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Topic: Urban Dead - Monroeville (Read 158381 times)
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Johny Cee
Terracotta Army
Posts: 3454
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It is a bit of a two-edged sword that way. Though I don't think he's ignoring it. It still hasn't hit that 1:3 survivor:zombie ratio you theorized might be the tipping point. In fact, the ratio seems to be holding pretty constant, but that might be because of all the people rolling up fresh meat rather than standing up as zombies. Maybe the fix for that is to have a bit of time between registration cutoff and the start of headshot season.
Requiring E-mail authorization, preventing a new character from registering once every 24 hours from the same I.P., making it so a zombie can't heal 50 HP with 1 AP... The game is good but its balance is just whack to the extreme. It didn't bother me at first but it's all come to a head and I'm done playing it. I know jack shit about coding but this game looks really simple. Why not simply do it our way. Hell, it could be a nice f13 project with all the armchair programmers around here. Oh yah, that sounds like a good idea. Right up until angry.bob goes running by wearing Triforcer's head as a hat.
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Triforcer
Terracotta Army
Posts: 4663
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I actually like Monroeville's setup as a one-time dealy. Survivors constantly on the run, constantly losing hp, zombies impossible to keep down. Its fun for what it is, although I'm sure it'll end for me soon on the survivor side--- I never liked the main server (tried it a couple years ago) because dying meant nothing.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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LK
Terracotta Army
Posts: 4268
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I've cooled off and I'm back to trying to survive.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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It is a bit of a two-edged sword that way. Though I don't think he's ignoring it. It still hasn't hit that 1:3 survivor:zombie ratio you theorized might be the tipping point. In fact, the ratio seems to be holding pretty constant, but that might be because of all the people rolling up fresh meat rather than standing up as zombies. Maybe the fix for that is to have a bit of time between registration cutoff and the start of headshot season.
Requiring E-mail authorization, preventing a new character from registering once every 24 hours from the same I.P., making it so a zombie can't heal 50 HP with 1 AP... The game is good but its balance is just whack to the extreme. It didn't bother me at first but it's all come to a head and I'm done playing it. I know jack shit about coding but this game looks really simple. Why not simply do it our way. Hell, it could be a nice f13 project with all the armchair programmers around here. My big Meatplace game, if I ever make it, will be an Urban Dead clone "done right". I have many undoubtedly stupid ideas that I would like to see implemented. 
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LK
Terracotta Army
Posts: 4268
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Had my own "WTF" moment ... 2 hits on 18 swings at 25%.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Lantyssa
Terracotta Army
Posts: 20848
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Had my own "WTF" moment ... 2 hits on 18 swings at 25%.
I'm having that right now... and I need ONE xp to level and get Vigor Mortis.  Still on that same guy from last night. If he logs back in, I'm toast with only 5 health and him with a full 50 AP. He was courteous enough to level me this far though, so I won't hold it against him.
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Hahahaha! I'm really good at this!
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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It all gets easier with each skill you get, fortunately. Nothing from here on out will ever be as hard as getting Vigour Mortis was.
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Tebonas
Terracotta Army
Posts: 6365
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Still alive and now I have a shotgun. Which I won't be able to hit the broad side of a barn with. But one day I will stop running like a chicken and actually get to level 2. And die valiantly in a standoff. One day...
And I'm completely surprised how fun this is - contrary to boring boring Malton where my maxed out Survivor feels more like zombie pest control than an endangered species.
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« Last Edit: July 22, 2008, 10:08:06 PM by Tebonas »
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Numtini
Terracotta Army
Posts: 7675
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Still alive. I am really enjoying the game. Go to bed and I'm in a building with 6 other survivors. Wake up and I'm in a building with open doors and 2 zombies. Time to run!
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If you can read this, you're on a board populated by misogynist assholes.
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craan
Terracotta Army
Posts: 108
... . ...br.. . ..br. . ...br
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I made it to level 2 with my trusty axe and even managed to knock a zombie down with a lucky streak of hits. Which occured immediately after I moved an alt to another section of town.  I'd forgotten where he was and haven't looked at the map.
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PWYWWYFSWLSOCA
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Still alive, hiding in the woods.
Gotta feeling I'm gonna be dead by dawn...
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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 DEAD BY DAWN! DEAD BY DAWN!
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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It's a trick... get an axe...
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Oz
Terracotta Army
Posts: 353
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so now both my medic and my soldier are zedheads...at least my fireman is still going strong. i don't seem to find many other survivors. both my zombies are in south monroeville (which looks totally fucked up) and my other guy is...that way (points the wrong way). go get him.
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Mrbloodworth
Terracotta Army
Posts: 15148
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so now both my medic and my soldier are zedheads...

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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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I got called a dummy for attacking zombies at a revive point. First of all, why, and second of all, how was I supposed to know?
Also I'm dead again and someone took some DNA from me. Once again headed to Hopping Road PD to make those fuckers pay for locking me out.
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« Last Edit: July 23, 2008, 09:43:36 AM by Yegolev »
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Mrbloodworth
Terracotta Army
Posts: 15148
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I got called a dummy for attacking zombies at a revive point. First of all, why, and second of all, how was I supposed to know?
Its written on the wall, there or near there.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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OK, sure, so why is it a bad idea?
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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LK
Terracotta Army
Posts: 4268
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Our rag tag group of survivors is hanging in there but there's no way we can fight back against the zombies in our condition. So we're having to play hide and seek from the zombie until Quarantine kicks in, if it ever does. Survivors are nearly down to 1k.
At least we're refining our strategies for staying hidden. But we were attacked yesterday and it was just dumb luck that all our characters weren't targeted first.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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OK, sure, so why is it a bad idea?
Because zeds at rev points want to be revived. Killing them is bad form. My survivor got jumped like I thought he would. Luckliy, I don't sleep. 
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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OK, sure, so why is it a bad idea?
Because zeds at rev points want to be revived. Killing them is bad form. Or is it spectacularly good form? That reminds me, I should log in my Malton rotters and shamble them over to some revive points. God I hate revive points.
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dwindlehop
Terracotta Army
Posts: 1242
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Our rag tag group of survivors is hanging in there but there's no way we can fight back against the zombies in our condition. So we're having to play hide and seek from the zombie until Quarantine kicks in, if it ever does. Survivors are nearly down to 1k.
At least we're refining our strategies for staying hidden. But we were attacked yesterday and it was just dumb luck that all our characters weren't targeted first.
How does this math sound for a leveling strategy? 28 AP for XP gain (moving, searching and axing) 10 AP for outdistancing scent 1 AP for entering a termporary safehouse 1 AP for closing the doors 10 AP you don't spend in case zeds arrive Do you have to move 10 or 11 before you can't be tracked? That leaves only 26 AP per day for XP, but with a few survivors together you can still take down a feral or two. http://www.urbandead.com/profile.cgi?id=1314739 My new guy died, so I cranked out a few until I got one in South Monroeville. I'm going to sleep in a new place every night until we have overwhelming arms.
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dwindlehop
Terracotta Army
Posts: 1242
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http://wiki.urbandead.com/index.php/Search_Odds/SummaryIt's possible the guy doing the searching in the lit, ruined PD got really lucky. If not, though, that says to me that a generator is better to have than tools for improving search odds, especially because a generator in a ruined building is not visible from the street, and still appears to be ruined.
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LK
Terracotta Army
Posts: 4268
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Our rag tag group of survivors is hanging in there but there's no way we can fight back against the zombies in our condition. So we're having to play hide and seek from the zombie until Quarantine kicks in, if it ever does. Survivors are nearly down to 1k.
At least we're refining our strategies for staying hidden. But we were attacked yesterday and it was just dumb luck that all our characters weren't targeted first.
How does this math sound for a leveling strategy? 28 AP for XP gain (moving, searching and axing) 10 AP for outdistancing scent 1 AP for entering a termporary safehouse 1 AP for closing the doors 10 AP you don't spend in case zeds arrive Do you have to move 10 or 11 before you can't be tracked? That leaves only 26 AP per day for XP, but with a few survivors together you can still take down a feral or two. http://www.urbandead.com/profile.cgi?id=1314739 My new guy died, so I cranked out a few until I got one in South Monroeville. I'm going to sleep in a new place every night until we have overwhelming arms. We're focusing on finding Medkits and not attacking so we don't need to spend so much on moving and outdistancing scent. But we are barricading ourselves into buildings.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Count Nerfedalot
Terracotta Army
Posts: 1041
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Old Codger's still alive, and, well, alive. I started another char (a doc named Crazy ol Coot) yesterday who also ended up in the same district, but, like 30 blocks apart. Not wanting to incur the wrath of the unknown Algorithm, I decided one of them had to move. Coot was having lots of fun searching a hospital that wasn't completely ruined, so it was up to Codger to move to a new hood.
oy vey.
Codger went to sleep yesterday with 45 hp and another fireman in the ruined train station with him, with just a set of closed doors between them and the ravening hordes. He woke up today with 24 hp, and had been healed for 45 while asleep! No zombies left to take revenge on (one zombie killed two other zombies or the same one twice then vanished), and no FAKs to heal the newcomer with 16 hp, infected and begging for a heal, so Codger hefted his trusty axe and skeedaddled.
Just across the border into the next district, he found random_zombie_001 idling all by hisself in an empty street with no others in sight and decided it was time to put ye old axe to work. 20 swings later with NO hits (I am a noob fireman, I'm SUPPOSED to have a 25% chance!) he gives up in disgust and takes off running again. He searched a ruined hospital 5 or 6 times, found nothing, then crawled off into a nearby building to hide behind closed doors again.
Woke up Crazy ol Coot who found the previously unruined hospital now ruined and inhabited by 2 zombies. Closed the door on them (take that!) and dashed off to another (ruined) hospital, and used 15 searches to snag all of two FAKs, before settling into a hideyhole with a few AP to spare in case he needs to run later tonight.
Sheesh. Did that dev guy steal his RNG algorithm from SOE?
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Yes, I know I'm paranoid, but am I paranoid enough?
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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God I hate revive points.
I never know if I am going to be alive or dead when I log in, now that I've been barricaded outside. I'll shoot/claw whoever I want at a revive point. I also submit that if it's bad form to shoot zombies at revive points, it's also bad form to eat survivors at revive points.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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rattran
Moderator
Posts: 4258
Unreasonable
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I have terrible luck in Monroeville. Got deaded almost immediately, and have spent the last several days clawing at a survivor. About 250 attacks, 12 hits.
At this rate, he'll be dead and I'll be level 2 by... never.
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LK
Terracotta Army
Posts: 4268
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8 Swings, 0 hits at 25%. I think he needs to start showing what the dice rolls are to convince me that something isn't fucked.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Lantyssa
Terracotta Army
Posts: 20848
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In my epic battle against a non-responsive target I finally won!
I did have to delay it all day, as someone popped in and finished off my last five health. Lucky mobile-foodstuff got 15 xp for looking in a building. I stood up though and after a series of whiffs finished my nemesis off. Moved over one building to find another survivor and a fellow zed. We'll see how this evening goes.
I would like to thank 1kdix, my stiff-in-training, for standing stock still for three consecutive days while I earned 60 xp and my first level from him. Nurse Amy is overjoyed at the opportunity to practice her unhealing arts.
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Hahahaha! I'm really good at this!
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Count Nerfedalot
Terracotta Army
Posts: 1041
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R. I. P.
Old Codger
7/21/08-7/23/08
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Yes, I know I'm paranoid, but am I paranoid enough?
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UnSub
Contributor
Posts: 8064
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8 Swings, 0 hits at 25%. I think he needs to start showing what the dice rolls are to convince me that something isn't fucked.
If there was one thing I'd change for hardcore mode, it would be that survivors have a greater hit chance. I feel like I'm hitting an eigth of the time, not a quarter. Union Sub is hiding in Central Monroeville with another lvl 1 survivor. That other survivor has 0 XP and hasn't moved in about 3 days. Union figures if the zombies break in, he's got a 50/50 chance.
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schild
Administrator
Posts: 60350
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I am playing and hiding in the middle of nowhere with no one around, have no clue what I'm doing, but my name is terribly innocuous.
I am in a library in South Monroeville.
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Drugstore Space Cowboy
Terracotta Army
Posts: 78
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I am playing and hiding in the middle of nowhere with no one around, have no clue what I'm doing, but my name is terribly innocuous.
I am in a library in South Monroeville.
Tell me your name so I can gloat as I choke down your brains.
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schild
Administrator
Posts: 60350
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I don't know what I'm doing, but I'm not a fool.
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Lantyssa
Terracotta Army
Posts: 20848
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Your name doesn't help us find you (unless you're in a crowd), however knowing you're in a library... Shambling my way there to read up on fine dining. 
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Hahahaha! I'm really good at this!
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