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Topic: SOE to Publish Vanguard (Read 411034 times)
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DataGod
Terracotta Army
Posts: 138
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um wow....you know your bad when you cant get billing right....
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Signe
Terracotta Army
Posts: 18942
Muse.
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They did mention on their website that they would accomodate personal cheques. 
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My Sig Image: hath rid itself of this mortal coil.
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Venkman
Terracotta Army
Posts: 11536
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Sounds like a case of integrating legacy game code within a brand new billing system. How many partners has Horizons had now? Three? That's three different infrastructures they've had to recode Horizons to work with. And that's a lot harder than wrapping some DRM around a casual online game.
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damijin
Terracotta Army
Posts: 448
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Sounds like a case of integrating legacy game code within a brand new billing system. How many partners has Horizons had now? Three? That's three different infrastructures they've had to recode Horizons to work with. And that's a lot harder than wrapping some DRM around a casual online game.
you think you can just show up here and make rational arguments?
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waylander
Terracotta Army
Posts: 526
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LOL no one here truly believes this game is gonna make it right? If it does it will just be robbing peter to pay paul by cannibalizing SOE's existing player base, but I don't think its going to draw in many new folks.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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They did mention on their website that they would accomodate personal cheques.  I wonder if they'd accept some sheckles. Or a few chickens too. Maybe someone can trade them 2 camels for a year's sub.
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Venkman
Terracotta Army
Posts: 11536
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you think you can just show up here and make rational arguments?
It was my turn.
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hal
Terracotta Army
Posts: 835
Damn kids, get off my lawn!
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A for effort, C for execution.
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I started with nothing, and I still have most of it
I'm not a complete idiot... Some parts are still on backorder.
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Venkman
Terracotta Army
Posts: 11536
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A for effort, C for execution.
Better than my average :) I'm not good with pithy comebacks.
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Simond
Terracotta Army
Posts: 6742
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Vanguard preorder stuff.Somehow fitting that it was announced on Friday the 13th. Edit: Bonus stupidity from the VG boards - "Wait, you're telling me that non-instanced dungeons with static spawns in an EQ-like game means I'll have to camp for loot?!? ZOMG fix this Brad!"
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« Last Edit: October 14, 2006, 08:18:51 AM by Simond »
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Triforcer
Terracotta Army
Posts: 4663
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Vanguard preorder stuff.Somehow fitting that it was announced on Friday the 13th. Edit: Bonus stupidity from the VG boards - "Wait, you're telling me that non-instanced dungeons with static spawns in an EQ-like game means I'll have to camp for loot?!? ZOMG fix this Brad!" Actually, I think there is a good chance they'll have the dungeon all to themselves, whenever they want it 
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Modern Angel
Terracotta Army
Posts: 3553
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That post makes me so, so happy for all the wrong reasons. HEY DAD! I'M REALLY NOT A FAILURE! THAT GUY IS!
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Nebu
Terracotta Army
Posts: 17613
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Hurray! Im glad we can camp rare spawns if we want to. It just give you another choice of gameplay.
That was a REAL post on the linked thread. Have people forgotten that GAMES were supposed to be FUN?
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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stray
Terracotta Army
Posts: 16818
has an iMac.
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It's why I don't call them gamers. Their desires and activities just don't fit the profile.
They're not even a "different type" of gamer. They're an entirely different species --- Valid in their own right.....But just not gamers.
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Lantyssa
Terracotta Army
Posts: 20848
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Would buying multiple collector's editions to sell much later be a wise investment decision?
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Hahahaha! I'm really good at this!
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LC
Terracotta Army
Posts: 908
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Would buying multiple collector's editions to sell much later be a wise investment decision?
Maybe if you thought pets.com was a good investment.
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schild
Administrator
Posts: 60350
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I'm buying Burning Crusade CE to sell with my regular CE. That's a wise investment decision. I'd say I can probably get $300-$400 for it if not more. <}^_^<} {>^_^{> <}^_^<} {>^_^{> <}^_^<} {>^_^{> <}^_^<} {>^_^{>
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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Vanguard is the new ram doubler.
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"Me am play gods"
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Big Gulp
Terracotta Army
Posts: 3275
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Maybe if you thought pets.com was a good investment.
Sure, the stock's been depressed for a while, but the market tends to have peaks and valleys. Just you wait, I'll be swimming in cash once this internet thing picks up.
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Signe
Terracotta Army
Posts: 18942
Muse.
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Don't count on it. This internet thingy is just a fad. Like beanie caps or Asian people. It won't last.
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My Sig Image: hath rid itself of this mortal coil.
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LC
Terracotta Army
Posts: 908
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WTS: Slightly used copy of Asheron's Call 2
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Signe
Terracotta Army
Posts: 18942
Muse.
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WTS: Slightly used copy of Asheron's Call 2
They have two copies on the shelf at our local EB. Dumbasses.
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My Sig Image: hath rid itself of this mortal coil.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Yeah, dumb internet newb. Like Siggie says, it's a fad. It's all about single-player pc games.
So I'll start taking bids on my copy of Descent to Undermountain!
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Nebu
Terracotta Army
Posts: 17613
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I got a secret glimpse at the Special Edition Vanguard Box Set. Now I know why it's so expensive. 
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Driakos
Terracotta Army
Posts: 400
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I got a secret glimpse at the Special Edition Vanguard Box Set. Now I know why it's so expensive.
Turn it off! *cough* Turn it off.
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oh god how did this get here I am not good with computer
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Hurray! Im glad we can camp rare spawns if we want to. It just give you another choice of gameplay.
That was a REAL post on the linked thread. Have people forgotten that GAMES were supposed to be FUN? Another good quote: There is a difference between camping a mob for a quest and camping a mob for an item.
The first is bad, the second is acceptable, because you don't really need the item. No, really there isn't a difference. It's all camping, it's all stupid as fuck. And it's all punitive, cockblocking "gameplay." Or notplay as it should be called.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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That was maybe the worst part of many bad gameplay systems in EQ (others being downtime, boat travel, etc). Camping.
I remember camping in Guk, which was actually one of my favorite dungeons. My buddy (the eqholic) and I made it fun, but it was a gruesome camp. I forget the mob name, the scholar or something, had a nice +int hat. The dungeon was a half-hour timer, with the scribe (? whatever) being a rare spawn. So you could go four hours and only see him once. And on top of that, it was his rare drop, so you might need to wait four spawns, sixteen hours, just to see the stupid thing.
Just a shitty content cockblock and indicative of shitty game design.
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Venkman
Terracotta Army
Posts: 11536
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Camps suck. I much prefer triggers, like those Silithus elemental demons, or the auto-popping bosses in instances. Make it a challenge of game play to get to the bosses, not time.
Luckily most developers have learned this lesson. The rest just lose subscribers until they hit their actual market share (not the bloated one they used to convince management/VC).
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Margalis
Terracotta Army
Posts: 12335
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In theory the idea of really rare items or creatures is cool. You might see one then not see one again for a few months. Pretty neat.
The problem is that rare creatures all spawn on timers in the same area and you just learn where they are. It is neat for a random newb but totally abusable. The fact that you know exactly where and when they spawn makes them not exotic at all.
One simple thing games could do is make the spawn areas much much larger. Like an entire zone in size. That way you really can't try to camp one. (Unless you are a crazy glutton for punishment)
Make them spawn much quicker but over a much wider area. That increases the chance of Joe Newb running into one randomly and lessens the chance of Joe Hardcore camping it.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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In theory the idea of really rare items or creatures is cool. You might see one then not see one again for a few months. Pretty neat.
The problem is that rare creatures all spawn on timers in the same area and you just learn where they are. It is neat for a random newb but totally abusable. The fact that you know exactly where and when they spawn makes them not exotic at all.
One simple thing games could do is make the spawn areas much much larger. Like an entire zone in size. That way you really can't try to camp one. (Unless you are a crazy glutton for punishment)
Make them spawn much quicker but over a much wider area. That increases the chance of Joe Newb running into one randomly and lessens the chance of Joe Hardcore camping it.
EQ tried this in one of the Kunark zones. I forget the name now, but people still found the spawn cycle and camped it. Fuck.. they even camped the AC in South Ro, which had NO spawn cycle. Just kill everything until it pops, and make sure you have a tracker. People who want to camp, will camp. Trying to beat a player's tenacity through any kind of crazy mechanics is doomed to failure. No matter how many HP, no matter how long the spawn, no matter how irregular the pattern, SOMEONE will kill/ time/ camp it. Hell, there was an EQ guild that killed the guy who gave the Paladin epic quest in the Plane of Sky just because they felt like it. The guy had a few hundred thousand HP and all your hits were reduced to 1. Yet they stood there for hours, rotating healers until he died.
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The past cannot be changed. The future is yet within your power.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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In theory the idea of really rare items or creatures is cool. You might see one then not see one again for a few months. Pretty neat.
[...]
Make them spawn much quicker but over a much wider area. That increases the chance of Joe Newb running into one randomly and lessens the chance of Joe Hardcore camping it.
Agreed. I love the total randomness of certain things, no matter the rarity. Like the Zariche Demonic Sword of Lineage 2. Total random one-in-the-world spawn, even in newbie areas (just What's the point of a rare spawn if it spawns exactly every 7 days with just a 6 hour variable range, as it is now for contested epic mobs in EQ2 for example?
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« Last Edit: October 17, 2006, 03:38:13 AM by Falconeer »
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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FoH Poll Follow up by the gentleman: Seriosly, while gameplay advancement at mid to higher levels isn't as fast as WoW, it isn't that slow either, and we've created a world with so much more freedom -- different paths of advancement, ways to keep your group together including offline travel with our Caravan system, an advanced LFG system that looks for people with common interests so hopefully that pick up group turns into a regular group of friends, and such a vast, but still varied and interesting seamless world to explore, while you like won't hit max level as fast, you'll be doing so many other things, your overall days played will be longer, but they shouldn't feel like a timesink.
No, we're not perfect, and there will be some grind (just as there is in WoW), but we went into this project (almost 4.5 years ago now) planning on how to minimize the grind, make adventuring fun, make traveling meaningful and fun, and bringing back the 'doing of dungeons' with out encounter routes and non-instanced worlds.
Vanguard may not be for everyone, but I think to a great many it will be a breath of fresh air. The timesink and the grind is our enemy every bit as it is yours and we are comitted to stomping it out as much as possible, and we'll only get better and better He's persistent, you've got to give him that.
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« Last Edit: October 17, 2006, 06:12:16 AM by Soln »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Offline travel sounds like fun!
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shiznitz
Terracotta Army
Posts: 4268
the plural of mangina
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Rare loot can be fun and not rare. Put lots and lots of rares in the loot tables but give the items timers so no one keeps them forever. Make every rare LORE with every other rare.
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I have never played WoW.
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WindupAtheist
Army of One
Posts: 7028
Badicalthon
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"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
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