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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: White Wolf MMoG? 0 Members and 1 Guest are viewing this topic.
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Author Topic: White Wolf MMoG?  (Read 78020 times)
Nevermore
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Posts: 4740


Reply #175 on: October 01, 2010, 05:48:43 PM

Werewolf will be the first expansion, at which point CCP will be accused of 'going furry'.

Over and out.
patience
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Posts: 429


Reply #176 on: October 01, 2010, 06:02:53 PM

I think you people are confusing what a table top is with what an mmo is.  Anyone who things they are going to wholesale implement rules/strategies or any other such nonsense from the sourcebooks directly into this game are delusional.  Mages will probably be in the game, so will werwolves and as pc's why? because people want to play them.  Rules? What rules?! They are just going to take the names of ab ilities and slap them on to tried and true mmo tropes such as...

1.heal
2.taunt
3.nuke

While you are correct to say CCP won't adhere to the WoD rulesets you are off base to imply they'll follow normal MMO presets.

Their attempts at doing so with EVE pve have been laughable so far.

We should expect something different even if CCP didn't initially envision what they are going to end up with.

OP is assuming its somewhat of a design-goal of eve to make players happy.
this is however not the case.
Hoax
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Posts: 8110

l33t kiddie


Reply #177 on: October 03, 2010, 07:22:11 AM

The fact that this is being made by the crazies in Iceland is what should have people excited as patience says. Anything could fucking happen but its bound to be a mess at launch and have really cool original ideas sprinkled throughout.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Modern Angel
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Posts: 3553


Reply #178 on: October 04, 2010, 07:31:01 AM

Yeah, my concerns are solely with where they seem to be going as far as business model, costs and such. I want WW to keep making books. They will not be doing so if this costs too much and then bombs. I'm all for some original ideas, even if they're not things I'm personally interested in playing with.
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #179 on: March 25, 2012, 11:00:59 AM

Is it necro when it's a game about vampires? swamp poop

Anyway, CCP is showing a bit of game footage during EVEfest: http://www.vg247.com/2012/03/24/ccp-shows-world-of-darkness-footage-during-eve-fanfest/

difficult to say if that's pre-rendered or actual in-engine stuff.

There's also some info about planned perma death:

Quote
CCP also has plans in place to allow the community to elect other players as “Prince of the City,” with each real-world location such as New York and London having elected leaders on a single-server system. The Prince of a City will be handed the power to permanently kill players, but other forms of permadeath won’t be as widespread as on the tabletop game

given typical playerbase spread, that's effectively handing the goons keys to the city, isn't it? Oh ho ho ho. Reallllly?
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #180 on: March 25, 2012, 11:07:29 AM

I spoke to the guy after the presentation. The city fly-through is all in engine. It's just a static level though, there's no animation or actors in it.

During the presentation I asked why there was so little to show for 6ish years of development and the guy basically shrugged and said 'making games is hard' (paraphrased).

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
Kail
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Posts: 2858


Reply #181 on: March 25, 2012, 11:25:07 AM

There's also some info about planned perma death:

Quote
CCP also has plans in place to allow the community to elect other players as “Prince of the City,” with each real-world location such as New York and London having elected leaders on a single-server system. The Prince of a City will be handed the power to permanently kill players, but other forms of permadeath won’t be as widespread as on the tabletop game

given typical playerbase spread, that's effectively handing the goons keys to the city, isn't it? Oh ho ho ho. Reallllly?

Yeah, normally, I'm in favor of weird shit like permadeath, but this sounds alarmingly one-sided.  Like, the Prince can just unilaterally act against anyone he feels like, while nobody can act against him?  I'm not seeing the fun here.  Enacting a democracy seems kind of pointless when the Prince can just straight up murder anyone who might vote against him with no repricussions.  There's got to be more to it than they're telling, even CCP wouldn't be this clueless.
Nevermore
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Posts: 4740


Reply #182 on: March 25, 2012, 12:15:19 PM

I thought they had cancelled this to focus their resources on Eve.

Over and out.
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #183 on: March 25, 2012, 12:18:26 PM

It's not in a happy place but apparently there are still people working on it, just not many.

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
Threash
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Posts: 9171


Reply #184 on: March 25, 2012, 12:42:26 PM

You'd think a game about vampires would be moneyhats, if released soonish.

I am the .00000001428%
Modern Angel
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Posts: 3553


Reply #185 on: March 25, 2012, 01:14:34 PM

Looking at the totality of this abortion I could not think of a more wrong way to do things. Every bit of it, from concept to execution to stringing people along to etc etc etc.
UnSub
Contributor
Posts: 8064


WWW
Reply #186 on: March 25, 2012, 06:41:00 PM

It's not in a happy place but apparently there are still people working on it, just not many.

Should WODO ever launch, this will be Exhibit A of why it's either 1) a mess, or 2) incredibly over-budget when the 'old version' has to be thrown out / re-written.

Or it could be just the engine team at work, and WODO is the place they put them.

Margalis
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Posts: 12335


Reply #187 on: March 26, 2012, 07:09:13 AM

At GDC a few years ago there were roughly a million people with CCP shirts, nearly all of them young dudes, and they had their own party in the evening. I sort of got the impression that they were riding high and had gone out and hired a huge mass of people all at once and were sort of throwing their weight around by sending them all to GDC. Almost like some sort of DotCom era remnant.

Also I fully admit that I had to double check to make sure this wasn't the same game as The Secret World, something I have to do EVERY SINGLE TIME I hear about either of them.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
palmer_eldritch
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Posts: 1999


WWW
Reply #188 on: March 26, 2012, 11:09:15 AM

On a complete tangent, it's only because I am *really* interested in seeing that video that I sat through a 30 second unskippable advert for Hotmail (Hotmail!) to get to it. Usually I'd immediately hit the back button on my browser - I don't even need to move my mouse, just press a button on the side of the mouse with my thumb.
Sir T
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Posts: 14223


Reply #189 on: April 02, 2012, 02:53:21 PM

You'd think a game about vampires would be moneyhats, if released soonish.

Only if they sparkle in the sunlight.

Hic sunt dracones.
Evildrider
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Posts: 5521


Reply #190 on: April 02, 2012, 05:37:22 PM

Sad thing is if it was a Twilight MMO, it would kill WoW. 

Hell I think a Harry Potter MMO would make bank. 
Sir T
Terracotta Army
Posts: 14223


Reply #191 on: April 02, 2012, 05:52:28 PM

The Harry Potter books vould fit into an MMO pretty well, withthe different houses and so on.

But with my faith in Humanity I think you are dead on with a twilight MMO. Right down to the getting rewards for number of girls stalked.

Hic sunt dracones.
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