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Topic: DOTA2 (Read 520490 times)
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eldaec
Terracotta Army
Posts: 11844
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So, 2 out of 3 games I start fail because some fuck can't load the game inside the 2 minute time limit.
Is half the community playing this on a TI-83 or do people with normal computers have trouble with it?
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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So, 2 out of 3 games I start fail because some fuck can't load the game inside the 2 minute time limit.
Is half the community playing this on a TI-83 or do people with normal computers have trouble with it?
Yea, it happens. Its a thing with Source-engine games, the first load is always longer then subsequent ones. I used to get this with TF2 as well.
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« Last Edit: July 25, 2012, 04:46:52 PM by Megrim »
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Lounge
Terracotta Army
Posts: 235
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So, 2 out of 3 games I start fail because some fuck can't load the game inside the 2 minute time limit.
Is half the community playing this on a TI-83 or do people with normal computers have trouble with it?
There were server issues yesterday assuming that is when you were playing. It also could be regional, on US West for instance that happens maybe 1 out of 50 games.
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Fordel
Terracotta Army
Posts: 8306
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There is also a strong possibility that they are in fact playing on crappy computers. Lots of the player base came directly from the original dota, which could be run on some of your cellphones I bet  How old is War3 now anyways? 10 years?
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Malakili
Terracotta Army
Posts: 10596
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There is also a strong possibility that they are in fact playing on crappy computers. Lots of the player base came directly from the original dota, which could be run on some of your cellphones I bet  How old is War3 now anyways? 10 years? Almost exactly: July 3, 2002 (With Frozen Throne just about exactly a year afterwards)
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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So, 2 out of 3 games I start fail because some fuck can't load the game inside the 2 minute time limit.
Is half the community playing this on a TI-83 or do people with normal computers have trouble with it?
To be fair to DOTA2, this is happening at least 1 out of every 3 goddamn games of League of Legends that I play these days.
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Fordel
Terracotta Army
Posts: 8306
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Another update is coming soon'ish, three new heroes. http://dev.dota2.com/showthread.php?t=48273HIGHLIGHTS: - Added Nyx Assassin, Keeper of the Light, and Visage and enabled in Captain's Mode! - Added a cooldown to being able to find a match when a player declines or abandons a game.
Full Notes:
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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Live now, with all three heroes. Looking forward to firing up Visage again, once I get home.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Quick question(i have not been wathcing this game at ALL) but what will this game offer for the $60 price tag that other free games won't?
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Fordel
Terracotta Army
Posts: 8306
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Keeper of the Light is totally Gandalf, it's awesome!
Fuck if I know how to play him though, he's like some constant pressure artillery piece/mana battery.
-edit- Dota 2 is free, or will be once it's out of 'beta'.
Valve is going to make money with their cosmetic item sales. They have no impact on actual game abilities or power.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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Quick question(i have not been wathcing this game at ALL) but what will this game offer for the $60 price tag that other free games won't?
^^ Same format as TF2 is now, afaik. Game is free, cosmetics cost cashy-money.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Trippy
Administrator
Posts: 23657
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TF2 you can buy non-cosmetic items too (i.e. it's not just about the hats).
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eldaec
Terracotta Army
Posts: 11844
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Valve is going to make money with their cosmetic item sales. They have no impact on actual game abilities or power.
I'm not convinced their model works, cosmetic items each of which only fit on one of a hundred dota-guys? I wouldn't be surprised if Valve just think of it as a steam promotion thing.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Malakili
Terracotta Army
Posts: 10596
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Valve is going to make money with their cosmetic item sales. They have no impact on actual game abilities or power.
I'm not convinced their model works, cosmetic items each of which only fit on one of a hundred dota-guys? I wouldn't be surprised if Valve just think of it as a steam promotion thing. I think you drastically underestimate the amount people like playing dress up.
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Fordel
Terracotta Army
Posts: 8306
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People can't resist the random loot chests.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Fordel
Terracotta Army
Posts: 8306
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Windrun + Rupture = Sadface 
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Malakili
Terracotta Army
Posts: 10596
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I think we've already had this discussion, but this game REALLY needs a surrender function.
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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I think we've already had this discussion, but this game REALLY needs a surrender function.
Not really, no.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Fordel
Terracotta Army
Posts: 8306
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It's not GG till the throne is gone, accept that and play!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Malakili
Terracotta Army
Posts: 10596
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Yeah, when I have an hour to play, and literally half of that if taken up by an unwinnable (or unloseable) game, you aren't looking at a game I really want to be playing.
If that means I'm not in the target audience over the long haul, so be it. I know DOTA is elitist as fuck, so I won't be missed.
Edit: I think the other part of it is the SC2 mentality I have, whereby if I know I've made a critical error, I can "gg" at any time and then work to correct the mistake. SC2 is one long learning process for me, and I can cut out the "wasted" time by not playing out games that have a small chance of victory. In DOTA 2 I treat every game as practice, not as competition, so winning isn't as important as learning, and I don't think there is nearly so much learning that can happen in a game which you are winning by a lot or losing by a lot. It is very difficult to know if your decisions are good or bad late in a game when one side or the other just has a huge exp/gold lead.
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« Last Edit: July 29, 2012, 06:37:34 PM by Malakili »
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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Yeah, when I have an hour to play, and literally half of that if taken up by an unwinnable (or unloseable) game, you aren't looking at a game I really want to be playing.
If that means I'm not in the target audience over the long haul, so be it. I know DOTA is elitist as fuck, so I won't be missed.
Edit: I think the other part of it is the SC2 mentality I have, whereby if I know I've made a critical error, I can "gg" at any time and then work to correct the mistake. SC2 is one long learning process for me, and I can cut out the "wasted" time by not playing out games that have a small chance of victory. In DOTA 2 I treat every game as practice, not as competition, so winning isn't as important as learning, and I don't think there is nearly so much learning that can happen in a game which you are winning by a lot or losing by a lot. It is very difficult to know if your decisions are good or bad late in a game when one side or the other just has a huge exp/gold lead.
You might want to slow down and re-examine your approach before sperging out in shitfit buzzwords like 'elitist'. You don't show up to a football game going "ok guys I only have 30 mins to play and they've already scored twice, laters losers". Its a team game, and you make a commitment to nine other people each time you queue up. Altering the entire though-process of the game in order to accommodate the few initial blowout games you are going to want to surrender on, is not healthy in the long run. I've played enough League to never want to sit through 35 minutes of surrender spam after some clown loses blue buff in the first 2 minutes, ever again. Or, to answer your question more directly, their team has a huge xp/gold lead because of your team's bad decisions in the early game. Work on improving that first.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Fordel
Terracotta Army
Posts: 8306
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How is dropping from a game every time you make a big mistake going to improve your play? In any game?
Recovery from mistakes is just as important as prevention of those mistakes.
Especially in a game like DOTA, one or two good team fights and the whole game turns around again.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Malakili
Terracotta Army
Posts: 10596
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Or, to answer your question more directly, their team has a huge xp/gold lead because of your team's bad decisions in the early game. Work on improving that first.
Gee, you know what would help me get better at improving my early game? GETTING TO START A NEW EARLY GAME.
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Fordel
Terracotta Army
Posts: 8306
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If all you want to do is grind out an early lane, go practice against the cheating bots.
They don't care if you want to ditch early because the game went badly for you.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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eldaec
Terracotta Army
Posts: 11844
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I can't for the life of me figure out how I deny things.
For a while I was simply rising above this bullshit mechanic. But that got old.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Fordel
Terracotta Army
Posts: 8306
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You can attack friendly creeps once they go below 50% health. You have to A-move on them directly. (Where 'A' is the default attack command button)
Friendly Towers and Heroes need to be MUCH lower before you can attack them to deny, I don't know the exact number, but its like 5% of the health bar left maybe?
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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Towers need to be like, below ~130 hp, iirc. Heroes you can only deny if they are under the effect of a dot, and only some dots. Viper's Viper Strike is one for example. So is Axe's Battle Hunger, or Doombringer's Doom. I don't know the exact hp threshold.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Is it just me or does denying sound like one of the shittiest mechanics ever?
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Thrawn
Terracotta Army
Posts: 3089
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Is it just me or does denying sound like one of the shittiest mechanics ever?
It's not just you, but in practice you barely even notice and it just doesn't matter nearly as much as other things. I always said I would stay with LoL and never play DotA just because of the terrible denial mechanic. Then I actually tried DotA and got into it and realized it just isn't that big of a deal.
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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How is dropping from a game every time you make a big mistake going to improve your play? In any game?
Recovery from mistakes is just as important as prevention of those mistakes.
Especially in a game like DOTA, one or two good team fights and the whole game turns around again.
Actually, in League of Legends, there are times when you just cannot fucking recover. I had such a time last night, when both of the bot laners on my team sucked so much ass that they lost the goddamn first turret in less than 10 minutes, and the second one a few minutes later. Then they both ragequit. I was having a decent game and they shit all over it. I tried very hard to surrender and one little assgoblin on my team didn't want to, so I had to sit through 40 fucking minutes of beating opponents 1v1 and 1v2 then getting crowdfucked by the rest of the opposing team. I very much wanted to surrender then. Disconnects make for EXTREMELY FRUSTRATING GAMES. Having a surrender option is really really important, IMO.
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Malakili
Terracotta Army
Posts: 10596
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Disconnects make for EXTREMELY FRUSTRATING GAMES. Having a surrender option is really really important, IMO.
To be fair, games become "safe to leave" 5 minutes after someone disconnects, so it does have a solution to this particular problem. I do still think a team should be able to concede though.
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eldaec
Terracotta Army
Posts: 11844
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The potential of surrender actually made Haemish's game worse because everyone was spending time discussing surrendering instead of playing the damn game.
In pub games of dota someone has inevitably disconnected by 20 minutes anyway.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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The potential of surrender actually made Haemish's game worse because everyone was spending time discussing surrendering instead of playing the damn game.
In pub games of dota someone has inevitably disconnected by 20 minutes anyway.
No, the fact that I couldn't just get out of the goddamn horror game that we had NO HOPE OF WINNING because one little turd didn't want to surrender is what made it unbearable. Hell, I had a good game that notwithstanding, with a good K/D ratio. But I'd have rather gotten those extra 20-30 minutes back to do something else with.
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Fordel
Terracotta Army
Posts: 8306
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Uhh, I don't see how that disproves Eld's point?
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Its a team game, and you make a commitment to nine other people each time you queue up.
This is the bit that resonates for me.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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