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Author Topic: Tom Clancy's The Division  (Read 148064 times)
luckton
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Reply #490 on: November 06, 2016, 03:23:06 AM

They (finally) made the incursions more forgiving. More check points/ammo reloads, adjusted mobs a little. Go at least once to check them off your To-Do list.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Ginaz
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Reply #491 on: November 06, 2016, 01:07:03 PM

They (finally) made the incursions more forgiving. More check points/ammo reloads, adjusted mobs a little. Go at least once to check them off your To-Do list.

I tried doing one solo and it was impossible.  Dropped down into an alley with no cover points and I had to blow open a door to get inside a Cleaner warehouse.  There were about 4 guys with bats and shields came running out.  Dealt with them no problem but there were 2 big super elite Cleaners with flame throwers and 5 or 6 others with shotguns and rifles inside.  No cover.  No way to go back up.  I could only run through them and find some cover on the other side but there was no way out so I was trapped. 
luckton
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Reply #492 on: November 06, 2016, 01:17:41 PM

Incursions weren't designed to be soloed. While they did make it more forgiving, they didn't nix the "bring three other peeps" bit.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
luckton
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Reply #493 on: November 07, 2016, 10:42:46 AM

And apparently we're back in track. 1.5 "Survival" patch on their new test server now.

I know everyone hates Kotaku, but I really couldn't find another place that took their Twitch video and transcribed it so well.

tl;dr - New game mode set aside from the normal game where you literally have to eat, drink, stay warm, seek refuge, and survive through Manhattan with up to 24 other peeps. PvP or PvE modes supported. Depending on how long and far you survived, you get phat loots.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Ginaz
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Reply #494 on: November 07, 2016, 01:21:18 PM

And apparently we're back in track. 1.5 "Survival" patch on their new test server now.

I know everyone hates Kotaku, but I really couldn't find another place that took their Twitch video and transcribed it so well.

tl;dr - New game mode set aside from the normal game where you literally have to eat, drink, stay warm, seek refuge, and survive through Manhattan with up to 24 other peeps. PvP or PvE modes supported. Depending on how long and far you survived, you get phat loots.

So DayZ set in a city and without zombies?  Yeah, no thanks.
Trippy
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Reply #495 on: November 08, 2016, 12:01:33 PM

It looks kind of interesting to me. I'll give it a try. My main concern is I haven't heard any mention of being able to save your game state and each "run" can take between 1 to 2 hours.

luckton
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Reply #496 on: November 08, 2016, 01:22:04 PM

It looks kind of interesting to me. I'll give it a try. My main concern is I haven't heard any mention of being able to save your game state and each "run" can take between 1 to 2 hours.



Correct. You live or die by the swor---er, gun. If you bail or die, you're done. Presumably for some X hours of cooldown before you can attempt it again.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
luckton
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Reply #497 on: November 23, 2016, 01:37:41 PM

Patch is live, and game is on sale again this weekend.

Amazon is shipping what physical copies of the game they have left at steep discounts. $10 for PS4, $18 for Xbone and PC.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Azazel
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Reply #498 on: November 26, 2016, 07:46:41 PM

I've pretyt much lost interest at this point. The devs are a bunch of well-meaning incompetents, and dropping a side mode DayZ survival sim into my GoW/Diablo/Clancy game with no new content for the "normal" game just makes me shake my head while reaffirming how clueless the devs and their roadmap are.

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Reply #499 on: November 28, 2016, 07:36:49 AM

Apparently the survival mode game is really good and people like it. It's not my cup of tea however.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Kageru
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Reply #500 on: November 28, 2016, 12:05:04 PM


A persistent RPG / Shooter where the new content is a non-persistent arena mode reeks of desperation.

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Reply #501 on: November 28, 2016, 01:44:03 PM


A persistent RPG / Shooter where the new content is a non-persistent arena mode reeks of desperation.

I played this once and the non-persistent arena was the best part. It was called Warhammer Online.
Tomxe
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Reply #502 on: November 28, 2016, 11:50:48 PM

I just played this game and it's not what I thought it would be. Didn't live up to the hype.
Trippy
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Reply #503 on: December 14, 2016, 10:17:02 PM

The Division Free "Weekend" on PC, Dec 15 - 18 (pre-loading now). Requires Uplay account.

http://blog.ubi.com/division-play-free-weekend-pc/
Trippy
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Reply #504 on: December 15, 2016, 11:46:49 PM

The jump in difficulty from World Tier 3 to 4 is annoying high. In fact the game got so tired of me dying trying to complete a Search and Destroy mission that it disabled my ability to Restock back at the base after dying after a while Ohhhhh, I see.
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Reply #505 on: December 18, 2016, 06:53:45 PM

The game shits loot on you to the point now that it's less about getting specific loot as getting well-rolled loot past a certain point.

I literally have probably 3-4 pieces of every single set in the game now outside of a few clogging up my stash.

It's my "shoot the shit with friends while mindlessly destroying waves of guys" game now. It's also very pretty.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
lesion
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Reply #506 on: December 19, 2016, 04:02:18 AM

The game shits loot on you to the point now that it's less about getting specific loot as getting well-rolled loot past a certain point.

I literally have probably 3-4 pieces of every single set in the game now outside of a few clogging up my stash.

It's my "shoot the shit with friends while mindlessly destroying waves of guys" game now. It's also very pretty.
I hopped back in to see how things were going and very much this. My bags are full of set items and high-end weapons which I feel like I should keep but don't really have any reason to. But also: useful LMGs and sawn-off shotguns?! dream come true

Really glad they added endgame shit-shootery since the lack of it led to me uninstalling. Aside from the occasional control jank the shooter mechanics are some of the best I've played since, I dunno, Outwars. Or something.

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Teleku
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Reply #507 on: December 19, 2016, 01:14:01 PM

So they've basically taken the D3 approach to the game?

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Reply #508 on: December 19, 2016, 02:54:23 PM

So they've basically taken the D3 approach to the game?
Basically yeah. Loot drops in piles and there are tons of ways to get it. World bosses respawn every 4 hours and there are "world tiers" exactly like D3's difficulty tiers so you can literally just wander around shooting things and get loot without even so much as interacting with a safe house NPC or board or anything.

Incursions have been rendered mostly pointless which is good because they suck. Daily and Weekly High Value Targets are where it's at, and if you want randomized areas (think rifts) you can do that too with Underground and impose penalties on yourself (no radar, remaining ammo in your mags being lost on reload, slowly lowering health, etc) to make it harder for more loot.

The Dark Zone absolutely does not drop the most/best loot anymore which is good because it sucked!

Apparently the Survival mode is really fun since it's the typical battle royale/group survival thing done in many a shitty indie studio title but bolted onto The Division which for all of its failings has a pretty solid cover-shooter system in it and looks amazing.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Trippy
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Reply #509 on: December 19, 2016, 03:15:53 PM

The Dark Zone absolutely does not drop the most/best loot anymore which is good because it sucked!
My understanding is that the Dark Zone is still the most efficient place to farm loot if you can handle the PvP aspects of the game (barring some edge case PvE situations) if you know the best farming routes. However as a dirty casual PvE player I'm very pleased I can slowly but surely improve my gear doing solo PvE stuff (with the occasional PuG daily mission) without needing long play sessions. My only gripe with the current setup other than the jump in difficulty mentioned above is you can't earn the weekly reward without going into the Dark Zone.
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Reply #510 on: December 19, 2016, 08:47:33 PM

The key to surviving Tier 4/5 is that if you're not going for a gimmick build you want 400,000ish Toughness before anything else. Outside of gimmick builds skill power/electronics are there to either barely get weapon talents you want or to fuck up a good build.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Trippy
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Reply #511 on: December 19, 2016, 08:55:50 PM

Thanks, I'll work on that.
Fabricated
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Reply #512 on: December 19, 2016, 09:05:13 PM

If you get 2-4 piece D3-FENC just use that because it is hilariously good.

If you get 4 piece firecrest going skillpower works but it works much better in groups.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
apocrypha
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Reply #513 on: December 19, 2016, 11:15:40 PM

What's the group finding system like? Is it like D3, i.e. push buttan, get group, or is it DaoC, hang around Emain for 11 hours waiting for a mez sorc?

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Reply #514 on: December 20, 2016, 03:50:21 AM

Push a button and it finds a group for you to join, or failing that, it makes you leader and invites people until your group fills up. Players can fast travel to eachother, and for stuff like missions you can port straight to the mission.

e: also while skill power/electronics DO provide a large and useful boost to your skills (when you start getting rid of your random jumble of equipment and start trading electronics away for firearms/stamina you'll miss stuff like first aid healing 2-3 pips guaranteed and your pulse providing obscene boosts) firearms reduces time to kill and having lots of toughness is required to be able to fucking SHOOT BACK at certain points without folding up like a cheap card table the instant you so much as peek out of cover.

You'll notice the difference from 200ish k toughness to ~400k. It's the difference between being able to aim from cover and fire on enemies and nearly dying from the chip damage you take BLINDFIRING. It's the difference between getting 1-shot by a shotgunner or being able to eat 2-3 shots.
« Last Edit: December 20, 2016, 03:56:59 AM by Fabricated »

"The world is populated in the main by people who should not exist." - George Bernard Shaw
01101010
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Reply #515 on: December 20, 2016, 08:40:14 AM

Push a button and it finds a group for you to join, or failing that, it makes you leader and invites people until your group fills up. Players can fast travel to eachother, and for stuff like missions you can port straight to the mission.

e: also while skill power/electronics DO provide a large and useful boost to your skills (when you start getting rid of your random jumble of equipment and start trading electronics away for firearms/stamina you'll miss stuff like first aid healing 2-3 pips guaranteed and your pulse providing obscene boosts) firearms reduces time to kill and having lots of toughness is required to be able to fucking SHOOT BACK at certain points without folding up like a cheap card table the instant you so much as peek out of cover.

You'll notice the difference from 200ish k toughness to ~400k. It's the difference between being able to aim from cover and fire on enemies and nearly dying from the chip damage you take BLINDFIRING. It's the difference between getting 1-shot by a shotgunner or being able to eat 2-3 shots.

Don't neglect your armor value on your equipment. You can go with less toughness if you have armor at the limit (~%60 is the hardcap). Haven't played since they upped the world level to 5, but I only played tier 4 and it was pretty simple with my 58% armor and 300k toughness.

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Kageru
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Reply #516 on: December 20, 2016, 03:30:20 PM


This gear-farming for a game with bad shooting mechanics and no scope for plot extension sure sounds enticing.

I can't even remember why at one time I was excited for this game, I guess because defiance had showed a MMO-FPS was possible and quite addictive but it ran out of money and things to do mechanically fast. Even with ubisoft budget and polish it looks like they still couldn't solve some of this issues of this type of game. In between the real shooters and the howling void that is where MMO's used to exist.

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Trippy
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Reply #517 on: December 20, 2016, 04:10:38 PM

It's not an MMO. And the shooting mechanics are fine except for the fact that it's an "RPG" shooter like, say, Borderlands, so gear and levels matter.

If you want to play an MMOFPS play PlanetSide 2.
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Reply #518 on: December 20, 2016, 09:06:40 PM

If you get 2-4 piece D3-FENC just use that because it is hilariously good.
I'll try but I probably won't get enough pieces before they nerf it and/or the ballistic shield into oblivion.
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Reply #519 on: December 21, 2016, 06:05:05 PM

If you get 2-4 piece D3-FENC just use that because it is hilariously good.
I'll try but I probably won't get enough pieces before they nerf it and/or the ballistic shield into oblivion.

There's some other gimmicky builds, and the bog-standard Alphabridge + Pakhan (reroll swift) + nicely rolled LMG melts dudes and lets you solo almost anything but Ballistic Shield is easymode and fun.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Shannow
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Reply #520 on: January 20, 2017, 10:46:35 AM

Picked this up on the cheap, looking for something shooterish with RPG elements. Any tips/hints for noobs?

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MrHat
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Reply #521 on: January 20, 2017, 10:52:05 AM

Picked this up on the cheap, looking for something shooterish with RPG elements. Any tips/hints for noobs?

Don't rush.

The environment is one of the best I've played in.
01101010
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Reply #522 on: January 20, 2017, 10:56:31 AM

IMHO, leave the phones and such until the end when you unlock the police dogs part of your base. Then go through each part of the city and collect them. The stories on some of them are really good and you never get a feel for it if you just randomly pick them up while running around doing missions. They get broken up and you lose the story.

And for the love of god stay away from burst weapons.... holy suck.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Trippy
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Reply #523 on: January 20, 2017, 10:27:15 PM

Picked this up on the cheap, looking for something shooterish with RPG elements. Any tips/hints for noobs?
Tips from a casual PvE player almost at max item level:

* PvE is very much a cover shooter game (PvP not so much) so learn how to move in and out of cover smoothly, etc.

* Headshots are extremely powerful in this game

* Save your consumables like Canned Food, Energy Bars, etc. to give to civilians in need -- they will give you stuff including the all-important cosmetic items.

* Pistols are very good at lower levels but you probably want to avoid the 2-shot sawed-off shotgun initially cause the range is so poor.

* It's worth it to spend the time collecting crafting resources (Tools, Weapon Parts, Fabric, Electronics) as crafting is a good way to supplement the items that drop from mobs. Do the side missions (light blue/cyan triangles) that reward blueprints if you need some stuff to craft and you can't afford to buy vendor recipes. Once you reach max level when crafting isn't as important as it used to be you'll still be using parts reguarly to get the daily crafting rewards which give you a nice loot box of stuff so it's nice to have a stockpile that you built up while leveling.

* DPS values shown on weapons can be confusing cause they factor in reload times over a 1 minute period. I.e. the displayed DPS value is the total DPS the weapon can do over 60 seconds (including reloads) divided by 60 seconds. So, for example, bolt action sniper rifles have relatively low displayed DPS values compared to some other weapon types but they are often one shot headshot kills on regular mobs which make them extremely powerful if you can consistently land headshots.

* Don't skip any of the optional (non-main story line) missions that reward Base of Operation supplies for the 3 wings -- you do want to unlock wing upgrades as soon as you can.

* Deconstruct stuff you no longer need instead of selling them to vendors. Money isn't really important till you are max level, and even then it's now just a nice to have after they revamped item drops.

* Kill mobs with lightning bolts over their heads ASAP -- they will rush you and make your life miserable if you don't kill them before they reach you.

* Mobs with grenades over their heads are usually the next most annoying since they will force you out of cover.

* The two most annoying boss mobs starting out when you are solo are the ones that walk at you slowly like slow-moving Terminators cause they have so many fricking hit points and they won't give you a breather like some of the other boss mobs that will hide behind cover for a while at times. One has a flamethrower and another has a minigun. Keep far away from them and just wear them down slowly from a distance.

* If you have trouble soloing the main storyline missions you'll want to learn how to use the awkward UI of the match making system. At the lower levels it can be a bit hard to find groups depending on when you play but you can still play while you are waiting for a group so you aren't just standing around twiddling your thumbs (unless you want to).

Shannow
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Reply #524 on: January 21, 2017, 10:41:41 AM

This is fun (so far). Barstard with the lmgs are a bit of a pita

Game actually told me my pc couldn't run it , updated driver and told it shut up...oh hello newegg how are you? Yes it's been a while , oh I have no idea how all these things got in my cart

Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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