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Author Topic: Who will rule the MMO market? **Betting ended January 2007**  (Read 142116 times)
Falconeer
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Reply #210 on: December 18, 2007, 02:10:46 AM

I am not sure I am getting what you say Geldon, maybe it's just me. Predictions were cast for December 2007 AND December 2008. Two different sets of predictions.

From the opening post:

So, you are supposed to cast your prediction on how many subscriptions will these 6 games have as of December 2007 and December 2008 (this means two sets of predictions).

I know my English can get kinda broken, but that should be ok. Where does your mistake come from?

geldonyetich2
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Reply #211 on: December 18, 2007, 02:13:06 AM

Nevermind, I'm just confused.  swamp poop  I was thinking that the bets were off because the 2008 numbers were in now or something.
Falconeer
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Reply #212 on: December 18, 2007, 03:12:32 AM

Here are some additional winners Heart

Warhammer just got its Master Predictors!

*Trouble* - Warhammer - Not Out Yet
*Simond* - Warhammer - Not Out Yet
*Eldaec* - Warhammer - Not Out Yet


Gratz guys. You earned it.

« Last Edit: December 18, 2007, 03:20:55 AM by Falconeer »

eldaec
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Reply #213 on: December 18, 2007, 04:01:23 AM

« Last Edit: January 21, 2008, 04:49:53 PM by eldaec »

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Simond
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Reply #214 on: December 18, 2007, 04:06:54 AM

me am winrar awesome, for real

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Reply #215 on: December 18, 2007, 06:01:47 AM

oh shit the doo wop society

i could've made that vanguard guess

now i'm depressed
Lum
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Reply #216 on: December 18, 2007, 08:23:40 AM

Nevermind, I'm just confused.  swamp poop  I was thinking that the bets were off because the 2008 numbers were in now or something.

If you have any numbers at all from 2008 many people would be impressed!
Trouble
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Reply #217 on: December 18, 2007, 05:23:57 PM

My predictions are full of win. We need overall winners based on percentages or something.
« Last Edit: December 18, 2007, 05:28:58 PM by Trouble »
Falconeer
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Reply #218 on: May 02, 2008, 02:18:07 PM

While I remind you that you can't enter the contest anymore, I think with all the Conan fuss going on this is a good time to awake this hibernated (not dead) thread and see what some of us predicted about Conan (not to mention Warhammer, but more on that later) more than 15 months ago.

Venkman
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Reply #219 on: May 02, 2008, 02:19:51 PM

Nice. Can you update the WoW and PotBS actuals?
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Reply #220 on: May 02, 2008, 05:44:15 PM

My predictions are full of win. We need overall winners based on percentages or something.

My winning percentage: 0.00%

The only way is up.

Falconeer
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Reply #221 on: May 03, 2008, 03:03:35 AM

Uhm, Darniaq. Numbers are updated on December(s). 2007 for the first part of the contest, 2008 for the final one. By December 2008 I will need help finding those numbers by the way. As you may notice, I couldn't really announce w1nn4rz for games like Vanguard or LotRO because there weren't *official* figures.

But I guess this whole thing is much more about how we (not just we at f13) perceive the hype and how products live up by it, than about actual precise numbers. That's what I had in mind when I came up with this and that is why I thought it was a good idea to pull it up yesterday. To check what we thought about Conan 15 months ago and what it is going to deliver.

eldaec
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Reply #222 on: January 03, 2009, 04:00:52 AM

Game over man.



So...

What are we at?

Warhammer Online: 300-500k?
Age of Conan:       100k? (peaked at 400k)
Vanguard:              20-40k?
Lord of the Rings:   ? ? ?
Pirates of the Burning Sea: ? ? ?
World of Warcraft: 11M

What I find espeicially interesting is the number of older mmogs we didn't include, because they would so clearly have faded out by now. EVE, EQ2, CoH, even UO.


Simond and Trouble hit WoW on the nose.  DRILLING AND MANLINESS

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"Hyperbole is a cancer" - Lakov Sanite
Falconeer
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Reply #223 on: January 03, 2009, 05:50:02 AM

-----------------------------------------------------------------------------------------------------------

Bets for
December 2008:

Warhammer Online

Angry.bob: 5 millions
Shapechanger: 3,5 millions
Datagod: 1,8 millions
Modern Angel: 1,5 millions
Darniaq: 1.5 millions
Trouble: 1,5 millions
Arthur Parker: 1 million
Falconeer: 1 million
Riggswolfe: 1 million
Evangolis: 930k
Simond: 750k
Sairon: 700k
Damijin: 650k
Soln: 500k
Comstar: 450k
Eldaec: 350k
Waylander: 350k
HaemishM: 350k
WindUpAtheist: 325k

HRose: 300k
Strazos: 236k
Unsub: 190k
Lantyssa: 175k
Stray: 150k
Xuri: 150k
Cheddar: 45k
Age of Conan

Sairon: 600k
Trouble: 600k
Modern Angel: 500k
Riggswolfe: 400k
Shapechanger: 350k
Soln: 350k

Darniaq: 300k
WindUpAtheist: 300k
Xuri: 300k
HRose: 250k
Evangolis: 240k
Falconeer: 200k
Simond: 200k
HaemishM: 200k

Lantyssa: 175k
Stray: 150k
Damijin: 150k
Unsub: 150k
Strazos: 111k
Arthur Parker: 90k
Datagod: 70k
Eldaec: 40k
Waylander: 40k
Cheddar: 35k
Comstar: -
Angry.bob: -
Vanguard

Falconeer: 300k
Xuri: 250k
Darniaq: 200k
Soln: 200k
Evangolis: 110k
Damijin: 80k
WindUpAtheist: 75k
Lantyssa: 75k
Datagod: 72k
Modern Angel: 70k
Shapechanger: 65k
Arthur Parker: 60k
Cheddar: 60k
Stray: 60k
Waylander: 60k
Angry.bob: 60k
Simond: 60k
Comstar: 55k
HRose: 50k
Trouble: 50k

Eldaec: 40k
Sairon: 40k
Unsub: 40k
Strazos: 37k
HaemishM: 30k
Riggswolfe: 25k

LotRO

Shapechanger: 550k
Angry.bob: 500k
Modern Angel: 400k
Simond: 350k
Trouble: 300k

Evangolis: 250k
Darniaq: 200k
Lantyssa: 200k
Xuri: 200k
Falconeer: 150k

Cheddar: 140k
Strazos: 103k
HRose: 100k
Unsub: 100k
Soln: 100k
WindUpAtheist: 90k
Sairon: 80k
Waylander: 75k
Eldaec: 50k
Damijin: 50k
HaemishM: 50k
Stray: 40k
Datagod: 35k
Comstar: 30k
Arthur Parker: -
Riggswolfe: -
Pirates otBS

Datagod: 800k
Shapechanger: 350k
Evangolis: 130k
Comstar: 120k
Strazos: 107k
Darniaq: 100k
Sairon: 100k
Lantyssa: 100k
Angry.bob: 80k
Waylander: 75k
Simond: 75k
HaemishM: 75k

Damijin: 70k
Trouble: 70k
Unsub: 65k
WindUpAtheist: 40k
Soln: 50k
Xuri: 40k
Modern Angel: 20k
Falconeer: 20k

Arthur Parker: -
Cheddar: -
Stray: -
HRose: -
Eldaec: -
Riggswolfe: -
World of Warcraft

Xuri: 15 millions
Lantyssa: 13 millions
Modern Angel: 12 millions

Simond: 11 millions
Trouble: 11 millions

HRose: 10 millions
Comstar: 10 millions
Soln: 10 millions
Cheddar: 9 millions
Stray: 9 millions
Eldaec: 9 millions
WindUpAtheist: 9 millions
Waylander: 9 millions
Evangolis: 9 millions
Riggswolfe: 8,5 millions
Datagod: 8,3 millions
Darniaq: 7 millions
Damijin: 7 millions
Sairon: 7 millions
HaemishM: 7 millions
Strazos: 6,2 millions
Unsub: 6 millions
Angry.bob: 5 millions
Shapechanger: 4,5 millions
Falconeer: 4 millions[/color]
Arthur Parker: -




Betting ended on January 30th 2007 (Roughly 23 months ago).


I tried to sum it up. I don't have hard data and I don't really care about getting them. Feel free to quote respectable sources for more accurate figures.
Some of our predictions were so naive they are almost cute now. No big surprises out there though. Averages rule and things are exactly where they were in 2006 for the subscription based market. All in all, looks like predicting was pretty easy. Sometimes you wonder why we could accurately predict subscriptions for unreleased games, without even trying them, and the people making them couldn't despite the tools in their hands.
No winners though. No one ever wins when it comes to MMOs.

Oh, yeah. Looks like we were expecting a bit more by Warhammer Online. Heh, life!

If anything, this project tells me how slow the industry is moving, as for some reason I don't feel like it could be replicated now. I mean, let's pick 5 new titles for the next 2 years. What would you pick?
In 2006, when I started this, the 6 chosen ones were so obvious.

« Last Edit: February 04, 2009, 05:33:48 AM by Falconeer »

WindupAtheist
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Reply #224 on: January 03, 2009, 06:27:47 AM

I'd be shocked if WAR was maintaining 500k...

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Venkman
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Reply #225 on: January 03, 2009, 07:24:03 AM

Quote from: Falconeer wrote
I mean, let's pick 5 new titles for the next 2 years. What would you pick?

Heh, good question. My picks would be:

  • WoW, of course.
  • EQ2, if we could get numbers.
  • The Agency
  • SW:TOR (assuming it launches in 2009 or 2010 of course)
  • DF, because we included the fail of VG in the last one
  • WAR, because.
schild
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Reply #226 on: January 03, 2009, 07:36:50 AM

Quote from: Falconeer wrote
I mean, let's pick 5 new titles for the next 2 years. What would you pick?

Heh, good question. My picks would be:

  • WoW, of course.
  • EQ2, if we could get numbers.
  • The Agency
  • SW:TOR (assuming it launches in 2009 or 2010 of course)
  • DF, because we included the fail of VG in the last one
  • WAR, because.

Replace Darkfall with DC Online. Not because DC Online will fail, quite the latter, I think it can and may be a great success. But mostly because Darkfall, as I've said a thousand times, doesn't deserve the attention.

WAR isn't worth discussing. I'd rather gamble on Aion or Guild Wars 2. Particularly the latter, which should be in beta by the end of 09, if not the summer.

EQ2 is an interesting choice.

The only prediction necessary for WoW is wax or wane. Numbers don't even matter anymore. It's a matter of whether it'll hit critical mass in 08 or 09 - which depends on a number of things, like do Starcraft 2 and D3 come out in 09, if so, they've always got at least 1 game or expansion announced, as such, what's next.

Etc. ETc.
eldaec
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Reply #227 on: January 03, 2009, 08:08:47 AM

EVE should be included, not least since we might actually be playing the damn game.

WoW
EVE
WAR
ChampO
DC Online

Bonus predictions:

Darkfail : Release date
Name of one unreleased mmog other than one of the above that will be at 500k+ at the end of the year.

I also think you're overstating WAR subs.


Problem with SW:TOR is that it is too easy to predict, zero subs, not launched. DF has the same problem.
« Last Edit: January 03, 2009, 08:12:41 AM by eldaec »

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"Hyperbole is a cancer" - Lakov Sanite
Venkman
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Reply #228 on: January 03, 2009, 08:15:49 AM

Good point on DC Online. That one slipped my mind but I agree it could be big. WAR I figured for the second year effect (turn-around/demise). I agree that as a topic we've discussed all there is to discuss about it. EQ2 because of the slow-and-steady factor. Similar to LoTRO, it's a fun game and a competent execution managed by a good team. They just don't really generate any headlines (aside from SOE's penchant for new business models) and doesn't have much to discuss/rant about. However, in a world without WoW, either one could be the current "King", in a much smaller genre.

My revised list:

    * WoW, of course.
    * EQ2, if we could get numbers.
    * The Agency
    * SW:TOR (assuming it launches in 2009 or 2010 of course)
    * WAR, because.
    * DC Online

ChampO will be interesting to watch particularly if it comes out any time around DC. I know why ChampO started, but I could see this one getting cancelled before launch unless the global economy swings back into bubble land.
Lantyssa
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Reply #229 on: January 03, 2009, 08:27:54 AM

I think your WAR numbers are too high.  I'll claim a 2/5 with that taken into consideration.  DRILLING AND WOMANLINESS

Hahahaha!  I'm really good at this!
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Reply #230 on: January 03, 2009, 08:30:18 AM

My revised list:

    * WoW, of course.
    * EQ2, if we could get numbers.
    * The Agency
    * SW:TOR (assuming it launches in 2009 or 2010 of course)
    * WAR, because.
    * DC Online

If we're doing 2009 and 2010, I still think it's a fallacy to not include Guild Wars 2 and Aion. Maybe even Battleforge is worth adding.
Falconeer
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Reply #231 on: January 03, 2009, 08:51:48 AM

The thing was 100% about subscription based MMOs as they were the Present and Future in 2006.

Now things are looking different and different everyday, but would it be fair to have predictions based on a mix of subscription based ones and different business models? I take Guild Wars 2 will be as free as the first one, and not sure about The Agency but I wouldn't be surprised to find out they will abolish monthly fee. Free Realms and the recent EQ2 news point in that direction.
Still, the original idea was about unreleased products. And that's what we kinda lack: believable and upcoming unreleased MMOs. Changing the rules is cool too anyway.

Finally, WAR: what are their current numbers? I honestly don't know but combining NA and EU and the number of sold boxes I didn't feel comfortable going too low yet.

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Reply #232 on: January 03, 2009, 08:56:18 AM

There is absolutely no reason whatsoever to limit it to subscription base-only MMOGs.

As the industry changes - for the better, imo - we need to also.

Edit:
Quote
Finally, WAR: what are their current numbers?

No one knows and it will be a sub-zero day in hell before they ever release any real (and official) numbers.
Ratman_tf
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Reply #233 on: January 03, 2009, 09:07:14 AM

I mean, let's pick 5 new titles for the next 2 years. What would you pick?

My predictions for '09:

Star Trek Online and Stargate Worlds linger in development hell.

Whateverthefuck Superhero genre game has a better chance than STO or SGW, but dev hell threatens it also.

Guild Wars 2 comes out, and does at least as sucessful as the first Guild Wars.

World of Warcraft continues to dominate. We may see it finally start to peak around 12 million subscribers.

Star Wars: TOTOR has about a 50% chance of not being MMOGish at all. It might turn out more like Guild Wars than a shared persistant world. If released, it will do about as well as WAR. About 500-750k subs.

And.. within the next two years I see one of the original big three (Ascheron's Call, Ultima Online, Everquest) closing down.
« Last Edit: January 03, 2009, 09:09:43 AM by Ratman_tf »



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Azazel
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Reply #234 on: January 03, 2009, 09:59:25 AM

My revised list:

    * WoW, of course.
    * EQ2, if we could get numbers.
    * The Agency
    * SW:TOR (assuming it launches in 2009 or 2010 of course)
    * WAR, because.
    * DC Online

If we're doing 2009 and 2010, I still think it's a fallacy to not include Guild Wars 2 and Aion. Maybe even Battleforge is worth adding.

Too hard to predict anything for DC, SW, Agency at this point since we know fuckall about either at this point. It's just darts-at-the-wall guessing.

WAR will announce numbers when they hit 1m subscribers. Which will never happen.

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Venkman
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Reply #235 on: January 03, 2009, 10:44:11 AM

There is absolutely no reason whatsoever to limit it to subscription base-only MMOGs.

You need four different lists to do this right:

1. AAA Retail-/Steam-purchased with monthly fee (WoW, etc). I'd still include EQ2 here unless they drop the recurring fee.
2. AAA based on microtransactions (MapleStory, etc) or some other method of recurring fee collection (Guild Wars being theoretically based on expansion packs)
3. Browser-based MMOs (zOMG, Dofus, Club Penguin, etc) based on microtrans
4. Browser-based MMOs based on monthly fees.

This way we don't get into silly comparisons between zOMG and WoW. Just completely different games, audiences, and business models.

I don't think Aion is going to be a huge US hit. But should we break out the above list by region? In two years, we really may not give a shit because by then all of the big activity from Western developers could have headed East.
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Reply #236 on: January 04, 2009, 04:46:26 PM

The list should certainly contain some NCsoft games because they (TR aside) do release player population numbers.

I find it really interesting reading that list as two years ago I had no interest in WAR at all, so I didn't think it would get that many players. If you'd asked me the month of the launch when I was somewhat interested, I would have sworn it would have easily broken 1 million players.

My only embarrassing call on that list was WoW, which I said would have half the player numbers it currently does. I must have only been thinking about non-Asian region players, yeah, that's it  Oh ho ho ho. Reallllly?

Okay - if you are going to include Aion, a decision has to be made about the location of those players. It's no good saying "Aion won't do well in the US" but including all the non-US players who play WoW in your numbers. Either you compare titles on a worldwide or on a regional basis, but not worldwide numbers for one and ignore a title based on one region. Apples with apples. And on that note: how about the MMOs coming out on consoles? Would you be taking in all player numbers, or splitting them PC and console? Because I think some of the planned multi-platform MMOs are going to sell better on consoles than they will on PCs.

ChampO is still allegedly due out in Q2 2009 and is impossible to rate without knowing if PC and Xbox 360 versions will launch at the same time. Darkfall is out in less than three weeks and I'd give it a good chance of having 90k players by December 2009.

Draegan
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Reply #237 on: January 06, 2009, 05:47:07 AM

I think we should use Jumpgate, AION, ChampO, SW:TOR, DC-O,WOW,WAR,LOTRO,Guild Wars2? and a bonus quest of when darkfail closes down.
Nebu
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Reply #238 on: January 06, 2009, 06:39:08 AM

... and a bonus quest of when darkfail closes down.

Haven't you seen the Darkfall thread?  It's going to be AWESOME!

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Reply #239 on: January 06, 2009, 06:45:30 AM

... and a bonus quest of when darkfail closes down.

Haven't you seen the Darkfall thread?  It's going to be AWESOME!
I don't know why that was in green. Some people actually think that.
Nebu
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Reply #240 on: January 06, 2009, 06:52:22 AM

I don't know why that was in green. Some people actually think that.

True.  I am not among them. 

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Reply #241 on: January 06, 2009, 06:59:51 AM

I think including Aion and Jumpgate is as wrong as including Darkfall.  Well, maybe "wrong" is not a good word.  Silly?  Useless?  Dumb?  I don't know - someone else think up a word.

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Reply #242 on: January 06, 2009, 07:02:22 AM

Quote
Finally, WAR: what are their current numbers?

No one knows and it will be a sub-zero day in hell before they ever release any real (and official) numbers.

I thought they have to release some form of numbers for WAR as part of the next EA quarter results.
Draegan
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Reply #243 on: January 06, 2009, 07:49:50 AM

I think including Aion and Jumpgate is as wrong as including Darkfall.  Well, maybe "wrong" is not a good word.  Silly?  Useless?  Dumb?  I don't know - someone else think up a word.

Why Aion?  It's already a successful game overseas and reportedly is more of a western style game in terms of quests, level times and playability.
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Reply #244 on: January 06, 2009, 09:11:59 AM

That's funny, I looked at Aion the other day and never even realized it was from ncsoft. I thought it was just another generic korean grinder.

If you can read this, you're on a board populated by misogynist assholes.
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