Lantyssa
Terracotta Army
Posts: 20848
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At least it might come in handy when I play my Republic characters.
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Hahahaha! I'm really good at this!
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Surge nerf with today's patch. People will die slower in PvP.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Friday's Community feedback had lots of little gems.Patch 1.2 will contain: First phase of Legacy System Guild Bank New Warzone New social gear (including heavy and medium armour) "Hue to chest" reinstated (with further customisation options to come) Target of target Ranked warzones Dual-spec is currently being worked on (but AC switching isn't). Good stuff.
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ajax34i
Terracotta Army
Posts: 2527
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According to the numerous outcry threads in their official Customer Service forum, today's patch 1.1.3 has a bug where using buttons 4 or 5 on a gaming mouse (or any buttons on any mouse) crashes the client. People are blaming the: •Players are no longer occasionally disconnected from the game when interacting with a mailbox. •Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.
"fixes" as the cause of the crashes.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Do they have a target for 1.2?
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CPA, CFO, Sports Fan, Game when I have the time
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Nebu
Terracotta Army
Posts: 17613
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According to the numerous outcry threads in their official Customer Service forum, today's patch 1.1.3 has a bug where using buttons 4 or 5 on a gaming mouse (or any buttons on any mouse) crashes the client. People are blaming the:
Mouse buttons 4 & 5 also cause the UI to freeze. I've had a number of pvp matches where I can't click on a consumable because my mouse buttons froze my UI. It's fixable with using Ctrl+U twice, but that takes time you don't have in pvp.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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DraconianOne
Terracotta Army
Posts: 2905
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Surge nerf with today's patch. People will die slower in PvP.
I like to think of this more in terms of "I will survive longer" 
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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eldaec
Terracotta Army
Posts: 11844
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Surge nerf with today's patch. People will die slower in PvP.
I like to think of this more in terms of "I will survive longer"  Does this affect pve? How horrible is the nerf?
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Threash
Terracotta Army
Posts: 9171
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It was a nerf on the surge stat, it was apparently too good. I think the problem really was that other stats suck, the diminishing return caps are extremely easy to hit. Alacrity is completely worthless because you are limited by your resource anyways, not how fast you can cast, and crit reached the soft cap extremely fast.
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I am the .00000001428%
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Alacrity is completely worthless because you are limited by your resource anyways, not how fast you can cast, and crit reached the soft cap extremely fast.
I'm assuming you haven't played a Knight/Warrior yet? I can have my Jugg get all of his powers on cooldown simultaneously about 20 seconds in to a fight, with Rage to spare. Assuming Alacrity works the way I believe it works, how is getting a power back out of cooldown 3% sooner worthless?
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Wolf
Terracotta Army
Posts: 1248
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haste never lowered cooldowns in wow, and since everything seems to work as it does in wow, alacrity might just be activation time (since there's no auto-attack in tor), which would make it a fairly weak stat.
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As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
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Njal
Terracotta Army
Posts: 201
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As far as I can tell Alacrity merely lowers induction times, ie time to cast.
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Threash
Terracotta Army
Posts: 9171
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Alacrity is completely worthless because you are limited by your resource anyways, not how fast you can cast, and crit reached the soft cap extremely fast.
I'm assuming you haven't played a Knight/Warrior yet? I can have my Jugg get all of his powers on cooldown simultaneously about 20 seconds in to a fight, with Rage to spare. Assuming Alacrity works the way I believe it works, how is getting a power back out of cooldown 3% sooner worthless? It doesn't work like you think it does, it makes abilities with a cast time go faster. Which is useless because the classes that need it are limited by their resource so casting faster in no way shape or form means they can cast more.
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I am the .00000001428%
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Nebu
Terracotta Army
Posts: 17613
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I could see alacrity being useful for a sorc healer, since they have a bajillion force to heal with and no instas. Still, I don't think I'd ever go for alacrity over power or crit.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Amaron
Terracotta Army
Posts: 2020
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It was a nerf on the surge stat, it was apparently too good. I think the problem really was that other stats suck, the diminishing return caps are extremely easy to hit. Alacrity is completely worthless because you are limited by your resource anyways, not how fast you can cast, and crit reached the soft cap extremely fast.
The big part of the nerf is they lowered the hard cap to 80% from 100%. Yet even with that nobody will switch to power/accuracy enhancements.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Alacrity is completely worthless because you are limited by your resource anyways, not how fast you can cast, and crit reached the soft cap extremely fast.
I'm assuming you haven't played a Knight/Warrior yet? I can have my Jugg get all of his powers on cooldown simultaneously about 20 seconds in to a fight, with Rage to spare. Assuming Alacrity works the way I believe it works, how is getting a power back out of cooldown 3% sooner worthless? It doesn't work like you think it does, it makes abilities with a cast time go faster. Which is useless because the classes that need it are limited by their resource so casting faster in no way shape or form means they can cast more. Ok, I apologize, apparently it really is a useless stats. Lucky me for getting it on my last purple recipe. I don't think I have a single ability as a Jugg that requires a casting time.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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proudft
Terracotta Army
Posts: 1228
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Whatever your equivalent of Master Strike is.... I think it's Ravage?
Weirdest channeled ability ever, at least with the Jedi animation.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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I'm guessing it also makes Force Choke faster. Useful eh! 
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I think the main problem with alacrity is that it only affects a handful of abilities. If you have a non-channeled casting time attack, the less time you have to be standing still should be a lot better. But there don't seem to be a ton of those kind of abilities (which is good imo).
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Nebu
Terracotta Army
Posts: 17613
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If they upped the effect of alacrity to the point where you might consider it over crit, power, or any other stat, then it may be worth considering. It's all about trade-offs.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Fordel
Terracotta Army
Posts: 8306
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Haste is actually quite useful, it's just most people who would want haste get most of it from talents. So you only end up needing a like a 100-200 points of it from gear. Then it just drops off in usefulness dramatically. TRACERMISSLETRACERMISSLETRACERMISSLETRACERMISSLE 
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Threash
Terracotta Army
Posts: 9171
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Surge shared its slot with alacrity and accuracy, neither of which people want for the most part so everyone stacked surge leading to a nerf. Rather than a boost to the two stats no one wants, or changing the items so you can have say crit/power.
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I am the .00000001428%
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Fordel
Terracotta Army
Posts: 8306
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If they put in crit/power, they might as well remove all the other DPS stats entirely.
Not that I would be entirely heartbroken if they did.
Accuracy is probably my biggest bitch stat, past 100%, what is it actually doing? Is it bypassing dodge/shield? Is it reduces kinetic/internal/etc resistances? Both? Neither? Fuck if I know.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Lantyssa
Terracotta Army
Posts: 20848
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Whatever your equivalent of Master Strike is.... I think it's Ravage?
Yes, Ravage. A nice attack, but it is a little odd looking. Two quick hits followed by a massively long wind-up for the third.
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Hahahaha! I'm really good at this!
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Now if Alacrity actually sped up that damn third swing...
I constantly find myself interupting it, even though the majority of the damage comes on the third swing, because it just takes so long.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Fordel
Terracotta Army
Posts: 8306
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It actually should speed it up, its a channeled effect and haste works on those.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Watch the bar, not the animation, basically.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Threash
Terracotta Army
Posts: 9171
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I always go for the first two hits also, they take exactly as long as the global cooldown and cost no resources. Good filler.
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I am the .00000001428%
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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If they put in crit/power, they might as well remove all the other DPS stats entirely.
Not that I would be entirely heartbroken if they did.
Accuracy is probably my biggest bitch stat, past 100%, what is it actually doing? Is it bypassing dodge/shield? Is it reduces kinetic/internal/etc resistances? Both? Neither? Fuck if I know.
According to a loading screen tip, past 100% it starts to lower whatever you're hitting's chance to dodge/parry/whatever.
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God Save the Horn Players
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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According to a loading screen tip, past 100% it starts to lower whatever you're hitting's chance to dodge/parry/whatever.
For melee/ranged attacks yes. For force/tech attacks it makes them ignore part of target's resistances since there's no dodge/parry against these.
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Nebu
Terracotta Army
Posts: 17613
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Is accuracy even worth loading up on? I've had 92 and well over 110 and noticed almost no difference.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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ajax34i
Terracotta Army
Posts: 2527
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In PvE I noticed a difficulty hitting higher-level bosses, which I imagine accuracy would fix, but I'm so over-levelled for each planet that "higher level" rarely comes into play. Planets are always lower level than me, and class quests are equalized-level by design. So, shrug.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I doubt it has any real impact on leveling (planets). Seems like a straight-up operations stat.
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Nebu
Terracotta Army
Posts: 17613
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When I asked, I meant with regard to Hard Modes or PvP at endgame.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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When I asked, I meant with regard to Hard Modes or PvP at endgame.
In that case, probably, but without real numbers there's no way of knowing the floor/ ceiling of where it matters. Anecdotally I noticed a huge difference vs. Strong and Elites when leveling if I had a run of levels with gear that put me over 105%. (Which only happened for 3-4 levels in the early 30s on the BH and SW) Normals die too quickly and below that level it seemed like primary stat was still the best choice.
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The past cannot be changed. The future is yet within your power.
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