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Topic: S#5 - Game Day #5 (Read 23788 times)
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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We are currently Playing.....Game Day #5** All games have to be played BEFORE November 22nd 2011 ** ** All games have to be played BEFORE November 22nd 2011 **--------------------------------------------------------------------------------------------------------
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Teleku, I'm going to try really hard to try and play this game tonight on a buddy's PC, so I hope you're around. 
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Ulysees
Terracotta Army
Posts: 361
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Will keep an eye open for you on Steam Kail, fingers crossed we get to play our match over the weekend as that is normally the easiest time to catch you guys who are stateside, should be around a fair part of this weekend so if you see me on steam just drop me a message. I am in the UK so am GMT.
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eldaec
Terracotta Army
Posts: 11844
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Falc, in the ongoing hall of fame you've included feeder league matches. You should really go through game logs to recalculate stats and edit the jpegs.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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IainC
Developers
Posts: 6538
Wargaming.net
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Cripplers 3 - 0 Fianna Chulain
That was without a doubt the least enjoyable game of BB I've ever played. Carnifex played well and took a deserved win but I wasn't able to even remotely put up a game. I stopped playing halfway through the second half and formally conceded with two turns to go.
Even the MVP went to the loner merc.
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carnifex27
Terracotta Army
Posts: 250
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Yeah. I was really looking forward to beating some ass in this game, especially because Fianna Chulain leveled off the back of my Bridgeburners in the feeder league. It was much less fun than I anticipated.
edit: spelling
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« Last Edit: November 12, 2011, 01:12:46 PM by carnifex27 »
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Ulysees
Terracotta Army
Posts: 361
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The Minizilla's 3 - Squigskins 1
First half started well as Kail's kickoff when out of bounds and I was able to setup a sideline cage in range of a 2 turn score, things got better as Kail's bomber flubbed his throw and took himself out of the match. I cleared the sideline guard and scored on turn 2 and on the next turn the fanatic really came through for Kail as he knocked over 1 Saurus and injured my Krox, luckily the Apoth saved that to Badly hurt so I got him back on the next drive. Kail caged up in the centre of the pitch and I moved Saurus in to pressure the cage and managed to KO a troll in the ensuiing meelee, eventually I manage to pop the ball loose and score again on my turn 8. The kickoff event is a riot that turns the clock back giving Kail 2 turns to score but I am confident he can't do much so again the ball is caged close to the centre, I pressure the cage and wait for Kail to take his last turn of the half. A goblin toss that works perfectly, but he still needs to make 2 GFI's to score which he duly does to go into the second half 2-1 down. Only 1 troll wakes up for the second half and things are looking good as I manage to bog Kail down in midfield once again and move in on the ball, again popping it free with a host of lizards surrounding the ball, Kail does a good job of removing the skink markers but I clear the ball on the next turn and using my sure hands skink I attempt the pickup which fails and drops into the hands of a goblin who is thoroughly marked by 2 saurus's and a diving tackle skink so I don't think that there is much danger but the joy of stunty comes through as he dodges out and hands off to a goblin who races down the side of the pitch, unfortunately Kail has only 1 goblin who he can move in support and though I need a GFI I blitz the carrier and pop the ball loose again and a skink in backfield manages to pick up the ball so I move myself into a scoring position for the next turn and wait to see what happens. Kail tries to get a goblin free, possibly to mark my ball carrier, but a dive tackle skink end that turn early and so I run up the pitch, hand off to my sure hands skink and run up the pitch close to the goal line again. Kail manages to get a marker back and i didn't realise he had done this (mistook the goblin for the ref!) so I used my blitz early in the turn and had to risk a dodge for the last score which fortunately worked so we moved to the last turn of the match which I finally managed to get my 5SPP Saurus an injury to get him his first level up after 14 games! Kail played well and I think had he had a full complement of his secret weapons this might have been a closer result, also while I couldn't hurt his goblins much (2 injuries the whole match) I had incredibly reliable dice whenever I blitzed the ball carrier, had that been different then we would most likely have ended the match as a draw. Match submitted on BBmanager
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Comstar
Terracotta Army
Posts: 1954
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Sjofn, I can see you in Steam but can't send you messages. Please tell me in Steam when you can play!
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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IainC
Developers
Posts: 6538
Wargaming.net
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So a proper AAR of the match vs Carnifex now I've got over the initial heavy depression that follows the only game in which Fianna Chulain haven't been able to score in.
I kick to the Lizards to start with in blinding sunshine. Kickoff event is a Quick Snap which the Lizards use to put a good screen around the area where the ball is going to land. A skink grabs the ball and they form a loose cage just before the halfway line. I can't get a good blitz on the ball this turn so I decide to take a few Lizards down and get some players into position. The Wardancer burns a reroll on a Leap attempt though. The Cripplers advance their cage down to my half of the pitch and now I have enough Elves around it to crack it open and go for the ball. I mark everyone who needs to be marked and leap the Wardancer in next to the Skink with the ball. She fails the leap, rerolls it which also fails. Now I'm out of rerolls for the rest of the half and I still haven't made any inroads into the Lizards. The Cripplers push over all the Elves who were previously marking them and push the cage into scoring range. I've got a last chance to stop the score and, I even have a good push destination if I'm successful - if I'm lucky the ball will bounce clear of Lizard tacklezones. The leap works, the blitz works and the ball bounces into a place that's not ideal but not terrible either. I move the Wardancer away from all the Lizards surrounding her and into an empty square so that she'll be marking the ball if I fail the pickup but she fails the 2+ Dodge and her Dodge reroll. The Lizards push my players around a bit before picking up the ball and scoring on their fourth turn.
For the next drive I have a bit of a brainfart. I have another Wood Elf team in a different league that has a Mv10 catcher and for some reason I think it's this guy. I set up for a one turn TD, clear a path, make the pass and I'm halfway down the pitch before I realise that the last GFI square isn't the endzone. With nothing else to do at this point but keep going and hope that the Skink blitz fails I run him up to the back of the pitch and pray. The Skink blitz takes him down however but this time I'm hopeful that, with the ball at the back of the pitch and unsupported I can get a couple of players down there to put some pressure on them and grab the ball along the way. The Lizards get a few players back to defend and, being justifiably paranoid about the Elf catcher laid down next to the ball, foul him resulting in a stun. Luckily for me, my Wardancer can make the end zone if she can Leap onto the ball, pick it up and make a dodge to get away from the markers. Before I do that though I decide to make it a bit safer for her by blocking a Skink who'll force her to make a -1 dodge at the start of that move. All I need is a push and the dice come up double skulls, I use a reroll I got from the Cheering Crowds at the last kickoff and it's still a turnover. The Lizards grab the ball again and run it into a cage close to the line of scrimmage. The Wardancer is mugged and stunned meaning htat I have no real way to get at the ball carrier for a turn so I spend a turn repositioning to stall the Lizards and get some players into position for marking and receiving. The Lizards go sideways and take the ball across to the other side of the pitch. I have a player who can reach it still though so I move some other guys across to support and then blitz the ball carrier. Double skulls put paid to that however and the ball crosses the Elf endzone on the last Lizard turn of the half.
I have one turn of the half left and this time the kickoff result is a Quick Snap - meaning my Mv9 catcher can score a 1 turn TD. I set it up, make the pass and the catcher fails a GFI to end the half 2-0 down.
For the second half I put some receivers into the Lizard half and hold the ball back. The Lizards pull everything back to defend but I can see a way through. I mark the Lizards in range and give the ball to a lineman who runs into scoring range. Without a Saurus Dodge or a solo Skink Blitz he'll make it next turn. Unfortunately a chain of Skink blocks free up a Saurus who blitzes him down successfully although the Lizards cant get the ball this turn. I have a slim chance of getting it away so I blitz a Skink into the ball with a Wardancer - who needs to use my last reroll after rolling double skulls - but only get a push and the ball bounces to an even less useful spot. I get some players into position and then, as I have nothing to lose from it, try a reasonably optimistic series of dodges to get a lineman up onto the ball - which fails on the first one. While I now can't win, I can still not lose although it's looking grim for me, I have most of my team close to the ball but I'm out of rerolls and the Lizards are able to knock me over at will. They pick the ball up and move it into a loose cage on the line of scrimmage. Again I have a good blitz direction on the ball carrier - I can knock him into the side and hopefully the ball will scatter off the pitch - pretty much anywhere that it gets thrown back to will be better for me than its current location - however I can only get a push. I move some players down to cover but the writing is on the wall as too many of my players are on the floor although miraculously I don't have any injured or KOd. The Lizards set up a chain block that surfs my Wardancer off the pitch (luckily she's only stunned) and I pretty much give up at that point as I have no realistic way to break Saurus cages. I set up to block their path anyway and again the Lizards run wide with an unsupported Skink ball carrier. I have an Agility 5 player who's in blitz range of the Skink and another player who can grab the ball if it goes loose and throw it to a selection of unmarked receivers in scoring range. Mr Agility 5 however fails the only dodge he needs to make (2+) and badly hurts himself in the process. At this point I concede the game. Carnifex punches all the Elves he can still reach, walks in his third TD and for the last drive I set everyone up on the back line, disengage my players from the line of scrimmage and click the end turn button until the match is over.
Nobody levelled on my side, the only SPPs were from three passes and the MVP went to the merc Line-Elf.
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« Last Edit: November 12, 2011, 03:44:21 PM by IainC »
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Comstar
Terracotta Army
Posts: 1954
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Curses Steam. Steam decided to stop working and needed a full reinstall and by the time that was finished the game can't be played. Maybe in 2 days time.
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Manged to get the game in with Teleku. Normally I would do a full write-up, but as I'm on borrowed time, I'll keep it short -
As always when we play, Teleku's dice seemed great. Maybe not over the course of the game, but they were certainly timely.
My injury dice were decent, but not quite good enough.
2-1 Teleku. I'll leave it to him to explain more fully.
FYI
I am now ERT Benin, so I will be completely unable to play for...who knows how long.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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luckton
Terracotta Army
Posts: 5947
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Andy kicked my ass 3-1. That's Three points to ONE. I at least scored, fuckers  And killed a lvl 3 Lineman in the process. Would have been two if not for Andy's pocket Apothecary.
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« Last Edit: November 12, 2011, 06:16:36 PM by luckton »
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Bann
Terracotta Army
Posts: 448
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Sir T, who are you on steam? Id like to try a game early in the game day incase we run into troubles that need to be sorted out.
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Sir T
Terracotta Army
Posts: 14223
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Amazingly I'm called Sir T on steam. Creative I Know. Just give me a time and I'll be there as I've just lost my job so I have lots of time free. I'm GMT.
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Hic sunt dracones.
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Ice Cream Emperor
Terracotta Army
Posts: 654
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My injury dice were decent, but not quite good enough. As the coach of the team Teleku plays next in the division -- I salute your valiantly injurious efforts! Even if, man, you have this crazy habit of passing up crowd surfs of super-valuable non-sidestepping level 4 elves -- but all those MNG injuries made up for it in the end.
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Ice Cream Emperor
Terracotta Army
Posts: 654
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In other news: does Krummi have a cleverly-disguised Steam name? Either way, let me know when you might want to play. I am free haphazardly for the rest of the weekend, then also Monday or Wednesday evening PST. My schedule is pretty flexible for most of the week if playing in the afternoon/daytime works, as well.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Andy kicked my ass 3-1. That's Three points to ONE. I at least scored, fuckers  And killed a lvl 3 Lineman in the process. Would have been two if not for Andy's pocket Apothecary. You deserve a beer for that one.
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Ruvaldt
Terracotta Army
Posts: 2398
Goat Variations
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Better than I did in my game against Andy last season.
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"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
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Ice Cream Emperor
Terracotta Army
Posts: 654
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Was it one of the +str/guard/block ones? Those things are abominations before game balance.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Was it one of the +str/guard/block ones? Those things are abominations before game balance.
Hey, what do you have against str 4/guard/block linemen!
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Curses Steam. Steam decided to stop working and needed a full reinstall and by the time that was finished the game can't be played. Maybe in 2 days time.
I was playing SWTOR anyway. 
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God Save the Horn Players
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Ice Cream Emperor
Terracotta Army
Posts: 654
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Was it one of the +str/guard/block ones? Those things are abominations before game balance.
Hey, what do you have against str 4/guard/block linemen! When they're elves? And aren't on my team? Lots of things.
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AndyDavo
Terracotta Army
Posts: 263
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no sorry - it was a blodging lino. nothing to see here, move along, move along.
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Bann
Terracotta Army
Posts: 448
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Pimps 0 - 1 Dandies
Humans over Dwarves in a last second score
It took a lucky block into the ball followed by an even luckier bounce, but a catcher managed to swoop up the ball on turn 16 and trot in for a score. The first half saw the humans receive and cage up the right side of the pitch. In position to score early, I decided to use my str/guard advantage to thin out the Dwarven ranks a bit. We traded a few injuries while I had my ball carrier parked on the goal line. This turned out to be a huge mistake, as I forgot all about the wizard Sir T had in his pocket. A bolt from the blue sent my Ball carrying blitzer out for the rest of the match, and the dwarves used that to hold off till the halftime whistle blew.
The second half saw the Dwarves receive and form a semi-cage on the left side of the pitch, just on their side. after a bunch of mucking about, the ball carrier found himself in the vicinity of a few dandies, and attempted a panic pass. The interception failed, and the ball then proceeded to bouce through about 7 occupied squares before it ended up being caught by the very same dwarf who attempted the pass in the first place. The ball was knocked loose next turn, but the humans failed to pick it up 2 turns in a row, the second time seeing it bounce out of bounds and tossed to the unoccupied side of the pitch on the Dwarven half. Both teams scrambled to get players near the ball. With time running out, the humans blitzed a dwarf over into the ball, and it bounced the best way possible, allowing a catcher to swoop it up and run it in while only having to make one roll (Pickup.)
Sir T has 2 players out next match, I have one. I did not level any players, Im not sure about the dwaves.
*Edit* Lessons learned from this match. First, NEVER FORGET ABOUT THE WIZARD. Grab is a skill that you should have the game ask you about. I missed out on some crowd surfs because I had a guy w/ grab in position to do the pushing. Finally, first game with a piling on player. That skills should be set to ask as well, especially if the piling on player has guard, and you are up against a team that puts armor on top of their armor.
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« Last Edit: November 13, 2011, 08:05:38 PM by Bann »
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Sir T
Terracotta Army
Posts: 14223
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1 - 0 to Bann. I thought I could eek out a draw on this one but he scored at the very last turn. Much violence was had by all. He has one guy out next game, I have 2. I had to save one guy from death with an apoth as well.
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Hic sunt dracones.
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Modern Angel
Terracotta Army
Posts: 3553
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I crashed during my game with drogg. Need a reset when you can get to it, Falc.
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ezrast
Terracotta Army
Posts: 2125
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A while back I was looking at elf teams and I was like, "Pro elves have better positionals and cheaper linemen then high elves. What's one measly point of armor on all my guys?"
I can't wait to get back to my lizards.
The Ex-Presidents tore through my guys and I failed all the critical elfy rolls that might have let me score a consolation TD. In the first drive they punched my star player in the face so hard his knees got smashed, and later they killed one of my linemen (a 5/6 one, too!). By the end two of my three remaining guys were in fetal positions on the sidelines refusing to stand up, while my catcher tripped over himself repeatedly trying to get a 1D block on a beastman just for kicks. He finally managed to KO the bastard, which was about as much as the Rogues could say for this game. 2-0 and a well-played win by Ruvaldt.
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Llyse
Terracotta Army
Posts: 1341
Calvin and Hobbes are back to maul the fuck outta you.
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Yeah, I love pro elves but 7 AV just hurts...
Hopefully I can win the f13 Bowl this year so I can break this hoodoo...
Meanwhile Masters series!
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Ruvaldt
Terracotta Army
Posts: 2398
Goat Variations
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Ex-Presidents 2 - 0 Rouge Rogues
I planned on kicking to Ezrast if I won the coin flip, but didn't, and Ezrast elected to kick to me. I knew that with his wizard and my complete lack of a bench I would have to keep my cage very loose and avoid big clumps of Ex-Presidents so throughout the first half I intentionally left my ball carrier with less support than they would normally receive. As a result of my loose cage decision I actually had my ball carrier knocked down twice, but each time was able to recover the ball while exacting some pain, drawing out my drive as much as possible. In the end, Ezrast had no rerolls and two turns left so I decided to score and take the risk. I kicked off and Ezrast was able to pick up the ball, but after a failed dodge he didn't have any elves set up to score on his round eight so I rested easy.
I kicked to Ezrast at the beginning of the second half, but got a blitz and was able to put some pressure on his elves that were close to the ball. The elves got off some pretty good dodges at this time and were in a scarily good position to receive a pass and score if I failed an interception. It is at this point that Ezrast attempted said pass and failed twice in a row while I blitzed his prospective quarterbacks and finally came up with the ball. Ezrast used his wizard on Jimmy Carter, whose second half ended abruptly when he dropped the ball and was KO'd, but I was able to recover the ball with Calvin Coolidge, who was 1SPP away from a level and I decided needed the help. The rest of the game was me scoring a TD and Ezrast getting unlucky again as I got a perfect defense kick-off event and ended the game with two armor breaks but no more casualties.
Ezrast played as good a game as he could, and made a lot of great moves. I targeted his star player early though because I know just how effective he can be with that damned hypnotic gaze and played as conservatively against his wizard as I could and ended up with the win. Millard Fillmore only got 2SPPs so he failed to hit level 6, but Calvin Coolidge leveled up and Truman had one hell of a game, killing an elf and then scoring the mvp. The Ex-Presidents are two games from a perfect regular season!
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"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I crashed during my game with drogg. Need a reset when you can get to it, Falc.
Apparently it didn't register. You can play anytime.
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Sir T
Terracotta Army
Posts: 14223
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Leveled one of my Trollslayers, and gave him mighty blow. Also picked up a new blocker as I'm 2 guys down next game, and I wan't to have a bit of a bench for the remainder of the season.
Have to say these guys are leveling up a ton faster then the Nurgle guys.
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Hic sunt dracones.
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