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Author Topic: Bitch Thread for Warlords of Draenor  (Read 484765 times)
Fabricated
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Reply #385 on: March 11, 2014, 04:30:16 AM

"Pretty Exciting". Unless it's some weird randomly generated dungeon thing or a proper raid and not a one-shot it's not going to be worth staying subbed.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
apocrypha
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Reply #386 on: March 11, 2014, 06:45:08 AM

Well I unsubbed last week, giving the reason "Fed up waiting for WoD release date announcement".  I'm sure I'm not the only person who has done that and the sums must be being done at Blizzard.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Paelos
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Reply #387 on: March 11, 2014, 06:59:38 AM

I unsubbed in December giving the same reason. I figured the wait was going to be 6 months to expansion. I had no idea it was going to be a year.

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Selby
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Reply #388 on: March 11, 2014, 10:09:31 AM

The Target credit card fiasco ended my subscription and I realized I hadn't logged in to bother trying to fix it.  So I've been done since early February and haven't missed it.
Simond
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Reply #389 on: March 11, 2014, 11:21:38 AM

I unsubbed in December giving the same reason. I figured the wait was going to be 6 months to expansion. I had no idea it was going to be a year.
Your pattern recognition needs work.  Ohhhhh, I see.

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Reply #390 on: March 11, 2014, 11:44:20 AM

Not really. If they were still working on getting Titan out the door? Then maybe you can expect the longest delay we've had in expansions. If they were adding in remotely the same amount of content, maybe there would be an excuse.

They revamped the entire leveling world in Cataclysm, and it still took less time that what they are projecting here. There's no reason for them to take this long.
« Last Edit: March 11, 2014, 02:54:51 PM by Paelos »

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Rendakor
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Reply #391 on: March 11, 2014, 12:38:51 PM

Didn't they only give up on Titan recently though? Blizzard doesn't do anything quickly, so I'm not surprised that they're slow at reassigning personnel.

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Tannhauser
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Reply #392 on: March 11, 2014, 02:21:16 PM

I un-subbed a couple of days ago.  Haven't logged on it in at least two weeks so I was wasting money. 
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Reply #393 on: March 11, 2014, 02:57:24 PM

Didn't they only give up on Titan recently though? Blizzard doesn't do anything quickly, so I'm not surprised that they're slow at reassigning personnel.

It was May of last year that they started reassigning people. It shouldn't be that long of a cycle to get them in place and get this thing ready for a summer launch. Christmas is unacceptable in terms of delay on a game that was last patched 7 months ago.

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Simond
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Reply #394 on: March 11, 2014, 03:35:03 PM

Psst. You do know that the 20th of December is technically the last day of Autumn, right?
It's a placeholder. It means "Release sometime in Autumn 2014" and nothing more than that.

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Rokal
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Reply #395 on: March 11, 2014, 03:36:53 PM

Even September 1st would be embarrassing considering what the expansion includes and how much they talked up "faster content releases".
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Reply #396 on: March 11, 2014, 04:12:12 PM

I'm sure things may improve in the dev process once Reaper of Souls is out in the open.  Hearthstone also went live this week, so there's that too.

I know, rabble rabble not the same devs teams, but I imagine some key people have gone back and forth.

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Rendakor
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Reply #397 on: March 11, 2014, 04:55:33 PM

They've been promising faster patch/expansion time since early WOTLK-era at least. I'm not sure why people are still surprised that things take forever.

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Reply #398 on: March 11, 2014, 06:10:10 PM

They've been promising faster patch/expansion time since early WOTLK-era at least. I'm not sure why people are still surprised that things take forever.

Because they are promising less content, and because they pulled people off another project in May of last year. Simple logic should say that doing less should take less time. Unless it's Blizzard who apparently thinks this means, more time, charge people even more money, and push it into the holiday season when the last patch was before Thanksgiving.

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Rokal
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Reply #399 on: March 11, 2014, 09:53:44 PM

They actually managed to deliver faster patches for MoP too, so the sudden return to a content drought is... bizarre. It seemed like maybe they actually had worked out the kinks for a faster release schedule after years of promising it, but here we are looking at a year + without new content again.
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Reply #400 on: March 12, 2014, 05:14:29 PM

Rumor and scuttlebutt: We already know that flying won't be enabled for WoD for at least the first patch.  The word is now that such a restriction may be put in place for the entire expansion.

Discuss  Oh ho ho ho. Reallllly?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

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Reply #401 on: March 12, 2014, 05:50:12 PM

Rumor and scuttlebutt: We already know that flying won't be enabled for WoD for at least the first patch.  The word is now that such a restriction may be put in place for the entire expansion.

Discuss  Oh ho ho ho. Reallllly?

 Mob

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Reply #402 on: March 13, 2014, 01:42:56 AM

Rumor and scuttlebutt: We already know that flying won't be enabled for WoD for at least the first patch.  The word is now that such a restriction may be put in place for the entire expansion.

Discuss  Oh ho ho ho. Reallllly?

That would pretty much prevent me from buying the expansion and may in fact cure me of WoW forever.

Flying is unquestionably my favourite thing in WoW.

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Reply #403 on: March 13, 2014, 01:44:36 AM

Blizzard, once you let us fly, you had to deal with it. "Turn it off because waaaaah" is not dealing with it.

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Reply #404 on: March 13, 2014, 04:41:26 AM

Also... doesn't the collectors edition of WoD come with a flying mount?

 awesome, for real

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Reply #405 on: March 13, 2014, 04:50:42 AM

Also... doesn't the collectors edition of WoD come with a flying mount?

 awesome, for real
If I recall, yes. Also they're selling another premium flying mount in the cash store, so lol.

There are three reasons they can come up with for disabling flying mounts in Draenor for good, and only one they can say outloud.

1. "It'll help world PVP!"
2. Art assets are hard man; flying mounts require us to make more of them since you can see everywhere and you skip all of our lovingly crafted bespoke graphics when you fly over it!
3. Flying mounts let you get to places and do stuff too quick and we need every single second we can delay you from consuming content because we're Blizzard and can't crank out content despite having a shitzillion dollars and a AAA dev staff.

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Reply #406 on: March 13, 2014, 05:18:48 AM

Yea no-flying would save me from ever resubbing.

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Reply #407 on: March 13, 2014, 06:28:21 AM

They've subtly bitched about flying before, and if I can recall there was an interview where a Blizzard employee said that they wish they could go back in time and never put it in.

The customers love it. The customers demanded it because so much of the travel was complete tedium. We don't want to aggro trains of mobs riding horses around on the way to the fun.

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Reply #408 on: March 13, 2014, 07:22:16 AM

They could just make flying slower than riding.

 why so serious?

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Reply #409 on: March 13, 2014, 09:24:50 AM

The customers love it. The customers demanded it because so much of the travel was complete tedium.

It's interesting to look at pretty much any wow-centered forums regarding this issue. Official forums and MMO-Champ for example, both of which are stuffed with dickheads saying what a wonderful idea it is to remove flying.

It'll be fascinating to see if Blizzard have learned from, oooh say... Cataclysm, that listening to the forum penisfaces is a recipe for mass subs exodus.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Reply #410 on: March 13, 2014, 09:40:40 AM

They've subtly bitched about flying before, and if I can recall there was an interview where a Blizzard employee said that they wish they could go back in time and never put it in.

The customers love it. The customers demanded it because so much of the travel was complete tedium. We don't want to aggro trains of mobs riding horses around on the way to the fun.

Counterpoint: Timeless Isle would be terrible with flying mounts. The sensation of finding rare mobs/chests/other stuff while exploring would have been almost entirely removed if you were just flying over everything to quest markers again, or between the two high-value rare mobs that you looked up online.  

The air-taxi service and trying to figure out how you can use it to get to some of the visible-but-out-of-reach chests, the dangerous feeling of moving around the Ordos shrine, the rush of trying to get to a rare mob that you see spawn above you before it dies: all would be removed if Timeless isle allowed flying mounts. It would also feel like more of a grind for coins since you wouldn't wander across them in quite the same way (killing mobs, skinning, small chests, etc.)

People say correctly that WoW doesn't feel like exploring a real (fictional) world anymore and, in my mind, flying mounts are the #1 cause of that. Rift still doesn't allow flying mounts and it allowed the places in the last expansion to feel "real" even though the quality of the zones probably wasn't as high as WoW.

Whether you agree with the points or not, or whether they fail to out-weigh convenience for you, there are legitimate reasons to take out flying mounts besides "make players spend more time playing WoW".
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Reply #411 on: March 13, 2014, 10:05:01 AM

You're comparing not being able to fly on a very small, compact island which was designed to have content every fifty feet against an entire large continent full of mostly empty space.  Do you see the problem?  Doing the standard "you can't fly until you reach max level" is good enough to force people to walk through the zones while levelling.
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Reply #412 on: March 13, 2014, 10:05:53 AM

Timeless Isle (and the Isles of Thunder and Giants) are isolated zones. On the mainland of Pandaria, you could fly as soon as you hit 90 and paid the fee.

If their plan is to make Draenor-2 into a great big no-fly zone, they can fuck right off. If they take the mixed approach, like they did in Pandaria, that will be a different matter.

This being Blizzard of course, we shouldn't be surprised if they massively over-correct in one direction or the other  swamp poop

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Reply #413 on: March 13, 2014, 10:15:12 AM

Exactly. Nobody minded Timeless isle because you can cross the entire thing on a riding mount in less than a minute, and the entire area is one big farming camp.

Doing an entire set of zones that way is idiotic. This is another version of Blizzard getting really lazy.

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Reply #414 on: March 13, 2014, 10:25:33 AM

Zones don't need to be quite as big if they don't support flying. Blizzard also stated that the Timeless isle content model might by re-used in WoD.
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Reply #415 on: March 13, 2014, 10:28:06 AM

Zones don't need to be quite as big if they don't support flying. Blizzard also stated that the Timeless isle content model might by re-used in WoD.

There's no might about it. Blizzard is reusing everything these days. The entire idea of this expansion is reusing assets in a different timeline. Fuck that story makes no sense.

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Reply #416 on: March 13, 2014, 10:36:54 AM

I'm withholding judgement on whether Timeless Isle being applied to regular zones is a good or a bad thing. It was, by far, the best quest hub they added as patch content. I'm not really eager about the idea of doing a bunch of linear "collect 5" quests and scrolling through pages of quest text about time travel, which is the defacto alternative.

Maybe a mix of the two would be best, sort of like how dynamic zone events and Instant Adventure could compliment normal questing in Rift.
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Reply #417 on: March 13, 2014, 12:27:25 PM

Rumor and scuttlebutt: We already know that flying won't be enabled for WoD for at least the first patch.  The word is now that such a restriction may be put in place for the entire expansion.

Discuss  Oh ho ho ho. Reallllly?
The "word" was from the MMO-C forums, where reading comprehension is unfair to some most.

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Reply #418 on: March 13, 2014, 06:35:07 PM

They could just make flying slower than riding.

 why so serious?
CoH did that and we fucking loved it...

Hahahaha!  I'm really good at this!
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Reply #419 on: March 13, 2014, 06:35:45 PM

Blizzard are usually very fast to squash untrue rumor

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