tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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I actually quite like the theme they're going with in that trailer, and if the rest of the music is of the same type then I won't be complaining about that, at least.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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" Extreme Range Sniper Rifle". And then the gameplay's range meter: 27 meters... 32 meters...So extreme! 
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NowhereMan
Terracotta Army
Posts: 7353
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The regular sniper rifle is a knife with a scope...
Also the trailers for this look awesome but I just can't expect anything more than a shiny console FPS with a semi-retarded conspiracy storyline and maybe one neat gameplay gimmick. That's my best case scenario.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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eldaec
Terracotta Army
Posts: 11844
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The idea of cheat modes for ordering a specific way or from a particular place just always the game feel incredibly cheap to me. I really don't get why this would make me more likely to buy something.
PS. Get off my lawn.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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TripleDES
Terracotta Army
Posts: 1086
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I hope the lower specs of your typical consoles today won't affect map size the way it did with DX:IW, thanks to the original Xbox.
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EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
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Sheepherder
Terracotta Army
Posts: 5192
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The original Xbox could run Morrowind, Halo 1/2, and San Andreas.
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Muffled
Terracotta Army
Posts: 257
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I would say that none of those three four had similar environment density to DE:IW.
edit: whoops
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Sheepherder
Terracotta Army
Posts: 5192
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Saying that IW is more detailed than Halo 2 is a bit of a stretch, maybe more detailed than Halo 2's large outdoor areas, but that's kind of the fucking point. They're outdoor areas, you're shooting past them at mach 1 in a jeep doing corkscrews through the air while the guy on the minigun blasts the fuck out of everything. You really don't fucking care about the artists statement implicit in the careful placement of decayed bricks, suggesting that at it's roots the strong foundations of humanity are weathered down by the corruption of modern society. No, you don't care, because you're busy ramming a jeep up a Hunter's ass.
Also, add Half-Life 2 to the list.
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« Last Edit: December 15, 2010, 12:24:51 AM by Sheepherder »
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I hope the lower specs of your typical consoles today won't affect map size the way it did with DX:IW, thanks to the original Xbox.
This is singularly contingent on developer competency. There are a great variety of console games that have large expansive areas, both exterior and interior.
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-Rasix
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Muffled
Terracotta Army
Posts: 257
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Saying that IW is more detailed than Halo 2 is a bit of a stretch, maybe more detailed than Halo 2's large outdoor areas, but that's kind of the fucking point. They're outdoor areas, you're shooting past them at mach 1 in a jeep doing corkscrews through the air while the guy on the minigun blasts the fuck out of everything. You really don't fucking care about the artists statement implicit in the careful placement of decayed bricks, suggesting that at it's roots the strong foundations of humanity are weathered down by the corruption of modern society. No, you don't care, because you're busy ramming a jeep up a Hunter's ass.
Also, add Half-Life 2 to the list.
So... you agree, I guess? I was simply pointing out that DE:IW was trading wide open levels for the ability to have more bits of flare in their tiny annoying corridors, not saying that it was a superior game. I'm still expecting relatively cramped level design from DE3, or at best smallish accessible areas with large background images a la Mass Effect 2. Hopefully I'm wrong on that count.
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Sheepherder
Terracotta Army
Posts: 5192
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And it's a conscientious decision made by Ion Storm to design this way, when TripleDES was blaming the hardware.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Malakili
Terracotta Army
Posts: 10596
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Available in February on Steam, http://store.steampowered.com/app/39170/Also those screenshots, my goodness. In the Grim Darkness of the Near Future There is Only Brown.  I'll check it out when it goes on sale.
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Margalis
Terracotta Army
Posts: 12335
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First post: pushed out of Q1 2011
Second post: available February 2011
Wat?
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Malakili
Terracotta Army
Posts: 10596
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First post: pushed out of Q1 2011
Second post: available February 2011
Wat?
Beats me, I just saw it on steam and figured I'd post it.
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K9
Terracotta Army
Posts: 7441
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PC Gamer has a hands onThe article is pretty glowing, but by the standards of modern gaming journalism that could mean anything. The article contains a bunch of spoliers I should warn. Still, if the game is even vaguely close to what the author says, this could be promising.
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I love the smell of facepalm in the morning
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AutomaticZen
Terracotta Army
Posts: 768
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First post: pushed out of Q1 2011
Second post: available February 2011
Wat?
Beats me, I just saw it on steam and figured I'd post it. In December Square delayed it until the next fiscal year. Starting in April 1, 2011.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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Atomic Gamer's Jeff Buckland scored an interview with the person we're going to burn alive blame if the game storyline sucks, Lead Writer and Narrative Designer Mary DeMarle. It's actually a VERY good interview, IMO: we get quite an in-depth view of the main character, and also how him and the plot in general relates to JC Denton and the events that will take place 25 years later: http://www.atomicgamer.com/articles/1204/1/deus-ex-human-revolution-interviewNOTE: it *might* be a little spoilerish, at least regarding what happens to Adam Jensen at the beginning of the game; otherwise, I don't feel anything in particular was revealed (and I haven't read the previews of the "hands-on")
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« Last Edit: March 03, 2011, 08:16:05 AM by Lucas »
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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K9
Terracotta Army
Posts: 7441
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I love the smell of facepalm in the morning
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NowhereMan
Terracotta Army
Posts: 7353
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"The 0451 is the code at the start of every Deus Ex game." confused me until I remembered there was a sequel. That was pretty deeply buried.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Zetor
Terracotta Army
Posts: 3269
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There was no sequel to Deus Ex. Everyone knows this.  I thought the 0451 code was more of a System Shock (1 and 2) reference, myself..
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I think the hands-on (which wasn't, it was an interview) for x-play was from a PS3. Get ready for the console interface and preferred control device being the controller.
The guy said 20-25 hours of gameplay.
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K9
Terracotta Army
Posts: 7441
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20-25 hours is pretty good if it's true. That would be close to the original.
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I love the smell of facepalm in the morning
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K9
Terracotta Army
Posts: 7441
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I love the smell of facepalm in the morning
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ffc
Terracotta Army
Posts: 608
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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I'm still a bit dubious as to how intrusive the controls are going to be, but it is looking like it might be a good successor so far. Here's hoping.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Don't worry, tgr. It will have DRM for you.
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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Thanks for jinxing it. 
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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K9
Terracotta Army
Posts: 7441
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I love the smell of facepalm in the morning
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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"Augmented Reality" (that is, highlighting of objects in the world you can interact with) can now be turned off in the option menu, after a huge debate on the official forums and across various websites: http://www.youtube.com/watch?v=c31PhzVwnfc...And yes, the producer sounds like Deus Ex's Gunther Hermann :P
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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K9
Terracotta Army
Posts: 7441
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More gameplay options are always a good thing.
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I love the smell of facepalm in the morning
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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As you might know, a Preview Build leaked on the Net. Eidos actually gave permission to discuss it on their boards. It's about 3.95 gb. http://www.escapistmagazine.com/news/view/110548-Leaked-Deus-Ex-Preview-Build-Impresses-FansBuild seems very stable to me; there are rough edges here and there, but no particular flaws. It's very promising from a gameplay and immersion point of view: it looks to me that the team tried to understand what made the first game so great, and put a great effort to re-create a similar atmosphere while updating it for a wider audience. More detailed impressions later :)
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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K9
Terracotta Army
Posts: 7441
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I'm impressed how calm they seem to be about this; perhaps they genuinely do have a superior product.
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I love the smell of facepalm in the morning
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