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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Aion - The Tower of Eternity 0 Members and 2 Guests are viewing this topic.
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Author Topic: Aion - The Tower of Eternity  (Read 83250 times)
Draegan
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Reply #245 on: March 04, 2009, 07:21:17 AM

Actually Aion is PVP with PVE on top.  You have two halves of the world where some PVP can happen but all the good stuff is going on in the "Abyss" where you have stuff you want.  In the Abyss there are a lot of L2 PVP elements and some raid thing from what I remember.
DLRiley
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Reply #246 on: March 04, 2009, 07:29:23 AM

Actually Aion is PVP with PVE on top.  You have two halves of the world where some PVP can happen but all the good stuff is going on in the "Abyss" where you have stuff you want.  In the Abyss there are a lot of L2 PVP elements and some raid thing from what I remember.

The time you spent grinding your ass off will make you feel that pvp was slapped on top.
Draegan
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Reply #247 on: March 04, 2009, 07:46:58 AM

Actually Aion is PVP with PVE on top.  You have two halves of the world where some PVP can happen but all the good stuff is going on in the "Abyss" where you have stuff you want.  In the Abyss there are a lot of L2 PVP elements and some raid thing from what I remember.

The time you spent grinding your ass off will make you feel that pvp was slapped on top.

We shall see if they change the exp curve for NA release, but the grind is about half of what normal Korean games are.  There were people who poopsocked max level in under 2 weeks I think.  I honestly think the grind won't be terrible in this game, especially with a separate NA beta after this game has been released for almost a year in Korea.

I was just on Aionsource.com and they had this up from last Novemeber, a guide on Stigmas.  It's an interesting way for customization.  It's a system that allows you to equip other class' skills.
Falconeer
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Reply #248 on: March 04, 2009, 08:47:43 AM

Again: you are all underestimating this. You heard it here first.

tmp
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Reply #249 on: March 04, 2009, 09:09:25 AM

We shall see if they change the exp curve for NA release, but the grind is about half of what normal Korean games are.
0.002% experience per kill rather than 0.001%? Awesome Ohhhhh, I see.
Signe
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Muse.


Reply #250 on: March 04, 2009, 09:30:37 AM

Again: you are all underestimating this. You heard it here first.

You are always so full of hope! 

My Sig Image: hath rid itself of this mortal coil.
Falconeer
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Reply #251 on: March 04, 2009, 09:51:55 AM

Again: you are all underestimating this. You heard it here first.

You are always so full of hope! 

I love losers. Can't snap out of it.

Tale
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sıɥʇ ǝʞıן sʞןɐʇ


Reply #252 on: March 04, 2009, 10:27:33 AM

Just trying to understand if we are already in the phase where WoW invented MMORPGs and everything else is just a clone of it.

That would be amusing.

I think that's how the market already sees it. WoW invented this. The obscure shit before it was only played by beardy wierdies and doesn't count.
Nonentity
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Reply #253 on: March 09, 2009, 12:36:42 PM

I have a few sources I trust who are playing the Korean version of this and quite enjoying it. They say the aerial combat is fun, because you have actual momentum to flying around, unlike a WoW-style flying mount of stop and turn on a dime.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Draegan
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Reply #254 on: March 09, 2009, 12:46:38 PM

I havn't heard about the momentum thing.  That seems either really cool or terrible with lag.
tmp
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Reply #255 on: March 09, 2009, 02:23:26 PM

I havn't heard about the momentum thing.  That seems either really cool or terrible with lag.
People are bitching about movement momentum in LotRO, i'd expect it to wind up no different.
Nonentity
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Reply #256 on: March 09, 2009, 05:04:37 PM

It's only for flight movement, though, not on-ground player movement.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Segoris
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Reply #257 on: March 10, 2009, 07:38:02 AM

It's only for flight movement, though, not on-ground player movement.

Just curious as I haven't been keeping up with Aion lately, did you hear if there were regular mounts, and if so, if they also are bound to the movement momentum? Granted regular mounts aren't flight mounts, but it would just categorize momentum movement as mount based instead of ground vs air.

I like the concept of it though for air movement, and could definitately see it for ground mounts as being a good thing if it isn't done really poorly. Keeping walking/running as regular stop and go I like as well.
Draegan
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Reply #258 on: March 10, 2009, 11:43:41 AM

I've never heard of mounts, but then again, your characters has WINGS.
Count Nerfedalot
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Reply #259 on: March 10, 2009, 05:35:03 PM

Momentum effects when walking/running are a pain in the ass if you don't have any ability to control speed.  If all you have is run and stop but momentum affects your ability to stop, then running around turns into an ice skating simulation instead of a running around simulation.  Pretty cool in the right context (say, skating on ice, or flying, or playing Asteroids, or even Joust) but an annoying effect emphasizing the disconnect between you and your character when all you want to do is move from here to the door over there across a normally tractive surface and stop where you tell it to stop. 

Yes, I know I'm paranoid, but am I paranoid enough?
Segoris
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Reply #260 on: March 11, 2009, 06:35:37 AM

I've never heard of mounts, but then again, your characters has WINGS.

True, but there is a limit of 1 minute for using the flying ability when not using waypoints (towns, points of interest). So a mount wouldn't really be a bad idea, unless there are tons of waypoints making that 1 minute limit not as bad as it seems.
Draegan
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Reply #261 on: March 27, 2009, 10:43:19 AM

GDC 09 : Aion Presentation

Pretty interesting.
Tale
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sıɥʇ ǝʞıן sʞןɐʇ


Reply #262 on: March 27, 2009, 12:43:51 PM

GDC 09 : Aion Presentation

Pretty interesting.

Pretty. A bit confusing. But it made the game seem like Lineage 3.
Falconeer
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Reply #263 on: March 27, 2009, 12:52:07 PM

It definitely IS Lineage 3. A post-WoW Lineage. Is it bad? I keep repeating: success!

nurtsi
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Reply #264 on: March 27, 2009, 11:46:45 PM

The flying animation actually looks pretty good. I always hated the way the bats and whatnot are animated in WoW, flapping their wings when they dive and gliding upwards etc.

Still, this game has to be a ball-busting grindfest sad
gryeyes
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Reply #265 on: March 28, 2009, 12:05:11 AM

I was fairly impressed with that video. Will definitely give it a try even tho rang rang style games make me want to stab myself in the nipple.
Murgos
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Reply #266 on: April 02, 2009, 03:37:35 PM


"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Nonentity
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Reply #267 on: April 02, 2009, 04:03:46 PM

I think I'm with Falconeer on this one - I think this is gonna come out of left field. They're completely re-tuning the game for a NA release - the speed of leveling is faster than the Korean release, and the general movement and speed of the game is also faster. They're actually properly doing a regional port, rather than just a translation.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
schild
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Reply #268 on: April 02, 2009, 04:11:22 PM

NCSoft desperately needs this to come out ASAP. If they've actually retuned it, right now (RIGHT FUCKING NOW) is the time to be releasing an MMOG. Before Blizzard announces an expansion, while WAR and AoC fall the fuck apart, and before SOE drops x right on our fucking faces.
Hindenburg
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Itto


Reply #269 on: April 02, 2009, 04:14:01 PM

And before Jumpgate proves to be the smash hit most of us hope it will be. Gotta have hope.

"Who uses Outlook anyway?  People who get what they deserve, that's who." - Ard.
schild
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Reply #270 on: April 02, 2009, 04:16:10 PM

Hope is a waste of goddamn time. All it provides is letdown.

I don't trust anyone who relies on "hope" for providing possible entertainment.
Hindenburg
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Itto


Reply #271 on: April 02, 2009, 04:19:32 PM

Says the guy who was masturbating to Demon's Souls.

Drop the attitude. You don't trust anyone, period.

"Who uses Outlook anyway?  People who get what they deserve, that's who." - Ard.
schild
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Reply #272 on: April 02, 2009, 04:24:14 PM

Says the guy who was masturbating to Demon's Souls.

Jealous is rough, I know.

Quote
Drop the attitude. You don't trust anyone, period.
Wrong, but the list is indeed short, wiseass.
Hindenburg
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Itto


Reply #273 on: April 02, 2009, 04:34:18 PM

Says the guy who was masturbating to Demon's Souls.
Jealous is rough, I know.

I see that you didn't deny it.  Ohhhhh, I see.

"Who uses Outlook anyway?  People who get what they deserve, that's who." - Ard.
Ard
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Reply #274 on: April 02, 2009, 05:19:33 PM

I see that you didn't deny it.  Ohhhhh, I see.

Good god man, do not make him prove it, that is the LAST thing I want to see...  ACK!
schild
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Reply #275 on: April 02, 2009, 05:22:18 PM

I don't need to deny it, anyone who has played the game and doesn't quit because it's hard knows that it leaves you without time to wank. Unlike Itto, who is using games as insults when he hasn't even played them.
UnSub
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Reply #276 on: April 02, 2009, 07:02:06 PM

I don't trust anyone who relies on "hope" for providing possible entertainment.

I prefer to call it "potential".  Oh ho ho ho. Reallllly?

schild
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Reply #277 on: April 02, 2009, 07:02:41 PM

I don't trust anyone who relies on "hope" for providing possible entertainment.
I prefer to call it "potential".  Oh ho ho ho. Reallllly?
You paint that horse, brother.
Ghambit
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Reply #278 on: April 03, 2009, 11:10:52 AM

Bio of the perfect woman:
http://www.aiononline.com/us/community/development_team/meet_liv.html

Anyone else notice that in the promo. vid her boobs looked 3D?  Kind of a Blade&Soul bra look there I guess... 
anyways, her in-box must be flooded.

One thing NCSoft is good as is choosing quality community managers.  They did a great job in Tabula Rasa as well. (couple cuties over there also)


"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Murgos
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Reply #279 on: April 03, 2009, 12:24:38 PM

NCSoft desperately needs this to come out ASAP. If they've actually retuned it, right now (RIGHT FUCKING NOW) is the time to be releasing an MMOG.

October 30th '09 is the last date I saw. Personally, I think that's a mistake.  Summer break is far more important for MMO sales than Christmas.

But, what do I know?  Maybe there really is that much localization that needs to happen that it will take them 5 more months to get it out the door...

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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