Welcome, Guest. Please login or register.
March 28, 2024, 05:18:02 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Blood Bowl Bullshit  |  Topic: Season 7 Playoffs and Failoffs - First Round Matches Are Go! 0 Members and 1 Guest are viewing this topic.
Pages: 1 2 3 [4] 5 Go Down Print
Author Topic: Season 7 Playoffs and Failoffs - First Round Matches Are Go!  (Read 36397 times)
drogg
Terracotta Army
Posts: 266


WWW
Reply #105 on: May 12, 2013, 06:19:03 PM

for old times' sake, ruvaldt once again dashes HHB's playoff dreams 2-1 with special help from morg.  somehow i got out-positioned and occasionally outdodged by a team whose main constituency has mv 4.  its a bad sign when your str 4 guard saurii can't do anything but 1/2 die blocks against their str 3 opposition.

ugh.  probably time to shelve these guys, though i say that every season and every season come back to lose again in the first playoff round.
Ruvaldt
Terracotta Army
Posts: 2398

Goat Variations


Reply #106 on: May 12, 2013, 06:24:50 PM

The First Ladies 2 - 1 Hunqua Hunqua Burninluv

The ladies move on in their inaugural season.  Hell of an exciting game if anyone wants to watch it.  We went into overtime, and if I hadn't scored on that last turn would've gone into double overtime.  I got lucky on two kick-off events where I got to reposition my defense, and Drogg had really bad luck on armor breaks.  Scored by TDs with Eleanor, and she is becoming quite the beast.  With block and break tackle she'll be a superstar.

My hat's off to drogg for quite a game



"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
drogg
Terracotta Army
Posts: 266


WWW
Reply #107 on: May 12, 2013, 06:29:40 PM

as a post script, that single injury was ruvaldt's minotaur getting an attacker down on a block roll, not a hit from me.
Ruvaldt
Terracotta Army
Posts: 2398

Goat Variations


Reply #108 on: May 12, 2013, 06:31:10 PM

Yeah, and he died on the original injury roll.  I was tempted to let him go, too.  He's been nothing but trouble.

"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
Reborne
Terracotta Army
Posts: 234

something something plays a shitload of Blood Bowl something something


Reply #109 on: May 12, 2013, 06:41:12 PM

Bleating 3
Wrestlers 0

I managed to take out 3 ogres in the first half with the help of some friendly dice and claw.  I didn't even need a reroll the first half.  I was up 2-0 at the turn and the second half was pretty much mop up time.  

Reborne had a fine snotling toss on turn 14 or 15, but sadly the snot came up a square short of the goal.

Lots of casualties in this match.  I have a dead rotter and one with a damaged back.  Reborne had all but one badly hurt, and that was only a MNG on a snotling.

Stats...
Yet again I win at the failoffs!  DRILLING AND MANLINESS

First of all, well played to Avaia.
No openly stupid moves and with Nuffle focused on my team it was just a matter of not blowing things, which they didn't.
It was a fun, if slightly frustrating game.

Chatting with Avaia during the game has further confirmed my teams status as league mascot, as it sounded like Avaia was upset that I couldn't make any headway, knew some of my Ogres by name and were glad when they didn't receive any lasting injuries.

That being said, I almost felt bad for killing one of his players, till I realized it was a level 1 rotter with no XP and it was done by Kane as well, Kane's a jerk.
Any of the others would feel aweful for actually doing real damage.
Or at least that is the way it seems since they only seem to knock people down, possibly out, but only hurt people by mistake  swamp poop

UI comment: Disturbing Presence has a misleading graphic. looks like it only extends to 2 squares, really affects 3.

Look forward to playing with you all again in Season 8  Oh ho ho ho. Reallllly?

"We apologise for the inconvenience" - God's Final Message to His Creation.
avaia
Terracotta Army
Posts: 513


Reply #110 on: May 12, 2013, 07:11:56 PM

I am looking for the "like" button...  Heart
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #111 on: May 13, 2013, 05:07:34 PM

Got it.  Unfortunately, I logged back into BB after the match trying to figure shit out, and that appears to have fucked up BBManagers ability to read it.  I tried running the replay like it said, but it didn't fix it.  Ingmar will have to upload...

Just saw this, I will see if it still reads the match. Might be an issue as I played some single player since then I think.

Re: the match itself, outcome was more or less as I expected. Due to the piece skill imbalance (in particular my dearth of tackle) I was going to need the injury dice to come to my side early, and for the elves to get a reasonable number of d6 roll failures; I got neither (I eventually got a few elves off the field, but not enough), and just couldn't stop the long distance elf BS.
« Last Edit: May 13, 2013, 10:04:16 PM by Ingmar »

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Gruntle
Terracotta Army
Posts: 153


Reply #112 on: May 13, 2013, 07:13:09 PM

Carnifex's Cripplers fought the Nifty Helmets in a play off game that got a little out of hand, turning a wee bit violent leading to the sad death of the Crippler's starting Kroxigor.

As one would expect the high scoring game was a flurry of passing plays run to quick scores by two sides known for the pinpoint accuracy of their throws and their adversity to physical contact. No wait that's not right, it was the opposite; a slow moving scrum that ended with a solitary score being posted in the second half.

The Cripplers won the toss, and Carnifex opted to kick, setting up with 3 in the center and four skink-saurus packs on the sides. A decision he probably regretted when his front line folded against the four chaos warriors and the minotaur. Two sauri were immediately downed, the Kroxigor stunned and the Claw badly injured another saurus guarding a skink, and then the two turns later injured another saurus (groin strain). Then there was a bad turn for the Helmets when they had to use both apothecaries (Helmets went with enough incentives to buy a second apothecary) to keep the Claw and a goat with Mighty Blow in the game (the Claw would have died though the Mighty Blow goat was never more than badly hurt). But the tide went the Helmet's way and they slowly made their way up towards the Crippler's endzone -- knocking aside the Crippler's last ditch defenses and leaving a clear path to the goal for the ball carrier who in turn 8 -- because their coach is a huge idiot and for some unknowable reason ?! thought there was still a turn to go -- stopped on the goal line and waited instead of bothering to score. For all his plaintive pleas of "A little help?" the Cripplers -- tangled up as they were by a fair number of helmets -- didn't use their blitz to push the ball across the line, and that was that. If there were such things as Helmet fans, they would've been extremely pissed.*

(*This is also why there are no such things as Helmet fans).

With the Claw having taken two Sauri out of the game in the first half, the Cripplers had to field six skinks with the Kroxigor and the sauri to make a full 11. The Helmets' double-apothecaries-in-one-turn meant that we also had a full 11 on the field. Facing the strong center line of four chaos warriors and a minotaur, the lizards split their defense to focus on the two sides with two sauri on the right and a saurus and the kroxigor on the left, holding one sauri back with the six spread out skinks. The kick was shortish and a skink scooped up the ball to hold it in a defensive cluster on the right side. The sauri on the left and right were only able to push the chaos warriors out of the way, and so the ST 5 kroxigor attempted to cross sides (to defend the ball carrying skink) but failed to break tackle (on a 1), loanered the reroll and died (well a niggle apoth'd to death). Which let the helmets swoop in; on a blitz the minotaur rode a skink (3 dice to push then downed) to get its tentacles around the ball carrier and other goats came in to cage the cage on the other sides. Amusingly a pack of skinks KO'd the ST 4 dodgy-goat but otherwise there was a general pounding of lizards. A little too much so, because over-confidently we failed to tackle the ball carrier eventually letting the skink side-step his way out of the tentacles, then it was just some ridiculous stunty dodging to thread his way out of the cage and he was streaking down the sidelines towards the goal. However, he had no protection and needed to limit the number of goats that could be on him next turn so he went for it, tripped and dropped the ball out of bounds.

The helmets recovered the ball, clustered up and just concentrated on knocking lizards down and/or out of bounds. But you can never count Carnifex out; even when he was down to 2 sauri and 4 skinks (even when he was down to 1 saurus and 3 skinks) he would dodge a skink in to blitz the ball-carrier, knocking the ball loose again but failing to recover it. Eventually on turn 16, the Helmets remembered finally to cross the damn goal line and put up the only score of the game.

The game has been uploaded to bbmanager for the morbidly curious, . A few crucial dice failed Carnifex, a few crucial rolls favored us (we rocked wild animal for once), and it became a much more lop-sided game than anyone expected, but his perseverance (and my stupidity) meant the end result was never close to certain. But bad luck again or no, Carnifex is sure to be a factor in the playoffs next season, i tell you what.

« Last Edit: May 13, 2013, 09:20:34 PM by Gruntle »
Ruvaldt
Terracotta Army
Posts: 2398

Goat Variations


Reply #113 on: May 13, 2013, 08:17:43 PM

Looking forward to it, RK.   DRILLING AND MANLINESS

"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #114 on: May 13, 2013, 09:12:37 PM

Falconeer, I have been a total loser and I apologize, but I am ready to punch some Amazons anytime this week, basically.

God Save the Horn Players
Falconeer
Terracotta Army
Posts: 11124

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #115 on: May 14, 2013, 01:39:04 AM

Yeah, I pinged you a few times on Steam but to no avail. I hope we'll have a chance in the next few days. I apologise to everyone for the delay.

rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #116 on: May 14, 2013, 02:38:22 AM

Bah, shd've bought Chaos Ed.

Colonel Sanders is back in my wallet
Megrim
Terracotta Army
Posts: 2512

Whenever an opponent discards a card, Megrim deals 2 damage to that player.


Reply #117 on: May 14, 2013, 05:25:20 AM

Fursecution v Insatiable underway!

One must bow to offer aid to a fallen man - The Tao of Shinsei.
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #118 on: May 14, 2013, 08:00:57 AM

Ugh.

So there was a Bloodbowl game. I had 590k in inducements and I was torn between taking Headsplitter or a master chef as I know that Instiable lean on rerolls a lot. However I took a look at his roster and between the four rerolls on the sheet, 1 Leader and a bunch of Pro, I figured that taking 0-3 of his five team rerolls away wasn't a good deal and went for Headsplitter, a Wizard and two babes.

I won the toss, elected to kick into the very sunny pitch and the game was on. First kickoff result was a Quick Snap which let Megrim get a vampire under the ball which he caught easily. The Vampires put their superior strength and overwhelming Block superiority into the centre and cleared a space with no real problems. I put some Gutter Runners behind the line and then went to push back with Headsplitter but, in a moment of foreshadowing he managed to stun himself while trying to take down a Thrall. The Vampires second turn saw the first of many Skaven leave the pitch although this one got off lightly with a KO. Fursecution regrouped and tried to bog down the ball carrier in a tide of bodies and then the nightmare turn started. The Vampires started off by killing a linerat. As it was early in the game and he only had 2SPPs I elected to let him die in case I needed the apoth for a more valuable piece later. As it happened I didn't need to wait long as the next block on Secretly a Unicorn gave him a Serious Concussion (-1AV). I rerolled that and got an MNG instead. The next block that Insatiable threw injured a third Skaven although this was only Badly Hurt. Down to one Rat Ogre, only seven players on the pitch in total and we're only at turn three. This was going badly and then it got worse when Headsplitter rolled double skulls on his opening blitz and broke his neck. The Vampires pushed deep into my half and formed a loose cage. I had a bit of luck here as I caught the ball carrier and the two escorting Vampires in a Fireball and knocked all of then down. That gave me enough room to scamper in with a linerat who dodged away from his marker, made a pickup and then a pass to a nearby Gutter Runner who ran it out of range of most Vampire reprisals. There was a single Thrall who could just about reach the Gutter Runner with the ball but he only managed to get a push, the Vampire consoled themselves however by injuring a fifth Skaven before I Was Born A Dragon You Know dodged away from the Thrall who had failed to take him down and scored.

There were two turns left and I was reasonably sure that I could hold on to my lead until halftime but the ref added an extra turn to the half at the kickoff. My only KOd player failed to wake up despite the double helping of Bloodweiser and so I was down to 9 players to a full team of Vampires. Insatiables starting blocks were fairly successful, a couple of stuns and most of their targets fell over however the ball pickup was fumbled despite the Sure Hands Thrall on the job. I figured there was an opportunity to get some pressure on the loose ball but to do so I wanted to clear a slightly safer path. Unfortunately I managed to turn over on the first action so the Vampires had more time to get themselves back in order. They got the ball and handed it off safely then pushed forwards hard but suffered a rare casualty when a bloodlust roll went south and the Thrall was badly hurt keeping his dark master on the pitch. The Skaven disengaged and tried to get a blitz on the thrall with the ball but failed a GfI. Insatiable cleared some space around the thrall, then made a pass in the sunshine to a waiting Vampire who walked it over the line to equalise.

With two Skaven and one Vampire turn left it was still possible to go into half time with the lead so I set up aggressively but again the kickoff result favoured the Vampires and they had the chance to reorgansie their defence to cover my setup. I made some space anyway and pushed a receiver through then decided to pick the ball up before making more dodges. Unfortunately that didn't work so well as it was my turn to fail a Sure Hands pickup. The Vampires KOd the only Skaven who could score then inflicted their sixth injury on my team. I had nowhere to go on my last turn and it ended without further excitement.

At half time my KOd player recovered but I was still down to 9 on the pitch. I wasn't going to win a grind so I went for the Elf play and filled the backfield with receivers. Of course the Vampires covered them all but I was able to injure a Vampire (who made his regen roll naturally). I decided to take a big risk, put a Stormvermin in the endzone then made a long running play with a short pass to a marked Gutter Runner who caught the ball, dodged away, made two GfIs then handed it off to the waiting Stormvermin to retake the lead.

The next kickoff saw the weather change, this time to pouring rain and I had a faint hope that if the Vampires managed to fumble the pickup for a couple of turns I might just make it through with my narrow victory despite the carnage on my bench. Sadly that didn't happen, not only did they pick the ball up without incident but they also managed to KO two more Skaven on the way out. The Skaven redeployed to cover the Vampire advance but they were seriously outnumbered and heavily outmatched. Then a stroke of luck, for some reason the Vampires decided to throw the ball rather than grind down the pitch and the rain made the vampire at the end of the pass drop the catch. Not only that but it scattered into a square that was reasonably easy for me to get to. I put some furry bodies around the ball then ran in to get it. I had a reasonable pass out to a clear Gutter Runner who could have scored that turn but even with Sure Hands, I couldn't get a paw on the ball. The Vampires came in mob-handed and stunned all the Skaven near the ball then managed to fumble the pick up as well, this time knocking it over the sideline. The crowd helpfully threw it back into a clear square in my half but all my players were tied up by Vampires. I had a dodge to a clear square to get a player over to the ball and make the throw from the last turn but I failed the dodge. Insatiable however saw their chance to put the game out of reach and got a Vampire onto the ball who sprinted down to the endzone. He had to make two GfIs to score and he failed the second even with a reroll. The ball went out of bounds again and was thrown back in to another clear square in my half. This time I managed to get a receiver out and picked the ball up but the pass went wide. Insatiable took full advantage and got the ball into the hands of a nearby Vampire before KOing another Skaven and caging up. This time they took no chances and walked methodically down the pitch before handing the ball off and scoring on their last turn.

I had one turn left and I really didn't want to go to overtime as there was no chance I'd be able to hold the Vampires off. I set up aggressively again and was happy to see the rain clear up from the kickoff. My joy was short lived however as my first block to clear room for a Gutter runner invasion caused a turnover and injured the Stormvermin responsible. The Vampires surged forwards, injuring my star Gutter Runner, KOing another and getting their hands on the ball. From there it was a slow but inevitable grind down the pitch and they scored the winner in the last turn of overtime.

Apart from the dead linerat, only the Rat Ogre came away with a serious injury which was surprising considering the Vampires managed 8 injuries and a death in total. Also all of the doubles and statups that i hadn't got in the main season happened after this game. I got doubles on a linerat and +1ag on a Stormvermin.

« Last Edit: May 14, 2013, 08:04:32 AM by IainC »

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #119 on: May 14, 2013, 08:35:16 AM

Let the pre-match hype begin.  awesome, for real


Colonel Sanders is back in my wallet
Teleku
Terracotta Army
Posts: 10510

https://i.imgur.com/mcj5kz7.png


Reply #120 on: May 14, 2013, 09:41:34 AM

Got it.  Unfortunately, I logged back into BB after the match trying to figure shit out, and that appears to have fucked up BBManagers ability to read it.  I tried running the replay like it said, but it didn't fix it.  Ingmar will have to upload...

Just saw this, I will see if it still reads the match. Might be an issue as I played some single player since then I think.

Re: the match itself, outcome was more or less as I expected. Due to the piece skill imbalance (in particular my dearth of tackle) I was going to need the injury dice to come to my side early, and for the elves to get a reasonable number of d6 roll failures; I got neither (I eventually got a few elves off the field, but not enough), and just couldn't stop the long distance elf BS.
Don't worry, managed to get it uploaded already.

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
Jasper
Terracotta Army
Posts: 119


Reply #121 on: May 14, 2013, 01:33:13 PM

rk47, looks like you reversed the score for Hazardous Hippies vs. The Banned.
Teleku
Terracotta Army
Posts: 10510

https://i.imgur.com/mcj5kz7.png


Reply #122 on: May 14, 2013, 02:20:02 PM



Maybe its because I didn't have the replay up with cool stats gif.  Here you go!

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #123 on: May 14, 2013, 02:47:31 PM

I've advanced the day for the Playoffs so you can start organising and playing those games while we wait for the last few Failoff matches to be done.

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
ezrast
Terracotta Army
Posts: 2125


WWW
Reply #124 on: May 14, 2013, 02:58:07 PM

Bony Slaves, Iron Beards over 8 Eyes 2-1 in a 28-turn beatdown.



 DRILLING AND MANLINESS
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #125 on: May 14, 2013, 03:27:09 PM

Holy crap, Lightfax really undersold how squished your team was by the end there.  ACK!

God Save the Horn Players
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #126 on: May 14, 2013, 05:49:03 PM

Lightfax or Ezrast, can you upload that match to BBManager please (season 7, day 8)?

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #127 on: May 14, 2013, 10:12:19 PM

rk47, looks like you reversed the score for Hazardous Hippies vs. The Banned.

Yeppers fixed it.

Colonel Sanders is back in my wallet
Ulysees
Terracotta Army
Posts: 361


Reply #128 on: May 15, 2013, 12:21:38 AM

Megrim it is going to have to be this weekend to get our match in as I am away the next 2 weekends which might be an issue depending on me getting past your Vamps and who my next opponenet would be so lets get the crunch done!
ezrast
Terracotta Army
Posts: 2125


WWW
Reply #129 on: May 15, 2013, 02:04:17 AM

Lightfax or Ezrast, can you upload that match to BBManager please (season 7, day 8)?
My bad, I said I would but then I saw something shiny. It's up now.
z22
Terracotta Army
Posts: 43


Reply #130 on: May 17, 2013, 07:32:09 AM

z22,

So, what day and time next weekend then?

How about Saturday the 18th at 10am my time?

That should be 3pm my time, see you then.

See you tomorrow still, 10am my time, 3pm yours?
IainC
Developers
Posts: 6538

Wargaming.net


WWW
Reply #131 on: May 18, 2013, 04:36:19 AM

I have to travel at short notice over this weekend and won't be back until midweek. I've made Ingmar a commissioner for both the playoffs and the failoffs so that matches can be validated or reset and the day can be advanced on the failoffs.

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
z22
Terracotta Army
Posts: 43


Reply #132 on: May 18, 2013, 08:33:42 AM

Gort's Blitzburg Brewzers outroll Swiftblade's Orc-town Campboyz 2-0.

While trying to submit the game to BBManager, I did not see a "f13 Season 7 Failoffs" league to submit to. Should I submit to "f13 Season 7"?
eldaec
Terracotta Army
Posts: 11839


Reply #133 on: May 18, 2013, 09:18:27 AM

Yes.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Gruntle
Terracotta Army
Posts: 153


Reply #134 on: May 18, 2013, 05:54:38 PM

Gort's Blitzburg Brewzers outroll Swiftblade's Orc-town Campboyz 2-0.

While trying to submit the game to BBManager, I did not see a "f13 Season 7 Failoffs" league to submit to. Should I submit to "f13 Season 7"?

Day 8. (day 7 + postseason game x)
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #135 on: May 18, 2013, 06:04:15 PM

I have to travel at short notice over this weekend and won't be back until midweek. I've made Ingmar a commissioner for both the playoffs and the failoffs so that matches can be validated or reset and the day can be advanced on the failoffs.

MY GAME WITH TELEKU GOT RESET TO A WIN HOW DID THAT HAPPEN

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
satael
Terracotta Army
Posts: 2431


Reply #136 on: May 20, 2013, 06:14:25 AM

Have the failoffs failed already (like they did last season) or will there be day 2 in the near future?
Megrim
Terracotta Army
Posts: 2512

Whenever an opponent discards a card, Megrim deals 2 damage to that player.


Reply #137 on: May 20, 2013, 06:28:14 AM

I have to travel at short notice over this weekend and won't be back until midweek. I've made Ingmar a commissioner for both the playoffs and the failoffs so that matches can be validated or reset and the day can be advanced on the failoffs.

MY GAME WITH TELEKU GOT RESET TO A WIN HOW DID THAT HAPPEN

I don't know. Why don't you tell us.

Acting commissioner.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
willisterman
Terracotta Army
Posts: 36


Reply #138 on: May 20, 2013, 07:00:19 AM

Have the failoffs failed already (like they did last season) or will there be day 2 in the near future?

I'm hoping for a day two.  I think we are only missing one game?
Jasper
Terracotta Army
Posts: 119


Reply #139 on: May 20, 2013, 08:23:40 AM

Mr. Acting Commisioner, would you kindly ask those Hunking Norse Lads to (briefly) quit the ale house and skeedadle down to the pitch?

Us rats have a date with these tasty Dwarfs we'd just hate to miss!
Pages: 1 2 3 [4] 5 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Blood Bowl Bullshit  |  Topic: Season 7 Playoffs and Failoffs - First Round Matches Are Go!  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC