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Author Topic: Diablo 3: Reaper of Souls  (Read 375582 times)
Malakili
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Reply #420 on: December 27, 2013, 06:53:04 AM

March 25, 2014 release date.
Yegolev
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Reply #421 on: January 04, 2014, 08:23:46 AM

Ohhhhh, I see.

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dusematic
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Reply #422 on: January 07, 2014, 12:20:47 PM

Blizzard is done.  They lost their identity and are no longer an interesting company.  The only relevance they have left is owing to their past glories and their financial clout based on their past glories. 
Simond
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Reply #423 on: January 09, 2014, 03:48:10 PM

Blizzard is done.  They lost their identity and are no longer an interesting company.  The only relevance they have left is owing to their past glories and their financial clout based on their past glories. 
Please source your quotes. Polygon? Kotaku? We need to know these things.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
luckton
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Reply #424 on: February 25, 2014, 12:11:21 PM

Word on the street is that Loot 2.0 is here.  Guess its time for another go.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
apocrypha
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Reply #425 on: February 25, 2014, 12:21:02 PM

Goes live tomorrow I think. Apparently the patch notes will be published in 2 parts because they're so long. 55 pages. Heh.

Also 30% off Reaper of Souls preorder deal on greenman gaming. Makes it £24 in the UK.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Rokal
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Reply #426 on: February 25, 2014, 08:35:57 PM

Patch is live. Drops feel a lot less like sifting through trash now, most of what you pick up seems to have at least a few useful attributes for the character that found them.

The gameplay hasn't aged too well though. In particular, movement feels extremely slow after playing PoE, Marvel Heroes, and even Torchlight 2. I ended up switching out one of my Barb abilities for sprint and even with the 40% rune movement still feels glacial.

Edit: With that said, all of the changes in the patch feel pretty great. Better skill diversity, more usable items, more interesting items due to the way they separate primary and secondary stats, better options for difficulty, etc.

I'm sad that Adventure mode is locked behind the expansion, as story-less maps with more randomization would bring the game to a pretty reasonable quality level.
« Last Edit: February 25, 2014, 08:58:40 PM by Rokal »
schild
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Reply #427 on: February 25, 2014, 11:04:44 PM

Quote
In particular, movement feels extremely slow after playing PoE, Marvel Heroes, and even Torchlight 2.

I'm not bashing the other games or defending Diablo 3, but that's a load of shit.
Ingmar
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Reply #428 on: February 26, 2014, 02:03:47 AM

New loot is awesome. Uninstalling all my other ARPGs again.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
apocrypha
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Reply #429 on: February 26, 2014, 03:11:46 AM

If your patcher is going really slowly try disabling peer-to-peer.

EU servers down for another 4 hours (estimated) so I might roll a char on the US ones in a bit :)

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
luckton
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Reply #430 on: February 26, 2014, 03:50:54 AM

Maybe we should rez this forum out of the graveyard then?   awesome, for real

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Lucas
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Reply #431 on: February 26, 2014, 04:39:34 AM

Looking at the general reaction and having only played the "1.0" version for a short amount of time, I'm really looking forward to it: maintenance here in Europe will end at 3pm CET.

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Ironwood
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Reply #432 on: February 26, 2014, 04:47:07 AM

Oo, is this today ?

I have been hearing good things about the patch, I will try it.

Expansion can still eat a bag of dicks tho.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Reply #433 on: February 26, 2014, 05:43:14 AM

Quote
In particular, movement feels extremely slow after playing PoE, Marvel Heroes, and even Torchlight 2.

I'm not bashing the other games or defending Diablo 3, but that's a load of shit.
D3 feels positively sluggish in terms of movement in compared to Path of Exile, Torchlight 2, Van Helsing, etc. The camera strata being like 2 feet off the ground makes it even worse.

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MrHat
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Out of the frying pan, into the fire.


Reply #434 on: February 26, 2014, 08:23:53 AM

Guys.

New patch feels great.  Completely lost track of time last night trying to figure out new builds, play with new loot (got a legendary but it was shit).

New menus are great too.

This is definitely great for Diablo 3 1.1
Paelos
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Reply #435 on: February 26, 2014, 08:30:21 AM

Well hell now I have to play it again.  DRILLING AND MANLINESS

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MrHat
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Out of the frying pan, into the fire.


Reply #436 on: February 26, 2014, 08:39:21 AM

Well hell now I have to play it again.  DRILLING AND MANLINESS

Feels completely revamped.

I'm sure in 2 weeks everyone will be running the same 3 specs with the same gear, but right now, totally worth a spin.
Rokal
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Reply #437 on: February 26, 2014, 09:48:02 AM

Quote
In particular, movement feels extremely slow after playing PoE, Marvel Heroes, and even Torchlight 2.

I'm not bashing the other games or defending Diablo 3, but that's a load of shit.

I'm not sure how you could come to any other conclusion. Movement is extremely slow in D3 compared to the other ARPGS that have come out since it launched.

I got used to it after playing for an hour or two last night, but there's no question that the speed will be jarring if you've played any other modern ARPG recently.
schild
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Reply #438 on: February 26, 2014, 11:13:35 AM

I've leveled every class to 60 in Diablo 3. Before it I was playing PoE. After it I played through Torchlight 2 and Van Helsing. Van Helsing felt the worst of the 4. PoE next because characters feel so disconnected from the terrain and their world had such shitty collision. Torchlight 2 just didn't even feel remotely natural. The stride and speed at which characters move in Diablo 3 match their weight in the world. It doesn't seem "sluggish" in the environment.

If we're talking about the actual numerical runspeed to get to point A from point B, ugh, who cares. Do we have the precise measurements for every map in every game to gauge that against some sort of baseline?

tl;dr: It's not all about run speed.
Ingmar
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Reply #439 on: February 26, 2014, 11:36:22 AM

3 legendaries in 3 hours for me, all pretty good.

Also rares dropping out of containers like crazy.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ironwood
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Reply #440 on: February 26, 2014, 11:47:58 AM

I've leveled every class to 60 in Diablo 3. Before it I was playing PoE. After it I played through Torchlight 2 and Van Helsing. Van Helsing felt the worst of the 4. PoE next because characters feel so disconnected from the terrain and their world had such shitty collision. Torchlight 2 just didn't even feel remotely natural. The stride and speed at which characters move in Diablo 3 match their weight in the world. It doesn't seem "sluggish" in the environment.

If we're talking about the actual numerical runspeed to get to point A from point B, ugh, who cares. Do we have the precise measurements for every map in every game to gauge that against some sort of baseline?

tl;dr: It's not all about run speed.

Mate, that's all fine, but I've just patched and I'm playing and it's sloooow.  No idea why, but it is.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Ironwood
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Reply #441 on: February 26, 2014, 11:49:12 AM

Also, I'm not sure what to make of this.  It's changed rather significantly.  I'm going to start a new Char and play through with the wife to see what's what.  Thus far, the presentation is certainly better but I dunno yet.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
MrHat
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Out of the frying pan, into the fire.


Reply #442 on: February 26, 2014, 01:35:10 PM

I've leveled every class to 60 in Diablo 3. Before it I was playing PoE. After it I played through Torchlight 2 and Van Helsing. Van Helsing felt the worst of the 4. PoE next because characters feel so disconnected from the terrain and their world had such shitty collision. Torchlight 2 just didn't even feel remotely natural. The stride and speed at which characters move in Diablo 3 match their weight in the world. It doesn't seem "sluggish" in the environment.

If we're talking about the actual numerical runspeed to get to point A from point B, ugh, who cares. Do we have the precise measurements for every map in every game to gauge that against some sort of baseline?

tl;dr: It's not all about run speed.

Actually this is the main reason I jumped back to Wizard, teleport seems so awesome now.
Mate, that's all fine, but I've just patched and I'm playing and it's sloooow.  No idea why, but it is.
Ingmar
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Reply #443 on: February 26, 2014, 02:53:31 PM

I think the run speed aspect of several powers got nerfed? I haven't noticed anything on the ol' witch doctor but I never had any bonus run speed or anything on him anyway. Maybe they felt like they needed to make room for the run speed bonus from those orb things and from paragon levels.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ironwood
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Reply #444 on: February 26, 2014, 03:11:28 PM

Warrior leap is now much, much more useful.  You can jump over obstacles and across corridors.  Rather nice.

Ach, it's all ok.  It plays better now and loot is better, no doubt.  Still jerky in a multiplayer (which is shocking) and I still don't like all these skills, of which you pick 'a couple'.

We'll see.

Wife got a legendary crafting material tho, so there's that.  Bitch.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Sjofn
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Reply #445 on: February 26, 2014, 03:15:37 PM

Aww, you said "ach."  Heart

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Soulflame
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Reply #446 on: February 26, 2014, 03:33:43 PM

Can "lassie" be far behind?  Or maybe "wee bairn".  I always thought that was adorable.

Oh.  Right.  D3.  I'll have to patch and see what's up.
Tannhauser
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Reply #447 on: February 26, 2014, 03:37:12 PM

Got two legendaries in one hour.  Fair amount of yellows.  Did a bit of crafting, seems to make sense.  I like that I can auto-craft more than one at a time.  Don't like only one potion now.  Just finished a timed dungeon.  Just barely made it and got phat lewts.  Actually had to use my defensive skills and watch my health in several battles.

First impression is good jorb (finally) Blizzard.
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Reply #448 on: February 26, 2014, 03:53:42 PM

Trying to relearn my wizard has been a pain in the butt. Also when you put the difficulty on torment and then adjust the slider to five, it is much harder than old inferno MP5.

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Reply #449 on: February 26, 2014, 06:39:35 PM

It's amazing how drop rates have suddenly improved after the AH, because that wasn't at all the problem according to the devs. The AH had nothing to do with drop rates.

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Ingmar
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Reply #450 on: February 26, 2014, 08:33:36 PM

When making item choices, be aware that if a stat has a little colored dot next to it, it means it isn't taken into account in the damage/toughness/healing comparisons.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Reg
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Reply #451 on: February 27, 2014, 02:46:01 AM

I don't get it. Why would a stat not get taken into account?
Ironwood
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Reply #452 on: February 27, 2014, 03:03:13 AM

because they're usually special stats that won't be able to be changed.  Or something.

It's all quite confusing.

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apocrypha
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Reply #453 on: February 27, 2014, 04:22:34 AM

The comparison tooltip shows Damage, Toughness & Healing. Things like +movement speed or increased pickup radius can't be easily quantified into a simple number for comparison purposes, but they can still be something you're very interested in for your build.

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Soulflame
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Reply #454 on: February 27, 2014, 08:03:21 AM

I started a new wizard and played around a bit.  The game seems more fun.
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