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Topic: APB: Finally, I Can Be A PUNK! (Read 545665 times)
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Shatter
Terracotta Army
Posts: 1407
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I can appreciate being excited about a new game, I just dont understand why you are excited about THIS game lol.
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Sheepherder
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Posts: 5192
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I like paintball. But comparing your game to it several times is not a good idea.
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Azazel
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That's a bit retarded guys. Not sure how you could even come to such a conclusion if you bothered to read my postings. Its true, I am perhaps more optimistic than most about any game, I just happen to appreciate things differently, and perhaps simply appreciate the work that goes into titles more than you.
However as soon as any thread, or posting becomes about me, in the way lorekeep did, I'm out. I did call him out, but only because I want to read his views, I could give two shits if he disagrees with me, I just wanted to know why he felt everyone who likes the game, must be "Drinking the kool aide".
You can't just post shit like that and not say why you feel that way. I enjoy the discussions on this site, its why I come here.
Look dickhead, I've been half-interested in this game at best, and just reading along not planning to buy it on release, but maybe after awhile. You know, avoid the WAR trainwreck. Interested in the game but not invested. You've been very optimistic in the  sections of the thread, and since it's been semi-dropped you've been really going on about how awesome it is in every way pretty much nonstop as well as spinning things like the punkbuster issue. To the extent that it has made me question it. Now aside from you suddenly becoming a fucking wanker talking about how you appreciate their hard work more than other people and how wonderful you are and so forth, the perspective of apparently more people than just me is that you've been coming across like a paid shill for the game for the last few days/pages. Damn, I don't personally care if you like the game or not, but that's the truth of how strong you've been coming across. For awhile. If you don't like that, tough shit.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Personally, I was surprised by the interview you just posted. I took the time to read it now, and unless I have some unknown syndrome that prevents me from spotting the juice, It adds NOTHING new to what we already know. Everyone here has been trying the game firsthand, and even if we weren't that interview would still be utter and useless advertising blabber.
Not trying to be a jerk to you Blood, I hope you can see that. I just really couldn't see the point of that post. It would have been MILDLY interesting for a game years away from launch, not for a game that is being thorouglhy tested these very days. I am sure it came from genuine enthusiasm and not financial connections, but that doesn't make the interview any less of a promotional piece of crap.
EDIT: added a line.
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« Last Edit: June 15, 2010, 07:34:43 AM by Falconeer »
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LK
Terracotta Army
Posts: 4268
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That's a bit retarded guys. Not sure how you could even come to such a conclusion if you bothered to read my postings. Its true, I am perhaps more optimistic than most about any game, I just happen to appreciate things differently, and perhaps simply appreciate the work that goes into titles more than you.
Because you're the *only* one with praise for this game. Everyone else has said pretty much the same thing. I appreciate the work that goes into titles that don't fail on a very fundamental level. Valve had it right when they said "Making games is hard." I imagine your appreciation fails to discriminate between a fully-realized epic churned out in two years that is the new paradigm of the industry versus an incomplete product of unrealized potential made half-assed by people with good intentions, given you're a developer on Wurm. However as soon as any thread, or posting becomes about me, in the way lorekeep did, I'm out.
That's like Alvin Greene saying "Let's talk about the issues" given the circumstances. You're an oddity here when it comes to your (immediately posted after NDA dropped) glowing review.
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« Last Edit: June 15, 2010, 07:37:00 AM by Lorekeep »
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Mrbloodworth
Terracotta Army
Posts: 15148
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That's a bit retarded guys. Not sure how you could even come to such a conclusion if you bothered to read my postings. Its true, I am perhaps more optimistic than most about any game, I just happen to appreciate things differently, and perhaps simply appreciate the work that goes into titles more than you.
However as soon as any thread, or posting becomes about me, in the way lorekeep did, I'm out. I did call him out, but only because I want to read his views, I could give two shits if he disagrees with me, I just wanted to know why he felt everyone who likes the game, must be "Drinking the kool aide".
You can't just post shit like that and not say why you feel that way. I enjoy the discussions on this site, its why I come here.
Look dickhead, I've been half-interested in this game at best, and just reading along not planning to buy it on release, but maybe after awhile. You know, avoid the WAR trainwreck. Interested in the game but not invested. You've been very optimistic in the  sections of the thread, and since it's been semi-dropped you've been really going on about how awesome it is in every way pretty much nonstop as well as spinning things like the punkbuster issue. To the extent that it has made me question it. Now aside from you suddenly becoming a fucking wanker talking about how you appreciate their hard work more than other people and how wonderful you are and so forth, the perspective of apparently more people than just me is that you've been coming across like a paid shill for the game for the last few days/pages. Damn, I don't personally care if you like the game or not, but that's the truth of how strong you've been coming across. For awhile. If you don't like that, tough shit. Thats BS, And you can rightly fuck off. You seem to be miss reading or not reading my comments. I never said I was wonderful, or better, I was talking about how I may have different perspectives so it tempers my responses to be more than "This sucks ass". As for the interview, it provided a bit of insight about the style of game they were going for. Again, posting that article like that isn't uncommon for me. Anyway, you can play this game solo, but its not advised for some types of missions. Such as the bounty missions, as other above have said, those can turn into drive around the city for 5 min, however if you have some dudes hanging out the car with guns, the chase won't last that long and its really quite fun. I guess i was very lucky to get in with some people and to start a small clan
My number one concern if the progression system, and I have expounded my views on this a number of times in beta.
The matchmakeing system, to me, felt fine. Its the mods that broke it.
But really, I stand by my claim that this game is a hell of a lot of fun, because that was my experience.
As gambit said, I would not call this game a hardcore FPS (TPS whatever!), it doesn't even try to be, in fact I think the looseness of things like, physics, or even shooting is part of the endearing style, a lot like Plantside or GTA. Everything is just this side of over the top. If you like your shooters supper anal, this wont be the game for you,
I have no idea how long before I get bored, but on that notes, that's why the payment system is such a winner for me.
I do have concerns of where they could possible go with the upgrade system
This shit you guys are accusing me of, is way off base, or intentionally miss read. Not one have I said that storms or anyone else experience is invalid, as has been proposed. I didn't spin anything about punkbutser, I was relaying what I heard. I did discuss the payment system and my views with unsub, but we both agreed its something we will have to see if it works out. Anyway, it appears my take on the game has no place here, so, enjoy. At this point, my participation seems to be nothing more than a derail. Because you're the *only* one with praise for this game.
Bullshit.
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« Last Edit: June 15, 2010, 08:12:46 AM by Mrbloodworth »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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You know what? I don't care, nm 
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« Last Edit: June 15, 2010, 07:54:46 AM by Sky »
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UnSub
Contributor
Posts: 8064
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Bloodworth is enthusiastic about some games that others aren't. He was a big fan of Global Agenda too.  Appreciate the diversity.  As for the interview (and I prefer the 'link and summarise' approach over the full post too!): parts of it read, "We've got big plans for APB. We aren't sure what they are, but they are big plans indeed!". After all, if APB is going from MMOFPS to championing a virtual movie crime movie studio, that's a big indication to me of a lack of direction.
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« Last Edit: June 15, 2010, 07:58:37 AM by UnSub »
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Mrbloodworth
Terracotta Army
Posts: 15148
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I hate that this is becoming the beat up on Mr B thread, but why can't just just admit you're cheering over the top to the point where several people have had ideas that you might be compensated? I mentioned it before the NDA drop and had been biting my tongue about it for a while. Trying to deny it is silly.
Because I don't think I am. I'm not shilling, I'm enjoying the game, I am expressing my opinions, and I am tossing out any info I have come across, such as the game pads. None of this is new for me, so what if I was wrong that game pads were not officially supported, I was aware of some first run features for it, I was attempting to be helpful to you. All I did was post the info I could find about getting them to work that seems successful for those that used it, I never used it. Yes, I like the game, I am posting about a game I am activity playing ( when I can) I am discussing things with others, I am tossing out tips and info I may know. Yes, I have criticisms, and I have stated them ( more so in beta), no I do not post as if the sky is falling. They don't match with some peoples here, so I must be a shill. Yes, I am excited about the games I post about, isn't that the point? Fuck. Lets ignore that some people have agreed with me, and or had discussing with me about my meaning. If you have an issue about something I post, as my to clarify, stop putting words in my mouth, stop assuming shit. This is getting old fast, but I enjoy the discussing with you guys so I'd like to salvage what I think is simply a misunderstanding, Or, I can just not participate. You guys pick, you want to hear what i have to say, and discuses, or you want to wall faced say I'm crazy ( And that ironic, because I have not said anyone's experience is invalid, but apparently mine IS). Eather way, this derail is retarded. As for the interview (and I prefer the 'link and summarise' approach over the full post too!)
I tend to like to post the entire thing, so readers here don't have to go off site. But if people would like me to, I can start doing just that. He was a big fan of Global Agenda too.
And LOTRO, and Plantside, and a number of other titles.
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« Last Edit: June 15, 2010, 08:07:29 AM by Mrbloodworth »
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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ABP is, in fact, not Robot Jesus. Some people are taking the news poorly.
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"Me am play gods"
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Mrbloodworth
Terracotta Army
Posts: 15148
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ABP is, in fact, not Robot Jesus. Some people are taking the news poorly.
No, its not, who said it was? Me? I don't think so. However I also didn't claim its the wooden devil ether.
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Lantyssa
Terracotta Army
Posts: 20848
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Because I don't think I am.
Stop. This here is the problem. You have your perception, and everyone else has theirs. I don't think you're shilling, but I do realize you are able to look past glaring problems for any mainstream, and slightly less than mainstream, audiences. Lucky you, but if you want to be a good developer, you need to understand that for a game hoping to turn a profit, it has some difficulties ahead. An awesome vision is not sufficient to running a business if it cannot be realized and draw people in.
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Hahahaha! I'm really good at this!
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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YMMV, but on paper APB looks like it should be a great MMOFPS. I think the reality of it is disappointing and fueling angst in this thread.
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"Me am play gods"
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Mrbloodworth
Terracotta Army
Posts: 15148
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Because I don't think I am.
Stop. This here is the problem. You have your perception, and everyone else has theirs. I don't think you're shilling, but I do realize you are able to look past glaring problems for any mainstream, and slightly less than mainstream, audiences. Lucky you, but if you want to be a good developer, you need to understand that for a game hoping to turn a profit, it has some difficulties ahead. An awesome vision is not sufficient to running a business if it cannot be realized and draw people in. The problem seems to be, for some here, I'm not putting enough sensationalism in my postings. What you see as a glaring issue, I perhaps see as not, and even workable, or the result of a compromise. If you think my praise and criticisms is based on " The vision" alone, you are not reading my posts, or I am not being clear. YMMV, but on paper APB looks like it should be a great MMOFPS. I think the reality of it is disappointing and fueling angst in this thread.
For the record, this game fell off my radar for a while, I figured that it was a paper idea, and there was to many things that just were not feasible, Dynamic textures, Editors of that depth in flash/scaleform, streamed music, unreal engine with out helmet hair and with more than 32 people, yeah vaporware. Then I got a key. Then I was amazed at over coming all those limitations, then I got a group and had a fucking blast, then the less than optimal parts of the game took a back seat to the fun I was having. ( FUN, in a MMG'ish game, holy shit) Then I posted here, and was told I was flat out wrong, while being accused of telling others they were flat out wrong.  Some times I think many here judge a game on what they wanted it to be, and not what it is. I just don't think I have ever said that till now.
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« Last Edit: June 15, 2010, 08:27:08 AM by Mrbloodworth »
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Lantyssa
Terracotta Army
Posts: 20848
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What you see as a glaring issue, I perhaps see as not, and even workable, or the result of a compromise. If you think my praise and criticisms is based on "The vision" alone, you are not reading my posts, or I am not being clear.
You're not listening to me. I understand why a lot of games end up as they do. These factors are irrelevant to the larger audience. You can think it is the greatest accomplishment since the invention of sliced and pre-buttered bread. If the potential audience thinks the game is terrible, it still fails. And you're completely blind to that.
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Hahahaha! I'm really good at this!
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Mrbloodworth
Terracotta Army
Posts: 15148
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What you see as a glaring issue, I perhaps see as not, and even workable, or the result of a compromise. If you think my praise and criticisms is based on "The vision" alone, you are not reading my posts, or I am not being clear.
You're not listening to me. I understand why a lot of games end up as they do. These factors are irrelevant to the larger audience. You can think it is the greatest accomplishment since the invention of sliced and pre-buttered bread. If the potential audience thinks the game is terrible, it still fails. And you're completely blind to that. I speak for myself. This game is fun as hell.
In the current climate of games releasing with out being fun first. I find it refreshing. I could really care less that missions are repetitive, Its all about the stuff that happens between point A and B. They can patch in more missions, or other game play styles, but the shooting, driving and district size are good. This has got to be one of the best base line platforms I have seen in a long time. I do have concerns of where they could possible go with the upgrade system, more on that later. The portion of the beta I was in, was handled really well, and they made a number of changes based on player feedback, so I almost believe them when they say they listen to the players in the various reviews. With the payment options, I don't have to worry about reoccurring fees or anything if i happen to get bored, i find it well worth the price of entry just as a shooter, the time system is just gravy for my current lifestyle.
You know those great runs in GTA where your stars are at 4 or 5, but everything works out for you and you just keep going and going and going. Yeah, that with 3 buddies...
The game plays like counterstrike, Plantside and GTA had an baby that can hold 100 people, you already know the customization is off the charts.
I will post more later ( I have to head out ), Are videos ok? Having said that I think there are a number of things that would degrade your fun. Aimbots, playing solo, distance to servers, match making and upgrades. There have been a number of changes just late of beta that have been tested (to whatever degree) in an invite only test server while the beta was silent for launch. Namely, they revamped league rewards (all the good stuff now only comes from game play, 2-3 slot guns, mods, whatever), nurfed MOD bonuses, and quite a number of other things.
Anyway, you can play this game solo, but its not advised for some types of missions. Such as the bounty missions, as other above have said, those can turn into drive around the city for 5 min, however if you have some dudes hanging out the car with guns, the chase won't last that long and its really quite fun. I guess i was very lucky to get in with some people and to start a small clan, we always played together and always worked together, making sure drivers always had gunners and having get-away drivers ready, using covering fire and the like. It was ten times more fun than going it alone in contrast, we all took turns working on each others contacts and such, even if we had great divides in ranking or progression. The creators realized that its best played with a group, so now upon log in of an action zone you are confronted with questions about if you want the system to auto group you, or if you want to find one yourself, you currently have to go out of your way to go solo.
My number one concern if the progression system, and I have expounded my views on this a number of times in beta. The mod systems (That, FYI they nurferd across the board on the test server I spoke of, like everything by 20% kinda nurf) Its all pure power increases as others have noticed, there is a good deal of utility on the character side, but the gun mods, they really REALLY need to make sure every pro of a mod and a con. It is quite silly to have a system where the only way to go is up in numbers, in a shooter no less.
The matchmakeing system, to me, felt fine. Its the mods that broke it. Also, a side note, I am not sure how many of you know about "Call for back up", IF the matchmaker is forced to match you VS someone of a higher rating, you will have the option to press "B", this will look for more players for your side and use more bodies to account for the rank difference, both sides have this ability. You can find this notification just under your prestige bar area.
But really, I stand by my claim that this game is a hell of a lot of fun, because that was my experience. I did not suffer from any real lag issues, shotguns were an issue for a bit, but that was changed during beta, I mean they are still great in face to face, but by no means the go to gun anymore. Every weapon has a role where it excelled, knowing that is a good skill to have in the big bad city. I can almost tell when in beta some of you played because of your responses.
As gambit said, I would not call this game a hardcore FPS (TPS whatever!), it doesn't even try to be, in fact I think the looseness of things like, physics, or even shooting is part of the endearing style, a lot like Plantside or GTA. Everything is just this side of over the top. If you like your shooters supper anal, this wont be the game for you, if you like a great pace of action (I love the re-spawn system) with a loose and rumble feel, boot this puppy up. Thats really the only way i can describe the "FEEL" of the game, and shooting, it is a bit like GTA4 where shooting was.... Forgiving, for lack of a better word. I highly recommend experimenting with the many gun types to find on that fits your style, also there is an mod for your person or car that will let you rearm and swap guns in the field, really dam handy if you know the situation you are about to encounter (like chasing someone down a dark ally, you may want to swap your sniper rifle out ).
I have no idea how long before I get bored, but on that notes, that's why the payment system is such a winner for me.
EDIT: If you how have a need to walk away from the computer for whatever reason, it is advised you play enforcer, as a criminal, you can get poped while afk, enforces get to take breaks between missions. Also, there is a good deal of fun to be had with out doing missions, you can roll around the city backing people up or witnising criminals or going after level 5 prestige players.
I had always assumed that cars from NPC's are inherently weaker than the purchased versions. While I was in beta, some of the cars you can buy are vastly different in all the things you mentioned. There are also various mods for cars such as increasing explosion range, delaying explosions a bit longer, and decreasing damage from hits or ramming as well. As for driving, I found its a good deal better to look ahead, and instead of trying to steer directly in front of you, I think some people may not be aware of how fast they are really going, maybe they need a speedometer. Then again, i had many many hours driving in plantside, so perhaps I just have some finger memory, it feels like it to me. As for shooting over obstacles, yeah it can be annoying, I think the main issue with that is, the reticule gives all the signs of " Good to go!", when really, before shooting, it should be showing the " X". When this happens to me, i just nudge over a bit more, and it normally takes care of it, low walls is a different story. TIPs: * In your key mappings, change the marksmen mode ( right click zoom) from toggle to "hold", its makes a world of difference in terms of your agility. * Others players near you can hear your VOIP in game ( Distance based drop off), so when stalking, don't talk.  * When you respawn, you are always rearmed from your locker. Buying ammo goes into your locker. * The ammo box you can get for your car or person is INVALUABLE, you can get ammo from your locker AND change guns out to fit the situation. * Group up! * Move as a group, do not stream endlessly into an area, you will just feed them kills if they are defending a position. * For every objective, there are at least three direction of approach, do not keep using the same path. * By default, the mini map goes out 80m. Shooting, driving and sprinting ( Shift) will put you on the mini map as a red triangle, DO NOT sprint with in 80m of your target. * on take out missions (where you have "lives") DO NOT all use one car, most times your amount of lives is 5, thats 4 kills right there if that car goes down. * To get out of a car fast while hanging out a window, use "F" not "S" then "F". That delay can mean life and death! * When someone: Kicks a door, climbs a fence, Reloads, or hits trashcans they make noise, listen for this. Does that sound like i am sitting here telling the world how "people" will respond to this title?
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« Last Edit: June 15, 2010, 08:36:16 AM by Mrbloodworth »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Dude.
This is how Geldon got started.
Just sayin'.
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LK
Terracotta Army
Posts: 4268
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I LOVE this car! Sure, sometimes the car loses a tire and results in a multi-vehicular fatality, or there's the occasional exploding radio that scars your face with shrapnel, and it only gets 5 miles to the gallon, but overall it's a pretty sweet ride, if you are like me and ride around with three beautiful women to have sex with in the back seat! Also, look at the paint job on this baby!
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« Last Edit: June 15, 2010, 09:12:59 AM by Lorekeep »
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Shatter
Terracotta Army
Posts: 1407
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So much drama for such a shitty game.....tsk tsk
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Mrbloodworth
Terracotta Army
Posts: 15148
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I LOVE this car! Sure, sometimes the car loses a tire and results in a multi-vehicular fatality, or there's the occasional exploding radio that scars your face with shrapnel, and it only gets 5 miles to the gallon, but overall it's a pretty sweet ride, if you are like me and ride around with three beautiful women to have sex with in the back seat! Also, look at the paint job on this baby!
Hyperbole
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Chinchilla
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Posts: 573
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Alright so I tried this game out. I don't think my 5 hours have run out yet thankfully.
When I started in the tutorial solo it was tough for me to figure out what to do. I had that Double P (or whatever her name was) near me and I figured out how to pledge to her and all of that stuff.
So I started doing some missions and figured out a few things here and there. The one thing I did find odd is how in the tutorial I never once had to fight other NPCs. I was hoping to get some practice in on shooting since that is going to be a very big thing in this game. Hijacking a car is fun. It took some practice to get down driving, but for the most part I'm decent at it.
So I finish the tutorial, but never leave the tutorial area. I just log off because it was getting late. So I then come back the next day and I get a selection of different districts. This confused me, but me thinking... I need some $$ I picked Financial District.
So then it asks me about joining auto groups or something. I figured why not because I don't know anyone else who plays so figured it would be fun even though I usually don't like PUGs. So then I see this mission pop up and went to go do it. I get the first bomb planted, get another one, then at my last bomb I see these 2 red names in the shadows. I guess they see me because I start getting shot at and I die.
Having no clue WTF just happened and why it talks about me reloading from my locker I thought "I want this damn mission done"... I go running back and this time do some shooting back (for the first time). I die again. I come back again... from a different angle... I sneak up on one of them and take one out. The other gets me. Now this whole time I guess I'm in a group, but I honestly don't know. I'm sooo focused on getting my F'ing mission done I didn't notice.
So after various attempts the mission is failed because I didn't get to plant the last thing. I think "Whatever, fuck it" and continue on to looking around. I never realized that I was in a group and those "green" named guys are my buddies. So another mission comes up (this one wasn't a red boxed one). Do that and complete it. Then this one mission comes up (red boxed, which I finally figured out means PvP) and I don't accept it, but I think someone in my group accepts one?? because all of a sudden I hear sirens and we are at it again.
By now I figure out I'm in a group and start working w/ these guys. We all get in a car and they hang out the window. I have no clue how to do that, but I ask and they tell me. Working together with these guys was fun as SHIT! I mean really really fun. Like I didn't want to quit fun. The whole time I'm running around with the newbie gear too. Not knowing how to customize myself or anything. Not like I cared since I just wanted to blow shit up and mug ppl (yes I'm criminal).
For the longest time I was running around w/ the newbie gun because even though I bought a gun I had NO idea how to equip it. I finally figured that out too.
Well long story short. After I figured out a few things and got used to the targetting and shooting and all that I started to rack up some kills (instead of being killed all the time) and it was MUCH more fun! I was frustrated a little at first, but I'm persistent and I was intent on figuring it out. I am happy I did.
Overall I think if this game has huge potential and I just might go further with it. It isn't Sci-Fi (which I think I'm tired of)... it isn't Fantasy (which I do enjoy)... it is more real lifeish and I like it alot.
Will I grow tired of it eventually? Maybe, but right now I enjoy it. I found it odd not having stats, health bar, and none of that stuff to mess with. Odd... and kinda nice too. It helped me focus on just getting out there and get some mission, make some money and stuff. I don't know why, but I love jumping over fences and climbing ladders to new places. There's just somethign really fun about just running around doing that stuff.
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Chinchila - LaRoche Server, APB Drahcir - 50 Captain/GM Weaponsmith, LoTRO Silverlode (Retired) St Drahcir - 7xMage, UO Chesapeake (Retired) Chinchilla Dakilla - Barbarian R50, Shadowbane (Retired)
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Mrbloodworth
Terracotta Army
Posts: 15148
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If I may. I think I know what you encountered at the beginning there. They have grouping oddly made, if you join a group that is currently on a mission, you are not a part of this mission, and can't interact. For some rational I can't figure out, the game will still offer you mission, but only YOU or anyone not in the other mission, but in your group will be on this new mission. Its something I complained about quite a bit, as its confusing. While I can understand not wanting players jumping in missions, I don't think they should be offering other group members missions. I hope they change this, I don't think any rational they have counters the downsides. They did, however add a message about group members currently being on a mission, but that can be missed.
To avoid this, wait a bit till the current mission is over, then you should be lined up to join the next one the leader accepts.
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lesion
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They did a great job on music selection. I think I had the most fun driving from one end of a district to the other, power-sliding into pedestrians while listening to Metric. I can do that in real life without buying RTW points though.
Also what everyone else said about everything else. It's a lot of fun in a group, but so are things like TF2. Or croquet. It offers guns/cars and poop-my-pants awesome customization, but that's it. And I'm long done supporting works in progress just 'cause they're shiny.
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Chinchilla
Terracotta Army
Posts: 573
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If I may. I think I know what you encountered at the beginning there. They have grouping oddly made, if you join a group that is currently on a mission, you are not a part of this mission, and can't interact. For some rational I can't figure out, the game will still offer you mission, but only YOU or anyone not in the other mission, but in your group will be on this new mission. Its something I complained about quite a bit, as its confusing. While I can understand not wanting players jumping in missions, I don't think they should be offering other group members missions. I hope they change this, I don't think any rational they have counters the downsides. They did, however add a message about group members currently being on a mission, but that can be missed.
To avoid this, wait a bit till the current mission is over, then you should be lined up to join the next one the leader accepts.
That might have been it. It was no big deal to be honest. Now at least since I will know when I am grouped and what the green/red names and all of that mean I will be better prepared. Honestly I really enjoy the game. I'm hoping to get some gaming time in tonight before my 5hours goes splat. I hope they let me in on the beta so I can continue to try it out. Plus I have a 2nd key that I hope to use. I really enjoyed the game. I thought it was awesome driving up and smashing my car into a window of a retail store to just hear and see the window get smashed and hear the alarm go off. I think the game could use some improvements, but overall I am not a very picky person and I really am enjoying what I can do now.
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Chinchila - LaRoche Server, APB Drahcir - 50 Captain/GM Weaponsmith, LoTRO Silverlode (Retired) St Drahcir - 7xMage, UO Chesapeake (Retired) Chinchilla Dakilla - Barbarian R50, Shadowbane (Retired)
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Mrbloodworth
Terracotta Army
Posts: 15148
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Check your accounts, you may have another 5 hours ( Talking to anyone in the KTTC). EDIT: Also While the 1.2.0 (33) patch may be small in size it fixes the most common crashes in APB!
GENERAL
* Several PhysX related client crashes have been fixed. * A rare client crash that occurred while driving has now been resolved. * Ramming a vehicle that is stuck between a container and a lamppost will no longer result in a client crash. * The credits are no longer placeholder. * Players can now navigate to store.apb.com and support.apb.com via the in-game browser.
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« Last Edit: June 15, 2010, 10:36:08 AM by Mrbloodworth »
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Margalis
Terracotta Army
Posts: 12335
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I figured that it was a paper idea, and there was to many things that just were not feasible, Dynamic textures, Editors of that depth in flash/scaleform, streamed music, unreal engine with out helmet hair and with more than 32 people, yeah vaporware.
I think the point others are trying to make is that none of this matters to the end user. It's cool that they were able to do awesome stuff with scaleform (really? that is pretty impressive) and UE but the end user really does not care at all what middleware they chose. We've played games that allow for hundreds of people in the same zone, that they are doing it with UE is trivia. This is the developer's fallacy of "well we didn't have a lot of time or a lot of money, and the tech we were working with wasn't the best, but we worked really hard and given the circumstances we did something pretty good." The only part the end user cares about is the "pretty good", the rest is just stuff for industry wonks or that you can put on your resume.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I think the point others are trying to make is that none of this matters to the end user.
Yeah, I get that, I'm not speaking for anyone buy myself here. I do not even know how anyone would come to such a conclusion. I have only posted my personal experiences. Moving on: 5 more hours in Key to the City!That is our gift to you. We here at Realtime Worlds have decided to give you, our Key to the City members, an additional 5 hours worth of action district time! Why have we done this? Firstly, we have identified an issue where our servers have not yet been configured to run at their fullest potential.If you experienced less than perfect performance, now’s your chance to try APB as it should be played. We also want to celebrate our E3 show with you the way it should be. Online and in game. All you need to do is log in and jump into an action district! We’ll see you there!
Link.Looking at my account, this seems to add up, so I have 7 hours.
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« Last Edit: June 15, 2010, 11:05:41 AM by Mrbloodworth »
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Tarami
Terracotta Army
Posts: 1980
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If nothing else will, griefing from grey players will put an end this game. 
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Ghambit
Terracotta Army
Posts: 5576
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Personally, I like BWorth's optimistic postings (although I'm sure he's thrilled to have me on his side.) It brings balance to the usual snarky negative posting that goes on in here, and in a way this allows a springboard for which others can cynically feed odd off if need be - like an inverse troll or something. Plus, for once I'm not the one being strung up.  As for the game, really it's a question of value moreso than quality. The game just isnt worth what they're asking... that doesnt mean it's a horrible game, it's just reaching. Which is why they probably changed their sub. model in the 1st place. BWorth's RTW ad-postings point to SOME direction in the future (specifically with the bland social areas and lifeless action districts), but we've heard all that before and by the time they get their thumbs out their arses they will have bled too many subs to make it worthwhiile. Btw Bloodworth, what's your screename ingame? (not that it matters, it seems that friends still need to be online for you to add them to your friends list; unless I'm missing something)  And one cant be forced to sit around waiting to add someone to their list when playtime is charged/limited. That's yet another element that's a bit counterintuitive, you have a game where being social is KEY, yet the sub. model compels you to log the moment you're the least bit idle.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Furiously
Terracotta Army
Posts: 7199
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Look dickhead, I've been half-interested in this game at best, and just reading along not planning to buy it on release, but maybe after awhile. You know, avoid the WAR trainwreck. Interested in the game but not invested. You've been very optimistic in the  sections of the thread, and since it's been semi-dropped you've been really going on about how awesome it is in every way pretty much nonstop as well as spinning things like the punkbuster issue. To the extent that it has made me question it. Now aside from you suddenly becoming a fucking wanker talking about how you appreciate their hard work more than other people and how wonderful you are and so forth, the perspective of apparently more people than just me is that you've been coming across like a paid shill for the game for the last few days/pages. Damn, I don't personally care if you like the game or not, but that's the truth of how strong you've been coming across. For awhile. If you don't like that, tough shit. You sure like attacking people. Does it make you feel better?
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Trippy
Administrator
Posts: 23657
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That's a bit retarded guys. Not sure how you could even come to such a conclusion if you bothered to read my postings. Its true, I am perhaps more optimistic than most about any game, I just happen to appreciate things differently, and perhaps simply appreciate the work that goes into titles more than you.
However as soon as any thread, or posting becomes about me, in the way lorekeep did, I'm out. I did call him out, but only because I want to read his views, I could give two shits if he disagrees with me, I just wanted to know why he felt everyone who likes the game, must be "Drinking the kool aide".
You can't just post shit like that and not say why you feel that way. I enjoy the discussions on this site, its why I come here.
Look dickhead, I've been half-interested in this game at best, and just reading along not planning to buy it on release, but maybe after awhile. You know, avoid the WAR trainwreck. Interested in the game but not invested. You've been very optimistic in the  sections of the thread, and since it's been semi-dropped you've been really going on about how awesome it is in every way pretty much nonstop as well as spinning things like the punkbuster issue. To the extent that it has made me question it. Now aside from you suddenly becoming a fucking wanker talking about how you appreciate their hard work more than other people and how wonderful you are and so forth, the perspective of apparently more people than just me is that you've been coming across like a paid shill for the game for the last few days/pages. Damn, I don't personally care if you like the game or not, but that's the truth of how strong you've been coming across. For awhile. If you don't like that, tough shit. Cool it Azazel.
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Ghambit
Terracotta Army
Posts: 5576
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I am in agreeance that people seem to be getting emotional that this game isnt quite what we wanted. That, and it looks to be another MMO-less Summer (there's nothing this season worth playing it seems). Depressing.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Outlawedprod
Terracotta Army
Posts: 454
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Bloodworth is enthusiastic about some games that others aren't. He was a big fan of Global Agenda too.  Appreciate the diversity.  I also liked Global Agenda. Particularly the Robotics class. It's a game I bought knowing it's not a mmo and I had no plans of subscribing. That's not the case with APB. It's all or nothing here. I have been looking forward to APB since some of the early promo footage was out and like many others I have been hoping that "this is the one." Unfortunately it is not. The action in APB when it does happen is not as fun to me as Global Agenda because there are so many hurdles you have to go through to make it happen. To enjoy the mission action that is present you need a group that is actually planning to communicate. This means 90% of the PUGs you will jump into in this key to the city event are not going to satisfy your needs and this will probably be a similar experience in live. The two main flaws which hold me back to enjoying combat are #1 driving and #2 outgeared/outnumbered by my opponents. Vehicle travel controls terribly. I wanted arcade lunacy like GTA3 or Saints Row 2. Instead I get compact cars that can't turn on a dime. My guess is this is intentional design to control players and make it so it is easier to land hits when a car is fleeing. Except that's a fundamental flaw to me because if you are playing as a criminal what made GTA or SR2 fun was to drive like a fucking lunatic and risk getting killed while trying to do missions. Wreck your car? Well hell just jack another and continue on your crime spree. There is no immersion or interest to drive me into taking missions. They are all mindless defend node, capture node, deliver item, take item, etc. Where is some world background with interesting NPCs who give you real crazy missions like robbing a bank or stealing guns from the national guard? It's not here. There is no depth. It's just deathmatch and the problem there is that will only last you so long. It's not an mmo for that reason and the fact the limit on the zones appears to be set to 80 max players means the city seems dead a lot of the time. I got killed a few times when no one red was near me and then I quickly realized the awesome power of vehicular damage. I figured it for a bug but once I tested it myself I understood. Steal car, hop out of car and shoot it up, ram into another car and get it on fire, then send car flying into 3 parked cars where a shootout between grey player is taking place, I bail and the car explodes on contact with other 3 cars. Success: two full groups have been wiped out. The griefing potential in this game is off the chart. The fact that your car is invulnerable to enemy fire but you can damage other vehicles with it is hilarious (or other players with a environmental explosion from cars). All the customization is there albeit poorly documented on using a lot of it (especially character creator...the hand slider like some mentioned took me awhile to figure out). Also the tutorial is terrible in terms of explaining what you really need to know. When I got to an NPC and have enough R to buy a gun and money it's still locked. Why? Nothing points out how or when I will get it. I grouped up with 3 other noobs and none of us could figure out how to lean out the window and fire back while we got killed. It doesn't even mention that command under the driving tab in the keybinds (eventually i figured out oh it's just wasd except since I was driving earlier I assumed that wasn't it because that controls the car when you're in it). All the game has is missions. Where is a special map that's set to FFA so cops can just all try to gun me down when I'm driving around? This would allow other scenarios like a Enforcers vs Criminals element where you get a big firefight. What's the point of a mmo if we can't get epic battles? I want to drive a car off the top of the freeway and fall down on top of 20 enforcers who have some of my fellow thugs pinned down. When I get 4 stars and an APB why does matchmake send people after me? Just make me KOS to everyone and if I die reset me to level 0. Hell one time I had 4 stars and no one came after me. I assume that's because no one accepted the matchmaking mission to take me out? The biggest warning that this game is missing something is the lack of presence from Goon Squad during this key to the city event. You have a game whose marketing seems to encourage misanthropes and outrageous behavior. It even has poor design choices which allow griefing and you can't get the goons to come out en masse for some laughs? They were out for Aion Open Beta and launch FFS.
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Mrbloodworth
Terracotta Army
Posts: 15148
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All the game has is missions. Where is a special map that's set to FFA so cops can just all try to gun me down when I'm driving around? This would allow other scenarios like a Enforcers vs Criminals element where you get a big firefight. What's the point of a mmo if we can't get epic battles? I want to drive a car off the top of the freeway and fall down on top of 20 enforcers who have some of my fellow thugs pinned down.
When I get 4 stars and an APB why does matchmake send people after me? Just make me KOS to everyone and if I die reset me to level 0. Hell one time I had 4 stars and no one came after me. I assume that's because no one accepted the matchmaking mission to take me out?
As I said before, missions seem to be the excuse for PvP. Its less about the missions, and more about what happens between point A and B. Chaos servers are not going to be in at launch. Fire fights can escalate to 20 x 20. The prestige system has nothing to do with missions or matchmaking. You hit top prestige, you are now able to be hit, and seen by all opposition in the district. Keep it going for high rewards. Not sure if thats a typo, but its five stars. Hope that helps. TBH, the missions essentially are match modes you would find in other session based FPS games, point control, flag, bounty, cargo ETC.. But strung together. You can ignore missions, and simply hunt high prestige players, as an enforcer, you can just cruse the streets looking for crime, witness, and if you do it right, you get the mission/bounty. They hate that. I do agree, they need to expand the info given to the player about how to unlock what.
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« Last Edit: June 15, 2010, 01:04:13 PM by Mrbloodworth »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I've never been playing GTA and thought about how much cooler it would be if YoDawg could just ram my car the entire time I'm doing a mission and then try to run me over when I get out of my car.
And the dude who kept following me around ramming me into walls while bashing on the horn.

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