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Author Topic: Dwarf Fortress: Torchfatal  (Read 107040 times)
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #35 on: May 25, 2013, 06:41:36 PM

Wow, you can start in earlier ages now?  I remember when you created a new world it would run through a long timeline of the different ages as it formed your world.  You can start at the beginning now!?

Also, that seems like a rather short 'age'.   awesome, for real

How come my name is red?  I'm a militia captain (Thanks Obama!), but not green colored like the others.
The age of the world depends on a number of things, usually the percentage of mega-beasts still alive, so it's a coincidence that that I reached that threshold while I was playing. I spawned a living deathtrap of a world so a majority of mine were still alive, but because I genned my world for so long (it's now the year 1504) it's finally whittled down a bit. The age doesn't check the amount of forgotten beasts however, so when I unleash the Fun it may trigger an age change.

I think your name is red because you're the only macedwarf. Almost half my military is green because I tend to choose Rangers as my recruits.
Is The Giant Louse a friend or a foe? It's so hard to tell in the swamps of perpetual slime and misery.
I killed it shortly after, so I guess we'll never know!
I'm thinking that the game designer watched a wildlife documentary one night and thought 'you know what would make my game even better, zombie versions of all those animals I just saw'.

Torchfatal sounds dreadful, I can see why people are flocking to it in droves.

Also, well done Merusk with the punching of the giant beetle titan in the brain.
Anything that dies in an evil region has a chance to come back as a zombie, which explains their seemingly random appearance. 1500 years of things dying creates quite a hoard, and because the ocean surrounding the entire continent is an Savage Evil Region and I embarked on a beach, well, lets just say I could have chosen a better location.
So many changes since I last looked and yet it still looks like utter shit.  You could forgive it when it was basic, but not so much anymore.  When's Stonehearth out ?

(Though please keep this up, I do enjoy reading it)

It is clunky and terrible, but because I've been playing for so long my knowledge of the game as grown as he's developed it, a completely new player would have an extremely hard time. However it's ok! I play so you guys don't have to, stories of people playing are as fun if not moreso then actually playing, which I'm not sure is a complement or not  Oh ho ho ho. Reallllly?. Most updates are three to five hours of playing, I tend to cut out the boring parts such as designating jobs, build orders, trading my useless produce and scouring the forum for names I can use for new victims migrants. If there's anything people want to see posted (like certain areas of the fort, questions about gameplay, my general thoughts or why I do certain things, or challenges that they want to see done) post them here so I can make this a better thread for everyone. I'm still trying to outfit my military properly for the eventual digging deeper, a shortage of logs has delayed that eventuality, it'll be a few updates until it happens.
Ingmar
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Reply #36 on: May 25, 2013, 07:41:50 PM

It broke my hip, I chopped off its leg, seems a fair trade.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
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Arinon
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Reply #37 on: May 25, 2013, 08:19:20 PM

So many changes since I last looked and yet it still looks like utter shit.  You could forgive it when it was basic, but not so much anymore.  When's Stonehearth out ?
It is clunky and terrible, but because I've been playing for so long my knowledge of the game as grown as he's developed it, a completely new player would have an extremely hard time.

After a lot of Let's Plays and guide reading I cracked my DF cherry around Christmas time and lasted about a month.  The UI wasn't an annoyance when everything was novel but it adds so much overhead that it killed any longevity.  Military training and outfitting was the worst.  Still gonna check it out as he updates it though.

Also, playing w/o a tile-set is for crazy people!
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #38 on: May 26, 2013, 10:38:28 AM

Paelos
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Reply #39 on: May 26, 2013, 11:31:51 AM

Liking it!

CPA, CFO, Sports Fan, Game when I have the time
Teleku
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Reply #40 on: May 27, 2013, 05:41:28 AM

God, the level of detail he's gotten to with this is crazy.  And dwarves can be vampires now?

The guy who programs this should get together with the guy who makes Minecraft.  The code from the resulting game would probably rip a hole in the fabric of reality and unleash a flood of demons, but I'm sure the game would be amusing.

Sigh, guess its time for me to download the latest version and waste lots of time with it again.  But with a shit ton of tile sets.  Trying to play without them IS crazy!

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #41 on: May 27, 2013, 09:47:14 AM

ezrast
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WWW
Reply #42 on: May 27, 2013, 01:37:36 PM

Quote
So um, all the merchants were killed by zombies... Sigh.
Get any good free stuff?
Sir T
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Reply #43 on: May 27, 2013, 04:18:12 PM

On the plus side, if he starts carving pics of me getting struck down it will probably cheer everyone up.  why so serious?

Hic sunt dracones.
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #44 on: May 29, 2013, 09:22:29 AM

Get any good free stuff?
They were elves... so no. Unless you're super into piles and piles of cloth.
Sigh, guess its time for me to download the latest version and waste lots of time with it again.  But with a shit ton of tile sets.  Trying to play without them IS crazy!
Crazy like a fox! Also, it'd be fun to do an f13 succession game, if people are interested.

pxib
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Reply #45 on: May 29, 2013, 01:01:08 PM

Seaside location at the mouth of a river, heaps of gold, and excitement with the promise of bloody adventures?

It's dwarf paradise.

if at last you do succeed, never try again
Paelos
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Reply #46 on: May 29, 2013, 01:11:06 PM

Is the constant raining slime a feature? Or is that just where you happened to settle?

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Ruvaldt
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Reply #47 on: May 29, 2013, 01:13:44 PM

It's determined by where you settle.  You can turn the weather off in the .ini files, but it's more fun this way, I wager.

Following this intently.  I think I've spent a good 400 hours playing Dwarf Fortress over the past six years, though I haven't picked it up in about a year or so; it's fun to see what's been added.  Looking forward to my imminent demise, also.
« Last Edit: May 29, 2013, 01:15:17 PM by Ruvaldt »

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Reply #48 on: May 29, 2013, 03:06:50 PM

Good lord that's a lot of dwarves.

The past cannot be changed. The future is yet within your power.
Paelos
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Reply #49 on: May 29, 2013, 07:31:48 PM

I think the migrants are hipsters and they keep showing up ironically.

CPA, CFO, Sports Fan, Game when I have the time
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #50 on: May 29, 2013, 10:38:27 PM

Is the constant raining slime a feature? Or is that just where you happened to settle?
Evil regions have randomized weather effects, mine is blistering slime. If you embark on a boring normal location, you don't have to worry about it.
Looking forward to my imminent demise, also.
DRILLING AND MANLINESS

Arinon
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Reply #51 on: May 29, 2013, 11:25:36 PM

Good lord that's a lot of dwarves.
I pretty much always capped my population at around 100 or so.  Enough to get sieges but not enough to lose my sanity.  Looks like I did my part above to try and keep the population in check.
ezrast
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Reply #52 on: May 30, 2013, 02:59:40 AM

Get any good free stuff?
They were elves... so no. Unless you're super into piles and piles of cloth.
I totally am! I use clothesmaking as my main source of trade income. Caravans always leave my fortresses filled with bins upon bins of masterwork socks.

Keep it up! The smithing and military systems are beyond my abstruseness threshold so I never get to see good fights in my games.
Paelos
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Reply #53 on: May 30, 2013, 06:38:59 AM

I am enjoying the rolling wagon of death so far. I know the bell tolls for us all at some point, but as long as rk47 keeps crafting masterpiece scenes of people getting eaten by zombies, we should be fine.

CPA, CFO, Sports Fan, Game when I have the time
Pagz
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Posts: 490

I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #54 on: May 30, 2013, 09:09:48 AM

Get any good free stuff?
They were elves... so no. Unless you're super into piles and piles of cloth.
I totally am! I use clothesmaking as my main source of trade income. Caravans always leave my fortresses filled with bins upon bins of masterwork socks.

Keep it up! The smithing and military systems are beyond my abstruseness threshold so I never get to see good fights in my games.
I didn't even think of that! Thank you for the suggestion, I need new produce to inevitably buy more food.
I am enjoying the rolling wagon of death so far. I know the bell tolls for us all at some point, but as long as rk47 keeps crafting masterpiece scenes of people getting eaten by zombies, we should be fine.
I'll have to go through his new ones to see if there are any more gems. He did one recently of gorillas which I found hilarious.

Paelos
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Reply #55 on: May 30, 2013, 09:19:26 AM

I kind of hope I'm the vampire.  awesome, for real

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Sir T
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Reply #56 on: May 30, 2013, 09:24:25 AM

The Isreali Dwarven tourist and relocation board welcomes you to Torchfatal!

Even before you come to the dank stiky entrance of Torchfatal you can experience the joy and wonder of your new life, as your skil washes off in the gentle rain of horrid slime. Then you will meet the friendly goblin neighbors who will offer you a hearty handshakefullofaxe in welcome. Upon arrival as our expert meddwarfs clear off the unightly gore, you can be treated to long tales of what you can expect of your new life from the many disembodied tormented spirits who will regale you for hours about the joys of Torchfatal. Once you have settled into your bunk (ignore the other names on the bedpost, no they wont be former owners, why do you ask?) you can sit down to a hearty meal of one pea with beer, surrounded by pictures of the great deeds of your predecessors! And then get to work, enjoying healthy exercise battling the harmless wildlife. Don't worry about injuries as out expertly crafted medical hall is filled withthe finest in Dwarf Tailors Surgeons!


Welcome to Torchfatal!

Hic sunt dracones.
Rasix
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Reply #57 on: May 30, 2013, 09:28:48 AM

Anytime I try evil I just end up dying to something I've never encountered in non-evil settings.  Like one of my guys getting pecked to death by a zombie bird and then beating the shit out of the rest of my fortress.  Or a giant cloud of evil turning everyone into zombies less than a month into the fortress.


-Rasix
Strazos
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Reply #58 on: May 30, 2013, 12:05:19 PM

What do the different colors of the names in the lineup mean?

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Rasix
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Reply #59 on: May 30, 2013, 12:06:40 PM

Professions.  Similar professions share the same color.  For instance, all Gem Cutters/Setters are in yellow.
« Last Edit: May 30, 2013, 12:08:39 PM by Rasix »

-Rasix
Slayerik
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Reply #60 on: May 30, 2013, 08:58:52 PM

Great stuff, and even my lazy commander ass snuck up on a goblin!

"Wildfire, did you hear that? Go check it out!"

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
apocrypha
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Reply #61 on: May 30, 2013, 10:37:34 PM

'Ghostly Wrestler' haunting all you mofos. I can live with that... er... I mean...

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #62 on: May 31, 2013, 03:18:06 AM

The Isreali Dwarven tourist and relocation board welcomes you to Torchfatal!

Even before you come to the dank stiky entrance of Torchfatal you can experience the joy and wonder of your new life, as your skil washes off in the gentle rain of horrid slime. Then you will meet the friendly goblin neighbors who will offer you a hearty handshakefullofaxe in welcome. Upon arrival as our expert meddwarfs clear off the unightly gore, you can be treated to long tales of what you can expect of your new life from the many disembodied tormented spirits who will regale you for hours about the joys of Torchfatal. Once you have settled into your bunk (ignore the other names on the bedpost, no they wont be former owners, why do you ask?) you can sit down to a hearty meal of one pea with beer, surrounded by pictures of the great deeds of your predecessors! And then get to work, enjoying healthy exercise battling the harmless wildlife. Don't worry about injuries as out expertly crafted medical hall is filled withthe finest in Dwarf Tailors Surgeons!


Welcome to Torchfatal!
DRILLING AND MANLINESS DRILLING AND MANLINESS DRILLING AND MANLINESS

Love it.
Anytime I try evil I just end up dying to something I've never encountered in non-evil settings.  Like one of my guys getting pecked to death by a zombie bird and then beating the shit out of the rest of my fortress.  Or a giant cloud of evil turning everyone into zombies less than a month into the fortress.


That's why I chose an embark that was half evil / half savage, so I don't have to deal with evil region bullshit 24/7. I haven't had any evil clouds yet though, which is disappointing. Being pecked to death by zombies on the other hand is a common occurrence!



I seem to have accidentally erased the part that explained what happened to DraconianOne, wildfire just broke most of her fingers. DraconianOne then appointed herself Baroness of the fortress, she's a survivor and I think I'll just let her do what she wants  Oh ho ho ho. Reallllly?. This session was mainly digging and stranding adamantite, building granite floors and designating, exciting stuff!
K9
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Reply #63 on: May 31, 2013, 03:39:16 AM

Is DraconianOne the vampire then?

I love the smell of facepalm in the morning
Pagz
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I AM GOING TO WRESTLE THIS BEAR WITH MY BARE HANDS!


Reply #64 on: May 31, 2013, 03:43:41 AM

Is DraconianOne the vampire then?
Although she hasn't been declared as such in game, I am 99.9% sure she's the vampire.
K9
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Reply #65 on: May 31, 2013, 05:56:34 AM

But can you be sure she's the only one?

As ever the depth and surreal quality of this game astounds me. Looking forward to more updates.

I love the smell of facepalm in the morning
Paelos
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Reply #66 on: May 31, 2013, 06:48:06 AM

Dammit, I wanted to be the vampire. Oh well.

GET THE TORCHES!

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Rasix
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Reply #67 on: May 31, 2013, 10:44:37 AM


Anytime I try evil I just end up dying to something I've never encountered in non-evil settings.  Like one of my guys getting pecked to death by a zombie bird and then beating the shit out of the rest of my fortress.  Or a giant cloud of evil turning everyone into zombies less than a month into the fortress.
That's why I chose an embark that was half evil / half savage, so I don't have to deal with evil region bullshit 24/7. I haven't had any evil clouds yet though, which is disappointing. Being pecked to death by zombies on the other hand is a common occurrence!

I just had a creeping vapor turn my embark Yaks into thralls and it wiped my entire fortress in minutes.  They managed to turn Trippy my axedwarf into a thrall as well and they just steam rolled the entire group that was holed up inside to wait out the vapor.  awesome, for real

Lesson: butcher your Yaks.

Do you modify anything during world creation or go with the defaults?
« Last Edit: May 31, 2013, 10:55:25 AM by Rasix »

-Rasix
Sir T
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Reply #68 on: May 31, 2013, 04:02:51 PM

Is DraconianOne the vampire then?
Although she hasn't been declared as such in game, I am 99.9% sure she's the vampire.

I was actually reading up a little on Dwarf Fortress (damn you radicalathons) and I found having a vampire is not necessarily a bad thing, as long as you are ok with losing dwarves. Aside from their drink problem they are great in a fight and stuff...

http://dwarffortresswiki.org/index.php/Vampire

Hic sunt dracones.
Paelos
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Reply #69 on: May 31, 2013, 05:52:29 PM

Quote
Consider placing a chair and table in your vampire's sealed room and making them an undead accountant. As they have nothing to do but sit around for eternity, once they get their skills up, they may make exceedingly effective managers/record keepers.

As a CPA I find this idea offensive.

CPA, CFO, Sports Fan, Game when I have the time
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