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Author Topic: Job Posting on Gamasutra: Art Director-MMO(Warhammer 40K)  (Read 8345 times)
schild
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on: December 14, 2007, 06:37:19 PM

Yep. WH40k MMOG.

http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=13202&accountno=375

http://www.vigilgames.com/

from thq subsidary

Quote
One of the most eagerly awaited MMO's to date - based on the incredible Warhammer 40K universe.

For 20 years gamers have fought epic battles in the grim darkness of the far future on table tops around the globe.  Vigil Games is honored to be the first team to bring the incredibly rich Warhammer 40K universe to the MMO genre.

We’ll be announcing more about the game in the months to come.  In the meantime, you can learn more about the vast Warhammer 40K universe by visiting the Games Workshop site.
Nerf
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Reply #1 on: December 14, 2007, 07:41:21 PM

Pardon my pnp ignorance, but isn't warhammer 40k part of the warhammer universe, only in the future?

It seems kind of silly they're already developing the future universe without waiting for the first to flop.
Xanthippe
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Reply #2 on: December 14, 2007, 07:46:12 PM

I'm so confused.
Trippy
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Reply #3 on: December 14, 2007, 07:51:22 PM

Pardon my pnp ignorance, but isn't warhammer 40k part of the warhammer universe, only in the future?

It seems kind of silly they're already developing the future universe without waiting for the first to flop.
Different developer and publisher. Also WH40K is not the same universe as WH though they share a lot of similarities.
Nerf
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Reply #4 on: December 14, 2007, 07:55:03 PM

I figured as much trippy, I just really wanted to make that flop joke.
Ragnoros
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Reply #5 on: December 14, 2007, 07:57:55 PM

Umm old news? Gamespot News from Feb.

Or are you just talking about the job posting? If so whats the news?

Edit: Other then the fact they haven't hired their core Artists and/or Developers apparently.
« Last Edit: December 14, 2007, 07:59:38 PM by Ragnoros »

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schild
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Reply #6 on: December 14, 2007, 07:59:00 PM

I somehow missed it completely.
Azazel
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Reply #7 on: December 15, 2007, 05:46:20 AM

Pardon my pnp ignorance, but isn't warhammer 40k part of the warhammer universe, only in the future?

It seems kind of silly they're already developing the future universe without waiting for the first to flop.
Different developer and publisher. Also WH40K is not the same universe as WH though they share a lot of similarities.


Actually, it is. Technically, anyway. The WHF world is a Feral world in the 40k universe which is cut off by a Warp Storm. This was in something-or-other circa the WFB 3rd-ed/Realm Of Chaos:Slaves To Darkness/WH40k:Rogue Trader days.


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Modern Angel
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Reply #8 on: December 15, 2007, 05:47:15 AM

Pardon my pnp ignorance, but isn't warhammer 40k part of the warhammer universe, only in the future?

It seems kind of silly they're already developing the future universe without waiting for the first to flop.
Different developer and publisher. Also WH40K is not the same universe as WH though they share a lot of similarities.


Actually, it is. Technically, anyway. The WHF world is a Feral world in the 40k universe which is cut off by a Warp Storm. This was in something-or-other circa the WFB 3rd-ed/Realm Of Chaos:Slaves To Darkness/WH40k:Rogue Trader days.



They retconned that.
stu
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Reply #9 on: December 15, 2007, 10:16:09 AM

Development on this started around the time that Blizzard began planning their next MMO, right? If WAR is a sucess, this could be a pretty big head-to-head release a few years down the road.

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Chenghiz
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Reply #10 on: December 15, 2007, 11:27:11 AM

I swear, a Planetside style 40K MMO done right would make me dead to the world.
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Reply #11 on: December 15, 2007, 08:05:29 PM

Actually, it is. Technically, anyway. The WHF world is a Feral world in the 40k universe which is cut off by a Warp Storm. This was in something-or-other circa the WFB 3rd-ed/Realm Of Chaos:Slaves To Darkness/WH40k:Rogue Trader days.

They retconned that.

retconned it out? Because it was definately so during the hardcover-rulebook era. I seem to recall there was some stuff in Warhammer Siege about it as well...?

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Trippy
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Reply #12 on: December 15, 2007, 08:41:21 PM

I swear, a Planetside style 40K MMO done right would make me dead to the world.
Me too. Just imagine a "campaign game" overlay where you fight over the planets in the Eye of Terror sector.
Azazel
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Reply #13 on: December 15, 2007, 08:55:20 PM

 awesome, for real  Oh yeah. Oh Fuckin Yeah!  awesome, for real  Heart

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Reply #14 on: December 16, 2007, 01:03:14 AM

They need to scale it though...I can't see anyone piloting Titan's or Battleships. More like you'll get an instance IN the Titan though.

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Reply #15 on: December 16, 2007, 01:32:33 AM

It would be a FPS so the scale would be the same as the WH40K miniature game -- i.e. individual squad-member combat with some vehicle support. I'm not talking about trying to recreate WH40K Epic or Battlefleet Gothic.
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Reply #16 on: December 16, 2007, 08:34:42 AM

Actually, it is. Technically, anyway. The WHF world is a Feral world in the 40k universe which is cut off by a Warp Storm. This was in something-or-other circa the WFB 3rd-ed/Realm Of Chaos:Slaves To Darkness/WH40k:Rogue Trader days.

They retconned that.

retconned it out? Because it was definately so during the hardcover-rulebook era. I seem to recall there was some stuff in Warhammer Siege about it as well...?
Hasn't been so ever. There were vague hints about it in early stuff and many sourcebooks (WH Siege, Slaves to Darkness, Lost and the Damned etc) had material for WHFB, WH40k and WHFRP in them but there was never any outright assertation that the WHFB world was part of the WH40K universe. Later, GW specifically scotched those rumoured links.

It's a common misconception that GW ever linked them. I was a former GW games developer about a billion years ago and a lot of themes were reused but at no point were they the same.

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Reply #17 on: December 16, 2007, 10:25:11 AM

RTS MMO or other?

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Reply #18 on: December 16, 2007, 12:07:40 PM

Development on this started around the time that Blizzard began planning their next MMO, right? If WAR is a sucess, this could be a pretty big head-to-head release a few years down the road.

It will be fun to watch people chat about the wannabe World of Starcraft 'knockoff'.

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Hoax
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Reply #19 on: December 16, 2007, 12:22:19 PM

40k MMO, god that is stupid.  Neocron MMO?  Good idea.  40k MMO?   DO NOT WANT.

I mean, space marines don't run around looting magical bolters, not to mention nobody ever could roleplay a marine properly.  Not to mention diku shit is diku shit.  This just sounds like such a fucking terrible idea.  Stop with this IP rape = moneyhats bullshit theory you twits.

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Chenghiz
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Reply #20 on: December 16, 2007, 01:35:43 PM

40k MMO, god that is stupid.  Neocron MMO?  Good idea.  40k MMO?   DO NOT WANT.

I mean, space marines don't run around looting magical bolters, not to mention nobody ever could roleplay a marine properly.  Not to mention diku shit is diku shit.  This just sounds like such a fucking terrible idea.  Stop with this IP rape = moneyhats bullshit theory you twits.

Who says it has to be diku? The Planetside system would suit it just fine.
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Reply #21 on: December 16, 2007, 03:36:44 PM

You people really are that retarded?  The planetside "system" what does that even mean?  CTF with no score?  Are we going to let people drive around Land Raiders?  Planetside reskinned with Space Marines is a triumph to you people?  If you take off the fanboi glasses for 5 minutes you would see this is possibly the worst IP to ever try to make a MMO with.

UNLESS you are going small scale, ala Necromunda and focusing a game in the backdrop of the wartorn galaxy of the 41st millennium.  Nobody gets to be a space marine, sure maybe you see them in a handful of game locations.  But they aren't playable.  Most impressive thing a player can be is something akin to a rogue trader.  But nobody wants that, they want to be the hero and apparently run around in planetside with wh40k skins...  Ever heard of a TC mod?  Cuz you can do that already, not that fun.

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Chenghiz
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Reply #22 on: December 16, 2007, 11:45:01 PM

Quote
The planetside "system" what does that even mean? Are we going to let people drive around Land Raiders?
A certification system for advancement instead of levels, I think. for example, as a Space Marine you start as a Scout. You work up to full Marine armour and then maybe Terminator armour, unlocking wargear along the way. Why not let a guy drive a Land Raider? Certify for it just like guns and armour, make one guy the pilot and another few gunners, and you're set.

Quote
Planetside reskinned with Space Marines is a triumph to you people? If you take off the fanboi glasses for 5 minutes you would see this is possibly the worst IP to ever try to make a MMO with.
What the fuck is a triumph? Will it be fun? Most likely! Will it be the pinnacle of human achievement? Is that the point? No... If you would take off your f13 MMO-rage-hat for 5 minutes you'd see that Planetside as 40K would actually be pretty awesome.
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Reply #23 on: December 17, 2007, 12:02:27 AM

I swear, a Planetside style 40K MMO done right would make me dead to the world.
Definitely. If in that we simply mean a PvP/army-focused MMOFPS. That said, I have zero expectations. For me WH40K is all about epic. Holy fuckshit epic; I'm scared to lift my jaw or blink epic. I don't think the game I want could technically be delivered right now. Especially with a brand new developer. Maybe an Unreal 4.0 engine in 10 years could. And that's just the visual facet, let alone even capturing a fraction of what is WH40K in the gameplay.

Needlessly to say, I'm safely keeping my interest and optimism at 0 so the only way to go in the case they do deliver anything is up.
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Reply #24 on: December 17, 2007, 12:43:17 AM

Quote
The planetside "system" what does that even mean? Are we going to let people drive around Land Raiders?
A certification system for advancement instead of levels, I think. for example, as a Space Marine you start as a Scout. You work up to full Marine armour and then maybe Terminator armour, unlocking wargear along the way. Why not let a guy drive a Land Raider? Certify for it just like guns and armour, make one guy the pilot and another few gunners, and you're set.

Quote
Planetside reskinned with Space Marines is a triumph to you people? If you take off the fanboi glasses for 5 minutes you would see this is possibly the worst IP to ever try to make a MMO with.
What the fuck is a triumph? Will it be fun? Most likely! Will it be the pinnacle of human achievement? Is that the point? No... If you would take off your f13 MMO-rage-hat for 5 minutes you'd see that Planetside as 40K would actually be pretty awesome.

haha, f13 does not work that way.

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Reply #25 on: December 17, 2007, 07:09:40 AM

I know nothing of the Warhammer or WH40k IP's.  But since I do like the game genre deemed MMO* I look forward to any new game coming out since it gives me more chances to find another good one.
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Reply #26 on: December 17, 2007, 11:55:40 AM

40k MMO, god that is stupid.  Neocron MMO?  Good idea.  40k MMO?   DO NOT WANT.

I mean, space marines don't run around looting magical bolters, not to mention nobody ever could roleplay a marine properly.  Not to mention diku shit is diku shit.  This just sounds like such a fucking terrible idea.  Stop with this IP rape = moneyhats bullshit theory you twits.

Yah, I'm of the opinion any kind of non-strategy 40k MMO is just going to be a stick of turd. FPS 40K? Why, exactly? Isn't the umpteen billion other Space Marine FPS games enough?

Maybe they can make it like Tabula Rasa.

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Reply #27 on: December 17, 2007, 12:28:48 PM

Planetside?

Really?

I mean I know it's breaking all sorts of subscription and sales records, so the demand must be there.  I can't imagine why more companies don't follow that route.
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Reply #28 on: December 17, 2007, 02:54:14 PM

Planetside?

Really?

I mean I know it's breaking all sorts of subscription and sales records, so the demand must be there.  I can't imagine why more companies don't follow that route.

Because SOE games can never be improved upon, of course

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Reply #29 on: December 17, 2007, 06:40:12 PM

Planetside?

Really?

I mean I know it's breaking all sorts of subscription and sales records, so the demand must be there.  I can't imagine why more companies don't follow that route.

Because SOE games can never be improved upon, of course

Meanwhile, MMORTS's just fly off the shelves.

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Reply #30 on: December 17, 2007, 06:44:01 PM

Planetside?

Really?

I mean I know it's breaking all sorts of subscription and sales records, so the demand must be there.  I can't imagine why more companies don't follow that route.

Because SOE games can never be improved upon, of course

Meanwhile, MMORTS's just fly off the shelves.
It's not easy being Green.


But seriously, somebody needs to actually make an MMORTS for it to actually fly off the shelf.

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Reply #31 on: December 18, 2007, 10:26:02 AM

I think that was the point.
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Reply #32 on: December 18, 2007, 11:36:49 AM

I swear, a Planetside style 40K MMO done right would make me dead to the world.

A Planetside done better would be sweet, no matter the skins.

I have never played WoW.
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Reply #33 on: December 18, 2007, 01:43:29 PM

I guess I better not buy those 40K RPG books the folks handling WFRP are putting out since, you know, there's no room for character development and all that apparently.
Sutro
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Reply #34 on: December 18, 2007, 02:13:56 PM

People get all shitty on Planetside's sales and sub numbers, but the version of history that I remember is that Planetside did pretty damn well on box sales and sub numbers trailed off dramatically after 3 months. I can clearly remember almost every continent having multiple "hot spots" and not being able to go anywhere without shit to shoot and shooting at you. Release-population Planetside was the balls. There were some gifuckinormous battles and they actually held up pretty well to tech concerns.

It was design errors, nothing more, that were the reason Planetside didn't maintain well. Three base designs? No persistent benefits for victory? Shitshitshitty expansion that may have been the first in history to reduce subscriptions?

Ultimately Planetside was a failure in gameplay, not in concept. Lots of people bought the concept; not so many could stand the gameplay.

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