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Author
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Topic: Expansion Talents and Spells Released (Read 60200 times)
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Phred
Terracotta Army
Posts: 2025
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1.5sec cast time on traps? Damn, I'm going to miss insta-cast when Im being chased by a train of mobs/Allies.
Don't believe everything you read. Currently in beta traps are still insta cast. I don't know who came up with the rumor of a cast time but I haven't seen anything from a blue name regarding it at all.
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Morat20
Terracotta Army
Posts: 18529
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1.5sec cast time on traps? Damn, I'm going to miss insta-cast when Im being chased by a train of mobs/Allies.
Don't believe everything you read. Currently in beta traps are still insta cast. I don't know who came up with the rumor of a cast time but I haven't seen anything from a blue name regarding it at all. Well, if they're insta -- which I would prefer -- they're still on the 30s cooldown. Anyone in the Alpha or Beta tried out Viper traps yet? I'd like to see how that works, especially against groups.
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Phred
Terracotta Army
Posts: 2025
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1.5sec cast time on traps? Damn, I'm going to miss insta-cast when Im being chased by a train of mobs/Allies.
Don't believe everything you read. Currently in beta traps are still insta cast. I don't know who came up with the rumor of a cast time but I haven't seen anything from a blue name regarding it at all. Well, if they're insta -- which I would prefer -- they're still on the 30s cooldown. Anyone in the Alpha or Beta tried out Viper traps yet? I'd like to see how that works, especially against groups. Viper traps are 68 or so and beta is capped at 67 atm I think.
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Morat20
Terracotta Army
Posts: 18529
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Well, if they're insta -- which I would prefer -- they're still on the 30s cooldown. Anyone in the Alpha or Beta tried out Viper traps yet? I'd like to see how that works, especially against groups.
Viper traps are 68 or so and beta is capped at 67 atm I think. Damn. I know misdirection is still untried (lvl 70, right?). I'm looking forward to that bad boy. No more "Pull, run frantically to the warrior, spam disengage and hope I don't die". Of course, it should only be used for boss pulls or simple pulls. The whole point of a Hunter pulling is the ability to go "Oh SHIT FD!" if you pull too many. If I've misdericted aggro onto the warrior and pull too many, we're screwed. From what I've read on Viper, I can't tell if it's single target or AoE. It says it releases a bunch of snakes that bite for low damage and apply random poison debuffs. But supposedly the vipers will also path and aggro like mobs, so it appears that if a group runs over the trap, several of them are likely to get bitten with things like mind-numbing, crippling, etc. In PvP, that could be nasty as all hell. I suspect Viper might be a better "get the hell out of range" trap, not ice trap. Of course, AoE will fix it. :)
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Lantyssa
Terracotta Army
Posts: 20848
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Druid Talents updated. They basically ported the Feral-ish talents in Balance to Resto, and combined Imp Healing Touch with Natural Weapons. Score. The one thing I'm not sure of is if the new 3pt Feral Instinct is still as effective as Rogue's 5pt Master of Deception. If it isn't... damn, but it's a very nice buff for the bear tanks. A mild nerf for PvP cats. Either way though... so much love  . There is great joy in my Feral Hybrid pants.Oh my gods. This is absolutely perfect.  (I am sure it will change.)
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Hahahaha! I'm really good at this!
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Dren
Terracotta Army
Posts: 2419
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Druid Talents updated. They basically ported the Feral-ish talents in Balance to Resto, and combined Imp Healing Touch with Natural Weapons. Score. The one thing I'm not sure of is if the new 3pt Feral Instinct is still as effective as Rogue's 5pt Master of Deception. If it isn't... damn, but it's a very nice buff for the bear tanks. A mild nerf for PvP cats. Either way though... so much love  . There is great joy in my Feral Hybrid pants.Oh my gods. This is absolutely perfect.  (I am sure it will change.) Yes Caladein will not always have joy in the pants.
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Simond
Terracotta Army
Posts: 6742
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Well, if they're insta -- which I would prefer -- they're still on the 30s cooldown. Anyone in the Alpha or Beta tried out Viper traps yet? I'd like to see how that works, especially against groups. Traps are instant cast...but have a 2-3 second 'arming' delay (confirmed by Devs), and have a smaller trigger radius (rumour).
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Pages: 1 ... 5 6 [7]
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