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Topic: Carbine Studios' "Wildstar" (Read 979486 times)
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Mrbloodworth
Terracotta Army
Posts: 15148
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I'm not on the fence. I'm quite sure the core of this game will be the same ole same ole. Something I'm personally tired of in the MMO scene.
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Threash
Terracotta Army
Posts: 9165
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Yeah it looks like they are doing a great job but the game is clearly headed in a direction i will not enjoy.
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I am the .00000001428%
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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It looks like I'd have fun with it at first, and if they go all "most of our resources go to shit Sjofn doesn't do," no harm done, I'll just stop playing. I don't need to be married to a game for years and years and years for it to be worth fucking around with for a while.
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God Save the Horn Players
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Threash
Terracotta Army
Posts: 9165
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I wish i had that in me but if i know i won't enjoy the endgame i can't see myself wasting the time getting there.
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I am the .00000001428%
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Flood
Terracotta Army
Posts: 538
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I'm pretty excited about it, since I quit WoW 3ish years years ago I really haven't played any MMO's (well...MWO) so my scabs are all healed up and I'm ready for further punishment. Still ready to be disappointed though.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Draegan
Terracotta Army
Posts: 10043
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This game will be Vanilla WOW++. So updated graphics, updated QOL things, different twist on questing and combat (GW2 style). So if vanilla WOW wasn't for you, or you're tired of that style of game, Wildstar isn't for you.
The only major difference is housing.
So far I'm not impressed with the classes. Warrior (yawn) Rogue (yawn) Mage (yawn) MageType2 (yawn). They to unannounced classes are the engineer and medic so I hope they get a little more sci-fi with them because the other four classes look boring and generic.
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« Last Edit: October 04, 2013, 07:05:11 AM by Draegan »
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Hooray for the fucking LFD being in right from launch!
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God Save the Horn Players
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Fordel
Terracotta Army
Posts: 8306
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How will they build COMMUNITY?!?!?!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Is it just dungeons or raids too?
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CPA, CFO, Sports Fan, Game when I have the time
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Venkman
Terracotta Army
Posts: 11536
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Is it just dungeons or raids too?
They weren't clear, and only offer "<redacted>" for speculation: anytime you enter instanced content, whether through battlegrounds, dungeons, arenas, or <REDACTED>, your entire party will all be able to play together
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Draegan
Terracotta Army
Posts: 10043
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I was at NYCC and I was talking to a friend of mine from Carbine who is the Sr CM and he told me about some interesting systems that will be announced for this game. I can't wait until they show them off.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
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CPA, CFO, Sports Fan, Game when I have the time
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Draegan
Terracotta Army
Posts: 10043
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
From what I hear, Carbine is very serious about keeping 40 man raids a very difficult and challenging part of the game.
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luckton
Terracotta Army
Posts: 5947
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
From what I hear, Carbine is very serious about keeping 40 man raids a very difficult and challenging part of the game. All fine and dandy, so long as their don't wall off story/lore content with them a la Vanilla WoW.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Lakov_Sanite
Terracotta Army
Posts: 7590
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
From what I hear, Carbine is very serious about keeping 40 man raids a very difficult and challenging part of the game. All fine and dandy, so long as their don't wall off story/lore content with them a la Vanilla WoW. I agree and disagree with this. Vanila wow did gate content behind raids but calling Ragnaros storyline is a bit of a stretch. There was no real story to any of the original wow raids beyond "here's the bad guys lair, kill him"
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Draegan
Terracotta Army
Posts: 10043
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
From what I hear, Carbine is very serious about keeping 40 man raids a very difficult and challenging part of the game. All fine and dandy, so long as their don't wall off story/lore content with them a la Vanilla WoW. From what they've said publicly, all the story driven stuff is in solo-mode dungeons or whatever they call them.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I'm sensing there's a catch...
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CPA, CFO, Sports Fan, Game when I have the time
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Draegan
Terracotta Army
Posts: 10043
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I was at NYCC last weekend and was talking with my buddy David Bass (Scooter) and he told me about some new systems they are trying out in the game. Obviously I can't say what those are, but I have to say it got me excited about the game. These guys are constantly iterating the game. Apparently they have some really good tools. We should be getting some really good updates soon as the game gets into the 6 months to launch window.
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Father mike
Terracotta Army
Posts: 533
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Wait, we're still beyond 6 months on this thing? I thought it was launching in 'early 2014' e.g. mid-March or roughly five months.
I'm pretty positive Guild Wars 2 won't hold my interest that long ...
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I would like to thank Vladimir Putin for ensuring that every member of the NPR news staff has had to say "Pussy Riot" on the air multiple times.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Summer 2014 was my expectation.
My ideal launch window would actually be 3 months after Wow launches an expansion at this point. Prime pickings.
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CPA, CFO, Sports Fan, Game when I have the time
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Draegan
Terracotta Army
Posts: 10043
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Wait, we're still beyond 6 months on this thing? I thought it was launching in 'early 2014' e.g. mid-March or roughly five months.
I'm pretty positive Guild Wars 2 won't hold my interest that long ...
It's slated for spring 2014. That's like 6 months from now.
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Simond
Terracotta Army
Posts: 6742
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If they are doing raids with finders, that might change my attitude towards the game.
40 mans aren't really feasible now without some sort of grouping mechanic.
From what I hear, Carbine is very serious about keeping 40 man raids a very difficult and challenging part of the game. All fine and dandy, so long as their don't wall off story/lore content with them a la Vanilla WoW. I agree and disagree with this. Vanila wow did gate content behind raids but calling Ragnaros storyline is a bit of a stretch. There was no real story to any of the original wow raids beyond "here's the bad guys lair, kill him" Yeah, Onyxia had absolutely nothing to do with any of the pre-endgame lore.
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Malakili
Terracotta Army
Posts: 10596
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Yeah, Onyxia had absolutely nothing to do with any of the pre-endgame lore. The Onyxia attunement line is etched into my brain for all time.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Hah! I messed up that quote.
Yes the Onyxia questline was lore but the raid was a single dragon fight. The actual instance didn't add anything to lore and yes everything leading up to did but the actual dungeons in wow vanilla amounted to "lore character in a box, go kill them"
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« Last Edit: October 19, 2013, 05:56:35 PM by Lakov_Sanite »
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Venkman
Terracotta Army
Posts: 11536
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Wait, we're still beyond 6 months on this thing? I thought it was launching in 'early 2014' e.g. mid-March or roughly five months.
I'm pretty positive Guild Wars 2 won't hold my interest that long ...
It's slated for spring 2014. That's like 6 months from now. Yea, but which country's Spring?
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Threash
Terracotta Army
Posts: 9165
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I am the .00000001428%
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Surlyboi
Terracotta Army
Posts: 10962
eat a bag of dicks
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Yeah, still really have zero interest in playing this.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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Yeah, still really have zero interest in playing this. Unless they have some real geniuses designing the war plots system I can't think of a good reason to give any fucks about this game.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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It's a wow clone and wow's new expansion sounds really mediocre so sure.
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Venkman
Terracotta Army
Posts: 11536
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I want their clever* humor to mean something about the fun of the game, if for no other reason than to see a marketing campaign actually align with a quality experience, instead of whitewashing it.
* in the context of the usually laboriously-overthought/overbudget too-full-of-themselves marketing campaigns desperately trying to pull attention away from derivative or predictably bad experiences, or the slapdash amateur hour these kinds of games usually get
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MediumHigh
Terracotta Army
Posts: 1982
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Once it gets out of beta I'll look at it's pvp options and determine whether its worth the download. I think I'm kind of broken when I look at a game that spends 90% of its time creating an expansive pve experience and dismiss the game off hand for the 10% I'm actually going to play.
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calapine
Terracotta Army
Posts: 7352
Solely responsible for the thread on "The Condom Wall."
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It's a wow clone and wow's new expansion sounds really mediocre so sure.
So this is something WoWy, Neverwinter online is decidly meh and F13 forum consesus is pretty unimpressed with ESO as well. (Hope I got that right?) So if I want to develop a serious poop-sock MMORPG addiction like the one caused by Vanilla WoW in 2004 there is not much hope in 2014?
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Restoration is a perfectly valid school of magic!
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