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f13.net  |  f13.net General Forums  |  MMOG Discussion  |  Topic: World of Warships 0 Members and 1 Guest are viewing this topic.
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Author Topic: World of Warships  (Read 32631 times)
Setanta
Terracotta Army
Posts: 1208


Reply #525 on: October 13, 2016, 02:36:26 AM

Benson, Lo Yang and North Carolina seem to be my go-to ships when I'm having a bad run. Iowa, Fletcher can really get nasty but too often I stuff up. Lost 3 in a row and jumped into my Benson and pulld 90K of torps and fire - it's the ship that just jells with me for some reason. North Carolina is the same although I got double Yamato'd in 1 game... 1 Yamato on the enemy side is nast... 2 is murder.

On another note, I need intervention, I may have an addiction, especially as I'm grinding the ARP Takao


"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Bungee
Terracotta Army
Posts: 763


Reply #526 on: October 13, 2016, 03:25:46 AM

I just got into the Ibuki not too long ago and I'm having either feast or famine matches with it. I either get unlucky and get citadelled on an evasive turn or I survive the fight all the while doing evasive techniques.

One key factor for me having better matches with the Ibuki (and I imagine the Zao is the same) is to have max camo. That means 5th captain camo skill, the expensive camo modification, and of course the actual lowered visibility camo. This gave me a 'quiet' rage of 9.5 km, essentially allowing me to make round about blitz attacks to then flee with silent guns as soon as someone decides I'm a pest.

I've had the worst match to date, 3xcitadel from a lucky Yamato, and the best, with over 4 kills, 180k damage (team still lost can you believe it).

The torps are something special too. They are quite potent compared to other CA torps, and I suspect that they rival most regular DD torps as well.

Zao indeed plays the same in that she's supposed to be stealthy (I got the camo skill and module mounted). It took a while for me to get it going with the Ibuki and it worked OKish (55% winrate but only 45k avg damage). Zao has much better guns, practically rail guns. The torps however you can forget about as the angles are just shit and the range is much lower than on the Ibuki. Again, I don't get wth I'm doing wrong (74k avg dmg which is below average recorded for the Zao, 44% winrate).

Freedom is the raid target. -tazelbain
Miguel
Terracotta Army
Posts: 788

कुशल


Reply #527 on: October 17, 2016, 03:18:37 PM

Thanks for the tips!  I'm just going to slog through tier 4, as I've read that the US BB lines start to get more accurate/fun at tier 5.

I've had better luck over the last 20 or so battles by just following behind the other battleships and only engaging from maximum range.  Like fire starting at 12km, then turn away once the target gets closer than 10km.  Hits are much harder due to the wide dispersion, but I've found at maximum ranges, the high dispersion can be an asset when firing HE at destroyers, since the shells blanket a fairly large area anyways.  Oh ho ho ho. Reallllly?

“We have competent people thinking about this stuff. We’re not just making shit up.” -Neil deGrasse Tyson
Engels
Terracotta Army
Posts: 8736

inflicts shingles.


Reply #528 on: October 17, 2016, 07:10:19 PM

All good observations, but I have to warn you, as you get higher tier, its pretty much AP all the way with BBs, with the possible exception of the Sharnhorst, but that's another matter. The American line is a great line for BBs. Well they are all great, for the most part. Some doozies in there, but they are unavoidable.

I should get back to nature, too.  You know, like going to a shop for groceries instead of the computer.  Maybe a condo in the woods that doesn't even have a health club or restaurant attached.  Buy a car with only two cup holders or something.

-Signe

I LIKE being bounced around by Tonkors. - Lantyssa

"let go of my dick you mother fucker!"  - Jimbo
Setanta
Terracotta Army
Posts: 1208


Reply #529 on: October 18, 2016, 02:34:31 AM

North Carolina if you want to watch CVs steer clear of you. The AA is absolute murder on anything with wings silly enough to come close. If you have a good game then it is a fantastic ship.

For once I left the AA on my Benson on because I had a CV constantly spotting me... 22 plane kills later... I think I'll leave it on all the time.

Got my ARP flag and Commander "Gunzo Chihaya" (+10 Skill Points) and am still grinding for the Takao. Also got a 3rd Iona for some reason.

At least I'm not having to light fires this time.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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