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Author Topic: Warhammer 40k MMO by Vigil/THQ  (Read 99740 times)
Driakos
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on: February 28, 2007, 05:15:05 PM

If this has been posted already, ignore.

http://www.gamespot.com/news/6166560.html?action=convert&om_clk=latestnews&tag=latestnews;title;0

I love Dawn of War and the expansions.  If they can maintain the same level of quality, maybe it'll be worth playing.  Hell, just do something different!

oh god how did this get here I am not good with computer
Trippy
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Reply #1 on: February 28, 2007, 05:22:13 PM

Except that Relic isn't working on that game. Oh well...
Driakos
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Reply #2 on: February 28, 2007, 05:29:58 PM

Except that Relic isn't working on that game. Oh well...

Yeah I have no idea how much resource sharing goes on between THQ's studios.  Hopefully enough to head off suckage.

oh god how did this get here I am not good with computer
CassandraR
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Reply #3 on: February 28, 2007, 05:33:36 PM

Could be cool if I get to play a Tyranid. Otherwise I curse their very existence. I love me some Tyranids.
schild
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Reply #4 on: February 28, 2007, 05:40:41 PM

Weird.

Would still rather someone directly translate the table top game into a computer game.
Trippy
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Reply #5 on: February 28, 2007, 05:46:45 PM

Weird.

Would still rather someone directly translate the table top game into a computer game.
I'd be happy if they made more games like Chaos Gate.
angry.bob
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Reply #6 on: February 28, 2007, 06:27:42 PM

Quote
KF: ... I mean what could be better than a Grim Reaper beheading an Orkish Squiggoth?

Be nice if he had any idea at all about the IP.

Nice move beating World of Starcraft to the market though.

Wovon man nicht sprechen kann, darüber muß man schweigen.
Trippy
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Reply #7 on: February 28, 2007, 06:30:37 PM

Quote
KF: ... I mean what could be better than a Grim Reaper beheading an Orkish Squiggoth?
Be nice if he had any idea at all about the IP.

Nice move beating World of Starcraft to the market though.
How have they beaten WoS to market? I don't see either game available for purchase at the moment.
Merusk
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Reply #8 on: February 28, 2007, 08:28:13 PM

Oh THAT's where Kelly Flock wound-up.

Given what I've seen some of you folks say about GW's business model for WH, it seems appropriate they'd pair up.

The past cannot be changed. The future is yet within your power.
Tannhauser
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Reply #9 on: February 28, 2007, 09:04:24 PM

Awesome!  I hope they do a good job with it.  I am a recent convert to the GW universe and am really getting into their lore.

Like others, I wish someone would make a game more faithful to the tabletop game though.
UnSub
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Reply #10 on: February 28, 2007, 09:22:59 PM

MMORTS's thus far haven't really taken off. A MMO that's turn-based... well there are probably examples out there, but they aren't exactly dominating the market either.

I'd expect WH 40K to be another MMORPG.

Azazel
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Posts: 7735


Reply #11 on: March 01, 2007, 12:32:44 AM

Weird.

Would still rather someone directly translate the table top game into a computer game.

They dearly and desperately don't want that, because they make an obcene amount off of the miniatures.


http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
schild
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Reply #12 on: March 01, 2007, 12:34:27 AM

They'll still make money off the miniatures.

But I bet cash-money that the quality of gameplay in tourneys and such will rise when people can practice over the internet.
Azazel
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Reply #13 on: March 01, 2007, 12:38:47 AM

I agree with you personally, but they have been shit-scared of hurting their primary business in this way for many years, and so have maintained that their multiplayer software remain crippled. I was honestly surprised that they allowed proper MP with DoW...


http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
eldaec
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Reply #14 on: March 01, 2007, 01:22:28 AM

I agree with you personally, but they have been shit-scared of hurting their primary business in this way for many years, and so have maintained that their multiplayer software remain crippled. I was honestly surprised that they allowed proper MP with DoW...

Ah yes, the nonsense theory that online versions of games destroy the popularity of the offline version. Corporate shills at GW need to grow some balls.

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Arthur_Parker
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Reply #15 on: March 01, 2007, 04:47:31 AM

Interesting, hope it's heavily pvp based with starships, solar systems you can capture, ground inasions and Titan's.  Going to be disappointed if it's just a clone of WAR on a couple of planets with lasers instead of swords.
eldaec
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Reply #16 on: March 01, 2007, 05:15:31 AM

Quote
GS: Could either THQ or Games Workshop comment on the type of massively multiplayer online game they'd like to create for the Warhammer 40,000 universe? Should we expect to see something perhaps more action-oriented or more strategy-oriented to reflect the tabletop game roots of the property?

AJ: The Warhammer 40,000 universe is a big place, with many exciting stories to unfold. It remains to be seen which themes are explored in the MMO (or indeed in any other up-and-coming games from THQ), but rest assured, they will be big ones!

With people still spewing nonsense like this, you'd still have to rate the chances of this thing getting developed at no more than 50%.

I'm kind of disappointed that Mythic didn't get 40k. I'd have more faith in them than in random_dev_team_zero_mmog_xp_1.

That said, after the Climax fiasco you never know...

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Dundee
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Jeff Freeman


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Reply #17 on: March 01, 2007, 05:23:03 AM

Quote
KF: ... I mean what could be better than a Grim Reaper beheading an Orkish Squiggoth?
Be nice if he had any idea at all about the IP.

Nice move beating World of Starcraft to the market though.
How have they beaten WoS to market? I don't see either game available for purchase at the moment.


Blizzard is making WoS.

(edit: ...and everyone else has a deadline)

« Last Edit: March 01, 2007, 07:16:15 AM by Dundee »

Jeff Freeman
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Reply #18 on: March 01, 2007, 05:24:45 AM

They'll still make money off the miniatures.

But I bet cash-money that the quality of gameplay in tourneys and such will rise when people can practice over the internet.

I bet people would buy virtual miniatures.

Especially if they came with the physical ones...

Jeff Freeman
angry.bob
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Reply #19 on: March 01, 2007, 07:17:10 AM

I bet people would buy virtual miniatures.

Especially if they came with the physical ones...

That's what I've been saying. They wouldn't even need to include physical ones. Make it so you can buy the "miniatures" into your online account and fiddle with the color schemes like in DoW. As much as they're gouging for even the plastics now ($22 for a guy on a horse), I'd think they'd jump at the chance to charge for "thin air" add a lobby for finding other players, tournaments, and whatnot. The biggest drawback would be having to impose time limits on turns to keep people from taking an hour to issue orders.

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Alkiera
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Reply #20 on: March 01, 2007, 07:55:22 AM

I bet people would buy virtual miniatures.

Especially if they came with the physical ones...

That's what I've been saying. They wouldn't even need to include physical ones. Make it so you can buy the "miniatures" into your online account and fiddle with the color schemes like in DoW. As much as they're gouging for even the plastics now ($22 for a guy on a horse), I'd think they'd jump at the chance to charge for "thin air" add a lobby for finding other players, tournaments, and whatnot. The biggest drawback would be having to impose time limits on turns to keep people from taking an hour to issue orders.

It'd also help with rules adjudication.  There's a gaming store here that holds big 'come play table top wargames' days a couple times a week, I've seen people go back and forth over this or that rule or whatever... A lot of that could be solved if there was a WH40k:O that did it a certain way.  Then everyone would go that route.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Surlyboi
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eat a bag of dicks


Reply #21 on: March 01, 2007, 08:10:06 AM

If I can make an Eldar that can become a Harlequin, sign my ass up.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
tazelbain
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tazelbain


Reply #22 on: March 01, 2007, 08:16:26 AM

RTS seems unlikely.
FPS seems likely but I won't be able to play because I suck.
RPG seems likely but no one has made a gun rpg that didn't blow.

"Me am play gods"
stray
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Reply #23 on: March 01, 2007, 08:18:32 AM

I'm kind of disappointed that Mythic didn't get 40k.

I'd rather not see a group with any rpg experience do this game. Try something different, y'know? Warhammer fantasy is one thing, but 40k should be the second attempt at PlanetSide (not fps necessarily - I just mean a competitive action game. Vehicles and mechs suck for fps anyways).


As much as I like Relic, I wouldn't want it to be them either. I'd rather see the great companies that are left in the PC space spend their money and time making 3 or 4 normal games, instead of blowing it all on an MMO.
Cadaverine
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Reply #24 on: March 01, 2007, 08:42:11 AM

I'm guessing it'll be something along the lines of Planetside/Tabula Rasa/Huxley

Hopefully, they'll take a page or three from Space Hulk and/or Necromunda, and include smaller, and shorter squad based missions, as well as the larger planetary defense/invasion stuff.  Though, I'll settle for just about anything as long as it's not WoW in space.

Assuming it ever sees the light of day, of course. 

Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.
Driakos
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Reply #25 on: March 01, 2007, 09:09:17 AM

It looks like Joe Madureira is at Vigil. http://www.joemadfan.com/

From Wikipedia http://en.wikipedia.org/wiki/Joe_Madureira

Quote
After leaving NCSoft, Madureira founded Vigil Games with several other ex-NC Soft employees. Vigil was acquired by THQ in March 2006.

I wouldn't mind seeing his art style all over the game.
« Last Edit: March 01, 2007, 09:19:57 AM by Driakos »

oh god how did this get here I am not good with computer
Sky
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Reply #26 on: March 01, 2007, 09:27:52 AM

RPG seems likely but no one has made a gun rpg that didn't blow.
WoW has guns!
Alkiera
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The best part of SWG was the easy account cancellation process.


Reply #27 on: March 01, 2007, 10:00:25 AM

RPG seems likely but no one has made a gun rpg that didn't blow.
WoW has guns!

I still remember being in an all-dwarven-hunter group in WoW final beta, out in the leper gnome area outside Gadgetzan.  A leper gnome would run by, and 5 dwarves with guns would open up on him.  The sound of the rifles going off over and over was amazing.  That's what a firefight SHOULD sound like.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
kaid
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Reply #28 on: March 01, 2007, 12:42:20 PM

hehe in wow my first group was all hunters. We did every 5 man instance in the game other than lbrs and ubrs with them. Those zones just sucked way to much ass for line of sight. This was long before the hunter buffs it would even be easier now and yes it was hilarious hearing all the guns firing off.

5 ice traps pick a target hunters mark it and subject it to the firing squad rinse and repeat.
Surlyboi
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eat a bag of dicks


Reply #29 on: March 01, 2007, 05:58:10 PM

RPG seems likely but no one has made a gun rpg that didn't blow.
WoW has guns!

Tazelbain's point still stands.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Venkman
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Reply #30 on: March 01, 2007, 09:32:53 PM

How has no one picked up on the "gun" "blow" pun? :)

Interesting about WH40k MMO. I wish it would be an RTS but think it'll be more standard. While it's definitely not Warhammer RP, it is still THQ.
Azazel
Contributor
Posts: 7735


Reply #31 on: March 02, 2007, 02:19:47 AM

I bet people would buy virtual miniatures.

Especially if they came with the physical ones...

That's what I've been saying. They wouldn't even need to include physical ones. Make it so you can buy the "miniatures" into your online account and fiddle with the color schemes like in DoW. As much as they're gouging for even the plastics now ($22 for a guy on a horse), I'd think they'd jump at the chance to charge for "thin air" add a lobby for finding other players, tournaments, and whatnot. The biggest drawback would be having to impose time limits on turns to keep people from taking an hour to issue orders.
It'd also help with rules adjudication.  There's a gaming store here that holds big 'come play table top wargames' days a couple times a week, I've seen people go back and forth over this or that rule or whatever... A lot of that could be solved if there was a WH40k:O that did it a certain way.  Then everyone would go that route.

--
Alkiera


Heh, that is also a problem. A Major one. The rules are layered upon layered, they release army books on a roughly quarterly basis for the two main systems which supercede the older versions of that army's list and often break parts of their systems and rulesets, the designers and people playing the battle reports often ignore or are oblivious to various important rules (and special rules) and so on. They could do a "Warhammer(40k)" computer battles game, based on but not exactly following their TT rules, but using their exact game system would be a nightmare of Vanguardian proportions..





http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Alkiera
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The best part of SWG was the easy account cancellation process.


Reply #32 on: March 02, 2007, 01:40:59 PM

Heh, that is also a problem. A Major one. The rules are layered upon layered, they release army books on a roughly quarterly basis for the two main systems which supercede the older versions of that army's list and often break parts of their systems and rulesets, the designers and people playing the battle reports often ignore or are oblivious to various important rules (and special rules) and so on. They could do a "Warhammer(40k)" computer battles game, based on but not exactly following their TT rules, but using their exact game system would be a nightmare of Vanguardian proportions..


Now that you remind me, the fact that no one has done a digital WH translation is probably due to the fact that every dev who looks at the stack of books and actually read through them all has shot himself to get out of the contract.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
bhodi
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No lie.


Reply #33 on: March 03, 2007, 05:43:15 AM

Vehicles and mechs suck for fps anyways
You shut your mouth. Just shut your fucking mouth! I'll kill you. I will KILL you.
« Last Edit: March 03, 2007, 05:45:12 AM by bhodi »
stray
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has an iMac.


Reply #34 on: March 03, 2007, 05:50:38 AM

They feel so much better in third person to me.

And even more, with a gamepad. Haha.

I prefer typical FPS combat for a soldier though (unless there's a lot of acrobatic/jumping stuff to do....Then I want third person).
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