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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Diablo 3  |  Topic: Your Impressions: Good, bad, or ugly 0 Members and 1 Guest are viewing this topic.
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Author Topic: Your Impressions: Good, bad, or ugly  (Read 15431 times)
Slayerik
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on: May 24, 2012, 10:20:39 AM

Let's try to keep it in a decent format, and try to just let people say their piece:



What I like: It's Diablo.

I'm enjoying the little things I missed on my first run through. I am playing my hardcore guy, and exploring more. Found a cool farm event in Act I, with a nice creepy ending to it. I like the ragdoll flying bodies. The AH is pretty cool. Nightmare mode really turns it up a notch. I like some of the clever discourse between the characters as you adventure. The multiplayer aspect is great, though chaotic and explody with 4 guys on the screen. For the sheer number of players, I won't even say it was a bad launch. What is a day or two of issues in the long haul? I like that everyone is playing it, out of my friends and in my household - the accessibility is superb.


What I dislike: Internet connection required, and the lag and fear of DC that goes with it. The AH (like and don't like). Carpel Tunnel that is imminent.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Rasix
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Reply #1 on: May 24, 2012, 10:35:47 AM

Like
-It's fun.
-Skill system means I'm not perma-fucking a character by trying something.  I think the rune system is great.  So much variety.
-Love the way the game looks. 
-Voice acting is fun.
-Like the class design for the most part.
-No D2 act III (act 2 desert comes close, however).
-The AH.  If I want to twink, the option is readily available.
-Finished the game without disliking major sections.  Could not say this for D2.
-The drop in multiplayer is great.  It's always fun when someone pops in and plays with me for a while.
-It's fun. 

Dislike:
-Some frame rate slowdowns in certain areas.
-Just started NM, but I can already tell some elite packs/rares are going to be fucking annoying.
-I don't remember D2 bosses being so unforgiving.
-Feels like there should be more to the crafting. 
-My hand.  MY ARM.  Doesn't help that I think I fractured a bone in my hand a day before launch (by being an idiot.)
-Post normal mode mob balance may make a lot of less optimal builds non-feasible. Ohh well.
-Seriously cutting into my time for other games.

-Rasix
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Reply #2 on: May 24, 2012, 10:46:56 AM

Like:
-Being able to respec on demand. It's nice to try various builds or mix up skills depending on areas/fights/group makeup.
-The auto-join friend thing is really really good and is hopefully the new thing everyone steals like LFG.
-Armor/weapons look pretty cool.
-Some pretty cool looking areas. The first half of Act 3 is pretty "whoa". I wish you could have spent more time in the gigantic ubercity in Act 2.
-Some of the voice acting is good.
-When they finally show up owning gigantic groups of mobs is pretty fun.
-It may fuck up the game, but the AH does provide an alternative for people hated by the loot gods.

Dislike:
-Some of the voice acting is not good.
-The loot is boring. Not quite Torchlight 1 boring but approaching that. The lack of interesting effects on weapons/armor/gems makes it pretty meh overall.
-Kiting is encouraged far too much.
-"Always online" is fucking clownshoes and burn anyone dumb enough to defend it.
-Tied to the boring loot issue, but it feels like the itemization/difficulty were designed to foster the AH economy rather than...you know, fun.
-Story is pretty meh.
-Bosses are...eh. I'm not in Hell/Inferno but their gimmicks are really simple. It feels like everything is made difficult just by making stuff nearly kill you in 1-2 seconds.
-Quite frankly, D3 doesn't have its hooks in me. I'm already kinda bored. Might get a wizard and a barbarian through normal before I punch out.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
satael
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Reply #3 on: May 24, 2012, 10:55:24 AM

like:
-AH
-respec at will
-waves and waves of monsters
-covetous chen
-some rare monster ability combinations were actually challenging

dislike:
-AH
-story was really bland in my opinion
-crafting, loot

All in all I played diablo 3 alot for a week (made it to level 56 and end of hell act 2) and uninstalled it. I will probably play it again someday and I do feel it was worth buying (even at full price) but it just doesn't have the pull that would make me want to play it any more for now.
Soln
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Reply #4 on: May 24, 2012, 10:58:49 AM

Likes:
Fun
POLISH
Superb audio (audio cues, lore readings, follower banter which varies by zone and event)
Great visuals
Good narrative
Superb characterization (my Follower means more to me than any SWTOR companion.  Covetous chen lol)
Ok AH
No cost to respec!!
Runes and overall skill mechanics cool
Coop and ease of multiplayer join
Number of alt slots
Battle.net just works, adding peeps


Dislikes:
AH search -- awkward at best
AH out of game -- more awkward, no notice of sales
AH limited slots to 10
Not enough checkpoints?  
Smithing is not well explained -- the levelling is odd
Some more side quests and more side dungeons would be nice
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Reply #5 on: May 24, 2012, 11:00:04 AM

Like:

- The visceral combat feel. My barbarian has shit flying all over the place. Stuns, revenge, earthquakes, win!
- The multiplayer is hilariously awesome. This should be the new gold standard for how coop works. All it needs is a friend search function / profile search
- The game doesn't bog down in any act. I think my least favorite is probably the late dungeons of Act 3 after the siege breaker, but other than that I like the overall speed of the game.
- Skill systems should always work like this. Things should be fluid, never permanent. All skills should be available but not usable all at once.
- Playing the game with friends over Vent is great. Many good times like I used to have dungeon running in WoW during Wrath.

Dislikes:
- Loot isn't finished. They need to balance the gear out and make the economy a little less focused on non-legendary items.
- I'm not sure drop rates are tuned correctly in normal for the given levels. It doesn't seem to even out until NM later.

CPA, CFO, Sports Fan, Game when I have the time
kildorn
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Reply #6 on: May 24, 2012, 11:10:13 AM

Likes:

Entire friend system. Look at their specs on all their characters, join them whenever and painlessly. Port directly to them with a click.
General gameplay seems very smooth and polished.
Skill system has enough "pick a select few toys" without being needlessly punitive about not allowing you to change your mind later.

Dislikes:

Lag when playing alone is.. stupid.
Communication on patch changes needs to be improved a lot.
Loot levels for the mob levels needs to be re-evaluated. I don' t mind getting shit gear, I just mind when I know before it drops that it will be shit because the levels aren't right.
kaid
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Reply #7 on: May 24, 2012, 12:06:04 PM

The friend system and joining friends and all around chatting with people in whatever game they are in is well executed. Being able to quickly see if friends have games going and to easily join them and switch between them is really really well done.
Ingmar
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Reply #8 on: May 24, 2012, 01:33:25 PM

Dislike:

- Belial fight

Like:

- everything else

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
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Reply #9 on: May 24, 2012, 01:53:40 PM

Dislike:

- Belial fight

Like:

- everything else

Is your color blindness having fits with parts of Act III/IV as well? I forgot to put that in.  All the red is making stuff really hard to see at times.

-Rasix
Ingmar
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Reply #10 on: May 24, 2012, 01:55:08 PM

Not particularly but I've only played that far on my witch doctor so I just aim my bouncing skulls in the vicinity of my giant zombie and stuff dies.  Heart

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Malakili
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Reply #11 on: May 24, 2012, 02:03:05 PM

Good:
Feels like Diablo to me.
Skill system has turned out really nice, hands down superior to D2.  I think there is a LOT of depth here that remains to be explored - could be a big contributor to longevity for me.
Easy to drop in/drop out with friends.
The game is just plain fun to sit down and play.

Bad:
I don't particularly like Act 2.
Zones feel a bit too linear sometimes.
Sjofn
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Reply #12 on: May 24, 2012, 03:57:48 PM

The Bad:

The monk hurts my hand after a while.
The first-kill bonus for bosses only counting on normal is mystifying.
The lady wizard starts with no pants.
The lady DH has those stupid heels.
Lagging and rubberbanding when I am playing by myself makes me annoyed.

The Mediocre:

Crafting is sort of shitty, yet I can't stop doing it.
Some of the voice acting is down to Blizzard standards (lady monk, enchantress, and lady barbarian, I am eyeing all of you. You too, child emperor.).
The story is meh. However, it never goes full-on "Metzen's Self-Insert Mary Sue will SAVE US ALL," so I can't accuse it of being bad! Plus, you know. It's Diablo, for God's sake, who REALLY cares?
The music is sort of dull.

The Good:

MOST of the voice acting is actually quite good! It's like they finally realized hiring real voice actors is a good idea all the time, rather than hiring one or two and filling everyone else in with Timmy and Sally the interns (and Metzen).
I like killing stuff.
No act bogged down enough to make me decide I wanted to start a new alt. I've already finished it on normal twice.
The whole friend system is pretty wonderful.
I heart my scarf wearin' douchebag.
Pretty much anything else I've forgotten to mention.

God Save the Horn Players
apocrypha
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Reply #13 on: May 25, 2012, 12:37:16 AM

What I like:

  • The epic feel of some of the zones - Act 3 and 4 in particular. It's like being in a greatest war movie ever, with demons. Brilliantly done graphics.
  • The core gameplay is good old Diablo gameplay. Kill millions of hellspawn, hoover up loot.
  • The skill system (at least at first, see below) is great. Very flexible, very complex, very forgiving. Free respecs and no restrictions is the way forward, definitely.
  • Dialogue and interaction between characters, especially followers, is great - and often very funny!
  • The polish. Everything is slick - interface, AH, friends list & integration, mostly very good. Minor exceptions in next bit.

What I don't like:

  • Lack of set/legendary items, and those there are feel lacklustre. I've picked up 3 legendaries and every time they've been worse than stuff I was already wearing. And they were worth shit all on the AH. This sucks.
  • The further into the higher difficulties you go the less flexible the skills system becomes. By the end of NM/start of Hell there are too many *mandatory* skills that you will simply die without. As more skills and rune unlock with character level you should find you have more options, not less.
  • AH searching needs more options - a "no gems" option and armor/DPS range filters.
  • Public games searching would be nice too. Or a games browser. Every single public game is a 2-player one, I want to join 4-player ones.
  • Some better in-game info about followers and what stats on their gear does for you, if anything.
  • Better communication of hotfix changes. Seriously, they've got a launcher and a login screen Breaking News box and yet hotfixes still go through without any info there? Fuck you.

My gripes are mostly minor and are outweighed greatly by the things I am liking, I'm totally loving the game. Stay away from the official forums though, they're (as usual) a cesspool of wailing and retardation.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Reply #14 on: May 25, 2012, 08:42:19 AM

Does not sound very much like Diablo.

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Brolan
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Reply #15 on: May 26, 2012, 01:24:58 PM

Does not sound very much like Diablo.

It plays like the bastard child of Wow and Diablo 2.
Malakili
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Reply #16 on: May 26, 2012, 01:38:00 PM

Does not sound very much like Diablo.

It plays like the bastard child of Wow and Diablo 2.

I've heard this a few times, but it doesn't strike me as playing ANYTHING like WoW to me.  I guess if pressng the keys 1-4 make you feel like you are playing WoW, then maybe, but all things considered if you need to bring in another game it strikes me the DOTA/LoL is a better comparison.


Anyway, came here to say that I just hit 60 and the nephalem valor buff is pretty damn neat.  
« Last Edit: May 26, 2012, 01:41:47 PM by Malakili »
Ingmar
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Reply #17 on: May 26, 2012, 01:39:22 PM

Yeah, don't get the WoW comparison at all myself.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Numtini
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Reply #18 on: May 26, 2012, 02:41:09 PM

Like: Instant random grouping, perfect for an arpg.
Gameplay: It's fun to play while you play it.
classes/skills -- lot of variety, while retaining flavor. Love instant respec.
Atmosphere: Other than the dessert, it's atmospheric and fun
Polish: It doesn't feel completely Blizzard, but play TL2 or POE for a while and you sure notice how much more finished D3 feels.3
Crafting: Feels perfectly balanced with drops--see AH dislike though.

Dislike: Content: ludicrously short--I've never in my life finished a game this quickly. We're not talking add 50 or 100% more content, more like 1000% or more. It could just be random grinding, but right now it feels like a demo and repeating the content this soon just isn't fun.
AH/Gear: EZ Mode. Best way to win is play the AH, buy uber gear, and one shot everything. Removes all fun from the game.

Overall: This is a great beta. Needs major work on balancing the effect of the AH plus the other 90% of the game and it will be killer.

If you can read this, you're on a board populated by misogynist assholes.
Ratman_tf
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Reply #19 on: May 26, 2012, 02:43:57 PM

Like:
Diablo!
Easy respecs.
No stat twiddling.
Super easy multiplayer system for joining games with friends.

Dislike:
Linear dungeon layouts.
Overland maps make the world feel small and cramped.
Too much overwrought dialogue at times. Less is more.
Diablo didn't win. (Or did he? Probably not.  Heartbreak)
Boss fights are too scripted.

Amused by:
Quacking staff SFX.
« Last Edit: May 26, 2012, 02:47:50 PM by Ratman_tf »



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Venkman
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Reply #20 on: May 26, 2012, 04:07:12 PM

Everyone's covered the things I'd say. My impression just comes down to:

If it wasn't called "Diablo" it'd probably be considered one-dimensional and boring, and people would be wondering why they paid $60 for it. But it is called Dialob, and more importantly, acts like it is. So all is good.

Only thing I don't like is the janky warping, lag spikes, mysterious item appearance/ disappearance, and spawn pops. Doesn't happen all the time. Just often enough for it to feel like launch of a stable but very popular new MMO rather tahn a single player game with server-side syncing
caladein
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Reply #21 on: May 26, 2012, 05:18:12 PM

Short version: As an all-rounder, it's the best co-op experience I've ever had.  (I think a fixed SWTOR duo would top it, but I've never had that opportunity.)  I still don't particularly care for the genre or many of its apparent conventions, but I've had an absolute blast with D3.

Like:
Drop-in/drop-out co-op works brilliantly on the technical side.
Banner teleports and easy town portals take hassle out of co-op play and selling crap.
Skill animations are really fun and varied with the different runes and such.
The interaction between skills, runes, passives, and gear makes building out characters suited to the task you want very fun and deep.
The above is only possible because of the super easy respecs and how easy it is to get Valor built back up.
Valor pushes the skill system the other way in incentivizing some general-purpose-ness.
Rather useful character pane information.
Stash upgrades, crafting, and achievements being account wide is nice.
Dyes.
Banners!
Varied regions and color palettes.
Runs really well 99% of the time.
Solo feels very different from full co-op thanks to follower dialogue and pace difference.
Combat stays fresh due to random affixes.
Boss fights are relatively static but a ton of fun, easily in the same league as some of my favorite MMO bosses.
Story presentation is well done in that you can still get information through audio while you're out-and-about (much like Borderlands) but the depth of information is still there at other times.
Finding books and journals.
Story as a whole was enjoyable and still quite dark and serious without going over-the-top.
CG scenes were well done.
(Gold) AH makes commerce really simple.
Your drops are your drops, but easy to trade items with friends.
Being able to jump into any quest you've previously completed.

Dislike:
Current Inferno meta-game isn't that fun.
Related to that, the game feels like it has a relatively small sweet spot for personal difficulty in late Hell.
Overworld areas kind of suck out my will to live when solo.
UI could use improvements to cooldown display, buff information, general size.
The physical scale of attacks feels off.
Tooltips aren't fantastically useful.
Linking items is a little inconsitent.
AH is occasionally on the fritz or outright down.
AH interface requires items to be able to be sold (i.e. repaired) to even show tooltips.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Setanta
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Reply #22 on: May 26, 2012, 05:42:57 PM

Like:
It's Diablo
-Gameplay: 80% of the time it's fun
-Graphics - nice balance to them, easy to see etc.
-Rune system - absolutely love it, I wish they'd open up even earlier though.
-The look of the gear on the characters - DH high heels excepted.
-The memories of RSI/looking at the clock and it's 4am (actually, I copped the dreaded "wtf are you still doing up, it's 4am" from the missus).
-AH (although it's implementation is clunky)

Dislike:
-380-800ms ping from Sydney on ADSL2 (in WoW it's about 160)
-Rubberbanding/warping of mobs etc
-EXtremely Metzenesque storytelling - and far too much of it. I don't want a D&M chat with Diablo - I want to kill him dead! A cutscene for the Butcher? When the simple words "Ah Fresh Meat" in D1 struck terror in the heart of a new adventurer? Come on Blizzard, you don't need all the fluff.
-Extremely poor thought with the loot system. Yes I can hit the AH to progress a character, but I shouldn't have to! Boss loot should be higher ilvl TO HELP YOU PROGRESS FFS! The game falls down massively here.
-"Stupid mobs". Poorly thought out mobs like the ones that explode and strip 95% of your health each. Sure throw one at me, but not a pack of them. Being insta-gibbed with no way out sucks. I didn't notice this as a DH/Sorc as I'd nuke them. Taking my Barb through I notice this a lot, especially in Act 3. I'll add the chain fearing purple mobs to this as well as teleporters. I just love NOT playing your game Blizzard, please take control away from me more often. The homing missile flyers are just tolerable although with my ping in D3 the missiles never hit me but strip my health.
-The need to wear a shield a lot of the time. WTF is with this? I want to be all "ragggghhhhh... I'm Conan" and wield a 2H etc but instead I have to be some pussy hiding behind a shield. Not fun. I'm finding this in Act 3 Normal whereas I never had to equip one before.
-Belial fight. This fight sucks, especially with Blizzards shitty servers. Dodge green spots - sure, I play WoW and can do this (just). Dodge lots of green spots at once with shitty server lag - this is unforgivable and there's no chance of escape. I have to jump into a multi game to do this fight every single time and spend more time waiting a res than playing when he goes ballistic with the green. That is not fun. There's no sense of accomplishment knowing that you need others to carry you because of poor technology/foresight on the part of Blizzard. Better design around latency would be good. I know a lot of Aussies who I have played with who have got to Belial, banged their heads against the wall and quit the game completely because this shitty iteration of him is a massive cockblock.
-Replayability - not really. For me, the game could be replayable (I have D2 characters in the low 90s and high 80s) but if it's this shitty with lag in normal, I don't want to think about it in NM etc.

Caveat: I haven't got a Diablo kill yet on any character - the stupid deaths by game design make me lose interest and I roll an alt.

Bottom line with this game: Death to my own stupidity is one thing. Trying to beat the always-online DRM and mobs that give you no options but to die makes me want to hate Blizzard and go all bunny-boiler on their favourite pets.




"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Sjofn
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Reply #23 on: May 26, 2012, 06:03:23 PM

Berserkers used shields, ain't nothin' "pussy" about using a shield.  Ohhhhh, I see.

EDIT: Also, it sounds like you need more vitality if you're feeling you must use a shield and/or dying that easily on normal.
« Last Edit: May 26, 2012, 06:05:06 PM by Sjofn »

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kildorn
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Reply #24 on: May 26, 2012, 06:35:16 PM

I got all my belial achievements! It's still a stupid terrible fight with no redeeming features. Easily the dumbest boss design and the worst room design for said boss. Evading half the attacks is sheer luck, and my achievements were entirely dude to using a high dex DH and getting some lucky dodges on a few hits.
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Reply #25 on: May 26, 2012, 06:37:03 PM

Normal is really easy, and I suck at video games.  But then again, I upgrade weapons at the AH and probably have a fairly low ping.  Sucks that you foreign folk are having such a rough go with the lag.

-Rasix
Setanta
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Reply #26 on: May 26, 2012, 06:45:01 PM

Berserkers used shields, ain't nothin' "pussy" about using a shield.  Ohhhhh, I see.

EDIT: Also, it sounds like you need more vitality if you're feeling you must use a shield and/or dying that easily on normal.

I checked my gear and you are spot on. lots of strength, some agi, only 3 pieces with vit on them. I'll see if I can pick up/craft some stam gear.

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Nightblade
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Reply #27 on: May 26, 2012, 06:53:30 PM

Normal is really easy, and I suck at video games.  But then again, I upgrade weapons at the AH and probably have a fairly low ping.  Sucks that you foreign folk are having such a rough go with the lag.

Yeah seriously. The big keep defense introduction scene lacks meaning when you're melting mobs left and right with your aoes with no effort whatsoever, or when Diablo takes heaven, you rush in, all the while him taunting you as you curbstomp his most powerful servants. The sword armed black demon didn't even finish his introduction banter before he was a smear on my warhammer (Bash + 22% 3 pulse extra bash damage +damage scream +  high dmg 2h weapon + Frenzy shrine + earthquake. I had to force myself to finish the game simply because I paid 60 dollars for it.

Played a little bit of nightmare hoping for a little more of a challenge but I feel even less inclined to keep rolling on the treadmill than I did to finish the game. I swap around skills and try new things, but things are still stale. I'm not being challenged and I see little reason to take a different approach other than to break monotony.

I liked the early game though. Experimentation was fun and since there was at least some challenge when I first encountered the goat men.
Sjofn
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Reply #28 on: May 26, 2012, 07:32:13 PM

Berserkers used shields, ain't nothin' "pussy" about using a shield.  Ohhhhh, I see.

EDIT: Also, it sounds like you need more vitality if you're feeling you must use a shield and/or dying that easily on normal.

I checked my gear and you are spot on. lots of strength, some agi, only 3 pieces with vit on them. I'll see if I can pick up/craft some stam gear.

Yeah it's really easy to sort of forget about vitality at first, Ingmar's wizard had like 800 HP deep into act 2. Luckily he had my awesome barbarian to protect his delicate self. <3

That does suck about the lag though, I got nothin' that can help with that. :(

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Cadaverine
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Reply #29 on: May 26, 2012, 07:55:23 PM

Like:
  
  Covetous Shen.

Dislike:

  Belial fight.  What an absolutely shitty boss fight, even without lag being an issue.
  Loot.  Most of it was crap, and really lacked pizzazz.  It got to the point where I just started selling it without even looking at it to see if any of it was worth a damn.
  The size of some of the zones, particularly in Act II, and to a lesser extent Act III.  Some of them were just way too big.  I'd rather have fought through 6 small to medium sized dungeons, rather than one giant level.


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Reply #30 on: May 26, 2012, 08:07:23 PM

Like:
  Just about everything.
  Lyndon. He's very funny to partner with.

Dislike:
  Auction house commodity UI and bugs.

Lakov_Sanite
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Reply #31 on: May 27, 2012, 05:55:08 AM

I never found the higher difficulties hard, just more numbers, more defense and being forced into unfun specs to advance

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jakonovski
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Reply #32 on: May 27, 2012, 06:53:29 AM

Like:
  Graphics
  Gameplay polish
  Hardcore mode

Dislike:
  Boring loot
  The entirety of gameplay can be culminated in the words "gear check"
  Very thin on the content



waffel
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Reply #33 on: May 27, 2012, 07:33:56 AM

As a Monk, I'm forced to farm for better gear to progress in Inferno. Which is fine in a Diablo game.

However, because of the loot system, I'm very rarely if ever going to find better loot for myself (and especially not in Hell). This equals me farming for items to sell to a merchent/AH and buying gear off the AH with gold.  This isn't fun. It makes killing monsters unexciting knowing nothing of worth (to me) will drop.

There is no item that will drop that will make me go "Wow, that will really help me out" like in Diablo 2. There are no uniques that will change the game around for me. The only help I'll ever get is to buy rares/blues off the AH with a slightly higher stat number than my current gear.

I don't mind killing tons of monsters and farming for gear. I enjoy it as I've done it for countless hours in Diablo 2. What I do mind is farming gold which is exactly what I'm doing. What I'm doing is akin to farming gold, selling the gold for real life money, and using the real life money to buy gear from an item shop.
Azuredream
Terracotta Army
Posts: 912


Reply #34 on: May 27, 2012, 07:44:50 AM

I think that depends on the person. If I get a drop with awesome stats but not for my class I still get excited, even if I'm just converting it to money to buy the gear that actually is for my class. Farming gear or farming gold, if it all ends up in the same place it makes no difference to me.

The Lord of the Land approaches..
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