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Author Topic: Warhammer 40k MMO by Vigil/THQ  (Read 99807 times)
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Reply #70 on: April 06, 2009, 06:27:29 PM

You should do it and then write a book blog about the experience awesome, for real

Updated to what the kids do these days.

Maybe you can use the Vigil dev who retarded up an earlier thread as a reference?  Oh ho ho ho. Reallllly?

AutomaticZen
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Reply #71 on: April 07, 2009, 11:52:31 AM

W40k's richness, such as it is, is the number of different races each with their own unique touches. If the MMO is just Humans vs Orcs IN SPAAAAAACE then meh. I want me some Tau (Blood Elves). Or Necrons (Undead!).

The connections never end!
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Reply #72 on: April 07, 2009, 12:06:13 PM

Shut up.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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Reply #73 on: April 07, 2009, 05:41:44 PM

Necrons are Undead, but you are stretching the Blood Elf comparison.

AutomaticZen
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Reply #74 on: April 07, 2009, 05:56:21 PM

Necrons are Undead, but you are stretching the Blood Elf comparison.

I felt I was stretching a bit more on the Necrons, but mostly I was joking.

This would be the "sarchasm" wouldn't it?
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Reply #75 on: April 07, 2009, 06:09:32 PM

Heart Heart Tau  Heart Heart

They talk the Tyranids up like they will eventually win, everyone is doomed, etc., but that's just all setting the mood IMO. You can make the same point about how they talk up the 'when the Emperor dies the warp entities will wipe out all matter entirely' stuff, etc. In the short term story-wise, they certainly are willing to let the Tyranids lose. (See: Ultramarines, DoW2 single player campaign, etc.)


I've read that the empire being held 'alive' is what is actually keeping the chaos doors open, if he actually died then he could kick their asses on their plane, or something.

and the gate is like I TOO AM CAPABLE OF SPEECH
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Reply #76 on: April 07, 2009, 07:15:29 PM

Every army in wh40k barring the Tau/Eldar are inevitable conquerors of the galaxy kind of hard to sell insanely priced armies if they weren't. I would love if the setting was during the days of the emperor instead of "modern" times. So much more room to do stuff.
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Reply #77 on: April 07, 2009, 07:26:03 PM

Necrons are Undead, but you are stretching the Blood Elf comparison.

I felt I was stretching a bit more on the Necrons, but mostly I was joking.

This would be the "sarchasm" wouldn't it?

I miss the green.

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Reply #78 on: April 07, 2009, 07:56:17 PM

I miss the green.

I sadly know not what "the green" is.
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Reply #79 on: April 07, 2009, 11:05:45 PM

I miss the green.

I sadly know not what "the green" is.

Sarcasm used to be represented by green text. Then an edict went out for that to stop. Since that point in time there has been a significant number of sarchasm related injuries.

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Reply #80 on: April 07, 2009, 11:06:42 PM

I miss the green.
I sadly know not what "the green" is.
Sarcasm used to be represented by green text. Then an edict went out for that to stop. Since that point in time there has been a significant number of sarchasm related injuries.
And we're OK with such injuries.
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Reply #81 on: April 08, 2009, 01:51:45 AM

F13 has decent health coverage you see.

and the gate is like I TOO AM CAPABLE OF SPEECH
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Reply #82 on: April 08, 2009, 02:01:26 AM

I didn't realise that a 'green sarcasm not cool' edict had been issued. I'm glad though, because it opens up that space for my all new perma-green posting gimmick.


Look how great I am.



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« Last Edit: April 08, 2009, 02:03:00 AM by eldaec »

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Reply #83 on: April 08, 2009, 05:01:28 AM

The green was a crutch for those without the ability to read and or communicate effectively.

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Reply #84 on: April 08, 2009, 12:08:26 PM

The green was a crutch for those without the ability to read and or communicate effectively.

Was it really?
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Reply #85 on: April 08, 2009, 12:11:14 PM

The green was an off-hand remark I made in a thread that everyone started following.

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Reply #86 on: April 10, 2009, 08:37:09 AM

The green was an off-hand remark I made in a thread that everyone started following.
LEAD US, OH LEADERLY ONE
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Reply #87 on: April 13, 2009, 09:07:48 AM

I'd lead you, but I'd ask your avatar to wash his hands first.

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Reply #88 on: April 13, 2009, 09:15:28 AM

Wings, technically.
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Reply #89 on: April 14, 2009, 05:31:52 PM

Speaking of the inherent inevitability found in the lore, has there ever been any sort of development in that regard? I mean, as long as I've known the story to be (which isn't that long)- the Emperor has always been a carrion-god and there's always been rumors that he's actually dead, and Humanity has always been a step away from getting the grand shanghai from the terrors of the galaxy, and the Tyranids have always been on their way to consume all matter (and we've always only seen the very tip of their vanguard yet!), and and and and...

Have things been on the razor's edge forever?
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Reply #90 on: April 14, 2009, 05:41:28 PM

Yes.

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Reply #91 on: April 14, 2009, 05:54:42 PM

<nitpicking> Almost.  When I 40Ked back in the early 90s, the Tyranids had only just came out, so at that stage they weren't definately going to eat everyone.  However, all the other stuff about the emperor and chaos gods and we're all fucked was true back then.

</nitpicking>

Hmm.  Back then was also when Squats went bye-bye.  Did they turn into Tyranids?  I smell a conspiracy!  Tinfoil Hat
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Reply #92 on: April 14, 2009, 06:08:22 PM

Speaking of the inherent inevitability found in the lore, has there ever been any sort of development in that regard? I mean, as long as I've known the story to be (which isn't that long)- the Emperor has always been a carrion-god and there's always been rumors that he's actually dead, and Humanity has always been a step away from getting the grand shanghai from the terrors of the galaxy, and the Tyranids have always been on their way to consume all matter (and we've always only seen the very tip of their vanguard yet!), and and and and...

Have things been on the razor's edge forever?

Well, things were awesome for a time when the Emperor was stomping around the galaxy and fucking up Xenos (well, awesome for humanity, bad for everyone else).  Then for whatever reason he decided he wanted to push paper instead and everything goes tits up shortly thereafter (Horus Heresy)


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Reply #93 on: April 15, 2009, 08:13:15 AM

I think he's actually referring to the actual game time, not past lore (most the races all have a "happy/good period" in their background lore).  And the answer is yes, the game is set in 40K because thats the milenium where all shit is breaking loose, with the empire in a decaying state, and many hostile forces rising up.  It's here that we have the razors edge, and so makes a good time frame to have all the battles take place in.  Go to much further beyond this, and you start to see who actually eats the Galaxy  awesome, for real

As to this:
Quote
Hmm.  Back then was also when Squats went bye-bye.  Did they turn into Tyranids?  I smell a conspiracy!  Tinfoil Hat
No, the Tyranids just ate them
Quote
Tyranids are not usually drawn to barren worlds such as those of the Squat Homeworlds; they were nonetheless consumed of what little life they possessed. The Squat race was destroyed, and the few remaining Homeworlds were annexed by the Imperium over the hundreds of years after the attacks. Only a few scattered and embittered remnants of Squats survive throughout the Imperium. Games Workshop's stance in current background is that the Squats never existed.

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Reply #94 on: April 15, 2009, 09:21:25 AM

Won't the making of Chaos Tyranids mess with them completely taking over the galaxy?

Hahahaha!  I'm really good at this!
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Reply #95 on: April 15, 2009, 09:27:45 AM

Nids already serve tzeentch. They always have.

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Reply #96 on: April 15, 2009, 09:28:08 AM

I think he's actually referring to the actual game time, not past lore (most the races all have a "happy/good period" in their background lore).  And the answer is yes, the game is set in 40K because thats the milenium where all shit is breaking loose, with the empire in a decaying state, and many hostile forces rising up


But its been this way for over 10,000 years. How much time has passed in the lore since the game came out?
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Reply #97 on: April 15, 2009, 09:39:33 AM

http://warhammer40k.wikia.com/wiki/Timeline

As far as I know, it's been pretty much parked in M41 forever. 
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Reply #98 on: April 15, 2009, 09:48:34 AM

I guess the big gaming events would be the only real indicator. Have any clue what was the first one?
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Reply #99 on: April 15, 2009, 11:37:54 AM

I think he's actually referring to the actual game time, not past lore (most the races all have a "happy/good period" in their background lore).  And the answer is yes, the game is set in 40K because thats the milenium where all shit is breaking loose, with the empire in a decaying state, and many hostile forces rising up


But its been this way for over 10,000 years. How much time has passed in the lore since the game came out?
As far as I know, none (and somebody who has longer term experience with the game can correct me if I'm wrong).  The "current" time is frozen in place roughly in 41K, and always has been.  Thats were all the army books bring you up to, and most of the big scenario's happen.  Of course, that doesn't mean you can't run a campaign and say your fighting several thousand years ago, but the present time for all the races is always in the 41st millennium.

When they release a new edition of the game, they don't advance the lore/plot forward at all, its just a rewrite of the rules and lore.  So originally, the Tyranids weren't a playable race, and there were squats.  Then GW says, "Tyranids are the Enemy.  They have always been the enemy." and rewrite all of history to make it so.  And also rewrite it to say the squats never existed.  I don't think the time frame has moved forward much at all since the very first edition (but not positive on that).
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Reply #100 on: April 15, 2009, 01:08:06 PM

I think it moves ever so slightly. It looks to me like there's stuff from their big story event whatever things in the timeline in the 4th ed rulebook, for example.

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Reply #101 on: April 15, 2009, 02:04:59 PM

When they release a new edition of the game, they don't advance the lore/plot forward at all, its just a rewrite of the rules and lore.  So originally, the Tyranids weren't a playable race, and there were squats.  Then GW says, "Tyranids are the Enemy.  They have always been the enemy." and rewrite all of history to make it so.  And also rewrite it to say the squats never existed.  I don't think the time frame has moved forward much at all since the very first edition (but not positive on that).
That's... silly.  Why don't they want to incorporate past editions?

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Reply #102 on: April 15, 2009, 02:11:40 PM

When they release a new edition of the game, they don't advance the lore/plot forward at all, its just a rewrite of the rules and lore.  So originally, the Tyranids weren't a playable race, and there were squats.  Then GW says, "Tyranids are the Enemy.  They have always been the enemy." and rewrite all of history to make it so.  And also rewrite it to say the squats never existed.  I don't think the time frame has moved forward much at all since the very first edition (but not positive on that).
That's... silly.  Why don't they want to incorporate past editions?
Because miniatures are involved, among other reasons. Including an army in the rulebooks means making miniatures for them too.
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Reply #103 on: April 15, 2009, 06:03:23 PM

When they release a new edition of the game, they don't advance the lore/plot forward at all, its just a rewrite of the rules and lore.  So originally, the Tyranids weren't a playable race, and there were squats.  Then GW says, "Tyranids are the Enemy.  They have always been the enemy." and rewrite all of history to make it so.  And also rewrite it to say the squats never existed.  I don't think the time frame has moved forward much at all since the very first edition (but not positive on that).
That's... silly.  Why don't they want to incorporate past editions?

The link off the wiki about why Squats were removed comes down to 1) no designer getting enthusiastic about doing biker space dwarves and 2) the idea that the Demiurg were going to become a better realised space dwarf race than Squats.

The difference comes from GW originally doing Warhammer IN SPAAAAACE, but later thinking about how they could really take things in a different direction under this new setting.

New editions can go one of two ways - a clean-up of rules and lore that make no big changes, or a large shake-up of lore and / or rules. Large shake-ups mean the audience has to re-buy all of the materials and give creatives more freedom. Also, it's not like the new World of Darkness / D&D 4th Ed etc is that compatible with the previous editions either, so GW really isn't doing anything new.

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Reply #104 on: April 15, 2009, 07:21:13 PM

In a lot of ways the lore has changed, but notssomuch in that they've moved forward per se, they've just retconned previous editions' stuff into "it used to be like this, y'know, like, 4,000 years ago."

ie:

Imperial Guard "officially" used to be called Imperial Army.
Dark Angels livery was originally Black, now it's "their livery WAS black, but most changed it to green, except for the Ravenwing, but some of their successor chapters still wear black."
Eldar had their Craftworlds mentioned in the initial text, but were pretty much in-game represented by Mercenaries (not anymore) and Pirates (the concept now reborn as the Dark Eldar.)
Squats were around, then got "eaten" and now never existed.


Other things have had huge changes, and been completely retconned. Chaos for example. In the original Rulebook, published before the Realm of Chaos books, there's not even a mention of Chaos per se. There are instead a couple of warp creatures, like "Zombies". At the time, Circa WFB 3rd Edition, Chaos was a capital-M-minor threat as well, the 4 major chaos gods got minor write-ups in the background, comparable to the Warhammer god of healing. The RoC books basically changed both WH universes more than any single other thing they've written.
Similar things to almost every new vehicle or redone bit of hardware that's introduced and has suddenly always been aroundl or at the very least has been in service for a few decades or centuries.


They do move the timeline forward though - unevenly, and not by much. The battles for Armageddon, first a boxed game, then incorporated into the background for one of their world campaigns which had an army-list book published for it. And now that's "happened". In the throughtime, one nice-looking Blood Angels captain figure got resculpted and named "Dante", given a backstory, then over 10 years or so of our time, he went mad and fell into the black rage, joining the deathcompany, then was killed. Similarly, special character "Sergeant Lysander" was remade into "Captain Lysander". So he got a timeline move, even if most of the stuf around him remains static.

The starter box for the previous edition "Battle for Macragge" was a kind of "historical" scenario, as in the timeline that battle is old, won, and done with.

Generally they have a world event, but the more cynical amongst us know that the result will always be "stalemate" or at best "narrow victory for the XYZ team" which has no real effect anyway. But it's still set in M41, and always will be, since it's the fucking title for the fucking game. "Warhammer 41,000" isn;t going to happen.


« Last Edit: April 15, 2009, 07:32:05 PM by Azazel »

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