NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Why are they so determined to keep non-Koreans out? I guess developers are generally keen to control access to betas, but posts here suggest this is part of a general pattern with MMO services in Korea. Anyone know what's up with that?
I thought S. Korea mandated game companies to take SSN Numbers so they could track play-time and the such, which as a side effect makes it impossible for people without one to apply.
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DaZog
Terracotta Army
Posts: 46
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Arise!
Anyone get a chance to play during this weekend's play event?
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Threash
Terracotta Army
Posts: 9170
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Before the weekend event happened would have been a good time to bump this me thinks :)
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I am the .00000001428%
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Lantyssa
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Posts: 20848
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Er, yeah. I didn't know there was an event.
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Hahahaha! I'm really good at this!
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DaZog
Terracotta Army
Posts: 46
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I didn't hear about it until it was too late myself. Judging from the reactions, it seems it slipped by everyones notice
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Shatter
Terracotta Army
Posts: 1407
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You didnt miss much unless you WANT another Korean grinder
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Murgos
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Posts: 7474
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I lost interest when the thread I was following on another site started going into detail about the massive botting epidemic.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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PalmTrees
Terracotta Army
Posts: 394
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Interesting little tidbit over at the Tera site, http://www.tera-online.com/content/cpe-numbers. Charts and graphs of the class/race distributions during a recent closed beta event. Also attack power, money earned, crafting. That attack power graph was odd. The lower brackets of level 17 having the same attack power as the higher brackets of level 2. They attributed it to class differences.
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Shatter
Terracotta Army
Posts: 1407
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Enchantable weapons....if its anything like that cluster f*ck of an enchanting system in Aion(including manastones) I will literally go to their office and kick someone in the balls.
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Chimpy
Terracotta Army
Posts: 10619
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Enchantable weapons....if its anything like that cluster f*ck of an enchanting system in Aion(including manastones) I will literally go to their office and kick someone in the balls.
The guy in charge on this was a lead designer on Aion, remember? And he left NCSoft around the time it was released to the western market. I foresee even more ridiculousness than Aion had!
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'Reality' is the only word in the language that should always be used in quotes.
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Outlawedprod
Terracotta Army
Posts: 454
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« Last Edit: May 15, 2011, 11:12:09 AM by Outlawedprod »
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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Ah, crap. It was TERA that i've heard already flopped in Korea, not Arche Age. I guess the server mergers make sense give that.
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pxib
Terracotta Army
Posts: 4701
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Hey, maybe the fact that it flopped in Korea means it hasn't got enough grinding in forced groups for their eastern sensibilities and it will turn out to be the 900-foot Jesus for the west.
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if at last you do succeed, never try again
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Hawkbit
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Posts: 5531
Like a Klansman in the ghetto.
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Post removed by user.
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« Last Edit: December 20, 2011, 04:09:34 PM by Hawkbit »
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Threash
Terracotta Army
Posts: 9170
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You can't take the soul crushing grind out of a korean mmo. They tried with Aion, and sure they lowered the exp curve some, but that whole enchanting and socketing system they had was designed by someone who can only orgasm by making people suffer.
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I am the .00000001428%
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Margalis
Terracotta Army
Posts: 12335
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By the time this comes out in the US it will already be shut down in Korea. That's assuming it ever comes out - which I'm starting to a doubt a little at this point.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Amaron
Terracotta Army
Posts: 2020
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I'm pretty curious why it's flopping too. One handed gaming is a huge deal in Korea so I almost wonder if an action game was just a total mismatch for the typical net cafe. Edit: Found this gem in the comments of that linked article. - Way too fast leveling curve that gets you to empty endgame in week or so.
Some other not so good sounding stuff though.
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« Last Edit: June 04, 2011, 06:47:34 PM by Amaron »
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Chimpy
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Posts: 10619
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So if they add something to do at level cap, it could be a huge hit in the West! And since Korean gamers are level grinding fiends, that one week would probably mean it will take about 2 weeks for even your most die-hard Western leveler
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'Reality' is the only word in the language that should always be used in quotes.
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UnSub
Contributor
Posts: 8064
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A few sources cite the development budget for TERA at US$30m - US$36m, so it's an expensive title to have dropped so quickly.
However, this has happened at the same time as NCsoft is seeing profits drop, so it could be that the S. Korean MMO market is seeing some general declines.
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Outlawedprod
Terracotta Army
Posts: 454
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Alpha test this Fall. http://www.tera-online.com/forums/showthread.php?t=20720I think the NA release of thiis game will be an interesting study of poor project management. The time frame they're going to hit will pretty much put them out contention. Their PR is also very strange. I looked over their twitter and they certain spit out a bunch of useless junk. If it was SWTOR people would say oh cool more details but the problem these guys have is the game is already been out in Korea for months and there is more uncontrollable info in youtube videos than their PR can ever combat. People have pretty much made up their minds already. They would probably have been far better served to launch in June and got a boost from the general mmo pool that is wanting something new. From that start they could have attempted to build a small following and hoped they could grow it. At this point I just don't see them growing. SWTOR and Diablo 3 are coming up and will pretty much dominate the PC RPG market it seems. If they release Tera deep next year then their next gen graphics and combat system will not have as much of a selling point as there will be other games competing strongly against these bonuses.
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Amaron
Terracotta Army
Posts: 2020
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In some sense they've been correct for waiting. We've had Cataclysm, RIFT, and soon SWTOR all in the time frame they could of released it here. Their sex sells art style and action combat aren't getting any competitors any time soon. The western neckbeard crowd isn't all that excited because: Korean. In general though if you observe other crowds the interest has been very high. People are getting tired of waiting but I don't see how TERA can do anything but wait till they can slip into an MMO boredom period sometime post Xmas.
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Outlawedprod
Terracotta Army
Posts: 454
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In some sense they've been correct for waiting. We've had Cataclysm, RIFT, and soon SWTOR all in the time frame they could of released it here. Their sex sells art style and action combat aren't getting any competitors any time soon. The western neckbeard crowd isn't all that excited because: Korean. In general though if you observe other crowds the interest has been very high. People are getting tired of waiting but I don't see how TERA can do anything but wait till they can slip into an MMO boredom period sometime post Xmas.
That's why I said they should have put it out this summer at least an open beta. We are in the mmo boredom period right now imo. Cataclysm is clearly well wound down. Launching post swtor they won't get any of those potential extra customers especially if swtor sticks. All they'll have is the jrpg type of fanbase which is pretty small. It will be very hard to grow and hold beyond that. Launching this summer/fall they would have had a chance to snag some of those bored casuals. This is pretty much the only reason Aion sold well. People wanted something new. The market is poisoned for Tera from that but the bottom line is the feedback on the combat has pretty much been universal positive. This would have given them some leverage. Plus bored mmo players are usually suckers. They will always try the next thing =p. There is no positive for waiting post swtor. There is no hope of increasing much beyond the jrpg/anime/current_aion_sub type market once swtor launches that I can see.
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Amaron
Terracotta Army
Posts: 2020
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That's why I said they should have put it out this summer at least an open beta. We are in the mmo boredom period right now imo.
Frankly they would of needed it ready right now or a month ago. Even then releasing before SWTOR has to look a bit iffy right now.
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Lantyssa
Terracotta Army
Posts: 20848
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Better to grab people after they leave SWTOR and use that time to polish up the game than put out a work-in-translation that SWTOR siphons away forever.
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Hahahaha! I'm really good at this!
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Hoax
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Posts: 8110
l33t kiddie
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TERA doesn't compete with SWTOR at all in terms of what kind of itch they scratch beyond them both not being WoW, Star Wars really is just WoW with dialogue options so I think TERA is fine on that front. Diablo is a huge problem but do people really believe its coming out this year?
If I was them I'd run an ad campaign on a shitton of f2p mmo sites and anime sites make sure I'd toned down the Koreanness of the game as much as possible then doubled whatever exp gain that got me and get it out there once its good and ready, preferably around the holidays.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Margalis
Terracotta Army
Posts: 12335
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They would probably have been far better served to launch in June and got a boost from the general mmo pool that is wanting something new. From that start they could have attempted to build a small following and hoped they could grow it. At this point I just don't see them growing. SWTOR and Diablo 3 are coming up and will pretty much dominate the PC RPG market it seems. If they release Tera deep next year then their next gen graphics and combat system will not have as much of a selling point as there will be other games competing strongly against these bonuses.
Trying to time your release based on windows in the market vs when the game is actually ready has fucked over a bunch of companies. I can see delaying a game that is essentially done to hit some desired window but pushing a game out early is generally a bad idea, especially for a game that relies on long-haul players and word of mouth. A lot of people are going to beat Diablo 3 in a week and stop playing. Shooting yourself in the foot to beat it to market seems like a terrible idea, especially when timing it is impossible. I think if you look at the history of MMOs that launched to try to pre-empt something on the horizon in retrospect most of those were terrible decisions.
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« Last Edit: July 27, 2011, 02:23:05 AM by Margalis »
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Outlawedprod
Terracotta Army
Posts: 454
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I guess that discussion we had is pretty moot now. According to the Internets: "Yong-Hyun Park (lead dev) left the Blue Hole Studios." In other news the North American branch En Masse lost another community director. They're definitely not ready to launch now.
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Tyrnan
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tmp
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Posts: 4257
POW! Right in the Kisser!
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Well they've set a release date of Spring 2012 Award-Winning Action MMORPG PC Title Scheduled to Launch Spring 2012 Wonder if it actually won anything. And if it did, then what it was.
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Shatter
Terracotta Army
Posts: 1407
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No thanks. I have some friends who beta'd this and it would come as no surprise it has grind in many areas just like Aion. Clearly they havent learned much and plan to carry that same design mentality over to this title. Id rather slam my dick in a car door then touch this.
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Draegan
Terracotta Army
Posts: 10043
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Id love to play this if I could for free.
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luckton
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Posts: 5947
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Id love to play a lot of these off-mainstream MMOs if I could for free.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Margalis
Terracotta Army
Posts: 12335
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In all MMOs you either grind to get to level cap or grind once you get there no?
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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"or"?
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