SnakeCharmer
Terracotta Army
Posts: 3807
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New Montreal CEO says '18-24 months'. Page 3, if you don't want to read it all.
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« Last Edit: January 28, 2010, 08:07:11 PM by SnakeCharmer »
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Draegan
Terracotta Army
Posts: 10043
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« Last Edit: January 28, 2010, 07:24:58 PM by Draegan »
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UnSub
Contributor
Posts: 8064
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From the above: Therefore, Funcom has decided to produce several games simultaneously (four projects are currently underway) and have several areas with multiple funding partners to share risks. According to the two leaders, quite logically, in ten games, seven if they succeed, the studio can afford three mixed results with no significant impact on the financial status of the company. Even assuming for some translation issues (I'm assuming they mean "in seven games, ten if they succeed") it's an interesting strategy... but I don't think a good one. Certainly sounds like they are stretching themselves though, even with those games being a mix of F2P, social network games and sub MMOs. But yeah, another 2 years for TSW is worthy of an eyeroll, unless they are planning launch then and alpha / beta is planned for a 12 month stretch before then. Doubt it though, since such a long testing period would cost too much. Miguel Caron tells us more about the content of this atypical MMORPG, due in bins "within 18 to 24 months".
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Falwell
Terracotta Army
Posts: 619
Ghetto Gear Solid: Raiden
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It's super fun video time!
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Surlyboi
Terracotta Army
Posts: 10963
eat a bag of dicks
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The video was awesome, the comments...
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Draegan
Terracotta Army
Posts: 10043
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That video was pretty stupid.
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Surlyboi
Terracotta Army
Posts: 10963
eat a bag of dicks
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Please show me on the doll where the Great Old One touched you. That video was
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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Even the ad I got before the video was awesome.
I am Nikolai of Bank of Nikolai! You can trust me, Look! I have pen!"
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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schild
Administrator
Posts: 60345
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The ad was amazing.
The videos are just a waste of time and money at this point. Even if they're awesome.
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Flatfoot
Terracotta Army
Posts: 44
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I'm kinda disappointed I got no ad. The video was okay but not exactly oozing with originality. If this is supposed to be an MMO they can't be aiming for huge servers - 10.000 people running around playing the few survivors in what I gather is a small fishing town. Not that 200 man servers are necessarily a bad thing, but they stretch the definition of "massive".
I am of course just talking out of my ass with these numbers.
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Malakili
Terracotta Army
Posts: 10596
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I'm kinda disappointed I got no ad. The video was okay but not exactly oozing with originality. If this is supposed to be an MMO they can't be aiming for huge servers - 10.000 people running around playing the few survivors in what I gather is a small fishing town. Not that 200 man servers are necessarily a bad thing, but they stretch the definition of "massive".
I am of course just talking out of my ass with these numbers.
Frankly, I'd prefer the smaller number of players if they can actually deliver on the premise.
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HaemishM
Staff Emeritus
Posts: 42636
the Confederate flag underneath the stone in my class ring
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Kingsmouth will be an instanced mission in a game that will be heavily instanced. It's actually starting to seem more like Star Wars: The Old Republic (only with a smaller budget and less voice acting) than anything else.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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still watching/waiting for this
only similar competition is CCP's WoD, I think
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Draegan
Terracotta Army
Posts: 10043
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I got an ad for Windows 7. The whole zombie video in Kingsmouth wasn't even close to the other videos they have released.
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schild
Administrator
Posts: 60345
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Not til beta, hombre.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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tasty
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Ghambit
Terracotta Army
Posts: 5576
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I'm starting to get a Deadlands vibe.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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jakonovski
Terracotta Army
Posts: 4388
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I'm totally setting myself up for a disappoitment by getting excited by this game. That's because the version in my head is all about storytelling, and not the inevitable reality that is a dikumud with a novelty reskin.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I'm totally setting myself up for a disappoitment by getting excited by this game. That's because the version in my head is all about storytelling, and not the inevitable reality that is a dikumud with a novelty reskin.
You're ignoring the Funcom sized elephant in the room.
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-Rasix
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Ghambit
Terracotta Army
Posts: 5576
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Player-made organisations - Create or join player-made organisations called cabals. Create your own headquarters, and decorate and furnish it to your liking. All cabals are ranked against each other, and a cabal's success will bring fame, fortune and power to its members.
Taking bets on whether the game actually releases with this particular content.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Aez
Terracotta Army
Posts: 1369
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Nope. Can't have it.
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Draegan
Terracotta Army
Posts: 10043
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I don't see why it couldn't. Looks like EQ2's player/guild housing with some ranking stuff thrown in.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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Taking bets on whether the game actually releases with this particular content.
Since they have it all done in Anarchy Online it's probably one thing they can port without much fuss. I'd be more concerned with them managing to implement other things. Like, coming up with actual game to attach to this guild hq system.
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Ghambit
Terracotta Army
Posts: 5576
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On that note, there's a pretty extensive feature list up on the main site (where I quoted from). It's a fairly impressive laundry list. Forgive me if this has been posted already, but I dont recall recently that it has. Regardless, we'll know more in 36hrs eh?
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« Last Edit: March 23, 2010, 09:09:24 PM by Ghambit »
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Draegan
Terracotta Army
Posts: 10043
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That's really not a feature list. It just reads like:
We have city zones that represent real life cities. We are using a skill system rather than a class system with a lot of different combinations and cool loot. It's closer to an FPS in terms of game play with three different "sides" that you can join and play. However you can join guilds, I mean, cabals to play with your friends. We have an achievement board and battlegrounds with "lol-next-gen-graphics-lol".
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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Few tidbits of info in tentonhammer sneak peek. On plus side: appearance tab.
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Goreschach
Terracotta Army
Posts: 1546
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On that note, there's a pretty extensive feature list up on the main site (where I quoted from). It's a fairly impressive laundry list. Forgive me if this has been posted already, but I dont recall recently that it has. Regardless, we'll know more in 36hrs eh?
Yes, I am very impressed by Funcom's bulleted list of sentences.
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Ghambit
Terracotta Army
Posts: 5576
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On that note, there's a pretty extensive feature list up on the main site (where I quoted from). It's a fairly impressive laundry list. Forgive me if this has been posted already, but I dont recall recently that it has. Regardless, we'll know more in 36hrs eh?
Yes, I am very impressed by Funcom's bulleted list of sentences. Green added. Note taken.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Mrbloodworth
Terracotta Army
Posts: 15148
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I don't see why it couldn't. Looks like EQ2's player/guild housing with some ranking stuff thrown in.
If I recall right, and I could be wrong, its been a long time, but the housing and guild house system came WAY after launch for that game too.
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Murgos
Terracotta Army
Posts: 7474
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The housing system was there at launch. The guild housing, promised at launch, came later.
It's still, by far, the best housing I've seen. Just the huge amount of crap that you can place puts it way out in the lead. I really liked all the quest souvenirs you could hang on the walls.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Draegan
Terracotta Army
Posts: 10043
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I'm not into player/guild housing when it sits inside an instance, but EQ2's system is really good.
I don't see why they can't have it in place if they've focused on it.
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Famine
Developers
Posts: 61
Funcom
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Yes, the tech is pretty much there. We have done similar between all of our games. As this is not our first ever launch.
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Glen 'Famine' Swan Senior Assistant Community Manager Funcom Inc.
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