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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Deus Ex 3. I shit you not. 0 Members and 2 Guests are viewing this topic.
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Author Topic: Deus Ex 3. I shit you not.  (Read 276776 times)
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Reply #210 on: June 28, 2010, 02:42:44 PM

Stuff
See, I guess we just disagree here.  I liked the world of Deus Ex.  I think its an interesting cyber punk setting and I'd love to explore it more (but frankly its the gameplay I want most, which is another reason I'm happy they grabbed the franchise).  That's independent of any of the actual characters from Deus Ex 1, and I seriously hope they bring in as few of them as possible into this.

The story of how UNATCO and the world of DE1 came to be is interesting to me, and I'd love to see how that story played out.  Doesn't matter that I know UNATCO is a front for the bad guys, I don't know anything about all the crazy conspiracy shit that went down behind the scenes that lead to the world being the way it was in Deus Ex.  Seeing how that happened would be interesting.  There's plenty of room there for crazy conspiracies and backstabbing.  The interviews say the game will be all about conspiracy again.  Just because I know vaguely how the future will turn out doesn't take anything away from unravaling the story of how things came to be, because I don't know anything about that.

I knew all during Deus Ex 1 that I would defeat MJ12 and save the world like every other game, but it didn't ruin the experience for me though.   tongue

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Reply #211 on: June 28, 2010, 06:26:12 PM

I never would have considered "Temple of Doom" to be a prequel, but technically it is. "KOTOR" as prequel is also interesting, which I guess fits for DX3 - same universe, different characters.

AFAIK, the term 'prequel' didn't exist until the new Star Wars films started development. I might be wrong, so please correct me if you know better.

My point was going to be that prequels suck by definition, but I'm glad that there are exceptions.

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Reply #212 on: July 26, 2010, 07:56:33 PM

At first I thought this was going to suck very badly indeed, but now I am not so sure.
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Reply #213 on: July 28, 2010, 02:02:47 PM

I never would have considered "Temple of Doom" to be a prequel, but technically it is. "KOTOR" as prequel is also interesting, which I guess fits for DX3 - same universe, different characters.

AFAIK, the term 'prequel' didn't exist until the new Star Wars films started development. I might be wrong, so please correct me if you know better.

My point was going to be that prequels suck by definition, but I'm glad that there are exceptions.

Prequel was used to promote The Godfather part 2, pretty sure it existed before that.

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Reply #214 on: July 28, 2010, 08:24:18 PM

Googled it and prequel does appear to be first used in film terms for "Godfather, Part II". Also first appeared in print in 1958.

I was wrong.

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Reply #215 on: August 13, 2010, 08:11:09 AM

Gameplay/Story Trailer:

http://kotaku.com/5612092/

Still not QUITE sure how I feel about it. I'm excited, but I think I may to seriously temper that excitement.

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Reply #216 on: August 13, 2010, 08:20:06 AM

TRANSFORMERS! MORE THAN MEETS THE EYE!

Oh wait. Looks ok, though it's hard to tell if it's a first-person shooter or a 3rd person shooter with first person zoom capabilities.

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Reply #217 on: August 13, 2010, 08:59:43 AM

Not too bad


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Reply #218 on: August 14, 2010, 11:39:23 AM

Looks ok graphics-wise, but not sure if I saw him lock on to someone's head ala fallout. And how much of that fighting that we saw are we able to do, and how much is "cinematic"?

I'm cautiously optimistic.

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Reply #219 on: August 19, 2010, 02:53:34 AM

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Reply #220 on: August 19, 2010, 03:03:39 AM

Sounds good

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Reply #221 on: August 19, 2010, 03:44:38 AM

Damnit. My optimism-o-meter is perking.

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Reply #222 on: August 19, 2010, 10:54:43 AM

That write up got me hard.

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Reply #223 on: August 19, 2010, 11:22:25 AM

Still cautious about this game, though that writeup certainly sounded more encouraging. But healing the scars of Deus Ex 2 will take some serious effort.

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Reply #224 on: September 13, 2010, 03:28:52 AM

Does that mean hardcore PC gamers can call it 'consolified'?

Absolutely not. I think PC is a great platform, but I think consoles are a great platform, too. Back in the '90s, games on the two platforms were very different, but I think these days it's all about bringing things together - movies, TV, music - they're all converging in the same places for everyone to access. I see it as convergence, and it's the same for games.

We didn't think, 'Oh, it's coming to console; it has to be easy'. We can have a very deep experience, but it's important that if you want to just jump in to it, you can jump in to it. It's not about removing complexity or cutting possibilities: it's about the way the complexity is introduced.

It's going to be interesting to see exactly how this pans out. I'm especially interested in how the complexity is in deus ex 3, previous trailers have hinted at this possibly being a return to form.

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Reply #225 on: September 13, 2010, 12:04:26 PM

Everybody says that kind of tripe now. It's always bullshit.

I love that particular quote, though. Of course it's not consolized. But everything has converged. Tool talk.
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Reply #226 on: September 13, 2010, 02:04:46 PM

After what Gearbox did to me I don't think I'll ever trust a dev again when they talk about shit like that.

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Reply #227 on: September 13, 2010, 03:20:27 PM

Yeah, I'm going to wait a week or two before I see what everyone else is saying about the game before I give them my money, quite simply because I still don't trust them to not lie through their teeth when they say things like that.

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Reply #228 on: September 26, 2010, 04:31:21 AM

http://www.youtube.com/watch?v=6xxggelRuM0

This was from a week ago, but I felt like rewatching it at 4:30am this morning. There is no way this game fails to disappoint me is there.

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Reply #229 on: September 26, 2010, 09:37:21 AM

http://www.youtube.com/watch?v=6xxggelRuM0

This was from a week ago, but I felt like rewatching it at 4:30am this morning. There is no way this game fails to disappoint me is there.
It's going to be a short game with very hemmed in areas like every other game that has attempted to be "open ended". We'll need a whole new console generation before anyone can properly meld a sandbox-ish world with the kind of tight level design/gameplay a more linear game has.

To be honest at this point I want developers to stop putting in huge vistas into games since I'm tired of realizing I'm being basically shoved into a closet in terms of actual playable area. Woo wee, lookit that gigantic future city! Too bad I'm stuck in a series of linear alleyways about 1/10th the size of an actual city block!

Also, on a related note: has anyone else ever noticed that in literally every non-sandbox video game ever made that streets and alleyways are way too narrow for even a smart car to go down or turn? What the hell is with that?

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Reply #230 on: September 26, 2010, 09:40:01 AM

http://www.youtube.com/watch?v=6xxggelRuM0

This was from a week ago, but I felt like rewatching it at 4:30am this morning. There is no way this game fails to disappoint me is there.

It looks like just another game that's trying to be a movie.
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Reply #231 on: September 26, 2010, 12:39:04 PM

Unlike most I would watch this movie in a heartbeat. Fucking love me some cyberpunk.

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Reply #232 on: September 27, 2010, 09:39:04 AM

I'd probably enjoy watching the movie more than I will playing the game.

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Reply #233 on: September 27, 2010, 03:17:03 PM

Also, on a related note: has anyone else ever noticed that in literally every non-sandbox video game ever made that streets and alleyways are way too narrow for even a smart car to go down or turn? What the hell is with that?

And conversely indoor areas are always much too open.

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Reply #234 on: November 18, 2010, 10:28:24 AM

Fresh, new Gameplay trailer, seriously kicking ass  DRILLING AND MANLINESS DRILLING AND MANLINESS

http://www.youtube.com/watch?v=ypBfZY8eQWo

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Reply #235 on: November 18, 2010, 11:17:07 AM

Ridiculously good trailer...

Can't be more excited up...  DRILLING AND MANLINESS
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Reply #236 on: November 18, 2010, 11:19:11 AM

Please no stupid DRM. I would sperg the likes I haven't sperged before.

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Reply #237 on: November 18, 2010, 11:40:07 AM

The graphics and artwork look good. Pity about the Mass Effect/Consoleitis of the GUI tho.

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Reply #238 on: November 18, 2010, 05:15:47 PM

Awesome  DRILLING AND MANLINESS

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Reply #239 on: December 08, 2010, 08:12:35 AM

I hope the style seen in all the concept and promo art isn't just fluff the game doesn't even deliver or hand over way castrated.

http://kotaku.com/5707978/deus-exs-cyborg-future-is-oh-so-pretty/gallery/

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Reply #240 on: December 08, 2010, 11:40:35 AM

Nice website

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Reply #241 on: December 10, 2010, 12:34:25 AM

The new trailer, which essentially puts together most of the trailers we've seen before is fairly epic.

I didn't give much of a shit about this game before, due to my disdain for how they fucked the story in 2, but I'm intrigued now.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #242 on: December 10, 2010, 02:38:10 AM


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Reply #243 on: December 10, 2010, 04:29:57 AM

Fuck pre-order bonuses in the nostril.

As for the last gameplay video, it looks somewhat promising, but it also looks very console-centric, which is making me highly sceptical.

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Reply #244 on: December 10, 2010, 04:42:51 AM

Last trailer is fantastic (even tho it is just a collage, like Surlyboi already said). One thing it misses: original Deus Ex main theme :(

http://www.youtube.com/watch?v=lc3Bzkgkbzg

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