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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dead Cells 0 Members and 1 Guest are viewing this topic.
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Author Topic: Dead Cells  (Read 13863 times)
Rendakor
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Reply #35 on: August 24, 2018, 07:11:15 PM

The general amount of grinding required to unlock stuff is more annoying than fun to me.
This is worse when you're shit at the game. I unlock a new thing on average of every 2-4 runs.

"i can't be a star citizen. they won't even give me a star green card"
schild
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Reply #36 on: August 24, 2018, 07:39:54 PM

The general amount of grinding required to unlock stuff is more annoying than fun to me.

yea, the 1000 souls bit, plus the stuff below that, should be halved

edit: didn't see the new page, Rendakor - strong chance Fabricated is better at this game than you, or most of the people on f13
Falconeer
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Reply #37 on: August 24, 2018, 08:09:49 PM

I have read more than one negative comment referring to how unlocking certain items at the beginning of the game can screw you up lately to the point that it's better to delete your save file and restart than to keep going. Is it true at all?

Quote
the game punishes you for unlocking new items. This really, really sucks. Certain weapons are superior, like the ice grenade for instance. If you buy dozens of new tactical weapons, you reduce your chances of finding the ice grenade or some other good item. This means you stunt your proggression as you go. After about 10-15 hours of playing, you will be better off restarting the game and only unlocking the best items.

Quote
If you unlock weaker items, they can dilute the spawn pool, causing strong items to spawn less. (For example, let's say I always land parries, which block extra damage, whenever I use a shield. Because the Full Plate Shield can't parry, I would actually NOT want to unlock this item.) Because you can't reverse unlocking an item, sometimes you could make more long term progress by deleting your save file and restarting


Also:

Quote
the game is set up so that it incentivizes running past enemies rather than fighting them. It's infuriating that the most efficient ways to play this game involve running past all the enemies and focusing entirely on getting the speed gates. They give cells, money, and scrolls.

Rasix
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Reply #38 on: August 24, 2018, 08:32:12 PM

Hasn’t been my experience. Also, different weapons are going to cater to different play styles and certain combos will work better on some levels more than others. Sure there’s some stuff that’s just junk or that I don’t have a good way of using yet. I typically build in the way I want and there multiple avenues to get there.

You get more souls and gear from clearing a level rather than speed running it.  There are some formulas and achievements there, but I haven’t felt compelled to do much of that yet. If I am speeding through, it’s usually because I’m getting blasted and just want to escape with my souls and formulas.

-Rasix
Arinon
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Reply #39 on: August 24, 2018, 11:50:33 PM

You get more souls per run clearing the whole map but I feel like if you are just after cells for unlocks you get more per minute/hour if you hit the gates.

I'll second that the Hand of King seems orders of magnitude more difficult than the rest of the game.  Haven't beat him yet but just got some mutation that gives you three seconds of immunity per flask use.  Pretty sure a glass cannon melee build could face tank him down with a reasonable setup.
Rasix
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Reply #40 on: August 25, 2018, 12:23:02 AM

I can get him down to like half. But he usually does something stupid like punt me into the corner and just 100% to 0.

My problem with the speed run is that you can end up with some really weak builds. Of course, I haven't tried it in a while, perhaps I could actually pull it off now. Main goal for me now is just to dump cells into the quality increases.
« Last Edit: August 25, 2018, 12:25:12 AM by Rasix »

-Rasix
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Reply #41 on: August 25, 2018, 01:33:54 PM

The general amount of grinding required to unlock stuff is more annoying than fun to me.
This is worse when you're shit at the game. I unlock a new thing on average of every 2-4 runs.
Basically the best way to get a bunch of souls is to blast through early areas as fast as possible to get unlock doors since those grant tons of upgrades, money, and cells. If enemies bunch up to where you can kill a ton easily and fast then go for it but ignore all onesy-twosies.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Gimfain
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Reply #42 on: August 25, 2018, 02:05:50 PM

The rogue lite aspect kills my fun. Dislike the repetitious nature of these games

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Druzil
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Reply #43 on: August 27, 2018, 07:47:44 AM

If you have a strong build going, some of the side zones can be worth full clearing.   I came out of Slumbering Sanctuary in one of my last runs with over 100 cells.

I agree on the costs being too high overall though.
Ironwood
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Reply #44 on: August 27, 2018, 07:57:51 AM

The truly random nature of it is killing me though ;  I take it that you can lessen this as you level up somehow ?

Some runs I'll have a nice weapon setup and others I'll be taking on the hordes of darkness with a Mars Bar and nothing better seems to drop....

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Teleku
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Reply #45 on: August 27, 2018, 08:31:57 AM

Meanwhile, I keep thinking this games only weakness is its low amount of randomness compared to Rogue Legacy and others.   why so serious?

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
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schild
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Reply #46 on: August 27, 2018, 11:01:51 AM

yeah I wish it was more random
Rasix
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Reply #47 on: August 27, 2018, 03:46:20 PM

The truly random nature of it is killing me though ;  I take it that you can lessen this as you level up somehow ?

Some runs I'll have a nice weapon setup and others I'll be taking on the hordes of darkness with a Mars Bar and nothing better seems to drop....


Get the Merchandise unlock. You can select the type of item from shops.

-Rasix
MisterNoisy
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Reply #48 on: August 27, 2018, 08:06:33 PM

I've settled into a 'default' playstyle where I go for turrets and firebrands/ice bow.  Basically I just show up, throw a bunch of shit on the floor and find a chain/ladder to wait out the DoTs.

It's efficient, but not glamorous.

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Ironwood
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Reply #49 on: August 28, 2018, 01:22:01 AM

The truly random nature of it is killing me though ;  I take it that you can lessen this as you level up somehow ?

Some runs I'll have a nice weapon setup and others I'll be taking on the hordes of darkness with a Mars Bar and nothing better seems to drop....


Get the Merchandise unlock. You can select the type of item from shops.

That's what I wanted to hear.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Flood
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Reply #50 on: August 28, 2018, 04:57:21 PM


Side-scroller / Metroidvania games aren't usually my thing, but based on this thread I bought it and gave it a shot - really enjoying it.  I think I'm losing my gaming reflexes though as I feel like I suck when playing.  I've had a few very long productive runs but I also die stupidly (often). 

All the different weapons are fun, but if I'm trying to advance I usually go dual grenades - ice and fire.  Combined with the grenade cooldown skill I can spam nades while I jump and dodge around like a spaz.   

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MisterNoisy
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Reply #51 on: September 10, 2018, 09:20:52 PM

Forgotten Sepulcher is the worst.

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Druzil
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Reply #52 on: September 12, 2018, 12:05:11 PM

Forgotten Sepulcher is the worst.

Make sure to take a hunter grenade there and hit the big guys with the axes to get the death orb blueprint.  Good stuff.
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