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Author Topic: [Steam, free] Warframe: mission based fps that is unique and damn fun.  (Read 375865 times)
Flood
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Reply #700 on: May 22, 2015, 10:12:09 AM

Related to the event - and how boosters work in general:

If you go to the in-game store and click to buy a Booster it will initially come up and display an 80 plat price tag and "purchase".  If you click that first purchase button it will open up another screen which allows you to choose the duration of the booster.  Lesser duration boosters cost less than 80 plat.  The 3 day booster is only 40 plat, for example, and what I usually buy if I'm going to power through a weekend of farming.  40 plat still isn't cheap, but the 80 plat label turns a lot of people away from buying boosters; bad menu design on DE's part.

Booster effects stack with event / special weekend bonuses.  So on a double credit weekend using a 3 day credit booster can be a good idea if you've got the spare plat.  Same goes for affinity and resource drops of course...what with the event going on this weekend and all.  Note on the resource boosters - one doubles the actual drop amount (1 orokin cell picked up off the ground equals 2 at missions end) and the other increases the "drop chance".  Not exactly sure what that means and to what it applies exactly.  Rare resources maybe?   

Greet what arrives, escort what leaves, and rush in upon loss of contact
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #701 on: May 29, 2015, 10:34:00 AM

Prisma Skana and the shotgun ele/status mod.  Not sure I'll be dropping any ducats on that.

-Rasix
01101010
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Reply #702 on: May 29, 2015, 10:38:59 AM

Prisma Skana and the shotgun ele/status mod.  Not sure I'll be dropping any ducats on that.

While I enjoy the Strun Wraith... I can't see getting that mod. And I'll stick with my Dragon Nikana...

next!

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Ard
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Reply #703 on: May 29, 2015, 10:39:12 AM

Dammit, I forgot he was due back again already.
Rasix
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I am the harbinger of your doom!


Reply #704 on: May 29, 2015, 02:11:22 PM

Red potato on a 24 hour gift of the lotus.  It's archwing, however.


-Rasix
01101010
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Posts: 12002

You call it an accident. I call it justice.


Reply #705 on: May 29, 2015, 03:05:43 PM

I learned to enjoy archwing... now if I can get a double credit weekend so I can afford to upgrade those mods.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #706 on: May 29, 2015, 03:46:15 PM

I've needed a double credit weekend for a while. I'm afraid to use my captures and other easy void missions for farming prime parts without it being there.

I like archwing about as much as I like the MK1 Braton.  awesome, for real

-Rasix
01101010
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Reply #707 on: May 29, 2015, 04:11:07 PM

I've needed a double credit weekend for a while. I'm afraid to use my captures and other easy void missions for farming prime parts without it being there.

I like archwing about as much as I like the MK1 Braton.  awesome, for real

I blew through archwing levels last double xp weekend - even managed to build and level the Itzal. Not bad at all at level 30.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Shrike
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Reply #708 on: May 30, 2015, 01:59:50 PM

To my mind, the Itzal is the best archwing.

The flexibility and mobility it has just makes it stand out compared to any of the others--even the cheesy thumper one whose name I can't recall.

The new Odanata Prime is supposedly quite good, but I'm missing a piece still and just can't be bothered to farm it up presently. I like my Itzal that much.
01101010
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You call it an accident. I call it justice.


Reply #709 on: May 30, 2015, 04:09:38 PM

To my mind, the Itzal is the best archwing.

The flexibility and mobility it has just makes it stand out compared to any of the others--even the cheesy thumper one whose name I can't recall.

The new Odanata Prime is supposedly quite good, but I'm missing a piece still and just can't be bothered to farm it up presently. I like my Itzal that much.

I am missing the wings to that prime set myself. I have never liked archwing so I will probably only build it if I get those but I am not setting out to do it. I love the Itzal and concur, I have no desire to replace it just yet.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Engels
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Reply #710 on: June 01, 2015, 08:41:51 AM

The Odonata Prime is just the Odonata with a free polarity. So, ya, don't sweat it if you prefer the Itzal.

I should get back to nature, too.  You know, like going to a shop for groceries instead of the computer.  Maybe a condo in the woods that doesn't even have a health club or restaurant attached.  Buy a car with only two cup holders or something. -Signe

I LIKE being bounced around by Tonkors. - Lantyssa

Babies shooting themselves in the head is the state bird of West Virginia. - schild
01101010
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Reply #711 on: June 01, 2015, 08:44:37 AM

The Odonata Prime is just the Odonata with a free polarity. So, ya, don't sweat it if you prefer the Itzal.

Figured as much. If I get it great, if not, no loss other than mastery.

I am working on Mag P, Nyx P, and Rhino P at the moment. I got enough to do rather than invest in time to putz around archwing. :)

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Flood
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Reply #712 on: June 06, 2015, 10:59:12 AM

Apparently there's a tactical alert on?  I've been buried in Killing Floor 2 and Massive Chalice.  I'll log on this weekend after work to eyeball it - must...get....hash marks..on alert badge.     

Greet what arrives, escort what leaves, and rush in upon loss of contact
01101010
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Reply #713 on: June 06, 2015, 01:00:11 PM

Apparently there's a tactical alert on?  I've been buried in Killing Floor 2 and Massive Chalice.  I'll log on this weekend after work to eyeball it - must...get....hash marks..on alert badge.     

I'm avoiding it as it is melee only for the first part and fuck that noise.

Only thing I really am interested in is actually the mini-boss juggernaut (new infested mob being intro'd). Other than that, I am busy with Trinity and getting keys for T3.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Trippy
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Reply #714 on: June 06, 2015, 01:54:34 PM

The melee-only missions are all captures, though, so it's not like you need to kill much. The first two sets of captures are trivial. The last set is harder cause it's on the hive tileset, may want to have a Volt for that one. The Juggernaut Behemoth is pretty boring -- it's a bigger Phorid with a ridiculous amount of damage reduction.
Shrike
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Reply #715 on: June 06, 2015, 02:37:22 PM

The TA has four (4) phases. Only the first three are melee only. The fourth you can roll out however you want.

The only issue with the cap missions are the cap targets on...umm...Europa? Eris? Wherever they are. They're nullifiers that shoot freezy bullets at you and run at super turbo speed. So...be prepared to deal with that.

The last mission is where the magic happens. This is the juggernaut fight and it's pretty fun. Essentially, it's set up like the Phorid fight, but the jug can be quite a handful if unprepared. Like all boss fights he has some scripted behaviors that have to be exploited to win (at least in a reasonable amount of time). Essentially, he'll expose weakspots that much be shot that are interspersed with various nasty things he'll attempt to do to you (and a couple are very nasty).

What it came down to for me was running NovaP for MP (to slow his fat ass down and lock him in place), then when positioned correctly (him looking up at Nova, where he couldn't spit/shit/vomit stuff on her) waiting for the weakspots to become vulnerable, then shooting him to doll rags with a corrosive modded Braton Prime. He has high damage resistances, but stripping armor helps (some), and bleed (and toxin) procs also do significant damage, so the Braton burned his bad self down pretty quickly.

Not much of a reward, but I had a good time with the final fight and it's worth doing the TA just for that.
koro
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Reply #716 on: June 06, 2015, 08:52:46 PM

I had my Trinity lock him down with Energy Vampire, and literally melted its face using a Corrosive-modded Phage, along with the Corrosive Projection aura.
Flood
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Reply #717 on: June 06, 2015, 11:17:39 PM

Meh.  Like the recent spate of tac alerts this was one more tedious than anything.  Are they designing these as frame / mod / weapon threshold tests I wonder?  Because if you have access to certain frames and load out combos it's just a question of slogging through the missions for points.  The melee weapon restriction on a tile set full of cameras, laser doors, and alarm happy crewmen wasn't a puzzle to figure out it was just an annoying cock block in an attempt to stop you from speed running the map.

First couple of phases:

- equip chase / knockdown kubrow, equip Limbo with a couple of stamina mods
- Run through the jungle invulnerable while in the Rift
- drop out of the Rift, dog leg tackles the capture NPC's, "No no, not you, not you!"
- re-enter the Rift (where you regain energy, making it possible to stay in there almost indefinitely...not counting energy pads) run to the exit
- repeat 6 times

Third phase:

- keep knock down doggie equipped, slot in Volt Prime (thanks Shrike)
- bullshit around through the tileset using Shocking Speed to run through corpus mobs, Overload as needed for flavor
- find the Nullifiers - charge them with Speed, dog knocks them down or Amphis slam attack for the stun
- I died once during this phase after getting focus fired down by a dozen moas of various types during the capture animation
- repeat 3 times blah blah

Other than reading that the Juggernaut had the whole timed hitbox thing going on, and that corrosive worked pretty well, I didn't really know what to expect.  I chose Mirage (HoM multishot y0), Corrosive Projection, three forma Quanta Vandal with corrosive, and the Vasto Prime (Corrosive + Slash).  I contemplated trying Infested Impedance but I dunno if it would affect him as a boss type mob so I didn't do it.

The "bigger, tougher Phorid" description was accurate.  I killed him on my first attempt, but it took me awhile.  I almost ran out of ammo for the Quanta, but even the Vasto was noticeably damaging him.  High Slash value weapons would be advisable all around if I was to run it again, due to all the misc. infested he throws at you and his (seeming) weakness to it.   The Trinity strategy sounds better than Mirage, but massive Quanta cube barrages with HoM and Eclipse active worked okay I guess (well minus the ammo consumption).  I debated going full cheese dick and using Loki Prime inviz build, but I wasn't sure if you he had to see you to trigger his rear up on the hind legs / grow spikes routine.  The entire alert from 0 to 10 points took me like an hour and a half to complete solo.  I'll bank those cores for later thank you, and now my tac alert sigil has a different configuration of Predator numbering system slash marks on it.

   

Greet what arrives, escort what leaves, and rush in upon loss of contact
koro
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Reply #718 on: June 06, 2015, 11:45:47 PM

Several of their recent tac alerts have been melee-only, as DE is wanting to do a larger focus on melee stuff, and have been talking about their "sword alone" thing to make melee viable enough to be the only thing you use to get through a mission.

Which, it kind of already is viable, but then again everything is viable for normal mission running. It's the high-end T3/T4 void shit where melee (and probably 80% of all weapons) becomes kind of useless.

The heavy melee stuff for Excalibur's rework looks pretty rad though.
Trippy
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Reply #719 on: June 07, 2015, 12:52:34 AM

The Tempo Royale alert was challenging but fun as melee-only. This one wasn't challenging or fun as melee-only -- it was just tedious.
Lantyssa
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Reply #720 on: June 07, 2015, 06:04:14 AM

It's not elegant, but the Juggernaut was really, really simple as Valkyr.  We thought it had to be melee-only as well, so I just clawed his face off.  Wasn't fast, but I was never in danger either.

Hahahaha!  I'm really good at this!
Rasix
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I am the harbinger of your doom!


Reply #721 on: June 11, 2015, 03:36:51 PM

TwoGrakata - 3 day credit/affinity booster.

I'm sorry.

-Rasix
01101010
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You call it an accident. I call it justice.


Reply #722 on: June 11, 2015, 05:31:37 PM

TwoGrakata - 3 day credit/affinity booster.

I'm sorry.

You are a gentleman and a scholar. Thanks for making me single again.  why so serious?

edit: after yesterday, this comes at a great time. I finally got a T3Sab done and picked up my last piece of Mag Prime (even though I hate mag) AND I picked up all of Booben's parts so I'll have frames to level! Definitely going to be single...
« Last Edit: June 12, 2015, 06:17:40 AM by 01101010 »

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
01101010
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You call it an accident. I call it justice.


Reply #723 on: June 18, 2015, 07:33:08 AM

FYI: Excalibur rework is out now. Radial Jav is now ability 3 and some lightsaber is ability 4. I don't play the frame so I have no opinion and haven't tried it since I sold the frame to make room for other more important stuff.

Also other stuff:  https://forums.warframe.com/index.php?/topic/476490-update-1690/

and rumors are u17 is coming next month with Ash Prime... but you already knew that, right?

 

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Shrike
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Reply #724 on: June 18, 2015, 10:37:42 AM

Ash Prime, whom I'm not sure I care about.

Vectis Prime, which I most adamantly don't care about.

And...wait for it...Carrier Prime, which is truly squee-worthy.

It's always something.

I'm more interested in what the prime accessory pack with be. These tend to be either must haves or WTF? moments. The suspense is killer.
Meester
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Reply #725 on: December 01, 2015, 04:21:06 PM

Well update 18 is out either tomorrow or the day after tomorrow with a bunch of cool stuff
You can get a couple of codes at the Second Dream website, be quick before they go - https://warframe.com/seconddream/

Seconnd Dream video here - https://www.youtube.com/watch?v=pfaTVVy5rYc

Wukong video too - https://www.youtube.com/watch?v=7n4bjy0PbxY

Last three warframes released [one in the middle isn't technically released, she arrives either tomorrow or day after].

Flood
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Reply #726 on: December 01, 2015, 07:34:26 PM

Hmm.  Well I guess I should dust off my tenno's and check it out.  I've spent enough money on WF that I probably should be playing more anyway.  West Coast night time group - ARISE from the grave!

Thanks for the post Meester.
« Last Edit: December 01, 2015, 07:36:41 PM by Flood »

Greet what arrives, escort what leaves, and rush in upon loss of contact
Kageru
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Reply #727 on: December 02, 2015, 01:13:03 PM


It will be interesting to see the sniper rifle re-work. The game-play is inimical to a slow, zoomed in, weapon that tends to overkill one foe while his friends kill you.

This game has got a nice positive feedback loop going. The fans are excited by the promise of things to come, even if the times are unspecified, and that keeps the developers funded and engaged. It was interesting when one of the developers commented that the game had "saved the company".

Is a man not entitled to the hurf of his durf?
- Simond
Meester
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Reply #728 on: December 03, 2015, 03:56:27 PM

U18 just went live.
Hoax
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l33t kiddie


Reply #729 on: December 06, 2015, 09:47:39 AM

So things have changed massively in Warframe for those not keeping track.

Melee is less bad seemingly. Not sure how/why.

Parkour 2.0 seemed really bad because I was so used to coptering but now you have infinite runbar and a lot more control and you can still go quite fast. I think once I've used it as much as I had used the old system it'll be an improvement. Too bad they didn't just leave coptering too. Why not?

There are a lot of new frames and content variety in general. Warframe's pace of new content is the best I've seen in a f2p by miles I want to say. There is the slight issue of how there def seems to be power creep in the new stuff and not enough efforts to handle that. But collectors love this game because there is no end of shit to collect and level.

Most importantly so far U18 adds a new dailies system. Its another attempt similar to Nightmare mode to add tougher content. This time they went with a 3 mission progression that awards a reward off a list including a lot of stuff you can't get elsewhere and a shot at getting a Legendary Core (the god item, it insta levels any mod from 0 to full).

The 3 missions are L60, L80 then L100. They include equipment restrictions and Nightmare mode'ish special drawbacks like reduced energy, or all enemies have an added status effect on attacks or whatever. Its still early (only been 2 days of them I think?) and prob will be tweaked some but if you can get a playgroup of 4 together there's some fun to be had getting through those  every night.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Kageru
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Reply #730 on: December 06, 2015, 12:12:18 PM

Melee 2.0 was allowing you to wield the sword as a primary weapons (not a quick attack) and do combo's from what I can see.

Parkour 2.0 is superb. Gives a lot of control, verticality and makes for some really good looking combined moves that are reasonably reliable to pull off. Coptering was basically just used for speed running levels and heavily reduced melee weapon diversity.

I solo'd one of the dailies which is possible if you have a sortie configuration that suits your available frames. It's pretty painful though because the high level mobs have a lot of health and do a lot of damage, clearly intended for groups which is sort of shame because I liked that the game supported solo.

There are lots of tears from the new "lore" at the end of the current quest. I thought it was done pretty well but for some people it breaks their image of being bad-ass space ninja. It also introduces a new power mechanic which looks interesting but somewhat limited in use and very grindy to cap. Though the creativity of players in finding boring ways to speed-cap any XP bar never ceases to amaze. The item needed to power this system drops from the sorties and seems to be a popular item in player trade.

They introduced a trade hub where you can put your frame in "trader" mode and people can open trades at will. The actual process of finding what you want and agreeing price still seems entirely manual though so a bit pointless. I guess it gives players without access to a dojo a place to trade.

Is a man not entitled to the hurf of his durf?
- Simond
Flood
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Reply #731 on: December 06, 2015, 04:14:40 PM

Whew - thought it was just me.  Considering I have over 750 hours played and probably a couple hundred bucks sunk into the game I thought, "Well, it's only been 5 months I'll jump right back in there and start smashing everything / one".

Ah no.  At least not with only a few hours back in-game.  The perspective seems off to me when I'm running around and it's taking me some time to get used to (again) but I recall experiencing this last time I took a hiatus and returned.  And my damn Sentinel is always obscuring part of my view.

I like Parkour 2.0 but thus far I suck at it.  I didn't approve of coptering per say, but I used it. A lot.  I need to re-train myself on the new mechanics. 

I have pretty much all the frames except whatever Prime Access I've missed (Trinity and someone else I think?) I'm mastery rank 16, I have all the event mods blah blah so I figured I'd just queue up and start solo stomping the new missions.  Mmmmm not quite.  My lack of dexterity with the new movement system and rusty aiming didn't translate into me having much success initially.  And since when are there mobs manning armored turret emplacements randomly on the tileset?  I'm guessing this is to discourage rushing?  I dunno, but playing the few planetary tilesets sure seemed tougher than it used to be.

I'm still reading up on the liset lander things, the exilus item to unlock slots on your frames (per frame..ouchie), the new frames and kubrows and crap.




Greet what arrives, escort what leaves, and rush in upon loss of contact
Kageru
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Posts: 4549


Reply #732 on: December 07, 2015, 12:15:22 AM


The grineer got some upgrades. They can put down (inflatable) barricades and their tile-sets have those turrets which nearby grineer will happily use to hurt you badly. On the positive side they are also player usable, though be careful to keep a little distance when using because you can get "stuck".

There have been a lot of new frames courtesy of the chinese launch of warframe. Atlas, Wukong, Ivara as well as a couple of reworks. They managed to make the lobster butt even worse on trinity prime which convinces me they are trolling.

But really these games live or die by the sense of energy and "waiting for cool stuff" the developers encourage in the player base... and warframe is doing it quite well.

Is a man not entitled to the hurf of his durf?
- Simond
Lantyssa
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Reply #733 on: December 07, 2015, 02:07:30 PM

I really like Parkour 2.0 except there's no backflip off a wall run anymore.  That still messes me up, and they could have kept coptering just for fun.

As for the story reveal,

Hahahaha!  I'm really good at this!
Trippy
Administrator
Posts: 23611


Reply #734 on: December 07, 2015, 02:17:26 PM

The game has a story now?
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