07:58:15 PM

Level 12. Maxed out lockpick. You have insufficient skill.

Done until I get an answer on this. Nice knowing you, Dragon Age.

And no, it has nothing to do with "Requires a Key" or otherwise because it says it's a skill issue.
caladein
Terracotta Army
Posts: 3174


WWW
Reply #757 on: November 06, 2009, 08:26:05 PM

Device Mastery:

Quote
Practice makes perfect, and only the most intricate locks or elaborate traps give the rogue pause at this level of mastery. A further bonus applies when lockpicking or disarming traps. The character’s cunning score also contributes to these skills.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
schild
Administrator
Posts: 60350


WWW
Reply #758 on: November 06, 2009, 08:32:04 PM

Device Mastery:

Quote
Practice makes perfect, and only the most intricate locks or elaborate traps give the rogue pause at this level of mastery. A further bonus applies when lockpicking or disarming traps. The character’s cunning score also contributes to these skills.
Went into console, maxed out my level, just to see how it scaled. Ended up unlocking every level based achievement - which will probably fuck up COMPLETELY my online profile, despite having reloaded my last save and just walking out.

This is what is known as "The devs did NOT think of everything."

It's like the anti-trope.
Venkman
Terracotta Army
Posts: 11536


Reply #759 on: November 06, 2009, 08:59:16 PM

Woohoo for getting past the tech shit.

Played about 2 hours. Loving it. Odd thing about that Mage Stone Skin though. It shows up as stone skin in the cutscenes. So I'm looking like Thing when getting introduced to royalty smiley
Xurtan
Terracotta Army
Posts: 181


Reply #760 on: November 06, 2009, 09:33:52 PM

Woohoo for getting past the tech shit.

Played about 2 hours. Loving it. Odd thing about that Mage Stone Skin though. It shows up as stone skin in the cutscenes. So I'm looking like Thing when getting introduced to royalty smiley

Yeah, that seems to be common for spells that have a graphics effect on your person. I used Dark Sustenance once right as a cut scene started, and I spent the whole thing not being able to see anything but blood shooting out of my neck.
schild
Administrator
Posts: 60350


WWW
Reply #761 on: November 06, 2009, 09:45:07 PM

Mage is the only way to go in this game.
Khaldun
Terracotta Army
Posts: 15189


Reply #762 on: November 06, 2009, 09:58:05 PM

If you take away her melee weapons altogether, does she still try to switch?
squirrel
Contributor
Posts: 1767


Reply #763 on: November 06, 2009, 10:03:54 PM

Mage is the only way to go in this game.

This. I went mage although I usually do rogues. The first ogre fight would have been horrid without my main PC as a mage.

That said, I am  loving this game so far.


Speaking of marketing, we're out of milk.
schild
Administrator
Posts: 60350


WWW
Reply #764 on: November 06, 2009, 10:05:19 PM


That was the most telegraphed, cliche thing in the entire game. Possibly in the history of RPGdom. Seriously. How could you be pissed. We're talking OBVIOUS PLOT POINT IS OBVIOUS here.
AutomaticZen
Terracotta Army
Posts: 768


Reply #765 on: November 06, 2009, 10:10:58 PM

Mage is the only way to go in this game.

It is.  My mage runthough was much easier than my warrior's.
schild
Administrator
Posts: 60350


WWW
Reply #766 on: November 06, 2009, 10:11:59 PM

Mage is the only way to go in this game.

It is.  My mage runthough was much easier than my warrior's.
It just turns out that what I always thought Bioware was great at, Balance, would be a strong suit in this game.

squirrel
Contributor
Posts: 1767


Reply #767 on: November 06, 2009, 10:26:55 PM


That was the most telegraphed, cliche thing in the entire game. Possibly in the history of RPGdom. Seriously. How could you be pissed. We're talking OBVIOUS PLOT POINT IS OBVIOUS here.

I know right? And I was still pissed. Even after the conversation prior to the battle told me he was going to do it.

Maybe it's because I spent 15 minutes listening to the plans...

EDIT: It wasn't that it wasn't cliched (cause let's be honest - the whole plot so far has been pretty cliche) or that I knew it was coming. It was almost because I knew it was coming. And I liked the king.
« Last Edit: November 06, 2009, 10:28:39 PM by squirrel »

Speaking of marketing, we're out of milk.
schild
Administrator
Posts: 60350


WWW
Reply #768 on: November 06, 2009, 10:36:25 PM


That was the most telegraphed, cliche thing in the entire game. Possibly in the history of RPGdom. Seriously. How could you be pissed. We're talking OBVIOUS PLOT POINT IS OBVIOUS here.

I know right? And I was still pissed. Even after the conversation prior to the battle told me he was going to do it.

Maybe it's because I spent 15 minutes listening to the plans...

EDIT: It wasn't that it wasn't cliched (cause let's be honest - the whole plot so far has been pretty cliche) or that I knew it was coming. It was almost because I knew it was coming. And I liked the king.
There is nothing as cliche in this game as that betrayal.
squirrel
Contributor
Posts: 1767


Reply #769 on: November 06, 2009, 10:44:06 PM


That was the most telegraphed, cliche thing in the entire game. Possibly in the history of RPGdom. Seriously. How could you be pissed. We're talking OBVIOUS PLOT POINT IS OBVIOUS here.

I know right? And I was still pissed. Even after the conversation prior to the battle told me he was going to do it.

Maybe it's because I spent 15 minutes listening to the plans...

EDIT: It wasn't that it wasn't cliched (cause let's be honest - the whole plot so far has been pretty cliche) or that I knew it was coming. It was almost because I knew it was coming. And I liked the king.
There is nothing as cliche in this game as that betrayal.

Well I haven't finished, but I believe you. It still got me mad. Same way I still laugh at the Simpsons even though I know the joke's coming.

Don't get me wrong - I'm not holding this up as some exemplary story telling. But after I fought all the way up that tower and he bailed, I wanted to kill the fucker big time. And I enjoyed that.
« Last Edit: November 06, 2009, 10:55:39 PM by squirrel »

Speaking of marketing, we're out of milk.
Pages: 1 ... 20 21 [22] 23 24 ... 100 Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dragon Age  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC