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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: I rule / suck...Stats. 0 Members and 1 Guest are viewing this topic.
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Author Topic: I rule / suck...Stats.  (Read 7517 times)
Toast
Terracotta Army
Posts: 549


WWW
on: July 28, 2005, 08:25:44 AM

First of all, these stat parsers are constantly up and down. For now, this one works.

http://www.gameslave.co.uk/bfparser.cfm

Here be my stats. It's a constant struggle to keep Kill to Death ratio above water.

Player Stats
Player Name OldHurty
Player ID 44588911

Current Rank Lance Corporal
Global Score 2353
Wins 75
Losses 78

Enlisted 24 Jun 04:35
Last Battle 28 Jul 05:09
Time Played 1d 8h 30m 04s

Combat Stats
Combat Score 1878
Commander Score 99
Kills 939
Deaths 850

Kills / Round 6.14
Deaths / Round 5.56

Kill Streak 16
Death Streak 10
Kill to Death Ratio 1.10

Team Work Stats
Teamwork Score 553

CP Captures 202
CP Capture Assists 113
CP Defends 59
Kill Assists 119

Suicides 15
Repairs 14
Resupply 1
Revives 8
Heals 2
Team Kills 42
Team Damage 16
Team Vehicle Damage 24
Driver Special Ability 18
Road Kill With Vehicle 79

Vehicle Stats
Vehicle Kills Deaths Ratio
Armour 414 146 2.84
Air Defense 79 30 2.63
Helicopter 18 17 1.06
Transport 74 47 1.57
Artillery 0d 0h 00m 00s 0 0 0.00
Ground Defense 25 11 2.27


A good idea is a good idea forever.
WayAbvPar
Moderator
Posts: 19270


Reply #1 on: July 28, 2005, 09:20:02 AM

My K/D ratio is pretty low for a few reasons- I play medic a lot, I rarely play anything but infantry (or a tank when I can find one- I have never flown), I like to spawn into hot CP battles instead of spawning in back and working my way up in safety, and last (but certainly not least)- I suck.


Player Name     WayAbvPar
Player ID    35064055
Current Rank    Lance Corporal
Global Score    3752
Wins    105
Losses    114
Enlisted    03 Jul 03:18
Last Battle    28 Jul 04:39
Time Played    2d 8h 12m 21s
Most Played Vehicle    Armour
Most Played Map    Operation Clean Sweep
Combat Stats
Combat Score    2464
Commander Score    1135
Kills    1232
Deaths    1625
Score / Min    1.11
Kills / Min    0.37
Deaths / Min    0.48
Kills / Round    5.63
Deaths / Round    7.42
Kill Streak    31
Death Streak    17
Kill to Death Ratio    0.76
Team Work Stats
Teamwork Score    1017
CP Captures    187
CP Capture Assists    147
CP Defends    57
Kill Assists    250
Suicides    16
Repairs    4
Resupply    9
Revives    171
Heals    56
Team Kills    85
Team Damage    35
Team Vehicle Damage    18
Driver Special Ability    77
Road Kill With Vehicle    40

Vehicle Stats
Vehicle    Time    Kills    Deaths    Ratio
Armour    0d 3h 27m 07s    94    76    1.24
Aviator    0d 0h 00m 00s    0    0    0.00
Air Defense    0d 2h 18m 03s    73    43    1.70
Helicopter    0d 1h 35m 12s    27    54    0.50
Transport    0d 3h 11m 24s    68    88    0.77
Artillery    0d 0h 00m 00s    0    0    0.00
Ground Defense    0d 0h 53m 19s    54    31    1.74
« Last Edit: July 28, 2005, 09:21:42 AM by WayAbvPar »

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #2 on: July 28, 2005, 09:21:21 AM

Way was the search right before me. I found that amusing.
I suck and I know it.. seeing the .56 k/d ratio just reinforces this.  However, I would just like to flex my huge "Team Work Stats" scores. (Well huge for only 1d 6h playtime.  Damn you and your 1k score, Way.)


Player Stats
Player Name merusk
Player ID 44046870
Current Rank Lance Corporal
Global Score 1553
Wins 70
Losses 52
Enlisted 17 Jun 02:21
Last Battle 28 Jul 00:55
Time Played 1d 6h 35m 13s
Most Played Vehicle Armour
Most Played Map Strike at Karkand
Combat Stats
Combat Score 1008
Commander Score 143
Kills 504
Deaths 905
Score / Min 0.85
Kills / Min 0.27
Deaths / Min 0.49
Kills / Round 4.13
Deaths / Round 7.42
Kill Streak 13
Death Streak 10
Kill to Death Ratio 0.56
Team Work Stats
Teamwork Score 531
CP Captures 122
CP Capture Assists 112
CP Defends 27
Kill Assists 85
Suicides 40
Repairs 25
Resupply 13
Revives 64
Heals 39
Team Kills 53
Team Damage 14
Team Vehicle Damage 19
Driver Special Ability 73
Road Kill With Vehicle 18

« Last Edit: July 28, 2005, 09:23:20 AM by Merusk »

The past cannot be changed. The future is yet within your power.
WayAbvPar
Moderator
Posts: 19270


Reply #3 on: July 28, 2005, 09:25:36 AM

Quote
Damn you and your 1k score, Way.)

Heh. That is my favorite part of the game- being able to earn points without kills. It will be even better when they patch in blowing arty/UAV/Satellite for points!

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Toast
Terracotta Army
Posts: 549


WWW
Reply #4 on: July 28, 2005, 09:41:00 AM

I suck at teamwork. I have a pretty good amount of base capture points, but I can't seem to get momentum going for support, repair, or medic points.

I want to start doing flying so I can take advantage of the balance issues to pad my stats.

A good idea is a good idea forever.
Miasma
Terracotta Army
Posts: 5283

Stopgap Measure


Reply #5 on: July 28, 2005, 10:18:58 AM

Does anyone else think that site or the bf servers are overstating the number of teamklls?  It says I have 44, that can't be right, I haven't gone on a killing spree in our barracks, yet.  Nor have I ever commanded - allowing me to give all the squads orders to converge on one flag only to unleash artillery there, laughing maniacally all the while.

And I don't like that any person on the internet can look up my stats, though I think I'm doing fine for the first online FPS type game I have ever played.

Player Name Katali
Player ID 45949308
Current Rank Lance Corporal
Global Score 2097
Wins 64
Losses 52
Enlisted 14 Jul 01:31
Last Battle 26 Jul 23:56
Time Played 1d 5h 52m 16s
Most Played Vehicle Armour
Most Played Map Daqing Oilfields
Combat Stats
Combat Score 1468
Commander Score 0
Kills 734
Deaths 801
Score / Min 1.17
Kills / Min 0.41
Deaths / Min 0.45
Kills / Round 6.33
Deaths / Round 6.91
Kill Streak 11
Death Streak 9
Kill to Death Ratio 0.92
Team Work Stats
Teamwork Score 682
CP Captures 179
CP Capture Assists 100
CP Defends 31
Kill Assists 175
Suicides 9
Repairs 39
Resupply 42
Revives 23
Heals 4
Team Kills 44
Team Damage 17
Team Vehicle Damage 15
Driver Special Ability 52
Road Kill With Vehicle 54
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #6 on: July 28, 2005, 11:01:51 AM

Does anyone else think that site or the bf servers are overstating the number of teamklls?  It says I have 44, that can't be right, I haven't gone on a killing spree in our barracks, yet.  Nor have I ever commanded - allowing me to give all the squads orders to converge on one flag only to unleash artillery there, laughing maniacally all the while.

You can rack-up TKs for a lot of stupid shit.  Back up in a vehicle as someone runs to try and hop in? TK.  Place mines to defend a flag/ outpost and some jackass in a tank rolls into it? TK.  Crash as you and another pilot are gunning for the same jet because he swerved into you? TK.  Do a little too much damage to a friendly as they bunny hop over you to try and spray the opfor guy you came across, gunning like mad for that extra kill point? TK.    You don't have to just be a commander or a 'camp my forces' dickwad to rack up a lot of TKs quickly.  (As shown by my 53 TK total.)

The past cannot be changed. The future is yet within your power.
Furiously
Terracotta Army
Posts: 7199


WWW
Reply #7 on: July 28, 2005, 12:09:41 PM

Only time I've ever killed my own forces intentionally was when one guy in my squad was a medic, he runs his jeep into mine, I get the TK score as he was in a smoking piece of junk. (Of course - he punishes) So now, I'm at 1/10th my life bar, I use the medic! button. He's 3 feet away, He does nothing. and keeps running away. I shoot him once. He turns around - I yell medic again. He runs away. I kill him.

He respawns, I yell medic. He does jack. I kill him again. I get booted. Damn - it felt good.

WayAbvPar
Moderator
Posts: 19270


Reply #8 on: July 28, 2005, 12:46:08 PM

The latest of my 85 (!!!) teamkills came last night on the Kubra Dam map. I was taking sniper fire from somewhere far away (no gun sounds, just bullets whizzing by my head). I looked to my right, and saw a figure quartering away from me on top of the dam...had to be 300 meters at least. JUST as I snapped off a shot with my SVD (with plenty of lead, as he was sprinting), I realized that he wasn't wearing a US uniform...down he went, and I got a punished teamkill (which, this time, I deserved). Best shot I will ever make with a sniper rifle, and it was a TK.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Furiously
Terracotta Army
Posts: 7199


WWW
Reply #9 on: July 28, 2005, 01:25:47 PM

Player Name     Furiously
Player ID    45217065
Current Rank    Lance Corporal
Global Score    3240
Wins    94
Losses    112
Enlisted    02 Jul 04:04
Last Battle    28 Jul 04:51
Time Played    1d 21h 44m 34s
Most Played Vehicle    Armour
Most Played Map    Strike at Karkand
Combat Stats
Combat Score    1898
Commander Score    830
Kills    949
Deaths    1121
Score / Min    1.18
Kills / Min    0.35
Deaths / Min    0.41
Kills / Round    4.61
Deaths / Round    5.44
Kill Streak    20
Death Streak    11
Kill to Death Ratio    0.85
Team Work Stats
Teamwork Score    1119
CP Captures    287
CP Capture Assists    175
CP Defends    49
Kill Assists    263
Suicides    28
Repairs    13
Resupply    66
Revives    64
Heals    96
Team Kills    77
Team Damage    31
Team Vehicle Damage    10
Driver Special Ability    90
Road Kill With Vehicle    62

Kit Stats
Kit    Time    Kills    Deaths    Ratio
Anti-Tank    0d 0h 31m 35s    14    25    0.56
Assault    0d 1h 23m 52s    47    50    0.94
Engineer    0d 3h 12m 42s    51    89    0.57
Medic    0d 21h 14m 10s    464    510    0.91
Special Operations    0d 2h 43m 25s    68    81    0.84
Support    0d 10h 41m 20s    233    284    0.82
Sniper    0d 4h 13m 30s    72    82    0.88

Vehicle Stats
Vehicle    Time    Kills    Deaths    Ratio
Armour    0d 5h 36m 26s    219    107    2.05
Aviator    0d 0h 05m 14s    0    8    0.00
Air Defense    0d 2h 00m 15s    41    33    1.24
Helicopter    0d 4h 55m 03s    83    131    0.63
Transport    0d 4h 02m 35s    119    146    0.82
Artillery    0d 0h 00m 00s    0    0    0.00
Ground Defense    0d 0h 13m 15s    7    7    1.00

If it wasnt for my tank skills - I would be in really bad shape.

penfold
Terracotta Army
Posts: 1031


Reply #10 on: July 28, 2005, 04:00:14 PM

Weapon                   Time   Accuracy   Kills   Deaths    Ratio   
Sniper Rifles             0d 0h 07m 32s   29%   2   3   0.67   
Light Machine Guns     0d 0h 04m 57s   3%   0   2   0.00   
Shotguns                    0d 9h 22m 14s   9%   277   389   0.71   
Defibrillator             0d 0h 07m 16s   38%   0   10   0.00   
Hand Grenade             0d 0h 05m 22s   20%   2   4   0.50   
Assault Grenade Launcher   0d 0h 30m 50s   37%   10   18   0.56   
Explosives                    0d 0h 10m 12s   24%   10   7   1.43   
Knife                                0d 0h 05m 15s   15%   12   9   1.33   
Pistols                          0d 0h 06m 43s   18%   13   18   0.72   
Carbines                      0d 0h 26m 14s   15%   4   9   0.44   
AT/AA                        0d 6h 54m 06s   41%   211   370   0.57   
Assault Rifles           0d 0h 45m 10s   20%   29   31   0.94   
Submachine Guns   0d 3h 47m 12s   14%   74   144   0.51

Why do deaths display times youve died whilst using that weapon ? It would make more sense to know what kills you the most often. Quite easy to see the DAO/AT combo are my weapons of choice.
         

Player Name   PlayingWithKnives   
Current Rank   Lance Corporal   
Global Score   3047   
Wins   92   
Losses   83   
Enlisted   15 Jun 21:58   
Last Battle   25 Jul 21:07   
Time Played   1d 16h 59m 52s   
Most Played Vehicle   Armour   
Most Played Map   Dragon Valley
   
Combat Stats   
Combat Score   2208   
Commander Score   270   
Kills   1104   
Deaths   1330   
Score / Min   1.24   
Kills / Min   0.45   
Deaths / Min   0.54   
Kills / Round   6.27   
Deaths / Round   7.56   
Kill Streak   10   
Death Streak   11   
Kill to Death Ratio   0.83   

Team Work Stats   
Teamwork Score   814   
CP Captures   281   
CP Capture Assists   219   
CP Defends   68   
Kill Assists   171   
Suicides   37   
Repairs   5   
Resupply   0   
Revives   12   
Heals    7
   
Team Kills   64   
Team Damage   27   
Team Vehicle Damage   11   
Driver Special Ability   76   
Road Kill With Vehicle   76
Trippy
Administrator
Posts: 23657


Reply #11 on: July 29, 2005, 02:01:11 AM

However, I would just like to flex my huge "Team Work Stats" scores. (Well huge for only 1d 6h playtime.  Damn you and your 1k score, Way.)
Ha! Beat this Teamwork percentage (46.1%):

Player Stats
Player Name    Okono
Player ID    212650
Current Rank    Lance Corporal
Global Score    4243
Wins    108
Losses    76
Enlisted    11 Jun 22:02
Last Battle    27 Jul 14:14
Time Played    2d 1h 06m 45s
Most Played Vehicle    Armour
Most Played Map    Sharqi Peninsula
Combat Stats
Combat Score    2334
Commander Score    50
Kills    1167
Deaths    1351
Score / Min    1.44
Kills / Min    0.40
Deaths / Min    0.46
Kills / Round    6.34
Deaths / Round    7.34
Kill Streak    20
Death Streak    11
Kill to Death Ratio    0.86
Team Work Stats
Teamwork Score    1958
CP Captures    458
CP Capture Assists    314
CP Defends    87
Kill Assists    198
Suicides    32
Repairs    19
Resupply    128
Revives    182
Heals    87
Team Kills    42
Team Damage    23
Team Vehicle Damage    8
Driver Special Ability    89
Road Kill With Vehicle    29
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #12 on: July 29, 2005, 04:49:34 AM

Damn trippy, how'd you get all those revives?  I usually get zinged by Arty before I get 3 in a row.

The past cannot be changed. The future is yet within your power.
Trippy
Administrator
Posts: 23657


Reply #13 on: July 29, 2005, 04:59:10 AM

Damn trippy, how'd you get all those revives?  I usually get zinged by Arty before I get 3 in a row.
Rezzing with a total disregard for personal safety (aka suicide runs) mostly:

Medic     0d 15h 41m 25s     319     492     0.65
Defibrillator     0d 0h 26m 50s     70%     0     26     0.00 (26 deaths with my paddles out)

though that's actually not such a good thing in the grand scheme of things -- most likely your revived teammate is going to die (again) after the revive if you did so that's two tickets gone instead of just one. These days I try to make sure the area is clear before reviving.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #14 on: July 29, 2005, 06:09:28 AM

Well...my name gives away my common playstyle - I'm grunt-tastic, usually playing assault kit for my beloved grenade launcher.

Player Name     gruntzilla
Current Rank    Private First Class
Global Score    730
Wins    44
Losses    22
Time Played    0d 11h 57m 13s

Combat Stats
Combat Score    572
Commander Score    68
Kills    286
Deaths    317
Kill Streak    16
Death Streak    8

Team Work Stats
Teamwork Score    175
CP Captures    62
CP Capture Assists    45
CP Defends    24
Kill Assists    35
Suicides    19 (nature of the grenade launcher...)
Team Kills    19
Team Damage    8
Team Vehicle Damage    2
Driver Special Ability    16
Road Kill With Vehicle    13

Vehicle Stats
Vehicle    Time    Kills    Deaths    Ratio
Armour    0d 1h 51m 53s    65    36    1.81
Aviator    0d 0h 03m 43s    0    2    0.00
Air Defense    0d 0h 18m 24s    11    5    2.20
Helicopter    0d 0h 11m 04s    2    2    1.00
Transport    0d 0h 40m 18s    14    17    0.82
Artillery    0d 0h 00m 00s    0    0    0.00
Ground Defense    0d 0h 03m 37s    0    1    0.00

Weapon Stats    Overall Accuracy 25%
Weapon    Time    Accuracy    Kills    Deaths    Ratio
Sniper Rifles    0d 0h 28m 02s    43%    10    7    1.43
Light Machine Guns    0d 0h 10m 01s    15%    2    7    0.29
Shotguns    0d 0h 25m 24s    0%    1    4    0.25
Defibrillator    0d 0h 02m 34s    45%    0    4    0.00
Hand Grenade    0d 0h 03m 02s    43%    3    2    1.50
Assault Grenade Launcher    0d 4h 47m 13s    61%    124    164    0.76
Explosives    0d 0h 03m 49s    62%    3    2    1.50
Knife    0d 0h 04m 30s    6%    1    3    0.33
Pistols    0d 0h 02m 21s    10%    1    6    0.17
Carbines    0d 0h 21m 12s    4%    1    6    0.17
AT/AA    0d 0h 00m 09s    0%    0    1    0.00
Assault Rifles    0d 1h 41m 44s    20%    38    53    0.72
Submachine Guns    0d 0h 00m 20s    0%    0    1    0.00
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #15 on: July 29, 2005, 06:46:20 AM

Player Name NavajoJoe (I planned on killing exclusively with the knife, but it hasn't quite worked out that way.)
Player ID 45072679
Current Rank Lance Corporal
Global Score 1346
Wins 84
Losses 99
Enlisted 30 Jun 01:28
Last Battle 27 Jul 05:24
Time Played 1d 10h 32m 01s
Most Played Vehicle Air Defense
Most Played Map FuShe Pass
Combat Stats
Combat Score 1008
Commander Score 0
Kills 504
Deaths 923
Score / Min 0.65
Kills / Min 0.24
Deaths / Min 0.45
Kills / Round 2.75
Deaths / Round 5.04
Kill Streak 11
Death Streak 13
Kill to Death Ratio 0.55
Team Work Stats
Teamwork Score 405
CP Captures 112
CP Capture Assists 65
CP Defends 38
Kill Assists 111
Suicides 15
Repairs 0
Resupply 2
Revives 17
Heals 5
Team Kills 40
Team Damage 16
Team Vehicle Damage 37
Driver Special Ability 43
Road Kill With Vehicle 42
 
Kit Stats
 
Kit                  Time                    Kills     Deaths     Ratio
Anti-Tank             0d 5h 19m 19s     83      195          0.43
Assault                 0d 14h 05m 13s   257     358         0.72
Engineer               0d 1h 33m 00s     14      42           0.33
Medic                   0d 2h 51m 52s     35       87          0.40
Special Operations  0d 5h 29m 29s     70       156        0.45
Support                0d 1h 47m 43s     23       39          0.59
Sniper                   0d 1h 44m 53s     22       46          0.48

Vehicle Stats
 
Vehicle           Time                 Kills    Deaths    Ratio
Armour               0d 3h 17m 58s  117   62          1.89
Aviator               0d 0h 18m 35s   2      12          0.17
Air Defense         0d 4h 12m 52s   112  70          1.60
Helicopter           0d 2h 41m 21s   54    52          1.04
Transport            0d 1h 56m 14s   23   42           0.55
Artillery               0d 0h 00m 00s   0      0            0.00
Ground Defense   0d 0h 15m 03s   6      9            0.67
Zetleft
Terracotta Army
Posts: 792


Reply #16 on: July 30, 2005, 11:48:18 PM

Looking at my stats I really should use the grenade launcher more it's pretty damn deadly, but I find it hard to give up my explosive suicide pack.

Player Stats
Player Name    Pharce
Player ID    44678776
Current Rank    Lance Corporal
Global Score    2211
Wins    53
Losses    55
Enlisted    25 Jun 02:35
Last Battle    30 Jul 03:32
Time Played    1d 1h 42m 02s
Most Played Vehicle    Armour
Most Played Map    Strike at Karkand

Combat Stats
Combat Score    1632
Commander Score    0
Kills    816
Deaths    1016
Score / Min    1.43
Kills / Min    0.53
Deaths / Min    0.66
Kills / Round    7.56
Deaths / Round    9.41
Kill Streak    7
Death Streak    18
Kill to Death Ratio    0.80

Team Work Stats
Teamwork Score    560
CP Captures    179
CP Capture Assists    125
CP Defends    99
Kill Assists    109
Suicides    35  (I'm a suicide bomber)
Repairs    6
Resupply    7
Revives    8
Heals    7
Team Kills    35  (damn mine laying)
Team Damage    9
Team Vehicle Damage    4
Driver Special Ability    14
Road Kill With Vehicle    24

Kit Stats
Kit    Time    Kills    Deaths    Ratio
Anti-Tank    0d 4h 15m 53s    128    186    0.69
Assault     0d 0h 57m 45s    35    45    0.78
Engineer    0d 4h 18m 07s    157    212    0.74
Medic             0d 1h 07m 12s    43    62    0.69
Special Operations    0d 11h 48m 10s    429    479    0.90
Support    0d 0h 16m 04s    11    15    0.73
Sniper              0d 0h 42m 42s    13    17    0.76

Weapon Stats    Overall Accuracy 18%
Weapon                               Time    Accuracy    Kills    Deaths    Ratio
Sniper Rifles                   0d 0h 37m 48s      38%         10    15    0.67
Light Machine Guns      0d 0h 13m 23s    7%    9    11    0.82
Shotguns                 0d 2h 35m 04s    19%       62      115    0.54
Defibrillator                    0d 0h 01m 54s    40%           0    4    0.00
Hand Grenade              0d 0h 12m 10s    29%    15    23    0.65
Assault Grenade Launcher    0d 0h 27m 58s    41%    12    24    0.50
Explosives                 0d 1h 11m 07s    27%         146    131    1.11
Knife                           0d 0h 00m 18s    0%             0    2    0.00
Pistols                   0d 0h 05m 22s    16%            10    8    1.25
Carbines                 0d 7h 55m 20s    18%          229    307    0.75
AT/AA                        0d 1h 22m 49s    53%         45    97    0.46
Assault Rifles               0d 1h 15m 50s    18%          54    62    0.87
Submachine Guns    0d 1h 53m 31s    12%            45    58    0.78

sinij
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Reply #17 on: July 31, 2005, 10:27:42 AM

layer Name     sinijs
Current Rank     Lance Corporal
Global Score    4179
Kill to Death Ratio     1.16
Assault     0d 15h 07m 34s     522     431     1.21
Sniper     0d 3h 44m 42s     130     101     1.29

Edit:
Kills     1694
Kill Assists     258
Team Kills     142

So thats about 7% of my total 'damage' is TK.

I play commander, engineer, pilot planes and blow up things with specops a lot and more often than not I get kicked for TKing off the server within few hours of playing. Its just too easy to TK people by perfoming very important roles, like putting mines/c4s around flags, bombing key points with a plane or using artilery.
« Last Edit: July 31, 2005, 10:37:09 AM by sinij »

Eternity is a very long time, especially towards the end.
Furiously
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Reply #18 on: July 31, 2005, 01:42:49 PM

They need a "I died to a stupid death I could have easily avoided" being charged to anyone that dies from an arty strike or a mine.

Merusk
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Reply #19 on: July 31, 2005, 03:06:09 PM

They need a "I died to a stupid death I could have easily avoided" being charged to anyone that dies from an arty strike or a mine.

That'd be great!  I'd have 4 of those.. 3 artys, and this one time I stupidly blew myself up with my own mine. (I hopped in the APC after the enemy guy hopped out andn took off after him, forgetting I'd dropped 3 mines before he drove up.  I R Lame. )

The past cannot be changed. The future is yet within your power.
Trippy
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Posts: 23657


Reply #20 on: July 31, 2005, 04:52:28 PM

They need a "I died to a stupid death I could have easily avoided" being charged to anyone that dies from an arty strike or a mine.
They also need a "I killed myself with an AT missile cause the fricking viewfinder doesn't represent where the missile is fired from" category. I've lost count how many times I've killed myself firing an AT missile from an elevated prone position -- even if the zoomed in viewfinder shows that I've cleared the edge of the building or ledge (i.e. I don't see any edge or obstruction in my view at all not just in the middle targeting ring) I still kill myself.
WayAbvPar
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Posts: 19270


Reply #21 on: August 01, 2005, 10:51:03 AM

They need a "I died to a stupid death I could have easily avoided" being charged to anyone that dies from an arty strike or a mine.

That'd be great!  I'd have 4 of those.. 3 artys, and this one time I stupidly blew myself up with my own mine. (I hopped in the APC after the enemy guy hopped out andn took off after him, forgetting I'd dropped 3 mines before he drove up.  I R Lame. )

You didn't seem so lame when you killed me twice yesterday, ya rat! I never saw you at all the whole time, so I couldn't return the favor  :-D

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Merusk
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Reply #22 on: August 01, 2005, 04:45:14 PM

The first one I didn't know, honestly.  I had grabbed the jet because it was sitting on the runway for my last 3 deaths (unheard of!) and since I have the JS hooked-up I gave it a shot.  Damn that thing's fast.   Hitting you on that bombing run was pure luck.

The second time,however, I had just left the base you were capping.  I heard 'we've lost control of an outpost' and ran up to find you standing, staring straight off to the other side  near the flag.  Two shotgun blasts to the head was just too sweet a deal to pass up.  Thinking back I should have made you my first knife kill.  :-D

The past cannot be changed. The future is yet within your power.
WayAbvPar
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Posts: 19270


Reply #23 on: August 01, 2005, 04:50:16 PM

OMG if you knifed me I would have laughed my ass off. I owe you 2 at least now!

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Miasma
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Posts: 5283

Stopgap Measure


Reply #24 on: August 02, 2005, 07:16:02 AM

There is now an amusing tip sheet available.
Trippy
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Posts: 23657


Reply #25 on: August 02, 2005, 08:30:16 AM

There is now an amusing tip sheet available.
Two corollaries to the "Vote for Strike at Karkand" item:

When you are MEC always try and Zerg rush the USMC base even though their CPs can not be captured, they have a serious height advantage and they have easier access to armor. Also, ignore any attempts by the USMC to sneak around to capture your back CPs -- the Zerg rush can only succeed if you mass together as close as possible.

When you are USMC always Zerg rush the closest MEC CP even though the MEC have terrain and spawn point advantages. Never try and circle around and capture any of their back CPs even though your ticket count is ticking down constantly from the lack of captured CPs.

Last night was incredibly frustrating playing on that map and having both things constantly happen (depending on which side I was on).
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #26 on: August 02, 2005, 09:32:34 AM

I remember commanding a round in the beta...the entire usmc team was at the westernmost shore CP, the entire mec team was at the middle shore CP. I was commanding the usmc. I gave orders, dropped UAVs to show NO ENEMIES at any other CP, exhorted and cajoled, but no matter what I did, I couldn't stop people from simply zerging to their quick deaths, heading straight east into the teeth of enemy fire.

Rather than do the whole 'try to find a decent server' dance, I played some GTASA. That's a pretty typical BF2 experience for me, the game is pretty much shit thanks to the rampant tardery. I simply don't put up with it when I'm trying to relax after a day of dealing with the public. Too bad, imo, because I love the game, and maybe more importantly, so does my girlfriend...but at least she understands why I don't play it much.
Merusk
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Reply #27 on: August 02, 2005, 10:16:29 AM

Just do like I do, Sky.  Just play to kill people and ignore the deaths, losses, etc until you're in a good mood.  Sure, I get frustrated and switch teams sometimes, but it's stopped my 'server dancing' almost entirely.   I don't care about losing so long as I can come up behind someone trying to cap a flag and blow their brains out. (Hi again, Way!)   :-D

It's not like I'm going to join a clan or do any of the other buillshit where stats matter.  I think the stats are proving to be one of the biggest detriments to FUN in the game, because you start worrying about them instead of just enjoying yourself.   Don't try to catass the FPS ladder!  cool

The past cannot be changed. The future is yet within your power.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #28 on: August 02, 2005, 11:42:28 AM

Oh, I don't really care too much about the stats. You can't really, given the nature of the game and how many unavoidable deaths you experience (ranging from being spawncamped to idiots reviving you in the middle of a firefight).

I just don't deal well with the tard behaviour in general, I have no desire to play games with people who act like morons. It upsets me, and I don't play games to get upset.

Besides, my stats aren't bad, even including the aforementioned unavoidable deaths. It's more the shit in that (pretty damned funny in a sad way) article linked above, and Trippy's little story about people not playing to play the game, but just fuck off for their own enjoyment. I simply won't put up with that juvenile shit when I'm trying to relax and play a game.

I guess I'm old?
Miasma
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Posts: 5283

Stopgap Measure


Reply #29 on: August 02, 2005, 12:13:42 PM

I think Strike at Karkand is just used by people to get their badges and medic points.  I really don't like that map, nothing but waves of suicide attackers trying to get their knife or pistol badge followed by waves of medics who revive them for points only to instantly die again.  Once I accidentally got stuck on a server that does nothing but Karkand, I didn't figure that out until the fourth game.

I guess I'm very much in the minority though as there is always a vote to change to Strike at Karkand (which thankfully fails because so many people use the "opt out of vote" option) on every other map I have played on.  People like it because there is more infantry and less vehicles.  This is my first online FPS so maybe I'm missing something but if that is what you prefer why wouldn't you be playing Counter Strike or Unreal Tournament?
Toast
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Reply #30 on: August 02, 2005, 01:23:55 PM

The "min/maxer" powerleveler crowd have settled on Strike at Karkand as the best way to earn a lot of points (short of blackhawk whoring).

Personally , I really do like Karkand. I even played some on the server that crams 64 players on the 16 sized map. Fun times.

A good idea is a good idea forever.
Furiously
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Reply #31 on: August 02, 2005, 01:53:14 PM

I've played on that server before - talk about crazy - then you get some squad that caps all the bases at the same time. And the game ends.

WayAbvPar
Moderator
Posts: 19270


Reply #32 on: August 03, 2005, 12:25:49 PM

I was playing on the Karkand only server last night (they took it down to switch it to 'urban maps', so it will have a bit of variety. I was USMC, and we were getting our asses handed to us. I finally took a turn at command, and begged, pleaded, cajoled, and otherwise attempted to persuade my side to ignore the first CP and cap the back flags (particularly the one with the MEC arty and satellite assets. Eventually, some people started to listen, and we won 4/5 games.

I prefer the city maps- I enjoy the infantry aspect of it. I fucking HATE the Gulf of Oman map- if you aren't a pilot, prepare to die 20 times.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
WayAbvPar
Moderator
Posts: 19270


Reply #33 on: August 05, 2005, 02:22:50 PM

Just checking my stats again (whore that I am), and had a question- what does this mean?

Driver Special Ability     98

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Furiously
Terracotta Army
Posts: 7199


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Reply #34 on: August 05, 2005, 02:46:06 PM

I think it's the guns on the tanks.

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