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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Schilling's Green Monster Games 0 Members and 3 Guests are viewing this topic.
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Author Topic: Schilling's Green Monster Games  (Read 720367 times)
Ard
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Reply #1400 on: March 02, 2010, 02:07:43 PM

I dunno, I'm thinking that's one of those cases where size matters  Ohhhhh, I see.
Rasix
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Reply #1401 on: March 02, 2010, 02:11:12 PM

Well, they were D batteries.

 Rimshot

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naum
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Reply #1402 on: March 02, 2010, 02:12:30 PM

I'd say chucking batteries at JD Drew puts them solidly in the lead.

They did that in Pittsburgh too, when Dave Parker lurked in right field, back in the day.

Of course, nobody cares about the Pirates anymore.

"Should the batman kill Joker because it would save more lives?" is a fundamentally different question from "should the batman have a bunch of machineguns that go BATBATBATBATBAT because its totally cool?". ~Goumindong
gehrig38
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Reply #1403 on: March 02, 2010, 03:00:41 PM

For a few million dollars a year, they just don't want you to suck, I never had issues with that.

Ard
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Reply #1404 on: March 02, 2010, 03:05:27 PM

I'm willing to not suck for a few million a year!  And if you believe the internet, so are most people's wives  Rimshot
veredus
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Reply #1405 on: March 02, 2010, 03:32:06 PM

That probably shouldn't have but it made me laugh.
HaemishM
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Reply #1406 on: March 02, 2010, 04:12:19 PM

Bah, I'm all about dogging sports figures for making too much money. But Philly fans really take the cake. The way they continue to shit on Donovan McNabb year after year is disgraceful. Yeah, he's injury prone but that franchise would have been dirt without him. It isn't like he's had more than 2 or 3 years with any sort of weapons.

Also, It's Always Sunny in Philadelphia isn't a sitcom, it's a documentary.  why so serious?

Draegan
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Reply #1407 on: March 02, 2010, 05:25:55 PM

Well he did puke on the field in the Super Bowl didn't he?
Teleku
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Reply #1408 on: March 03, 2010, 05:04:10 PM

I'd accept several million dollars a year to have people throw batteries at me.

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
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gehrig38
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Reply #1409 on: March 03, 2010, 05:17:50 PM

Thing is you have to be good enough at something to have people care enough to WANT to throw batteries at you....

schild
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Reply #1410 on: March 03, 2010, 05:19:38 PM

Thing is you have to be good enough at something to have people care enough to WANT to throw batteries at you....
Or bad enough.
gehrig38
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Reply #1411 on: March 03, 2010, 05:26:15 PM

No not really.

At least as far as sports are concerned. The worst player in the big leagues is still part of the top 1/2 of 1/2 of 1% on the planet.

And really we aren't talking about talent anyway, fans don't throw batteries at players that suck, they don't care enough about them. Players that have something thrown at them are generally guys that have said something to stir a hornet's nest up amongst the fan base, or in JD's case, done something.

Venkman
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Reply #1412 on: March 03, 2010, 05:27:12 PM

they don't care enough about them.

Heh, you beat me to it by milliseconds. Milliseconds!
Nebu
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Reply #1413 on: March 03, 2010, 07:03:24 PM

Thing is you have to be good enough at something to have people care enough to WANT to throw batteries at you....

You can be one of the top 10 people in the world at what you do and still walk the streets anonymously.  I learned that working with a number of Nobel Laureates.  People don't care about what you do if they can't relate to it or understand it. 


"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
schild
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Reply #1414 on: March 03, 2010, 07:06:00 PM

So what's happening here is if the game sucks, we get to throw batteries at you. Is that what I'm reading? Everyone thinks they're a designer, so if you're actually like working at a gaming company you're probably in the top 1/2 of 1/2 of a % in the world. Which apparently means people should care.

I don't even know what's going on but this is the wrong fucking forum for sports analogies or comparisons. Grats on being a millionaire for playing a childhood pasttime, news or nothing, bucko.
gehrig38
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Reply #1415 on: March 03, 2010, 07:26:45 PM

When they start paying people 10-15 million a year to play monopoly, then it's a game. At a little over 6B in revenue last year I think it qualifies as a business.
Regardless of any of that, if either of the games suck I'm sure there'll be no shortage of I told you so's.

The funnier thing will be when they don't, and the same group will be saying I told you so.

Until then it's chatter and speculation, with news in the coming weeks that should start to crack the door open on what we're doing.

schild
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Reply #1416 on: March 03, 2010, 07:32:59 PM

Quote
The funnier thing will be when they don't, and the same group will be saying I told you so.

Did you buy BHG for the thing ending in "icus?"

I've forgotten the name of their unreleased game that had a leaked video like 2 years ago shortly before they just about shuttered.

Anyway,
I suppose that would be... ironic.

PS Unless it's a company with a track record of greatness, I don't really do "chatter and speculation."
« Last Edit: March 03, 2010, 07:34:33 PM by schild »
schild
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Reply #1417 on: March 03, 2010, 07:36:45 PM

Crucible, that's it!
Draegan
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Reply #1418 on: March 04, 2010, 06:26:59 AM

schild u mad?

The whole sports analogy or whatever you thought you read was a derail about which fans are worse, Philadelphia fans or Boston fans.

Because you know, some of them throw batteries.  I don't think Curt was comparing his talent on the mound to his unknown ability to create a company to make video games.
schild
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Reply #1419 on: March 04, 2010, 07:35:48 AM

Quote
schild u mad?

Not particularly, no. But I'm really hoping Curt isn't trying to get a miracle out of Crucible.
gehrig38
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Reply #1420 on: March 04, 2010, 10:34:42 AM

Anything, EVERYTHING we are putting our time/effort/money into has direct correlation to the Copernicus IP/World.
We acquired a significant amount of proprietary tech, in addition to a lot of other stuff, when we acquired BHG. Everything is being put towards Copernicus and that world.

Bzalthek
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Reply #1421 on: March 04, 2010, 05:46:31 PM

A great world of vapor.

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Margalis
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Reply #1422 on: March 05, 2010, 12:50:05 AM

When BHG was shut down it was working on an RPG that was definitely not vaporware.

http://www.shacknews.com/onearticle.x/58087

I would assume that a fair bit of that is going into their current project, at least on the technical side.


vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
schild
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Reply #1423 on: March 05, 2010, 12:55:34 AM

When BHG was shut down it was working on an RPG that was definitely not vaporware.

http://www.shacknews.com/onearticle.x/58087

I would assume that a fair bit of that is going into their current project, at least on the technical side.

http://www.youtube.com/watch?v=04J-QP5Sr2o

To this day, it's beyond me what Big Huge Games was doing going from what they knew to what they totally didn't know.

Anyway, I'm sure that'll get taken down by Wilson Elser Moskowitz Edelman & Dicker LLP also, though it was posted by Unseen64 so they'll just post it somewhere else again if it does. Personally, I think Brian Reynolds would've been the bigger pickup than Rolston on the system side, but he went over to Zynga and god knows what Curt's plan is with Crucible/Ascendant. I'm half-worried it was a short cut, which would just be not so great since the tech for Crucible looked terribad.

Edit: That said, it would've taken a great deal of "time/effort/money" as Curt put it to turn Crucible into something AAA/Totally Worth Playing, which they probably found out after acquiring BHG.  awesome, for real
« Last Edit: March 05, 2010, 12:57:42 AM by schild »
Stormwaltz
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Reply #1424 on: March 05, 2010, 06:48:49 AM

To this day, it's beyond me what Big Huge Games was doing going from what they knew to what they totally didn't know.

Educating themselves?

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Count Nerfedalot
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Reply #1425 on: March 08, 2010, 06:06:09 PM

Brian Reynolds sold himself out to Satan?   Cry

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schild
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Reply #1426 on: March 08, 2010, 06:08:55 PM

To this day, it's beyond me what Big Huge Games was doing going from what they knew to what they totally didn't know.

Educating themselves?
Oh hey, didn't see this post.

There are good times for educating yourself, but unless you have the funds to do it, I'm suspect of doing it when a company is at steak(!).
Morfiend
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Reply #1427 on: March 09, 2010, 08:21:59 AM

I didnt see this posted yet, but I didnt look very hard.

Project Mercury, published by EA.

From Kotaku.

Quote
Call it Project Mercury, and as of today, call it an EA game. The epic role-playing game that won't — confirmed! — be called The Adventures of Curt Schilling has a home and a whole lot of mystery around it.

Last week, top people involved in Project Mercury briefed Kotaku on the news being made official today that 38 Studios, the game company founded by former Boston Red Sox ace and avid gamer Curt Schilling, has signed a deal with Electronic Arts to have its mysterious, epic role-playing game published by EA's Partners label.
Soln
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Reply #1428 on: March 09, 2010, 08:30:42 AM

sigh
Nebu
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Reply #1429 on: March 09, 2010, 08:35:30 AM

sigh

It will be different this time.  Really... I promise!   swamp poop

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schild
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Reply #1430 on: March 09, 2010, 09:23:38 AM

 Facepalm
Bunk
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Reply #1431 on: March 09, 2010, 11:13:24 AM

Is there anyone you would really consider a good choice to publish an MMO in the market today?

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Draegan
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Reply #1432 on: March 09, 2010, 11:17:31 AM

EA will probably get one right eventually.
schild
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Reply #1433 on: March 09, 2010, 11:18:06 AM

Is there anyone you would really consider a good choice to publish an MMO in the market today?
That has absolutely nothing to do with the groaning going on here right now. Right now, I'd say, is in fact a pretty good time to publish an MMOG. We're talking about an RPG being published by EA though, so I'm not sure why you posted what you posted.

EA will probably get one right eventually.

They're doing fine with DICE and Visceral lately, imo, but that also has no bearing on what's happening here.
Nebu
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Reply #1434 on: March 09, 2010, 11:23:16 AM

Right now, I'd say, is in fact a pretty good time to publish an MMOG.

On this we agree 100%.  Sadly, I'm not sure there exists a development house that can deliver something other than WoW-done-poorly.  We've seen flashes of brilliance (first 11 levels of WAR, Tortage and AoC combat mechanics, PotBS sea combat, EvE economics, etc) but noone can seem to put together the parts to make one unified game. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
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