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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Carbine Studios' "Wildstar" 0 Members and 4 Guests are viewing this topic.
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Author Topic: Carbine Studios' "Wildstar"  (Read 979481 times)
Tarami
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Reply #490 on: June 14, 2013, 02:17:20 PM

You can't bind Ctrl because it would mean it would have to fire on key UP rather than key DOWN. Otherwise it wouldn't be able to distinguish between Ctrl alone and Ctrl as a modifier key. (You depress Ctrl - should it jump or should it wait for another key?)

WoW prior to some patch (2.x or so) fired on key up, which gave abilities delay. I remember having odd binds on Shift (like /sit) so I think it was possible at some point. It was changed for the sake of reponsitivity though, which I can only agree with.

No.  The solution is to be able to separately define your modifier keys.
I wasn't suggesting a solution.

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- Nothing's free in the waterworld.
Falconeer
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Reply #491 on: June 20, 2013, 04:05:24 PM

A hands-on video, if you are starving for news.

Trippy
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Reply #492 on: June 20, 2013, 04:27:48 PM

"Video is private"
Falconeer
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Reply #493 on: June 20, 2013, 04:53:22 PM

What?! That's really strange. I can watch it just fine from two different computers and Youtube accounts.

Typhon
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Reply #494 on: June 20, 2013, 04:55:46 PM

I can watch it just fine as well.



Edit: and by "watch fine" I mean, "strangle the living shit out of the narrator with every breath he takes"
« Last Edit: June 20, 2013, 04:57:32 PM by Typhon »
Trippy
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Reply #495 on: June 20, 2013, 04:56:55 PM

I'm not logged in.
Threash
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Reply #496 on: June 21, 2013, 08:07:35 AM

It annoyed the shit out of me how he dodged backwards every time, sometimes twice, when a step sideways would've completely avoided the enemy attack.

I am the .00000001428%
Nebu
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Reply #497 on: June 21, 2013, 08:10:33 AM

Edit: and by "watch fine" I mean, "strangle the living shit out of the narrator with every breath he takes"

This. 

That video was painful.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Lucas
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Further proof that Italians have suspect taste in games.


Reply #498 on: July 10, 2013, 12:19:31 PM

Beta houses competition:

http://www.wildstar-online.com/uk/news/living_in_style_wildstar_beta_houses.php

Oh, last week update was nice too, talking a bit about UI modding:

http://www.wildstar-online.com/uk/news/bitwise_and_packetdancer_talk_wildstar_ui_add-ons.php

I created this thread back in 2007; submitted my beta application, like, three minutes after the 2011 website went live and still no invite...."SO WHY DID YOU DO THIS..TO ME!!!" : http://www.youtube.com/watch?v=-N7KOGnATgM

*fetal position*

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Threash
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Reply #499 on: July 11, 2013, 10:06:01 AM


I am the .00000001428%
Trippy
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Reply #500 on: July 11, 2013, 10:33:46 AM

Don't understand. What part of tab targeting is still around? From they were showing it was like the worst of both worlds, no tab targeting and no crosshair (?) to help you aim (instead you have to hold down skill buttons, yuck).
Miasma
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Stopgap Measure


Reply #501 on: July 11, 2013, 10:34:53 AM

I can not imagine playing a healer and needing people to stay still so that my spell zone area hits them.  Especially since the rest of the game emphasizes those people moving to deal/avoid damage.  That system could be fun for dps/tanks but nothing more than an exercise in futility for a healer.
Nebu
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Reply #502 on: July 11, 2013, 10:40:38 AM

As someone that enjoys playing a healer, I think that having to anticipate movement could add some fun.  It's like dropping a ground AE spell.  You have to anticipate where it will do the most good.  I rather enjoyed that.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Trippy
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Reply #503 on: July 11, 2013, 10:43:25 AM

It's manageable if they design things properly. Tera has such a system for most of its healing spells. Wildstar is basically copying what Tera does with some twists.
apocrypha
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Reply #504 on: July 11, 2013, 10:46:36 AM

Adds a new twist to "FFs healer", namely "FFS DPS, stand in the fkin green heals and not in the fire!".

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Ingmar
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Reply #505 on: July 11, 2013, 11:42:55 AM

SWTOR has a bunch of heals that work with ground targeting, it works just fine.

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Draegan
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Reply #506 on: July 11, 2013, 12:20:58 PM

Don't understand. What part of tab targeting is still around? From they were showing it was like the worst of both worlds, no tab targeting and no crosshair (?) to help you aim (instead you have to hold down skill buttons, yuck).


You can tab target, but your target has nothing to do with how your abilities land. Essentially it lets you pick targets out of the crowd and gives you something to aim towards.
The rest of the skills work like normal skills in any other MMORPG but you need to fire them off in the right direction.

Think GW2 but your area of effect is shown on the ground in red.
Zetor
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Reply #507 on: July 11, 2013, 01:10:42 PM

Looking forward to it. I heart my GW2 elementalist, and basically all of my skills [except for the 'autoattack'] are ground targeted. Hasn't been a problem in my experience, even for the two heals.

Sjofn
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Reply #508 on: July 11, 2013, 04:23:27 PM

SWTOR has a bunch of heals that work with ground targeting, it works just fine.

It also has a bunch of heals that don't. And those are really helpful when you land your GTAE heal and your DPSers flee from it because they forgot you can do that.

So ... I think I prefer a mix.

God Save the Horn Players
Ingmar
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Reply #509 on: July 11, 2013, 04:30:54 PM

Now that I've watched the video, I'm about 80% sure I will hate the combat in this game. Oh well.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Lantyssa
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Reply #510 on: July 11, 2013, 04:50:14 PM

At least you gave it a fair shake.

Hahahaha!  I'm really good at this!
Kageru
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Reply #511 on: July 11, 2013, 05:01:51 PM


This MMO seems to have developers with a clue and a sense of humor... good things can come from that.

Is a man not entitled to the hurf of his durf?
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Ingmar
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Reply #512 on: July 11, 2013, 06:19:21 PM

At least you gave it a fair shake.

I'll still try it for the housing/paths stuff, but all that rolling around and aiming rules out things like collector's editions and such for me.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nebu
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Reply #513 on: July 11, 2013, 06:31:23 PM

I'm an MMO junkie and I've never bought a collector's edition of anything.  NEVAH!

You guys are truly hardcore.
« Last Edit: July 11, 2013, 06:36:36 PM by Nebu »

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Ghambit
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Reply #514 on: July 11, 2013, 07:22:21 PM

Judging by the final comment, seems like they'll be using a few RL incap effects for abilities like 'blind.'  That is, you got blinded?  Your screen goes dark.  Which plays pretty well with their choice of aiming system.  I cant stand in RPGs when I get blinded and yet for some dumb reason I cant spam my berserker-ish aoe ability - makes no sense.   There are SOME things in life wherein you dont need a target.

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Evildrider
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Reply #515 on: July 11, 2013, 08:03:12 PM

That combat system actually looks pretty awesome to me.
Zetor
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Reply #516 on: July 11, 2013, 09:31:51 PM

SWTOR has a bunch of heals that work with ground targeting, it works just fine.

It also has a bunch of heals that don't. And those are really helpful when you land your GTAE heal and your DPSers flee from it because they forgot you can do that.

So ... I think I prefer a mix.
Yeah, my guildies mostly share this view. I know that one of our healer-types hated healing rain in WOW due to the ground-targeting aspect. I love them, though, as they allow me to subtly influence my group members' positioning (and get them to stay at the right spot). Ditto with geyser/healing rain in GW2 dungeons. Dance, my puppets!

That said, I don't think there are many gtae heals in SWTOR at all, unless they added some recently. There's salvation from sage and the healing grenade from commando, and that's about it?

Sjofn
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Reply #517 on: July 12, 2013, 12:52:58 PM

It's just those two, yeah, scoundrels don't have one.

I don't hate GTAE stuff, it's just sometimes if it's a frantic fight you just don't have time to get your ground target JUST SO, and as a healer I am a control freak who doesn't like when she can't get things JUST SO in order to keep everyone alive.

I haven't raided seriously since WotLK, you see, so my hardened carapace of "fuck them, if they died it was their fault" has softened again.

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Ghambit
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Reply #518 on: July 13, 2013, 08:07:59 AM

Sjofn makes an interesting point, mainly because Wildstar plans on going back to hardcore raiding style... which indeed requires precise healing (not conducive to an aiming system).   This is not a hardcore Trinity game though, so I anticipate it being more along the lines of something like GW2 classwise - which may make up the difference.

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Nonentity
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Reply #519 on: July 19, 2013, 12:14:36 PM

Last 2 race reveals - Chua and Mordesh.

http://www.youtube.com/watch?v=6t0mgu0_i3c

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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[20:42:41] The spirit touches you and you feel drained.
Fordel
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Reply #520 on: July 19, 2013, 12:53:41 PM

Told yea, Space Zombies.

The psychotic racoons are a surprise though.  why so serious?

and the gate is like I TOO AM CAPABLE OF SPEECH
Mattemeo
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Reply #521 on: July 19, 2013, 08:26:22 PM

Psychotic Space Racoons. I'm not entirely sure Carbine need to work this hard to make me want to play Wildstar, but I sure do appreciate their dedication to flicking my switches. Even the Mordesh have a great aesthetic - Neon Goth - going for them, and it's refreshing to have them work for the 'rebel' side.

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Evildrider
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Reply #522 on: July 20, 2013, 12:26:04 AM

I am totally playing a Chua.   awesome, for real

Ghambit
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Reply #523 on: July 20, 2013, 10:25:52 AM

Carbine is going to clean house when it comes time to divvy awards to community manager, art director, and marketing director.

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Evildrider
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Reply #524 on: July 22, 2013, 10:09:57 PM

 NDA
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